Go Back   Forums > Abandonia.com > Troubleshooting > Missing sounds in Museum Madness
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Thread: Missing sounds in Museum Madness Reply to Thread
Your Username: Click here to log in
Image Verification
Please enter the six letters or digits that appear in the image opposite.

Title:
  
Message:
Post Icons
You may choose an icon for your message from the following list:
 

Additional Options
Miscellaneous Options

Topic Review (Newest First)
02-11-2016 02:48 PM
zirkoni Maybe you should download the game from Abandonia and try that. I have only briefly tested the AB version of the game but it seems to have all sounds after running setup (SB Pro, IRQ7, DMA1).
01-11-2016 07:19 PM
WinterWarlock81 I have the same problem in DOSBox on its own even without a frontend. I'm stumped.
01-11-2016 06:12 PM
zirkoni It should run without any problems in DOSBox. Maybe dbgl is the problem (wouldn't be the first time a DOSBox front-end causes something like that).
01-11-2016 05:09 PM
WinterWarlock81
Missing sounds in Museum Madness

Not long ago, I took some games out of my storage unit. I've been using the dbgl frontend for DOSBox, and it's been smooth sailing on all of them except on Museum Madness. I've been playing around with Museum Madness' setup software, as well as the setting on dbgl, but most of the sound effect don't play.

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

The current time is 09:36 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.