Go Back   Forums > Abandonia.com > Games Discussion > Castle Wolfenstein
Memberlist Forum Rules Search Today's Posts Mark Forums Read
Search Forums:
Click here to use Advanced Search

Thread: Castle Wolfenstein Reply to Thread
Your Username: Click here to log in
Image Verification
Please enter the six letters or digits that appear in the image opposite.

Title:
  
Message:
Post Icons
You may choose an icon for your message from the following list:
 

Additional Options
Miscellaneous Options

Topic Review (Newest First)
06-11-2012 03:56 PM
Atrium I think there may be a glitch in this game that crops up some of the time. After completing the first difficulty level, sometimes on the second difficulty level the game will keep track of who you killed so that when you die and respawn, they remain dead. Other times, however, the game doesn't keep track of who you killed as it's supposed to, meaning that if you die you have to start the entire castle over from scratch and kill every enemy again. It really makes the game way way too difficult, even on the second lowest difficulty.

Can anyone else confirm if this is a glitch or how the game is meant to be?
04-12-2007 04:51 AM
lewdtenant In the original version you could accumulate up to 5 passes and had to show them at check points. showing the wrong pass = alarm. guards prompted you for a pass when they saw(if alarm was not sounded or dead body found) you instead of just shooting you because you are there. you were also able to move dead bodies so guards did not see them. I believe there was a knife for stealth kills with multiple guards in the room. also there was a lock pick mechanism where you had to figure out the combo to doors/chests after getting the lock pick tools. There was also a medikit, not sure if this version has it. This version is ok but not worth playing compared to the real deal. Iwas hpoing to hear "Hause Pass" "heil" "comenze" and "Vassad". I don't speak german so these are all probably spelled wrong.
10-12-2006 02:22 AM
Homsar I remember a hack somebody made of this game called "Castle Smurfenstein", done by some people who REALLY hated Smurfs...

The whole story, along with an image for the Apple II version can be found here.
16-11-2006 08:21 PM
whatshisface Has anyone played castle wolfenstien 2? its basicaly the same thing except you dont just have to escape, you gotta get in plant a bomb to kill hitler and get out... not easy. The sequal has the same graphics, but the strategy for killing guards changes, if they see you, they will yell at you to stop and they will come over too you. Thats when you whip out your gun and everyone in the room. another thing that i liked is that is that you now have health, and you can take 2 bullets before you die. Also you walk and shoot slower when you get hit.
05-11-2006 08:29 AM
Jontzzu
Quote:
Sorry, a bit of necro here, but this game didn't have randomly generated maps. They were static. I remember having an editor for it so I could make my own levels. So if you coudln't find an exit that's because there was a secret passage you had to activate. Look for suspicious walls (pictures framed by plants or something) and use the open comand on them. That failing, go to EVERY wall and press the open button.
[/b]
Umm...Are you now talking about Castle Wolfenstein or Wolfenstein 3D? Those instructions sound a bit more like Wolf3D (Castle Wolfenstein hasn't got any secret doors, paintings or plants)
04-11-2006 10:55 PM
guesst <div class='quotetop'>QUOTE(Guest @ Aug 26 2006, 07:35 PM) [snapback]251108[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(engk @ Feb 1 2006, 04:57 AM) [snapback]202266[/snapback]
Quote:
Believe it or not, I got stuck in this game. I got a map with no exit. I went through all the rooms and killed all the guards. Does anyone know what the exit looks like and whether there are any secret rooms in the castle? There seems to be 13 rooms in my castle and no way out! Please help!
[/b]
I read on a site (wolf3d shrine i believe) that sometimes, though not often, since the castles are randomly generated there can be on generated with no exit. DOnt know for sure though.
[/b][/quote]
Sorry, a bit of necro here, but this game didn't have randomly generated maps. They were static. I remember having an editor for it so I could make my own levels. So if you coudln't find an exit that's because there was a secret passage you had to activate. Look for suspicious walls (pictures framed by plants or something) and use the open comand on them. That failing, go to EVERY wall and press the open button.
04-11-2006 02:38 PM
Jontzzu This game is so addictive! Started playing it around 3.00PM and after a while the clock was suddenly 6.00PM . A real classic! k:
26-08-2006 07:35 PM
Guest <div class='quotetop'>QUOTE(engk @ Feb 1 2006, 04:57 AM) [snapback]202266[/snapback]</div>
Quote:
Believe it or not, I got stuck in this game. I got a map with no exit. I went through all the rooms and killed all the guards. Does anyone know what the exit looks like and whether there are any secret rooms in the castle? There seems to be 13 rooms in my castle and no way out! Please help!
[/b]
I read on a site (wolf3d shrine i believe) that sometimes, though not often, since the castles are randomly generated there can be on generated with no exit. DOnt know for sure though.
01-02-2006 03:57 AM
engk Believe it or not, I got stuck in this game. I got a map with no exit. I went through all the rooms and killed all the guards. Does anyone know what the exit looks like and whether there are any secret rooms in the castle? There seems to be 13 rooms in my castle and no way out! Please help!
22-11-2005 09:40 PM
whatshisface Yes but what are you using? DOSBox, Bootdisk?
This thread has more than 10 replies. Click here to review the whole thread.

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

The current time is 01:37 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.