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Topic Review (Newest First)
06-02-2018 04:16 PM
zirkoni Disk B: default.trk
Disk C: bernies.trk, cherris.trk, default.trk, helens.trk, joes.trk, skids.trk

And I'm pretty sure that default.trk is the same on both disks.
05-02-2018 08:06 PM
tomvdj Bumping this thread: I'm replaying Stunts, and have a few versions, all with different tracks. Does someone know which track(s) came originally with the game? "Default" has to be there or the game won't start, but I guess other tracks were delivered originally with the game? With the downloaded version(s) all kind of user tracks are included. I'd like to know which were the original ones that Broderbund included in the game when they sold it...
26-06-2013 03:27 AM
fablefire
I made 2 awesome replays.

These 2 replays show weird occurrences with the physics. Enjoy and have some lols!
25-04-2011 01:29 AM
Alexis78 Good times where friends go to each friend home to copy or borrow videogames, I knew this one by a friend of high school in a 486 66 Mhz, great PC! He runs faster and he did very good times, compared with mine records in my old 386@16 Mhz.

Great game, doing maps, or driving in the programmed courses. I like the engine sounds, I remember hearing the Ferrari GTO 1984 with earphones and It was fantastic!

The icy roads where the worst, then in the muddy ones resting speed or the jumps in an elevated road, breaking before jump to donīt crash in the invisible near corner!

Great sliddings in the corners, when your speed was too much, etc...excellent video game, itīs that kind that if I know then how many hours I will spend on it or how much I enjoy this one, I I had bought it.
12-12-2010 12:25 AM
CLA This is a real classic, and it was revolutionary in its time. When I had a 486 pc, I spent a lot of time with Stunts. I made maps, then I called this blonde beauty in a duel. I always drove the Carrera, and she always sat in the Lancia
15-08-2009 05:06 PM
178 It's a difference between pointing out that something is "wrong" in the track and forbidding the player to drive it.
14-08-2009 02:36 PM
_r.u.s.s. in order to test the map...
14-08-2009 02:21 PM
The Fifth Horseman
Quote:
Originally Posted by 178 View Post
Why did the programmers even program it this way, why can't just every track be driven no matter if it's incomplete or something.
Would you want to play a track that is not finished?
Would you want to play a track that can't be completed?
I certainly wouldn't.

It's simply a security measure that prevents players from blaming the game developers on being unable to complete faulty tracks.
14-08-2009 02:05 PM
178 Hello,

I can only say, there is nothing wrong in the track. It's a damn bug in the game.
Why did the programmers even program it this way, why can't just every track be driven no matter if it's incomplete or something.
04-08-2009 10:17 AM
another_guest
Quote:
Originally Posted by Guest View Post
Hello, I always had this problem: When I have created a track, the program doesn't let me drive it! Only if it's not complicated. How can I get rid of this bug?
What happens if you try to drive the track, does the game bring you back to the map editor? In that case, there must be some part of the track which is incomplete, not connected or incorrectly connected.
Also, some configurations are seen by the game as errors (if I remember correctly, these are things like having a ramp up, 3 straight roads that are not elevated, a ramp down)

Perhaps we can help if you post screenshots of your map layout?
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