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Topic Review (Newest First)
09-02-2015 06:09 PM
Ignatus To get sound you need to run NEWMIDIL.EXE before the main executable (MAIN1.EXE for the first part or MAIN2.EXE for the second part)
27-02-2014 04:52 PM
Capo Every italian who goes to London take a picture in Craven Road
26-02-2014 09:50 PM
marko river I am surprised that you guys are surprised. Yugoslavia had many successful Italian comics. I think you can even read that on wikipedia... I know Dylan also had some English publishing, not sure is it England or States, but obviously didn't get similar attention by far. Yes, I think it was USA because of Groucho trademark legal issues they invented bald Groucho and gave him another name.

anyway, yes it was big in Yugoslavia, it is still published and read in Serbia, don't know about Croatia and Bosnia but I would be very surprised to hear that it is not published there anymore.

And not only Dylan. Alan Ford was probably the most successful comic in Yugoslavia. Also there were Tex, Mister No, Zagor, Commandant Mark, Great Blek, Marty, Corto Maltese... these comics are part of childhood for many of us born in 70es and 80es.

Personally, I guess I could say Mister No and Dylan are my favorites. I have to smile when I remember that when I was very young I didn't want to read Dylan because it is horror and I was scared I'm glad I eventually started. Big thanks to "Happy Thursday", local publisher for still publishing Dylan.

Oh, BTW, I was in London 2 years ago and went to find Craven Road 7 and see what's there. I found Cafe with people barely speaking English. They offered Dylan Dog meal with red meat included... well, I guess they were just told about significance of address and tried to make some money out of it. I added that info on wikipedia page, since I find it interesting. Also, it seems that now the cafe is called Dylan Dog.
On Craven Road 7A however is a very tight hotel. I went in just to look around and ther was this chief guy who is Greek and told me he used to notice people coming and looking and taking pictures. But he learned about Dylan shortly before I got there, because he hired Italian couple to work in hotel so the guy told him about Dylan. So I spent some time chatting with this couple and moved on. I gave suggestion to this Greek boss guy to create Dylan Dog bell with screams, but he didn't exactly liked the idea. He was thinking more like to create one room as Dylan museum, but he ain't really gonna do that either. Oh well.

London have nice little museum at Baker Street but is not even aware of Craven Road... nice street though, I actually managed to fail to find it on foot first time I tried.
Anyway, check it out.
26-02-2014 06:21 PM
Capo
Quote:
Originally Posted by fasolowycharlie View Post
I was surprised to find out that Dylan Dog comics, claimed to be "widely unavaiable" outside of Italy, are actually adored in countries with considerable number of Croatian speakers. For a few decades it has been one of the most popular comic books to be found in any newsstand in Croatia, Bosnia, or Serbia. Published in Croatian, it is a bestseller in former Yugoslavia, along with another Italian comics sold as "Zagor" (originally: "Duello"). Cheers to comic fans in Italy!
Happy to know that it has success even outside Italy
25-02-2014 09:40 PM
The Fifth Horseman The comics actually got a Polish edition too.
25-02-2014 08:17 PM
fasolowycharlie
Dylan Dog comic books in Croatia

I was surprised to find out that Dylan Dog comics, claimed to be "widely unavaiable" outside of Italy, are actually adored in countries with considerable number of Croatian speakers. For a few decades it has been one of the most popular comic books to be found in any newsstand in Croatia, Bosnia, or Serbia. Published in Croatian, it is a bestseller in former Yugoslavia, along with another Italian comics sold as "Zagor" (originally: "Duello"). Cheers to comic fans in Italy!
11-11-2010 03:18 PM
Cher to the Z
Quote:
Originally Posted by Unregistered123654 View Post
How do you find that secret pasage?

Ive already pull out the courtains...

Okay, this one is tricky. Before you go back to the antiques store, stay at home and read all the books on your book shelves. There's one on the bottom that said that Su-bam was a fencer I think (you may have already read that one) but there is one on the second or third shelf that mentions that they believe that Su-Bam had a secret passageway.

You need to read that in your own bookshelf before you go to the antiques store.

The pull back the curtains and examine the clock, it will pull away revealing a secret passageway. But the passageway won't be revealed until you read it in your books.

Weird I know but that's the way this game works.
11-11-2010 03:16 PM
Cher to the Z
Quote:
The 19th I can visit the detective and get the address for the fencer. When I finish talking to the detective I go to the fencer, talk about everything to him (showing him the photo and finding out about the prism) and next thing I end up at home, Groucho is talking about the failed human cannonball, and Dog sits thinking that he needs to go back to the antique shop. But before I get a chance to do that it seems the evening is done and the writer comes up with the "need to rewrite two chapters" story. I also wanted to go to the library again because I know there's the second Lovecraft fellow who will ask me to back off of the Ctulhu case, but there's just no time. And I don't know where to talk to Sarah anymore
Okay, I'm actually playing this game, it's a little difficult to manuever. Try showing Su-Bam everything you have, even asking about the things in his store, like the clock etc.

Next go to the library, you will meet a man named William Pickman there. He will talk to you then he'll leave. You won't be able to ask him any questions

Read all the books in the library, some have some information in them. Then go home.

I did this and finally got past that part. But it really isn't one thing, you just have to be thorough as heck.
10-06-2010 11:55 PM
flammaefata So I'm playing the game on a mac using dosbox, and I'm starting to worry if the cycles need adjustment to correct the timing of the game. It runs at 3000 cycles default but I'm worrying if this makes the game too fast as I only get to visit about 2 or 3 places in the day. I've turned it down to about half but couldn't see any real difference, I guess you don't expect to as it isn't a really graphics/resource intensive game.

At the moment I'm stuck as soon as the 20th comes on - the writer appears saying that the last two chapters need a complete rewrite, and the game is returned to where Sarah comes to stay with Dog (end of the 18th). Btw, can you talk to her at his place then?

The 19th I can visit the detective and get the address for the fencer. When I finish talking to the detective I go to the fencer, talk about everything to him (showing him the photo and finding out about the prism) and next thing I end up at home, Groucho is talking about the failed human cannonball, and Dog sits thinking that he needs to go back to the antique shop. But before I get a chance to do that it seems the evening is done and the writer comes up with the "need to rewrite two chapters" story. I also wanted to go to the library again because I know there's the second Lovecraft fellow who will ask me to back off of the Ctulhu case, but there's just no time. And I don't know where to talk to Sarah anymore.

And just to check, there isn't a way to move about a room or from one part of the room to another, is there? I'm talking specifically about the Astec collection cabinet at Foulke's house, I can see that the glass is broken, but I can't get closer to it to inspect.

And finally I'm wondering whether I can use items in my office with items I've picked up? I want to use H.P. Lovecraft's works or the Ames book (both about Ctulhu) with the burnt letter or the other mysterious letter from the H.P.L. guy.

Any replies will be greatly appreciated! I see this thread isn't the most lively but maybe someone can help me I'll keep on trying and see if I manage something else.
01-04-2010 02:11 PM
Unregistered123654
Hia!

How do you find that secret pasage?

Ive already pull out the courtains...
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