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Topic Review (Newest First)
26-12-2020 02:50 PM
Scatty
Quote:
Originally Posted by Skeltek View Post
It's not entirely correct. The wand doesnt have to be unidentified while using it. I raised the Artifacts skill on one of my characters using identified sparkle sticks from 1 to 58 before I ran out of wands. Would be nice if KMonster changed this, in case he is still around here.
He wrote don't identify them. You can identify them of course, if you want to, but you don't have to.
You can drop as many items as you like, but be aware that basically everywhere the items can and will disappear after some time, I'm not entirely sure but that's counted as "been picked up by other people". That goes for some (not all) quest items as well, so if you drop items you might need later for some quest, you can't finish that quest unless you use an editor to insert that item into your bags. That is especially the case in populated spots such as towns, whereas dropping items in the middle of wilderness they usually remain there.
24-12-2020 06:05 PM
Skeltek
Quote:
Originally Posted by kmonster View Post
- you can raise your artifacts skill if you find unidentified stacks of throwing wands, don't identify them and use them in combat from the inventory instead of throwing them
I was just randomly browsing and saw this. It's not entirely correct. The wand doesnt have to be unidentified while using it. I raised the Artifacts skill on one of my characters using identified sparkle sticks from 1 to 58 before I ran out of wands. Would be nice if KMonster changed this, in case he is still around here.

It would also be nice to know how many items may be dropped for safekeeping per tile, map or game. I heard the games *.dbs file was dynamic and could grow (I wondered how they would cope with droped stuff while having limited space in the file).
But it would be good to know how many items could be distributed throughout the game in various locations, before the game starts dropping or deleting stuff elsewhere (I didnt find anything on that in the net).

I also successfully identified about 90% of the characters save file sections, including the offsets of mana regen, CC bonuses, last level before class change and so on, but I still got some stuff missing. If anyone else knows what those other values are for, it would be a big help.
30-12-2018 03:57 PM
Capo "I'd think the error means Video Initialization .. I'd try low desktop resolution .. 1024x768 works for me.
Else try differant video mode and settings .. My Radion 6450 is running game ok.
It sounds like a Game Error Code . might not be a dosbox problem. "

https://www.vogons.org/viewtopic.php?t=2708
30-12-2018 06:08 AM
stormbabbler
VINIT problem with Wizardry 7

Hello.

First off, thanks to all those who run and contribute to Abandonia, and to all those who answer questions here on the forums.

I would like to run Wizardry 7 on DOSBox on Windows 10 using my Lenovo all-in-one computer.

I mount C and switch to the proper folder (WIZ7 in this case). I then try running executables. If I type, for instance, "DS" I get the following message: "Error 10 loading overlay: VINIT". This message also appears for several other executable files. If I type, "PLAY" I get: "Error 10 loading overlay: VINITSYSTEM ERROR: Unknown Error - Please Report"

I also notice that my DOSBox window is rather small, and I cannot enlarge it to fit my monitor.

I ran a number of DOS games, using DOSBox on my last computer (a Mac); I think I ran Wizardry 7, but I can't recall definitely.

I would welcome any advice anyone can give.

Thank you.
28-01-2016 07:09 PM
arete Technically, copyright subsists in most materials for 70+ years after the death of their creator, so books and movies and yes, even these games can still make money.

And abandonware is technically illegal, so if we're asked to take our downloads down, we kind of have to
28-01-2016 05:55 PM
Unregisteredasdfasdf
3705

fuck this al the games like thuis could be downloaded a few years ago, now its always "BUY IT"...wtf...who is still sucking money out of millenia old games??? thats ridiculus! they all used to be free to download a few years ago, and now, when theyre even older, they suddenly cost money, wtf?!?!?
15-01-2014 10:08 PM
lazy.ninja
no pic no proof

Really I could have faked this but it's real. This is my setup.



Hmm. Image not working for me... If the img tag isn't working look here: http://imgur.com/rRnmSYA.jpg

I think I'll buy one of those cheap $2 dollar store stylus pens soon and try mouse mode, it might be easier and I wouldnt have to lug the keyboard around in my bag. If I use the software keyboard I have to turn the screen sideways, then the emulator window only takes up 1/3 of the screen, it's sorta tiny but playable.

lazy
15-01-2014 09:06 PM
lazy.ninja By the way, let me know if you need more details how to install it all and make it work.
15-01-2014 08:46 PM
lazy.ninja
Totally. On my smartphone.

Quote:
Originally Posted by Masrim View Post
ahh then that is sweet, dosbox (adosbox) is available on android, and for free, oh man my work ethic is now completely destroyed.
Yes. VERY YES.

I've found the standard free Android aDOSBox emulator doesn't work right for me. I use a program called DosBox4SK which is made for some other specific phone, but it works great on my Samsung Galaxy S3.

I also install the keyboard "Hacker's Keyboard" so I can actually get a full keyboard, since I play Crusaders of the Dark Savant in keyboard mode. Or of course you can use an external keyboard or mouse, I use a bluetooth keyboard. I can also get an adapter to plug usb keyboards and mice directly into the S3, but that varies by phone.

Turn the sound options to Adlib or Soundblaster for Music, but PC Speaker for Sound. I find the sound effects cut out sometimes (but not the music) but you just have to save and restart the emulator.

I think that you could play CODS on Mouse mode pretty effectively with a stylus, but it's a little difficult to press the buttons exactly with your fingers, they're too small on a smartphone, maybe on a tablet though.

The cool thing about running the game on DOSBox is that I can play the same game on my PC when I'm at home. I just plug in my phone and copy the savegame file over to the computer or vice versa. And always check the time and date on the copies before I confirm just to make sure!

And yeah, I can now get lost for hours in this game anywhere I am.... Not good. I have 4 characters now with all spell groups maxed, and woke the last 2 up from "death/pack mule" status so I can beef them all up to 20 Str and break down a few doors. Only about 60 hours in. :P

- a CODS lover.
07-10-2013 05:03 PM
Masrim
aDosbox android

Quote:
Originally Posted by The Fifth Horseman View Post
If you have a DOS emulator for your system, it would. Otherwise you're SOL.
ahh then that is sweet, dosbox (adosbox) is available on android, and for free, oh man my work ethic is now completely destroyed.
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