11-03-2009 04:24 PM | |
Simoneer | Thanks for the heads up. |
11-03-2009 02:52 PM | |
The Fifth Horseman | I'd suggest using either overlay or ddraw instead of surface. Overlay is nearly identical, but fixes glitches with some games' graphics (take cutscenes in the CD version of Flashback as an example). DDraw is faster, but causes a loss of definition. |
11-03-2009 10:29 AM | |
red_avatar |
It all depends on how you use Dosbox. Use the proper amount of cycles, don't use any filters, use surface and not opengl (opengl slows things down I noticed), etc. ALso, make sure to give DB high priority. |
11-03-2009 10:17 AM | |
dosraider |
Yes. :tongue: |
11-03-2009 09:15 AM | |
_r.u.s.s. | is only mine turion so slow then? |
10-03-2009 03:10 PM | |
Simoneer | ...To the contrary, both of those runs smoothly. |
10-03-2009 11:04 AM | |
_r.u.s.s. |
actually yes they can, if you don't have very perfect dual core processor it will run slow because it runs on the single core.. and i see you're running two 2GHz amds. yes it will run terribly on that processor. not 2d games but something more complicated like blood or strife will definitely go choppy |
09-03-2009 04:01 PM | |
Simoneer | Ah, okay. Good to know. |
09-03-2009 03:54 PM | |
The Fifth Horseman |
No, they can't. Neither can 64-bit ones. However. Only a single core will be used by the emulator. DosBox just wasn't coded with multicore in mind. |
09-03-2009 03:51 PM | |
Simoneer |
...Anvil of Dawn worked fine after I re-downloaded it (from this site, of course). Gonna try to re-download Darklands as well. Thanks for trying to help, everyone. Can dual processors mess up DOSBox, by the way? Edit: If needed for ''evaluations'': Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz Memory: 1534MB RAM |
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