20-08-2011 12:06 AM | |
Torquemada10 |
You will definately lose one rabbit but its low price to pay to save this guy, I actually sent like 3 rabbits the computer player went nuts trying to kill them, but I retreated as soon as the infantry was safe. Next level was way too easy though, I did fail in my first try since I wiped out the enemy of my ally leaving him without any enemies to fight so he won :P |
19-08-2011 10:09 PM | |
kmonster |
Well done I didn't think that it's possible to save the infantry in the west. I didn't think the computer would leave the rabbit alone, I thought it would just tear the rabbit apart, encircle and destroy the giant and wipe out the infantry with its rabbits. The next levels will be more fun. |
19-08-2011 08:15 PM | |
Torquemada10 | Well I finally did it I saved one of the infantry at the west end (the one accompanying the giant), I used my buggies to secure his escape then waited for the right time to assault the HQ. My eastern force got annihilated, although they put up a valiant fight (even managed to take out lots of lynxs) but the three infantry there couldn't make it across the small canyon since the lynx buggies blocked them, so they were assigned to guard duty. |
17-08-2011 12:33 AM | |
kmonster |
Level 51 (CHANEL) is the hardest level of the whole game. It's in fact impossible to save the infantries on the left side. Save the giant, you can use it for distraction now and then. When I beat this map by capturing the enemy HQ with an infantry I'd lost almost all units. You have to fight defensively (but not totally), survive long enough to allow an infantry from the east to travel west to the enemy HQ. It's beatable without using save/reload but it's a difficult, slow and painful level. |
16-08-2011 10:04 PM | |
Torquemada10 |
This game becomes quite challenging to the point where one mismove and it will cost you the game, however I find myself unable to beat level 51 (romulus) I just don't see what the catch is here, it looks like it might be an even battle, that's until you notice that you have no means to repair and the enemy missile buggies force you to play aggressively which is impossible since there is no means to repair. I've tried to capture the HQ but it's simply too far away and there is no way to save any of the infantry on the left side of the map. Any ideas? Don't want to skip a level |
27-02-2011 08:58 PM | |
Xzar | KI means AI |
21-02-2011 04:24 PM | |
kmonster | The KI is very good for a game of that time. Consider that there's a random factor involved in every single battle which makes the calculations very complicated. The game is far more complex and than Battle Isle and its expansions. Especially the later levels with different enemy KI require a lot of thinking, the KI isn't perfect but definitely better than in BI1/moon. Battle isle is easier and smaller while Nectaris is more challenging. |
19-02-2011 12:49 AM | |
Xzar |
I think the writer's opinion "bring it to the point or describe it correctly" (or how to say it in english). AI and balance = 0 Points. That means, this is no game for expert strategists. I did test it again and the game is to much luck based. It is a huge difference after a attack, if only 7 units left or 3 units left. The AI has often only too many units and is programmed with no tactic. Moving the only-Air-Artillery (cant shoot after moving) to reach my air units in front of a massive tanks. AI moves air units and ground units to my long range units. AI fights near my depot, thats allow me to instant repair, deploy and attack the enemy units. AI tries to capture the depot and i need only one hit to destroy it. AI captures a depot and i have an unit to re-capture it + one unit from the enemy for free. The transport units can only transport one unit. |
02-11-2010 11:44 PM | |
kmonster |
The early levels are quite easy, but the game will get more challenging soon. BI and its expansions aren't nearly as difficult. I consider the AI in the first 32 levels (the original game) about as good in BI, newer and better AI scripts are used at higher levels. |
02-11-2010 09:58 PM | |
Torquemada10 | Am I playing the right team? I find the scenarios way too biased in my favor. BI had the human player at odds against cpu's superior force, which made it challenging, this is far too easy. Also the computer player is much dumber, sometimes she forgets to attack even though my unit can't shoot back. |
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