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Topic Review (Newest First)
05-02-2017 10:11 PM
SsjCosty
5 more years in the future

Quote:
Originally Posted by Eagle of Fire View Post
I doubt it since

1) Good Old Games didn't even exist back then

2) Dosbox version changed so often since then that it's not even the same thing anymore.
Writing from 5 years more in the future! That input actually helped me, as I was trying to not use my own version of DosBox instead of GOG's, because I'm trying to streamline my experience of playing old video games all from the LaunchBox interface.

I hadn't accounted for that GK1.gog file and couldn't understand why GOG's inbuilt DropBox worked while mine didn't!

Waiting for someone else to post in 5 more years!
18-11-2012 12:20 AM
Eagle of Fire I doubt it since

1) Good Old Games didn't even exist back then

2) Dosbox version changed so often since then that it's not even the same thing anymore.
17-11-2012 11:22 AM
Unknown I guess not, but some others might.
17-11-2012 08:44 AM
Eagle of Fire Thank you. I'm sure that those guys from 5 years ago will appreciate your input...
17-11-2012 08:03 AM
Unknown The solution that worked for me:

imgmount d: c:/(installation path)/GK1.gog -t iso
05-11-2007 10:52 AM
Data you mounted your cdrom correctly ?

e.g mount d /cdrom -t cdrom -usecd 0
?
05-11-2007 09:03 AM
feminista
QUOTE(Guest @ Nov 5 2007, 09:35 AM) [snapback]318283[/snapback]
Quote:
I've got the CD version myself, and ran it in DOSBox recently without problems. (5th Horseman speaking, BTW)
Here's a couple ideas:

1. Core=Normal; cycles=12000; cycleup=1000; cycledown=1000
More control over emulator speed.
2. Scaler=hq2x; fullscreen=true; fullresolution=1024x768
Will add some extra load to your CPU, while making the game a little prettier.
3. Run game's setup program and configure the soundcard correctly.
If the sound is not set up right, you may experience problems.
[/b]

Well, that did make it prettier, but it's nowhere near solving the problem. Like I said, music is fine, game speed is fine, interaction is fine, it's just that the text won't stay on screen and there are no voices. I have DOSBox set to emulate a Soundblaster Pro, and the game settings the same, IRQ/DMA is right, alsa is talking to my virtual midi device. I can't think of anything else to change.
05-11-2007 08:35 AM
Guest I've got the CD version myself, and ran it in DOSBox recently without problems. (5th Horseman speaking, BTW)
Here's a couple ideas:

1. Core=Normal; cycles=12000; cycleup=1000; cycledown=1000
More control over emulator speed.
2. Scaler=hq2x; fullscreen=true; fullresolution=1024x768
Will add some extra load to your CPU, while making the game a little prettier.
3. Run game's setup program and configure the soundcard correctly.
If the sound is not set up right, you may experience problems.
05-11-2007 06:08 AM
feminista This is a game I've been wanting to play forever, and I finally got it all installed and running under DOSBox, and the game speed in general is great, but the text only remains onscreen for a fraction of a second, and there are no voiceovers, despite the "voice" option being on. I've tried cranking down the CPU cycles as low as possible (at 50% it's a tiny bit slower but still not readable, at 5% other things in the game start to mess up), and changing the in-game text speed option does pretty much nothing.

It's the CD version, but I'm running it on linux, so DOSBox is my only option without having a windows 98 disc on hand.

Any ideas?

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