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Topic Review (Newest First)
17-07-2012 09:45 PM
Frodo Now sold on GOG
07-10-2011 10:23 PM
Oskatat some Dutch admiral figured it was easier to attack the seperate pieces of the silver fleet (they gathered at 2 different places and came together at havana, mid american treasures, with south american treasures), the game accurately reflects this more or less. However, somehow, the 2nd part of the fleet not arriving anywhere near schedule made the spanish wary and attacking the 2nd part failed (yes they used sloops)

from the 80 years war i love the most that te dutch mainly financed it by selling weapons to the spanjards (spain, the enemy). And, as in Colonize, many people realize, The Dutch never had many colonies around their, but they sure loved their piracy.... Buccanearancy? Privateering. They werent pirates ofc. Accident happen you know
07-10-2011 07:08 PM
Japo
Quote:
Originally Posted by Oskatat View Post
After all, its the dutch that took the treasure fleet Well, half of it plusminus
Tax refunds! I like that.
07-10-2011 12:54 PM
Oskatat
Quote:
Originally Posted by The one who flew View Post
At sea turning is sluggish and strange. Keep turning and the ship does a weird 4 x 90 degree dance instead of a constant turning rate. In battle the sloop became 10 times more nimble/agile. Though maybe that's just some bonus that kicked in since I picked apprentice - but then why isn't that bonus in effect out at sea?
i can actually only reply to this one of your questions
There are other ships with better turning, you'll just have to switch your "main" around
A sloop is an enlarged rowboat with a sail. It was often used to approach targets against wind. Having some oars, it was much more maneavrable. As you can see, its a small boat, pretty weak, but those characteristics make it good

as historical interest, the name is from the dutch word sloep, which is also the word for a life saving boat
The sloep was often deployed from bigger vessels in the way that helicopters can be deployed from modern battle cruisers. It had better maneuvrability than the "parent" ship, was a smaller target and functioned independently.

its main benefit was that when the dutch were at war with the spanish, the spanish galleons tended to long range heavy batteries, with slow recharge times. Deploying "Sloepen" was basically a Chaff maneuvre, to draw fire, since a galleon could usually only target one sloop at a time. Since the cannons were based high above the waterline for long distance, they couldnt target the fast incoming ships that were skimming the waves

After all, its the dutch that took the treasure fleet Well, half of it plusminus



the only real question is, why is the sloop a self standing vessel? its coastal only, hardly sea worthy

btw, a modern sloep usually includes a mechanical sail, space to bunk down and an engine. still pretty usefull to pirates no?
06-10-2011 11:11 PM
tristanzz Any advice on these would be great.

1. What's your favorite trait? I've been liking the navigation now that I've tried it. Medicine would be good, too, though I wonder what the tradeoff is between having a longer career and sailing faster!

2. Health appears to decline to "fine" after a couple of years. I only squeezed in two expeditions (but they were monsters), and I decided to retire to avoid winding up in poor health. I picked up quite a few red spots in combat and I was wondering if these speed up your decline

3. Practicing fencing - I think the manual says this blows a week, but you get a higher skill in fencing after doing it a few times. Might be nice if you are waiting for the treasure fleet/silver train schedule, but again, health worries...

4. Land skirmishes - you can move both pirate units simultaneously if you hold down Enter. But what if you want to make both of them stop? You could park both of them at the edge of a forest and cream a garrison unit if it's running by to where it last saw one of your units. As it stands, though, since you can't park both units it seems better to sneak them both through the forests and reach the fort. They won't attack unless they are standing still.

5. Favorite era - mine is the Silver Empire. Huge towns, lots of galleons and war galleons laden with stuff (these ships sell for a ton of money, too). Drawback: no sloops or frigates
15-08-2011 02:12 AM
The one who flew Anyone wanna explain how the sword-fighting works in this version? In the first fight I just kept thrusting into my opponent high and low and in between. He seemed to block some, not all, at random. Like he was waving his sword up in his face and still my low poke ended up with the 'clang' sound. Also a stab through the middle played the metal 'clang' but still a red spot appeared in his torso as if the hit landed?


Don't like the graphics much either, but that's probably because I grew up on the Amiga Pirates! and http://www.youtube.com/watch?v=GlodQv4jWOY.
The character portraits are kinda ugly&messy. The pic of your "sailing master" after the starting duel, I'm not sure whether that's supposed to be a man or a woman. He/she/it wears some sort of dress but the face is kinda masculine. I like the icons in land battles though, the original Pirates!' graphics were pretty messy in that part IIRC.


I have issues with controls as well. Shift in fights don't seem to work properly. Maybe one attack becomes a slash, then the guy keeps thrusting even if I hold it down. Don't tell me I have to press shift again separately for every strike. IMAGINE IF YOU HAD TO DO THAT WHILE TYPING AND YOU HAD NO CAPS LOCK.

At sea turning is sluggish and strange. Keep turning and the ship does a weird 4 x 90 degree dance instead of a constant turning rate. In battle the sloop became 10 times more nimble/agile. Though maybe that's just some bonus that kicked in since I picked apprentice - but then why isn't that bonus in effect out at sea? In battles the arrow keys cease to function though. Key pressed does nothing, vigorous smashing might turn the ship one notch. Mouse buttons for turning left and right?

Gamepad doesn't seem to work in the game with joystick=auto in dosbox(unlike, say, OMF). Manual says: "You can play Pirates! Gold using a keyboard or a mouse in conjunction with a keyboard (we recommend the latter)." No joystick up in this bitch at all? C'mon.


All in all, a horrible version.



Looked up the Genesis version and I think that'd be more to my liking. Sort of cartoonified the original graphics, pretty decent.** Bigger/more detailed dueling sprites. The opponent changes up a little, can have a bandana, be a bald dude etc.

However, what's up with the walk-in-town interface in that one? Useless, sluggish, awful, just serves to slow down gameplay!

The swordfighting is pretty good, but again I don't like change(from Pirates!). Blocking doesn't seem to require directions, you just press the block button and your guy blocks most attacks(not all). Though it's sort of a good thing directional blocking isn't required, the attacks are about 5x faster than in Pirates! so that'd require pretty superhuman reflexes(sort of like the PC version).

Attacking also seems weird, once in a while you bust out a streetfighter-ish combo at double the normal attack speed and you push your opponent around half the battlefield. Don't know what controls it, I just kept the quick attack button pressed and alternated up and down, sometimes that got me the combo but othertimes the opponent interrupted the attack and landed a monster combo of his own.

The practice fencing option in the main menu is useful. Made up a better tactic than just keeping the attack button pressed and it seems pretty foolproof on swashbuckler. (Rapier: High slash -> low thrust x2, retreat a couple of steps, repeat) I'll have to play a real game and see if it works when the pirate starts aging and against different opponents.



Found out there's also an Amiga version of Pirates! Gold, CD32 even! Wow, that's gotta be great since the Amiga version was the best of the originals right? Wrong! Graphics are ported from the genesis, not improved. Worse actually, http://www.mobygames.com/game/genesi...ShotId,519960/ vs http://www.mobygames.com/game/amiga-...ShotId,337228/. The CD audio isn't any good. PC has better music and speech clips. What a disappointment.



The latest remake(2004) had some good ideas but key elements of gameplay were dropped. Dumbed-down sword fighting with oh-so-very-repetitive cutscene-clips, no sea attacks on towns, dancing sucks, worthless treasure fleet, no silver train at all, no 1560 era for some reason. Indians/monks were a nice idea but not fully worked out, same thing with the named pirates.


Guess there just isn't a perfect version of Pirates! out there.

Pirates!
-Best sword fights
-No map (measuring the sun is about as fun as dancing in SMP!(2004))
-Amiga version looks and sounds great, but the sailing screen doesn't scroll like on the C64.

Pirates! Gold
-MAP! Oh god finally.
-Genesis and PC versions both have pros and cons I guess.

Sid Meier's Pirates!
-Best sailing (more than 8 directions for your ship to face)
-Best sounds (love the gibberish voice acting, crew singing sea shanties after plundering...)
-Other ships visible when sailing
-Settlements/pirate bays etc. a nice touch, makes the map less barren
-Supposedly more ships, but I in the originals they could've done the same thing and taken the ship sprites and re-sized them all for small, normal, big version of each Lazy graphics guys.
-A couple of more things to do
-Simpler sword fights with repetitive as fuck animations


Sucks. Maybe one day we'll get the ultimate Pirates! remake.



** After disabling the ugly plugin/shader thingy that came set up with the bundled emulator in the first hit on google. I don't think that a blurry mess = 'betr grafx' than a sharp pixelated image. Might suit some extremely cartoony games like pokemon or whatnot but anything with detailed pixel work becomes horrible to look at with any of the usual filter/shader thingies (hq2x,SuperSai etc.)
16-10-2009 03:38 PM
Aldarinn
Stupid problem

HELP!!!! This is the second time I've run into this problem and its making me feel sick cos I just got the silver train so PLEASE DO SOMETHING!!!! Thing is, I saved the game after sneaking into the Spanish town of Rio de la Hacha, after having robbed the silver train by raiding the neighbouring town. Now when I load the game the town pic comes up but as soon as I leave town the game hangs with an empty black screen. Please help me rescue my loot PLEASE!!!
30-09-2009 12:45 PM
Oskatat i think you should consider the uses of a forum as opposed to a poll/vote. This is a place where people look for game info, but also for a 2nd opinion. "it's bad" isnt much of a useful opinion

________________

edited: the comments on posts is here because someone posted a few dozen times at various games with small notes along the lines of "I like it" "it sucks" and things like that. You can rate games at their page, this is for discussion. Just to keep people informed who read this later on and wonder what it is about have fun
31-08-2009 05:28 PM
BranjoHello
Quote:
Originally Posted by TotalAnarchy View Post
Man, I really wanted to ask you one time. Are your posts really necessary? I mean, how many one-line posts are you gonna do per day? If it's a great title, then say what's so great about it, if it sucks then specify why exactly. Even when you praise the game, I don't feel any love in your words, and when you criticize them, I don't hear the reasons. Both great games and bad games deserve more than one line in a fair appreciation.
Hehe, it would be unwise to discuss about necessarity of things. Something that seem necessary to you maybe don't seem necessary to me, and vice versa.
About the "length of posts", I don't believe that going into much detail is needed unless someone asks you for it.
About "love", well, I certainly don't love or hate every game that have my post in its thread, I have the power of liking and disliking.
I don't know what more info would you like from me about this title,
Sid Meier's Pirates! > Pirates Gold
is the case because everything that is good in Gold(graphics, sound, gameplay) is even better in later title, except for atmosphere which is on the same level in both.
31-08-2009 04:44 PM
TotalAnarchy
Quote:
Originally Posted by BranjoHello View Post
Great title, but I don't have any reason to play this one since the remake was launched.
Man, I really wanted to ask you one time. Are your posts really necessary? I mean, how many one-line posts are you gonna do per day? If it's a great title, then say what's so great about it, if it sucks then specify why exactly. Even when you praise the game, I don't feel any love in your words, and when you criticize them, I don't hear the reasons. Both great games and bad games deserve more than one line in a fair appreciation.
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