29-05-2011 10:41 AM | |||
Lulu_Jane | Hmm, in that case I really think it would be worthwhile contacting our overlords about this, it could be doable. Actually, there's a few things I was thinking we could raise with them in regards to this, but it's probably better off discussed in modland. | ||
29-05-2011 10:33 AM | |||
The Fifth Horseman | Arbitrary, altough last time I had access to the traffic stats the file server was already exceeding 3 TB of monthly traffic. | ||
29-05-2011 09:58 AM | |||
Finn MacCool | well, our computers would still be quite busy, but we wouldn't have to do all the checking work. | ||
29-05-2011 08:59 AM | |||
Lulu_Jane |
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EDIT: Idea 3, amazon cloud servers are pretty cheap nowadays. |
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29-05-2011 08:51 AM | |||
Luchsen |
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2 Game Update 30-50 3 Screenshots 10-15 4 Archive 20-50 5 Box shot 10-30 6 Document 10-50 7 News 1-10 8 Company 5-20 9 Press 10-30 10 Page 500-1500 11 Music track 10-30 |
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28-05-2011 11:12 PM | |||
The Fifth Horseman | It was slowly increased over time. Used to be 75 MB at first. | ||
28-05-2011 10:16 PM | |||
Paco | For Games on Site the Limit is about 150 MB. | ||
28-05-2011 09:39 PM | |||
Lulu_Jane | is the 100mb limit current? I thought this was instated years ago. | ||
28-05-2011 09:13 PM | |||
The Fifth Horseman |
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In the most basic form, it's literally just the announce script, two database tables, plus a cleanup script running every now and then to remove "dead" peers (ie ones which have not connected to the tracker's announce URL for a certain period after their last expected communication). Not pretty or convenient to manage, just serviceable. |
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28-05-2011 09:06 PM | |||
Japo | Torrents would work best if AB's servers were used to seed too, even if any other seeds would help. But we're implying no file size limits, is it possible? | ||
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