View Full Version : Settlers 2 Gold
Kosta
11-03-2004, 10:27 AM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review and Download (if available) (http://www.abandonia.com/en/games/57)
Eagle of Fire
22-09-2004, 04:16 AM
Settlers I and II are really great building games. If you are patient enough, you can't find something better to play.
I would not even bother trying Settlers III and IV tough. They turned out to be real time games and they lost all the magic the first two games had.
Guest
05-11-2004, 07:59 PM
How do you build ships. I have a shipyard, but I can only build small boats. And I think I am going to need a ship to find Red on the Europe map.
Eagle of Fire
05-11-2004, 08:18 PM
There is a button to switch from small to big boats. Building ships takes a lot of wood and time so be prepared...
You might also need a dock before building ships.
Guest
05-11-2004, 11:08 PM
How do you build a dock?
Eagle of Fire
06-11-2004, 04:18 AM
A big building near the water, you must build it where you can see an anchor when you use the build view if I remember well...
andrzej
19-12-2004, 02:03 PM
how to build a dock... because even near the water i haven't got this special building (castle with an anchor) help
Eagle of Fire
19-12-2004, 02:50 PM
There is no other way to build a dock than to find the perfect spot. Please note that if you have strutures already built nearby your "castle with anchor" icon won't appear.
how do i get my soldiers better? they are always with the wooden sword...
Tom Henrik
31-12-2004, 06:08 PM
You pay them :)
Guest
31-12-2004, 06:32 PM
HOW DO I PAY THEM???
goblins
31-12-2004, 06:42 PM
fish from the fisherman, bread from the farm and then the bakery and windmill, gold to pay them from the gold mine to the coin making shop.
Please someone put a S1, S2 manuals up if they exists. That should help these newibess.
Manual for atleast the first game can be found here (http://www.the-underdogs.org/game.php?gameid=4806) /-
Guest
31-12-2004, 06:58 PM
thanx, but what if i thers no gold in my mountains?
Eagle of Fire
31-12-2004, 09:58 PM
One of your first priorities in your game(s) should be to secure a steady source of iron and gold. Coal usually can be found pretty anywhere, but you'll need a lot of those too.
Certain scenario don't give you gold as an extra difficulty setting.
ShunNakamura
08-01-2005, 02:22 PM
I really have to get around to registering.
Anyways I was wondering if anyone would help such a humble newbie as myself in figureing out how to safe you own created maps(from the editor). What happens is when I tell it to save it does that "Moon with the zzz" icon and then shut downs. When I try and find my saved map I can't find it.
(P.S. It would be really sad if I was just looking in the wrong folders, so I hope that isn't it.)
Eagle of Fire
08-01-2005, 03:58 PM
From "Radme.txt" which come with the packaged game on this site:
15. Brief walkthrough of "Chapter 1"
There is a lot to do in "The Settlers II Gold Edition" so keep playing and you will keep finding new things to try.
Once the chapter starts you will get a message window - this window will pop up from time to time to give you new information and tell you what to do next.
The first thing you need to do is to build a Woodcutter, Quarry and a Sawmill. Press the space bar, you will see the screen fill up with golden flags and buildings.* The flags represent places where you can build roads, and the buildings show where you can build each of the three sizes of buildings.
The Woodcutter should be first. Click on one of the small golden huts, above
and to the left of the HQ (tent). It is important to remember that a woodcutter will need trees nearby to cut down. The window that pops up is the action window, it allows you to do many things throughout the game. Right now it shows all the types of buildings you could build at this location. Move the mouse over the building that shows the Woodcutter on the bottom of the action window
and click. A empty lot with a blue flag is now on the screen.
Now you need to connect the blue flag in front of your HQ to the one in front of the soon-to-be Woodcutter. To do this click on the flag in front of the Woodcutter, the action window comes up again, this time with different options. Click the build
road option and then on the flag in front of the HQ, you now have your first road. Builders and helpers will now come out of the HQ and start to build the woodcutter's quarters for you.* You can watch them moving building materials
(wood and stone) to the new building site and begin construction.
Now you need to build the Quarry. The Quarry is also a small sized building. Follow the same steps above but build the Quarry close to the outcrop of rock to the lower right of the HQ. After all, to create stone for building the Stonemason needs large amounts of granite to work with.* Do not forget to connect your new building to you road network.
Next is the Sawmill, where the carpenter works. The Sawmill is the first medium sized building you will need. You must click on the golden icon of a 'L' shaped building on the map and in the activity window.* Build the Sawmill as described above.* Do not forget to connect your new building to you road network.
By now you should see a dove on the bottom left of the menu bar on the bottom of the screen. Now click on the dove to open the Post Office window. You will receive many messages here, from the attack of other peoples to where a Geologist finds new raw materials. To close most windows you can click the top
left corner or right click anywhere inside the window.
If you're not sure what a button does press the 'i' key and move the mouse over the button, it will give you a short description on the button.* You can also click on
the '?' in many windows to get a more complete explanation on what that window does.
Now experiment.* Try clicking on the HQ and to see what you can do there. You can see what raw materials you have left, how many people of each profession
you have and how many soldiers are set to defend your HQ.* You should not need to make adjustments to the HQ often, so be careful, you can unbalance your whole economy here.
Click on the Sawmill to see what stock is waiting to be turned into boards for building.
There are many other windows and functions in the game, you have a good start, pay attention to raw materials and supplies.* Above all else ... Have fun!
16. The Map Editor
When you edit the position of your headquarters, you need to choose the "castle"- symbol.
The distribution of your raw materials are shown as percentages in the test window. Be sure to have two times as much coal as iron and gold. The percentage shown for granite contains only the deposits in the mountains.
If you choose a resolution higher than 640x480 but it does not work, then you may have only 8Meg of RAM or your graphics card does not support this mode. Try
selecting a different mode or switching back to 640x480.
When entering a map name and creator name please make sure to use the ENTER key when done. If you do not the information may not be saved correctly.
Further informations: having a good supply of boards by setting up a sawmil along with several woodcutters (at least 2 by sawmill, and at least one forester for 2 woodcutters) and having a good supply of stone (taking all the stone you can get early is a good thing. You won't need to worry about stone and you'll get extra place for new buildings), while essential, is only the first step.
What you need to do is to think in advance of what you will need and look forward for the future. When you look at your supplies (in your castle) you can see that you have a finite number of item of each kind, if you have any. Any item listed there can be manufactured by you in a way or another.
First, the tools. The tools are the second most important thing to watch out for after the raw materials. While the raw materials allow you to build new buildings, the tools is what allow your settlers to be able to work in them. Even if you do have raw materials and build a lot of buildings doesn't mean that you will be able to staff them all. For example, the first tool you should lack of is the woodcutter axe. Without any, all the woodcutter house you build will stay empty until you build more axes or destroy a woodcutter house which already have a woodcutter.
The metalworks is the building which will allow you to create more tools for your settlers. The metal works need iron and boards to create tools. While you should have boards in quantity, you only have a very sparse amount of iron at the beginning of the game (and the metalworks is not the only building using iron either). So, you will need iron.
To get iron, you need an iron smelter, which in turn requite iron ore and coal. Both are also in limited quantity in your castle.
So, off to getting iron ore and coal then, isn't? To do that, you need metal deposits, which are found in mountains. To find them, you need Geologists. Create a flag somewhere on the mountain and click on it (hold right-click and then left click on it) then send one or more Geologist at that location. Once the Geologist find a deposit, you will be able to build a mine on it. Coal is black, iron ore is red, granite is white and gold is yellow. The mine you build will search only the mine type of ore, so be sure to build the right mine on the right spot. After you build your first mines, you may notice that they simply refuse working unless you bring them food.
There is 3 type of food in The Settlers: fish, meat and bread. The bread industry is by far the best of the three, but require a lot of investment both in buildings and in space.
Fish: can be found anywhere where there is water. Basically, you will want to build fisheries at coasts and by the side of a lake very early, since it's the most easily available source of food at the beginning of the game. Watch out for over fishing, tough I suspect every game start up with a limited number of fish in each water tile...
Meat: can be hunted down at the very beginning of the game by hunters but require wild animals to be running or jumping around so they get meat. Once the animals are all gone, they are useless. A more efficient way to have meat is to kill pigs at the slaughterhouse. Every pig will provide you with one meat. You can get more pigs at the pig farm, which require grain and water to feed the pigs. You get grain from farms.
You get the water from wells, which require you to find a source somewhere on grassland with your Geologists first. When you find a source, build the well on it.
Bread: the bakery will bake them for you, providing you have flour and water coming. Flour is made at the mill, but you need grains first to make the flour. The grain come from the farms.
So, as you can see, in resume we have:
Food (bread, meat, fish) -=> Mines (iron ore, coal) -=> Iron Smilter (iron) -=> Metalworks (along with boards) -=> New tools.
Second, the weapons. The weapons is the third most important object in The Settlers. Even if you play only for fun and don't have any ennemy on the map, you will still need to build military buildings to eventually expend your borders. You should have a number of swords and shields in your castle which should suffice until you are able to make more yourself, but time will come when all your military buildings are staffed by the minimum amount of knights and that you can't staff your latest guardhouse or tower (when at war it is very advisable to keep the maximum amount of knights on the bordering military buildings).
Manufacturing weapons is similar to manufacturing tools. You will need iron and coal at your Armory for it to produce swords and shields. Each Knight need both one sword and one shield, so having a single shield or a single sword somewhere is not enough for you to get a Knight. Also, the Armory will need both one iron and one coal to produce a sword OR a shield, so you actually need two iron and two coal to have one Knight. An armory always produce one then the other, so unless you have more than one armory working you can't have a sword without the shield to match (unless it is not made yet).
In resume, we have:
Food (bread, meat, fish) -=> Mines (iron ore, coal) -=> Iron Smilter (iron) -=> Armory (along with more coal) -=> A sword or a shield.
The fourth most important aspect to The Settlers is coins (gold). You need coins to train your soldiers so they are more efficient in battle, both in attacks and defense. The raw material for making coins is gold, so you will need a gold mine somwhere first. Then the gold will be used to make coins at the mint along with some coal. Once the coins been made they will be sent to the nearest storehouse (your castle is a storehouse) and they will be sent to the nearest military building. One coin train one Knight once, so you will need a lot of coin to train a rookie (weakest) to a general (strongest).
In resume, we have:
Food (bread, meat, fish) -=> Mine (gold) -=> Mint (along with some more coal) -=> Coins
Those are the fourth most important points of The Settlers. However, there is more to it than only what been said on this post. I leave the rest to be figured out. :)
ShunNakamura
08-01-2005, 05:45 PM
When entering a map name and creator name please make sure to use the ENTER key when done. If you do not the information may not be saved correctly.
Still I can't get it too work.... bro has the same problem on his computer. M
Doeke
13-01-2005, 05:12 PM
Hi,
In the map called "Four Islands" there used to be spots where you can build a dock or "Harbour Building" for your ships to travel to the outer islands (in the first edition of setterls 2) but in settelers 2 gold when I go to the same spots I can still build a castle but there is no anchor icon with the castle anymore so I can't build a harbour building anymore and so I can't reach the islands. Does anyone know why? And also, is there a way to make those spots where you can build a harbour building in the map editor?
Doeke
Graaf
15-01-2005, 02:04 PM
Hallo
How do one beat chapter 5 of the Roman Campain (The Wasteland)??
My army just cannot get strong enough. And my coal and gold is too little.
Thank you in advance for your kind assistance.
:bye:
Kevin
15-01-2005, 06:47 PM
Ah yes, Settlers II... I remember playing the demo when it first came out. Many fond memories... Too bad Settlers III wasn't as good.
Doeke
17-01-2005, 10:42 AM
Originally posted by ShunNakamura@Jan 8 2005, 03:22 PM
I really have to get around to registering.
Anyways I was wondering if anyone would help such a humble newbie as myself in figureing out how to safe you own created maps(from the editor). What happens is when I tell it to save it does that "Moon with the zzz" icon and then shut downs. When I try and find my saved map I can't find it.
(P.S. It would be really sad if I was just looking in the wrong folders, so I hope that isn't it.)
You're not looking in the wrong folders, the problem is that the folder in wich s2edit wants to save your map does not exist. (I had the same problem) It is very easy to fix, just create a folder called "Worlds" in the main Settlers2 folder and voillá ;)
ShunNakamura
18-01-2005, 09:57 PM
Thanks that did the trick. Now I can go make my own maps :Titan:
pixie
31-01-2005, 02:00 AM
Right, here's my problem:
for some reason, I can't see the entire map. I've tried practically any combination you can have with F7 with no luck. And yes, I do get the exclamation mark appearing.
Also, I don't seem to be able to change the speed of things - again, I've tried f1 to f6 both alone and with control, alt etc - which seem to be the more common ones recommended on various websites.
Suggestions?
Um i dunno what you guys are talking about but IF your using dosbox the speed up and down control are somethin like ALT f11 f12
its not always better to use Dos box for certain games....I find that settlers 1 works fine in dos box but the music skips....runs in XP fine but there is no sound just got try everything :S
I downloaded the demo of Settlers5:heritage of the kings 479 mbs zipped took 30mins (SOmething like that)and its pretty much the same as number one with upgraded graphics...and it takes up way more space....aound300-500mbs and u need a really good graphics card to play it but at least they stopped all the cuteness...some of the concept in gameplay has change but its easy to get into...took stupid ol me like 10 minutes to get it right
all in all its ok
Adrian
31-01-2005, 11:46 PM
Hi all,
Love Settlers II, but i have a teensy prob that's stumped me.
I'm only on Part two of the roman campaign, and my soldiers are all trained up, but i dont know how to attack!
How do i get those lazy soldiers to go fighting?
Eagle of Fire
01-02-2005, 12:05 AM
First you need soldiers in military buildings close to where you want to attack. Then you do a special click (the same special click than on any other buildings/flag) on an ennemy military building and a windows will pop up showing you how much soldiers you can launch in the attack.
Of course, you'll want to attack with strong soldiers and leave your weak soldiers in the internal defense. There is two ways you can do this:
1.) When you build a barrack, always do a special click and stop the barrack from requesting coins. Then, when you meet the ennemy, click on the barracks at the border and allow them to request coins. Only the border guards will be trained and you will be sure that your stronger soldiers will do the attack(s).
2.) In the military options, there is 2 usefull options. The first one is how strong you want the recruits to fill the new military buildings (or old understaffed ones) to be, and the second is the capacity of military buildings you want used from internal, mid land and border military buildings.
What you need to do is to get the recruits option to weakest, then bring the capacity to the minimum everywhere (usually, the internal buildings are minimally staffed, mid land is medium and border buildings are fully staffed). This will make all your stronger soldiers go back to your castle or supply. When all the soldiers are back in the castle/supplies, bring the recruit option back to maximum and put the border buildings back on max. This will bring all your stronger soldiers back to the front.
A note of warning tough: this is not something you'd want to do in the middle of a war since it will leave your military buildings extremely vulnerable and this procedure usually take a lot of time since you must wait for the knights to walk back home and then back forth to the border lines...
Bensch
07-02-2005, 09:39 AM
Yeehaw, I adored the Settlers. It used to be my favorite game though I never managed to get through the campagin (maybe I was just too young). Blue Byte rox :)
Mardi-Gras
12-02-2005, 08:31 AM
Apoorva has already mentioned this, but I thought I'd just reiterate it here, since there's been a couple of posts after Apoorva's suggestion for the fix.
If you run the game, and an error appears regarding no Comport 2, just click ignore it - all this signifies is that the system can't find a second mouse connected to your system, which is used for the multiplayer option. The single player game runs just dandy with a single mouse.
Notice as well no-one's made much mention of the catapult. I use the catapult more than I use my soldiers to take over enemy land. Coupla well-placed stones crashing on enemy barracks lowers the enemy numbers, and kills the strongest troop type as easily as the weakest, making it easier to mop up.
Also, build storehouses, lots of 'em, as you advance your lands. Not only are storehouses convenient for storing goods closer to your borders, meaning the turnaround time for building is improved, new troops are trained in storehouses.
Love this game so much. i really do. :ok:
Guest
03-03-2005, 06:52 PM
Right error fixing time...... Tired of reading the errors.
How i got mine to work:
First of all install it :)
Second, create a shortcut to S2.exe, and open up the properties of the shortcut.
set all the memory properties to maximum, and set all memory to maximum (or whatever you reckon is sensible)
Set it to windows 95 compatibility mode.
For the sound you basic soundblaster & auto detect the settings.
When it comes up with the com port 2 error, click ignore.
Go settle!
Spoonman
05-03-2005, 03:43 PM
Settlers 2 is the best part by far. The graphics are great, the sound and characters are still quite cute. Really much better than in any of the following episodes, I didn't like any of them.. the cuteness and originality just went gone and the game was simply becoming a milking cow, bah. But this one will remain forever in the top 10 of my favourite games, so jay!
Fluwijn
31-03-2005, 06:19 PM
Hi everyone.
Another Settlers 2 lover here. I played it years ago, back when I still had the cd, LOL.
Anyway, it's been so long ago that it's almost a completely new game to me. Can anybody tell me how to get goods loaded on my ships? Thx in advance!!
Fluwijn
01-04-2005, 12:19 PM
...err....ok...little impatient me...stuff gets on the ships automatically... :whistle:
dwarfo
08-04-2005, 07:18 AM
I think that this is really hot game, i mean there was the time when i had nearly all that time new games and i suddenly started s2 and it took me nearly 4 hours when i finally end that day. :eeeeeh:
Offman
18-04-2005, 01:22 AM
It's indeed a great game, one of the best i ever played long ago. Anyway, does anyone know how to speed things a bit? As i already went trough all those levels, i wish i could speed up the settlers movement a bit instead of having their normal speed. It's kinda boring when we are waiting for some buildings to finish, in the beggining of the level.
With the ships who are only availible at the roman campain and only with a few levels the first one is 4 on the high seas.
build a Harbor on the waterside. it must be an castle with a special emblem, an anchor in it.
and build ships at the afther you build a ship go to the harbor and than you can start an new outpost then there will be trasferd some goods to the harbor
if al the goods are at the harbor the ship wil sail to a new spot.
if its find one you can build a harbor there.
the transfer of goods is going automatily so you have to wait but it wil transfer goods that are nessecerry so just build your buildings and the goods wil arrive.
(can sometimes take a wile....)
Filipsan
21-04-2005, 06:57 PM
How can i use normal boats (a have some of them in lvl 3) - i know that they are in some way related to fishery, but i don't know how exactly..
the normal boats are used for waterways, te same way as normal roads but than in te water.
it has a short limetid reach. but sometimes very usefull.
it has nothing to do whit fisery.
just build your fisery near the water but not to close because it is limited just like mining.
Gucman
21-04-2005, 09:49 PM
How can I load something on the ship and then sail to another port? I can only send shpis for expeditions :blink: thanks
you can't it goes automaticly..
if somthing is needed somewhere it will be shiped to that place
but it can sometimes take a long time.
KingTizz
24-04-2005, 09:05 PM
This game has the honour of destroying my social life, not once, but twice :wall:
One of my favorite games of all time, and that music is still in my head even though i havn't played it for a year or so.
A few tips etc:
1) Only ever build one harbour / warehouse per island or things get really, really confused.
2) only ever have 2 large ships, 3 at a push.
3) Waterways are good for short-cuts on the same island, but never connect 2 islands with one, it can slow the transportation of goods down considerably.
4) In a couple of levels its best to move your goods off your main islands a quickly as possible, so build some boats and a self sufficiant new islands asap.
I could probably do a walkthrough from memory but its not really that difficult, the hardest bit is learning the ways to maximise your gold / stone etc
*edit*
you can send good to a specific location, but it doesn't work so well with over seas transports. Have all the warehouses except the one you want the goods at stop accepting them, then have them removed from everywhere else. handy for having all your coal / iron etc in one place.
Alexandre
02-05-2005, 05:10 PM
How to make soldiers?
I have swords and shields, but still no one takes them.
you have to make beer to make soldiers
(they have to be in the same HQ/Storehouse to make soldiers)
Eagle of Fire
04-05-2005, 09:05 PM
Wrong, you need to have a sword and a shield to be able to make soldiers. I don't know exactly what beer does and it could very well add to the % draft rate but they are not absolutly needed.
BeefontheBone
04-05-2005, 09:48 PM
IIRC the beer improves their morale and hence their combat performance - it gets distributed to the garrisons by your carriers. To make the soldiers you have to tell them to take up arms, but I can't remember how exactly.
@ Eagle of Fire & BeefontheBone
nope your wrong, maby you are talking about settlers 3
but in 2 you need beer to make te soldiers,
and golden coins to improve your soldiers
BeefontheBone
05-05-2005, 03:21 PM
It's quite likely I was thinking of the later versions, although in 4 the alcohol is given to priests, so it must be 3. I've not played S2 for a long time.
Eagle of Fire
05-05-2005, 04:57 PM
Sorry, but I was really talking about Settlers 1 and 2. I always build my beer factory last and I never got any problem getting soldiers. Also, in the early missions you don't have beer in your inventory and yet you can create as many soldiers as you like, so I still think it's not necessary.
Christian IV
05-05-2005, 11:31 PM
:bye: :bye: :bye:
Oh My, another great game series that I had sort of
ignored before, these Staedler, Settler games look
amazing, This one, SII, Veni Vedi Vici, looks particularly
good and researching around the web many seem to say
they like it better than the later versions. It is similar
it seems to 1602 Anno Domini, and some others, like
Knights and Merchants, what a treat. Thanks Kosta and
all....time to start planning where to start. No manuals
around that i could find, but some good FAQs i think.
:cheers: :cheers:
Originally posted by Filipsan@Apr 21 2005, 06:57 PM
How can i use normal boats (a have some of them in lvl 3) - i know that they are in some way related to fishery, but i don't know how exactly..
Normal boats are usualy used across the sea if the land next to your land is short than yoz can use the boats for transpotr the goods! U can only transport goods and nothing else :ok:
POLAND
29-05-2005, 10:07 AM
Hi! I'm from Poland, and I hace 15 years old. I think the settlers II is the best! This game (for me) is better than Settlers IV!
Cheers!
Patryk from Polen
Shimfs
07-06-2005, 01:42 PM
:help:
hi im new to settlers 2
and i would like to know, How do i expand my territory?
Doubler
07-06-2005, 01:45 PM
By building military buildings at your border.
So:
A barracks, guardhouse, watchtower and fortress can increase your territory when placed near the border of your territory.
This is a great game, have fun playing it :ok:
Shimfs
07-06-2005, 01:48 PM
but im playing the roman campaign, and im going to expand my northern border, (map 1)
somehow i got the iron mine thing into my territory (dont know how it expanded) but now i cant expand it further so i can get coal. No spots i can built barrack or guard houses on nearby the border
and thanks for the fast reply
Doubler
07-06-2005, 01:50 PM
Well, if you press space you should be able to see all building positions, maybe that will help.
And your territory should've increased by you building a barracks :blink: , there's no other way (Not one I know of, and I've played Setllers II pretty much from the day it came out)
-Unless you're playing the added missions, as I never played those.
Shimfs
07-06-2005, 01:51 PM
i do use the space command.
but now i try to build a barrack as close as possible and hope it expands
Doubler
07-06-2005, 01:55 PM
So you just had no space left?
Anyway, just build a barracks as close to the border as possibly possible, like you're doing now :ok: . If trees are in the way, SHUT DOWN your forester (and make sure you've got two woodcutters for each forester).
Whocares
28-06-2005, 06:36 PM
First of all I really like this game. But i feel stupid when iīm looking at one of my folks slowly taking a pig into de slaugtherhouse, i mean that sometimes itīs slooooow, most of all if u havenīt planned well and donīt have 4 or 5 farms. Even if u planned very well your expansion appears the mayor lack of the game: the action which is really boring and really only consist in putting a catapult in the border, the soldiers are really dumb and they attack and fight randomly.
However i recommend this game to all real time strategy lovers. :cheers:
:sniper: u talking to me?
Doubler
28-06-2005, 09:11 PM
The fights can be fun to watch ^_^ , all the moves fit with each other. You won't find that in AoE LOL
shanuea
08-07-2005, 12:00 AM
in the fourth campaign for romans.. what does make expodition in the harbour mean.. it seems to be stockpiling stuff by its side, but i have no indication how much stuff or of wat i need..
Christian
09-07-2005, 06:02 PM
Originally posted by shanuea@Jul 8 2005, 12:00 AM
in the fourth campaign for romans.. what does make expodition in the harbour mean.. it seems to be stockpiling stuff by its side, but i have no indication how much stuff or of wat i need..
When you press the 'start expedition' button, the harbour will start stockpiling resources (which is a lot of boards, stones and a builder). Meanwhile, build a shipyard. When that is finished, select it to start building ships instead of boats. After a while the shipwright will have completed a ship which will automatically sail to the harbour and pick up the material and then will be ready to sail elsewhere to build another harbour somewhere.
ThomasJ
27-07-2005, 08:32 AM
For those having the "frequency out of range" problem when attempting to use higher resolutions in Settlers 2, I have found a solution. I had the same problem, and installed the fix on this site and it works great now. No need for emulators like DOSBox (which I tried, and found it just made things worse).
http://www.jonsguides.com/dosgames/settler2.html
blastradius14
30-07-2005, 06:08 AM
This game took some time to get used to :ok:
Its like birthright or warcraft blended with civ games. Wierd.
silent
16-08-2005, 10:51 PM
ivge been plying this game for a few weeks now, but now im on a sort of problem. ive spun a sort of web for myself i have many coal mines but no miners to mine them i have metal works and smelters but they require coal to be used correctly. i do have two mines which release coal so i am getting these to work barely. but im trying to make more miners for my other mines but i dont know how. can someone tell me?
Eagle of Fire
17-08-2005, 12:06 AM
You need to make tools for them.
Jimbo the Legend
17-08-2005, 12:12 AM
Not only do you need tools for the miners you also have to feed them. settlers has a pretty complex economic system because thats what the majority of the game is about. It also helps to build mines where the concentration of minerals is highest.
J
silent1
17-08-2005, 03:12 PM
ok ive sorted the miner problem and is now at war with two tribves. I have exactly the same prob as before except with soldiers. I have lots of swords and sheilds and the recruitment thing is highest but i still aint getting any soldiers coming in. Its really pissing me off as i have a high level soldiers in barracks and so around the enemy area but they cant attack because if they do the building will be empty.
Bernie
17-08-2005, 03:23 PM
if your not getting enough soldiers close to your borders, you can adjust this. Set the troop number at max for building close to the border and lower far away from the border.
It is very usual that military buildings in the middle of your empire are taking up all your soldiers, therefor doing this will greatly help bringing more men closer to the front.
command.com
29-08-2005, 11:21 PM
For all guys that have problems with settlers 2 under win xp.
Well, I have nforce2 motherboard that comes with AC'97 soundchip...but i think it will work for other mb's too. First of all...for those who don't know, when you go to "setsound.exe" or try to setup sound in a different way, for MIDI soundcard select Generic MIDI (MPU-401 compatible) or Roland MPU-401 or compatible soundcard. That's because, nearly all modern soundcards (or chips..like AC'97), emulates MPU-401 midi very good, and for digital sound choose ALWAYS SoundBlaster (not PRO or 16)1.0 or 2.0, because nearly all modern sound cards are also detected as this oldie. That's for compatibility with old softwares... If you don't have "autodetect" for selection, for MIDI choose I/O port 330, and for SB1.0 I/O port: 220, DMA: 5 and 8-bit channel (i think that's it...) : 1. WinXP almost always chooses this config for sound cards.
Next....right click on the ".exe" you are trying to run and choose: properties->memory and put all values to max. Don't touch "protected" and "uses HMA". Go to "screen" tab an check the "full screen" button. Old DOS games are not used to be runed in windowed mode...that's obvious isn't it? Go to "compatibility mode" and choose win98, check "disable visual themes" and "turn off advanced text service".
That's it. It works ALWAYS, so don't tell me that it doesn't cuz i will kick you in the behind if you say that. :ranting:
For those who don't know, if you have a little file named "setup.ini" in the root of the game (c:\set2 or something...)and the game is not running, edit that file (with notepad) and put the right path under SOURCE_PATH=?:\something\.
And of course, if you cant make your game run, but you can go only to the main screen, put the resolution under options to 640x480...that's because today graphic card don't work well with VESA modes, so it will not work with higher modes than this. UNDERSTOOD?!? (you can download VESA fix for WinXP, but that I will explain later...when i'm pissed like now :D
Phew....that's it...seriously :bye:
diway
15-09-2005, 09:59 AM
i've recently relived the Settlers 2 experience. It's still one of the best games around.
I came here looking for tips. But i thought no one would mind if i dish off some.. ;)
1. Only build barracks to expand, halting gold coins from arriving each time. That way you save on sugar cubes (stones). However, you should have guardhouses instead on your borders...or better yet...
2. Build your castles on enemy/your territory borders. With maximum soldiers on the borders then you can take full advantage of your gold coins. If you notice each gold coin will upgrade any number between 1-4 soldiers and you can get the maximum in castles. You'll only need 12 gcs to fully upgrade 9 privates to generals in castles.
3. Do not cramp the front of your storehouse/hq. Create a spoke-like roadnet on it so that resources can easily be disseminated from it (and you can avoid the 8-resource problems that usually occurs in the mid-end game.
4. For coastal areas, build fisheries whose sole road exits lead to mines. The fish will immediately be taken into the mines and will not be lead back to your storehouses.
5. Always scout. You may be building that castle only to be burned by a catapult as soon as the first soldier moves in.
6. Clear out the initial area with woodcutters and a few sawmills. Do not build forestries yet. Later when you have a good area away from your HQ, build a Storehouse, then surround it with 3/4 sawmills, then 3/4 Forestries, then surround the circle with your woodcutters. This will serve as your lumber factory.
7. What actually lead me to this site is because I read somewhere ages ago that Pig-Farms/Slaughterhouses suck big time. I'm still trying to confirm this though I think this is correct since you can easily have a huge stockpile of bread while you may have meager denominations of meat. Also, Pig-Farms take a lot of space which I would rather have for Farms. Still, it doesn't feel right to deny your populace of the right to eat meat. hehe
8. A helpful method I use to remind myself that a mountain tile has been dried up is to put up a flag beside it that doesn't have any road attached. Once you've dried up an entire mountain you'll have a mountain full of flags - like what you would see on a middle-age battlefield sans the corpses.
9. It's not always good to have too much of a free thing. Don't get too much water since it's free anyway and producing too much of this will only clog your road network. Stop their production. This isn't true for wheat though. You never can get enough of wheat since they are easily manufactured into flour->bread.
10. Play with the transport priority system to get used to it. What I usually do during the early game is put food transport on top so that my mines don't stop...err...mining. This can also be used to stem off resource congestion when used in conjunction with building more roads.
11. Those donkeys are very important in the mid-end game when there are too many resources going around. Don't underestimate their use.
12. It may be wise to empty your HQ of resources so that these can be brought to a storehouse where they are closer to the intended user. Take note that if you do empty a specific resource, put that resource on top of the transport priority.
There are still a lot of features that if you screw up will paralyze your game. Just play around and address issues as they come. The default settings don't really help that much so you're better off experimenting your own.
I wish I can read other tips from other players. Info on Settlers 2 through Google is scarce.
Cheers!
XcesNL
19-10-2005, 02:35 PM
I played all the settlers games. They are all nice i think. Only 3 and 4 is way to much building time. If you play one hour you dont even have a big army. However the settlers heritage of kings makes up for that fault it isa very good game you should all try it out. My oppinion about the settlers is that 1 is really to fake especially the geolists if they are searching for raw materials it seems like they are killen someone with their hammer! The settlers 3 and 4 to much building time is needed. The settlers 2 and heritage of kings are the best i think not to much building time and i dont know the magic in 2 and 5 is different then in the others.
Guest
30-10-2005, 07:15 AM
Thanks, it works perfectly now... but one last question.
How do I build ships and harbor buildings?
Doubler
30-10-2005, 08:56 AM
You need a special site to build a harbor.
You can only build them in specific scenarios and maps. In those scenarios press space to see the build icons. If you see a castle-icon with an anchor, that's a site where you can build a harbor.
Ships are build by the shipwright. Construct a shipyard (near the water where you want ships to be build in), click on it, and change the little icon from a rowing boat into a ship. Again, this may not be available in scenarios where there's no harbor to be build.
Kaervek
30-10-2005, 10:41 PM
*bump*
OK, one last question. Can you name one of the scenarios that you can build a Harbor Building in?
Whoops, and by that I mean an Unlimited Play map.
Doubler
31-10-2005, 02:11 PM
Well, I have no experience with the gold edition, but in vanilla Settlers II there was a very obvious map called 'four islands' or something. A large map of one big island and a lot of smaller ones.
That said the 4th or 5th scenario of the normal campaign introduces ships and such. That scenario's called 'the High Seas' or something, iirc. Of course, that's not unlimited play... Well, it is, but you can't change settings :P
JanthePe
03-11-2005, 02:55 PM
I've played the Settlers II when i was in Ground-school. I loved it! :ok:
EdwardCarnaby
15-12-2005, 02:02 PM
God i love this game! I played to lvl 5 now but im stuck... any tips?
When i attack one of the japaneses the other ones attacks me and togheter they totally buttfu*k me... any tips?
bruno
26-12-2005, 01:22 PM
I love this game, i play a lot in my past, and i remember when i see in here, and play again, that i think the main reason to Abandonia exist. :kosta:
marc110
30-12-2005, 12:55 AM
:Brain: :D settler 2 gold wow one of the best game eva made just the best there is 5/5 from me great to see a download here for it
Doubler
01-01-2006, 05:48 PM
One last thing. Remember that if you want to start a 'colony', that is construct a port by having a ship land all the materials at a suitable site, you do need to press the 'expedition' button at the port :)
bruno
03-01-2006, 01:17 AM
Originally posted by Eagle of Fire@Jan 2 2006, 09:28 PM
does any one like settlers one here
I consider The Settlers one of the best game of all time.
I agree with you. I had finish the 4 level, but is just me or this was a very difficult level, a had to start 3 times. :wub:
Moppie
08-01-2006, 10:19 AM
I like Settlers. I've got Settlers III and IV but they have a good balance between economy and combat. it has ******* high system requirements tough. u can have armies of a few hundred men... if they are all walzing over your screen it may lock up the system. or just freeze. the first two are real classics. but wich one is better? Settlers I or II (gold)?
duckpatch
08-01-2006, 11:54 AM
When I got this game for my birthday I was nearly in tears. It's truely the best game :P. We should mod it so we can make it workable on LAN!
Contemplate Genocide
19-01-2006, 07:07 PM
I got a crapload of swords and shields and my barracks are all half empty and i thought i had adjusted the appropriate military settings for them to be filled up with new recruits, but the weapons just keeps piling up. what to do?
Eagle of Fire
19-01-2006, 07:38 PM
You probably don't have enough free paysants to fill the ranks. You can see how many free paysants you have in the fortress menu.
Contemplate Genocide
23-01-2006, 02:41 PM
What, you mean helpers? I've got a lot of those too but the lazy bastards wont arm themselves!
sixflags99
26-01-2006, 07:53 AM
Hello to all SETTLERS 2 fans !
Is anybody knows where i could find some maps or campaigns for this genius game.
Thx
Guest
28-01-2006, 03:29 PM
Is it possible to rotate the buildings? And if so how do I do that?
Eagle of Fire
28-01-2006, 06:08 PM
I don't think it is possible to rotate either the view or the buildings.
budum
01-02-2006, 02:01 AM
I love settler but this game is too hard for me
So I made a littler program that will help me win this game
I call it Headquarter refiller because it will refill your headquarter with lots of goods
please visit my page
http://www.geocities.com/linguadreamer/settler/Settler.htm
please read the readme.txt
even if you have already had a lot of stuff, but you till need to build building like woodcutter, quarry and etc. if you don't sometimes you'll find a problem.
bruno
03-02-2006, 01:54 PM
I can pass the fourt level because i donīt have troops, to take all senario, i have the ratings in max what can i do? :cheers:
Guest_BioX
03-02-2006, 07:19 PM
Originally posted by Contemplate Genocide@Jan 19 2006, 08:07 PM
I got a crapload of swords and shields and my barracks are all half empty and i thought i had adjusted the appropriate military settings for them to be filled up with new recruits, but the weapons just keeps piling up. what to do?
you need to brew beer
1 beer + 1 sword + 1 shield = 1 soldier
Guest_dima
18-02-2006, 02:29 AM
I have found not bad review:
http://www.avault.com/reviews/review_temp.asp?game=settlersg
Review by: Shawn Quigley
The story begins on one dark and stormy night. A ship by the name 'Tortius' belonging to the 'Romans' was traveling through the Sea of...
Hi. It's me again :-)
Here is reviews, tips & tricks and more:
http://www.bluebyte.net/eng/products/settlers2gold/index.htm
Prestonian
22-02-2006, 03:52 PM
Hey there, I downloaded Settlers II a little while ago and have been doing very well on my version. A friend of mine has also downloaded it and it won't convert his swords and shields into new soldiers. Is it a glitch in the software? or is there anything in the game play he can do. I had similar trouble at one point but it sorted itself out partway through the level. He currently has 45 swords and shields doing nothing, most frustrating! ;)
Thanks,
Prestonian
22-02-2006, 03:56 PM
Originally posted by Prestonian@Feb 22 2006, 04:52 PM
Hey there, I downloaded Settlers II a little while ago and have been doing very well on my version. A friend of mine has also downloaded it and it won't convert his swords and shields into new soldiers. Is it a glitch in the software? or is there anything in the game play he can do. I had similar trouble at one point but it sorted itself out partway through the level. He currently has 45 swords and shields doing nothing, most frustrating! ;)
Thanks,
It's OK, I think he lacks beer! I never realised that that was what the Brewery was for, and I considered myself an expert LOL! I thought it was just a motivator!
red_deb
23-02-2006, 10:59 PM
am currently trying to work out settlers 2 gold but am having trouble working out how to make workers from tools produced. i know you need beer to make soldiers but how do you make workers???
Doubler
24-02-2006, 04:56 PM
When you have the tool necessary for a specific profession, then a worker of that type is created when a building is built requiring that worker type, while there isn't one such worker available :)
In other words: Workers of a certain profession are created at need, provided you have the necessary tools and a normal worker available ;)
The normal worker (The one that carries stuff) is created over time.
Eagle of Fire
24-02-2006, 09:29 PM
Workers are taken directly in the carriers pool. The carriers pool "grow" over time, so if you build too much roads and buildings at the same time and that your carriers are at 0, it will take a while before you get another worker or carrier.
Soldiers are also taken from the carrier pool.
Guest
28-02-2006, 03:08 PM
if you want to use the editor of settlers2gold, you have to create a folder called "worlds" in the settlers directory. if not, the "test-map" button will have disfunctions..
sorry for my english... :angel:
Bugman
01-03-2006, 09:28 AM
I was playing the first mission of the world campaing, i saved it and started again after a while and the save file was gone, and replaced by two others, if i click one of the two the game just shut down :wall:
any solutions?? :Titan:
roosa
01-03-2006, 03:47 PM
I remember when I was little I played Settlers with my amiga for hours :) It was one of the favourite amiga games that I played. Great to play it now again :)
Tuomas
05-03-2006, 07:44 PM
Hi everybody.
I ran into this problem with S2 and googled for the manual, by which I then found this thread, not the manual. So I ended up redin the whole thread, seing that the ship business seems to give people a tough time too. As this is said, I have a problem too of the kind as well. You see, I'm in the 4th chapter, I first constructed a shipyard, and it made me 3 ships. Then after I found a place suitable for a harbor, and the ships sail to it. So I found out it works as a storage too, and then found this button that said start expedition. I pressed the button, and some of the goods in the storage disappeared. Then I took a look at one of the ships and noticed they were in it. But the ship wouldn't move, it just was loaded for a while, and then all the goods appeared outside the harbor-storage.
So what I'm asking is, some said the ship function is full of bugs, and is there something I can do. And I have all 3 ships standing and the start expedition button disabled as if I had nothing to exhibit with.
Are the ships supposed to just go off somewhere and build a harbor there because I don't see a way of controlling them in any ways. I've played the S1 before, so everything is so familiar but the shipping...
Oh, and thanks for the thread, I've learned a lot of interesting things init.
Doubler
05-03-2006, 07:57 PM
What it is when you push the expedition button, is that the goods needed to build another harbor are collected at the harbor where you started the expedition. They will be visible outside the harbor while they're being collected.
Once all the goods have been collected a ship will pick them up and you'll get a message telling you an expedition is ready. You can then click the ship and give it a direction. Once the ship arrives somewhere you can tell it to build a harbor there or sail on :)
Tuomas
06-03-2006, 10:39 AM
Ah, yes, I see it now, thank you, it's rather sensible now that you think of it. Still, no problems, but I just find the whole shipping thing a bit how do you say, unusable. It takes so damn long for the ship first to visit the harbor to know what is needed at the island, and then to go back to get some. I don't suppose making water-road and rowboats do that would help? The ships tend to take like 49 broads of wood when only 2 is needed and then there's none left at the main island...
Guest
06-03-2006, 11:46 AM
oh and one thing to add to the above. I've had my catapult firing repeatedly for half an hour now, and most times it seems to hit in the middle of those enemy barracks and all, but it has done no damage at all, why is that? Is the whole catapult system meant to be as useless as it seems, I recall this earler chapter where the enemy catapult would destroy many of my buildings by hitting them once.
Doubler
06-03-2006, 01:08 PM
Ships' main purpose is getting colonies started, and moving the recources from that colony to where it's needed.
Many islands hold great deposits of recources, but you need shipping to mine it.
As for military uses, that map you are playing can be very easily beaten by building a colony ASAP on the coast near the enemy and pusing inwards very quickly. ;)
Catapults are the most powerfull weapon in the game. Every time it hits it kills a soldier in a military building. It can only target military buildings within it's range, and you can't control what it targets.
I have playing campaing for 6 hours now and seems I play little slowly, but exploring possibilities, but there is one problem that I havent solved, its about placing your militia.
There are three values, so how I cab adjust them, so I have most of my men in near borders, not in middle of my land. So what are these values, from bottom to up.
I ment to put picture of it but ow second problem occured with dosbox
I tried to ran settelrs and got this:
http://koti.mbnet.fi/codbot/kuvat/pr.jpg
So how do I fix this
Doubler
14-03-2006, 07:05 PM
Uhm, I don't know about the screen, but as to your first question:
There are indeed three values determining the military distribution. If you look at the pictures you'll see a castle with a blue line representing your border. In every picture the castle is farther from the blue line. The button with the castle farthest from the blue line represents the interior, the button with the castle closest to the blue line represents your borders.
And you adjust them with the green bars next to them.
In practise I believe it's actually linked to the proximity of the building to an enemy, as indicated by the white flag on the military building (Depending on it's proximity to the enemy it's complety white, dashed with a black line, or with a black cross.), but I'm not entirely sure of that :tomato:
Grayfox
27-03-2006, 04:46 PM
great buildin game but i still think settlers I is still better its a classic
Guest
09-04-2006, 11:48 PM
Where can I build a harbor in level 6 can't find it anywhere :(
(me vs 2 vikings, I'm told there is an island with gold in a corner)-
(the level after the japanese lava one)
HEZUS
17-04-2006, 11:21 AM
I've always hated the fact that mostly the computer somehow manage to stop the production of soldiers. So in time I will always have the upperhand. But I understood that this is fixed in the gold edition?
GameOver
12-05-2006, 10:12 AM
For all the Settlers 2 fans:
If you want to play settlers 2 with sound just install VDMSound and Glidos.
You can download VDMSound (External link) and Glidos from www.glidos.net (http://www.glidos.net) and just follow the instructions on the Install section.
I hope it helps!
GameOver
Merri
12-05-2006, 11:44 PM
I've released a new map generator for the game, so if you run out of maps and want to make your own ones much easier, which also look very good, you can try it out. Download is at http://settlers2.merri.net/map_generator/
I'm not sure if this is counted as spamming/advertising, but I can't really think of any other way of telling about the program :)
Guest_Mike
15-05-2006, 12:09 AM
Hail to you all
I am a frequent visitor of this incredible site (Good Work Guys!!!) and i too have downloaded Settlers 2 for old times shake.
I have ran it on a P4 3.2 1024MB with XP SP2 quite well.
For all the Settlers 2 Fans who would like to have the manual try this:
http://downloads.planetmirror.com/pub/repl...Manual_-_PC.pdf (http://downloads.planetmirror.com/pub/replacementdocs/The_Settlers_II_-_Manual_-_PC.pdf)
Hope this is helpfull.
Abandonia Rocks...
Jogobella
16-05-2006, 08:08 PM
Alrighty. I figured out how to make Settlers II Gold playable on new computers and I am sharing this to save others from some headache... :wall:
If it helps, please drop a little note.
First, my notebook is an Intel Pentium M running at 1.7GHz and I have 1GB of RAM. Graphics and audio cards do not matter. I used DOSBox because there was just no way for me to make the game run under VDMSound. I have Windows XP Professional with SP2 and it did not work in native OS environment (without any emulation) at all. It worked, however, in DOXBox, but lagged like hell so I thought I would start from there.
So... unpack the game you downloadedDownload Settlers II Gold here (http://www.abandonia.com/games/en/57/Settlers2Gold.htm) and launch DOSBox. Navigate to the directory where you unpacked the game and type
setup
Select 'No MIDI audio' for music and select 'Sound Blaster or 100% compatible' for digital music. It should not make much of a difference whether you select SB16/AWE32 or any other but feel free to experiment. Exit the setup.
Now, in the DOXBox prompt, type
s2
This will launch the actual game. Hit Space when the splash screen appears. Go to Options and select 640x480 as the screen resolution the game will run in. Now start the game (scenario or free play). If the game runs sluggish, the helpers will visibly lag, their movement will not be continuous as if you were watching a movie. This means that your CPU does not have enough cycles to handle all the emulation that DOSBox provides (video, audio, mouse, keyboard, etc.) with video being the most resource intensive. If this is the case, hit Alt-Enter if you are in full screen or do nothing if playing in a window. Right click on that rectangular free area UNDER Start button and select Task Manager. Left click on the 'Image name' column to sort running processes in an ascending order and look out for the 'CPU' column. If not there, add it by selecting View - Select Columns and ticking 'CPU usage'. Locate and highlight dosbox.exe in the list of processes and see what percentage of your CPU's processing power it utilizes. If it shows 98 or 99 it uses up all the power your CPU has and possibly needs even more and this is the reason why your game is lagging.
To tackle this, switch back to the game, but leave it running in the window. Look for 'Cpu Cycles' in the title of the window. If the game is lagging and using 99% of your CPU power, you have specified too many CPU cycles in dosbox.conf. From within the game, hit Ctrl-F11 to decrease the number of CPU cycles in real time and look how CPU utilization changes in task manager. The trick is to lower the number of cycles so that the average utilization drops to around 90-95%. Try to observe it for a few moments to see what maximum it shows. Once you reach 90-95% CPU usage for dosbox.exe your game should run just fine. My original Cpu cycles were DOSBox's default - 6,000. This is way too little. But when I cranked it up to 60,000, it was way too much. Again, they key thing you need to understand is finding the balance between CPU cycles in DOSBox and CPU usage in Windows Task Manager.
DOXBox even has a 'turbo mode' that you can try. It produced unnoticable results for me but it may be different for you. I am not sure what it should do as it only says 'Unlock speed (turbo button)'. Ah yes, I had a 486SX/33 back in 1994. :kosta:
Within the game, you can press 'V' to turn game acceleration on and off. Please note that this only speeds up the game in terms of game time, not frames per second. In other words, if your helpers lag, they will lag no matter if the acceleration is on or off.
You can also try to skip frames in DOSBox on a scale from 1 to 10 using Ctrl-F7 (decrease) and Ctrl-F8 (increase). As video is the biggest CPU hog, chances are it may give you a better result if you skip 1 or 2 frames rather than have your CPU process all of them. In general, you should not need it if your CPU speed is anywhere near or above 1.5GHz.
What really helped me was a section called "8. To run resource-demanding games" found in DOSBox's readme.txt. That alone should be enough to let you play and enjoy Settlers II Gold. :ok:
If DOSBox still fails, try pure Windows, i.e. no emulation, or try VDMS.
Good Luck. You may need it.
Guest_Rizzo
18-05-2006, 08:55 PM
I'm stuck on the second mission because I have at least 15 buildings, mostly barracks, that are all unoccupied. How do I get men into these buldings??
Goodguy3
20-05-2006, 11:36 PM
awsome game, but im a little worried about my men, i just started playing and am well into the first chapter of the roman campaign, and muy men keep stopping where roads turn, is this supposed to appen :O?
actualluy, not all of them, just a good few :huh: :band: :beer:
Merri
21-05-2006, 11:08 AM
You're supposed to set flags into the roads so that your transportation works nice and fast, one man per road -> a lot of flags on the road, a lot of men, a lot of transportation capacity :)
Goodguy3
21-05-2006, 05:35 PM
Originally posted by Merri@May 21 2006, 06:08 AM
You're supposed to set flags into the roads so that your transportation works nice and fast, one man per road -> a lot of flags on the road, a lot of men, a lot of transportation capacity :)
oh wqait, they stop until somehting iis laid down at that corner, then they pick it up and carry it to it's destination! Genius!
Merri
22-05-2006, 06:01 PM
I've collected some tips and tricks from here and there and have put up a Tips and Tricks (http://settlers2.merri.net/tips_and_tricks/) page into my Settlers II site :)
hi,
i've started the world campaign (europe) and now after 7 hours and almost control of the complete map the game just hangs. The mouse cursor can still be moved but everything just stops. This seems to be a bug in the game itself but i'm not sure. I'm using XP directly without sound. Does anyone know whats going on?
novaa
23-05-2006, 12:40 PM
does anybody know where to find new maps???? google finds nothing...
help? pls???
p.s. settlers 2 is the greathest strategy of all time...
end the second is X-com: apocalypse :max:
velik_m
23-05-2006, 12:57 PM
Originally posted by novaa@May 23 2006, 12:40 PM
does anybody know where to find new maps???? google finds nothing...
help? pls???
p.s. settlers 2 is the greathest strategy of all time...
end the second is X-com: apocalypse :max:
try searching for "Siedler 2" - Settlers have large following in Germany
Welt Siedler - http://www.siedler-welt.de/welten/fr_welt.htm
Merri
23-05-2006, 01:21 PM
German sites:
http://www.florian-carstens.de/siedler2/markt.htm
http://jh-isch.de/s2/seiten/mapdownload.php
http://www.nagel-computer.de/nagel-software/maps.htm
Plus my site has a few and a map generator: http://settlers2.merri.net/
And to spoil a surprise: I'm working on a Campaign Editor now which allows to install and create new campaigns easily.
Guest
23-05-2006, 06:26 PM
I found out about a week ago that on my pc I can play Settlers II! I always immediately go the the resolution settings when I'm going to play a game, but with S2 it turned out to be a "don't". Couldn't play it for several years, but now I'm back on track with S2! I'm currently busy with the World Campaign (South Asia atm), man I want to take screenshots from my vast empire with my huge amounts of resources in stock.
Merri, I came across your excellent site where I read this:
"Coastal castle fix in the Tools menu allows you to create maps with harbor sites. You can now create your own expedition maps! However, you must replace a campaign map in order to be able to create ships as expeditions are disabled in Unlimited Play mode.
Could you tell me how to implement this? Cause I would really love to play with ships in the Gold Edition.
Merri
23-05-2006, 08:55 PM
A quick guide: Make a new map that has a castle sized locations right on the coast (= access to water in the surrouding tiles of the midpoint where the castle icon is)
Open the map in the map generator, do Tools > Coastal castle fix and save the map again. You can now build harbors to the coast castles.
Now you need to replace a mission map at DATA\MAPS\MISS_20X.WLD with your .SWD map (200 = first mission, 201 second and so on).
Edit DATA\MISSIONS\MISS_000X.RTF file (you probably want to remove all !MET events so you don't get weird messages while playing).
!ENABLE_ALL_HOUSES in the RTF file enables to build all buildings.
You might also want to add some more people and ware (tools).
Yeah, I know, it is pretty much a hassle and a lot of work and figuring things out. As I already mentioned I'm creating a Campaign Editor that makes all this a lot easier, the target is to make switching to a new campaign a piece of cake and also ease the editing behind a userfriendly interface (no real code to worry about).
If you need the information, I can paste some code from my project that shows what each WARE and PEOPLE are in the RTF files.
Oh, and you can take screenshots. Just press Alt + P and the game takes one. If you'd use DOXBox, you could take screenshots with the regular Print Screen method.
puzzled
24-05-2006, 08:23 AM
i am playing the Roman missions, mission 2, and after i capture the catapult, i can seem to attack anyone or do anything to get further. anyone know what i am doing wrong? i have played the level twice now with the same result. ta
Frenkieee
24-05-2006, 09:16 AM
Wow Merri, you're the king!
I think I'll manage editing the .RTF files. Oooh, I'm excited! :D
So, Alt+P makes a screenshot? Great! I'm not using DosBox, just playing it in low-res, sounds works great and all so I don't need DosBox. Tried that before, on my previous pc, but it wen all choppy and everything. Maybe that was due to the fact I didn't feel like changing all the settings and everything :whistle:
But now, I'll continue studying. Don't want Settlers II to interfere with that, although I think it won't take long until my concentration slips away to Settlers... :angel:
Riveros
24-05-2006, 10:54 AM
I need some advice on how to keep my best soldiers for attacking because whenever i pay my soliders to train them to a better class they always stay and defend so i end up with my weak attackers attacking... and is there a way to swap what units are stationed in which military buildings??
Frenkieee
24-05-2006, 01:09 PM
@ Riveros: normally your best soldiers will attack. If you click on an enemy building, you can choose whether you would like to attack with your strongest or your weakest soldiers. It's on strongest by default. But perhaps you're attacking a building nearest to one of your military buildings with weak units. If your building with stronger soldiers is further away, then it's possible that your weaker units attack.
There is a way to swap soldiers. In the military menu, you can choose the strength of soldiers garrisoning your buildings. If you have a guardhouse with a general and a private, and you conquer a building in such a way that your border is extended far enough that you don't need 3 soldiers in that guardhouse anymore, normally the general would stay there. But if you pull the right bar in the military menu all the way to the left, a private will stay.
However, you can't say: in that building I want generals, and in that other building I want privates. If you finish building a military building, a soldier in a storehouse/HQ nearest to that building will occupy it.
Frenkieee
24-05-2006, 01:14 PM
@Merri:
I've done some research myself. You can download my excel-sheet here: HERE (http://home.wanadoo.nl/hitblast/settlers2.xls)
I edited the map 'Four Islands' in your map generator, so I can build harbours now. I replaced it with the first mission. I edited the wares and peoples so that it fits normal merchandise. Now I'm ready to play!
The only crappy thing is that I still have that crappy tent instead of a HQ, and I can't choose an other tribe than the Romans. But maybe you know those commands? :ok:
Btw, you meant .RTX instead of .RTF right?
Merri
24-05-2006, 01:22 PM
You can do some kind of control with the military units. In the game, when you open up the main selection window (by pressing M or the icon in the bottom), you'll see a soldier icon on one of the buttons. You can open the military control window from that icon.
Now you have some switches here. The first switch sets how easily soldiers are reqruited from the people you have. I've never had any use for this setting so you can ignore it.
Next you get an interesting setting: it sets the soldier's rank that are preferred to be sent to the military buildings. If you set it to the minimum, you never see better soldiers getting off from your headquarters if you have any privates in the HQ. So new buildings are occupied by the lowest soldiers first. It seems the midpoint is where the best soldiers are preferred over worse soldiers, although if you set it to the maximum, the best soldiers are sent from every storehouse there is before worst soldiers are sent anywhere.
The third switch sets how many defenders are sent out when an attack comes. The setting is at maximum by default, meaning only one soldier remains in the building to defend it.
The fourth switch sets the amount of attackers. It works similar to the defence setting: the higher the bar, the lower amount of soldiers remain in your buildings when you attack. If you set this to the maximum, you can do long attacks but you leave yourself vulnerable.
The last three settings set how much soldiers you have in your military buildings. First you see the inner land setting (white flag). If you set this to the maximum, all buildings in your inner lands get the maximum amount of soldiers (unless you run out of them). The next setting is for midpoint lands, military buildings that are close to a border but not near the edge (a line over the white flag). And then the last setting is for buildings that are in the border in almost direct contact with the enemy lands. It is wise to keep this setting at maximum most of the time.
With this information, you can do some tricks: you can use your inner lands to beef up your soldiers. Build a fortress and a mint together in a somewhat peaceful position, set maximum amount of soldiers to go to your inner land buildings and voilá! you can train your soldiers effectively within your own borders. Once you have four or five generals ready in the fortress, you can move the inner lands switch in the military window to the midpoint (and also make sure the second switch is set to the minimum!), then the best soldiers get out of the buildings. Once the soldiers get off the buildings, you can restore it to the maximum so the worst soldiers go to your inner land buildings for training. Once the buildings are again full of soldiers (or no more soldiers leave the HQ), you can restore the second switch to midpoint so the better soldiers go to the border areas.
Merri
24-05-2006, 01:32 PM
Originally posted by Frenkieee@May 24 2006, 04:14 PM
@Merri:
I've done some research myself. You can download my excel-sheet here: HERE (http://home.wanadoo.nl/hitblast/settlers2.xls)
I edited the map 'Four Islands' in your map generator, so I can build harbours now. I replaced it with the first mission. I edited the wares and peoples so that it fits normal merchandise. Now I'm ready to play!
The only crappy thing is that I still have that crappy tent instead of a HQ, and I can't choose an other tribe than the Romans. But maybe you know those commands? :ok:
Btw, you meant .RTX instead of .RTF right?
Yes, I meant RTX, too many file formats out there :)
I can't read your Excel file. Anyways, I do know the file format pretty well. You can get rid of the tent by removing !GLOBAL_SET_HQ_BOBS 6, 7, 0 - this line sets the objects used for the building (6 = tent, 7 = empty object, 0 = tells there is no "door open" object; if set to something else, it tries to show another object instead when someone gets off the HQ). If you want your people to come out of a wrecked ship, you can set 0, 7, 0 - I got a big "WTF!" from my sister when I did that :)
Here is some of the information I know. Some of this info matches with the map files as well. Mostly animals have different values in maps and in RTX files.
Animals
* *rtxPolarBear = 0
* *rtxRabbit = 1
* *rtxStag = 2
* *rtxFox = 3
* *rtxDeer = 4
* *rtxDeer2 = 5
* *rtxDuck = 6
* *rtxDonkey = 7
* *rtxSheep = 8
Houses
* *houseWoodcutter = 0
* *houseForester = 1
* *houseStonemason = 2
* *houseFisher = 3
* *houseHunter = 4
* *houseSawmill = 5
* *houseFarm = 6
* *housePigFarm = 7
* *houseDonkeyBreeder = 8
* *houseSlaughterhouse = 9
* *houseMill = 10
* *houseBakery = 11
* *houseIronSmelter = 12
* *houseMetalworks = 13
* *houseArmory = 14
* *houseMint = 15
* *houseShipwright = 16
* *houseBrewery = 17
* *houseGoldMine = 18
* *houseIronMine = 19
* *houseCoalMine = 20
* *houseGraniteMine = 21
* *houseStorehouse = 22
* *houseHarbor = 23
* *houseHQ = 24
* *houseBarracks = 25
* *houseGuardhouse = 26
* *houseWatchtower = 27
* *houseForrest = 28
* *houseLookoutTower = 29
* *houseWell = 30
* *houseCatapult = 31
People
* *peopleHelper = 0
* *peopleWoodcutter = 1
* *peopleFisher = 2
* *peopleForester = 3
* *peopleCarpenter = 4
* *peopleStonemason = 5
* *peopleHunter = 6
* *peopleFarmer = 7
* *peopleMiller = 8
* *peopleBaker = 9
* *peopleButcher = 10
* *peopleMiner = 11
* *peopleBrewer = 12
* *peoplePigBreeder = 13
* *peopleDonkeyBreeder = 14
* *peopleIronFounder = 15
* *peopleMinter = 16
* *peopleMetalworker = 17
* *peopleArmorer = 18
* *peopleBuilder = 19
* *peoplePlaner = 20
* *peopleGeologist = 21
* *peoplePrivate = 22
* *peoplePrivate1stClass = 23
* *peopleSergeant = 24
* *peopleOfficer = 25
* *peopleGeneral = 26
* *peopleScout = 27
* *peopleShipwright = 28
* *peoplePackDonkey = 29
Ware
* *wareWood = 0
* *wareBoards = 1
* *wareStones = 2
* *wareMeat = 3
* *wareGrain = 4
* *wareFlour = 5
* *wareFish = 6
* *wareHam = 7
* *wareBread = 8
* *wareWater = 9
* *wareBeer = 10
* *wareCoal = 11
* *wareIronOre = 12
* *wareGold = 13
* *wareIron = 14
* *wareCoins = 15
* *wareTongs = 16
* *wareAxe = 17
* *wareSaw = 18
* *warePickAxe = 19
* *wareHammer = 20
* *wareShovel = 21
* *wareCrucible = 22
* *wareRodAndLine = 23
* *wareScythe = 24
* *wareCleaver = 25
* *wareRollingPin = 26
* *wareBow = 27
* *wareSword = 28
* *wareShield = 29
* *wareBoat = 30
Frenkieee
24-05-2006, 01:37 PM
It's me again (maybe I should consider registering :))
Ok, I just found out how to get my HQ back. I discovered that \DATA\MISSIONS\MIS_1004.RTX is the file for 'Four Islands', so I copy/pasted [GLOBAL_MAP_SETTINGS] from that .RTX to MIS_0000.RTX. Maybe now there are other players too (don't know if that wasn't the case earlier, I hadn't explored it then).
Ok, now I am really ready to play :D
I'll let you guys know if it works. If you want the files, just let it know!
Frenkieee
24-05-2006, 01:43 PM
Ok, just registered :)
Thanks for the codes Merri. I found out the people and wares codes myself, these are in the excel-sheet. I put the amounts of different merchandise settings in there too. I think I don't need the buildings and animals (at least, not yet).
Enough already, let's play ball!
Riveros
24-05-2006, 07:25 PM
Any tips for passing high sees?? I just seem to run out of troops and gradually my mines run out also... Just end up in a stalemate....
Merri
24-05-2006, 07:49 PM
Have you found the island in the south? That's where you can get extra resources you can use to get more soldiers (by making weapons etc.).
Also, build only one harbor per island, that'll make ships more efficient.
Goodguy3
24-05-2006, 10:58 PM
hmmm, i have a lot of "house unoccupied" signs here, and noone seems very interested in occupieing them. how do i make more people of one category?
(im in ch.4 of the roman campaign.)
bruno
24-05-2006, 11:12 PM
Originally posted by Goodguy3@May 24 2006, 11:58 PM
hmmm, i have a lot of "house unoccupied" signs here, and noone seems very interested in occupieing them. how do i make more people of one category?
(im in ch.4 of the roman campaign.)
Do you have people to went to the empty house, maybe you donīt have avaiable tools , to the people to go to the houses? :ok:
Merri
24-05-2006, 11:13 PM
You need Metalworks to build the tools that are required.
Goodguy3
25-05-2006, 12:04 AM
Originally posted by Merri@May 24 2006, 06:13 PM
You need Metalworks to build the tools that are required.
unfortunately, there is no iron(?!?!) and what little iron there wasihave already taken :angry:
still puzzled
25-05-2006, 12:49 AM
Originally posted by puzzled@May 24 2006, 08:23 AM
i am playing the Roman missions, mission 2, and after i capture the catapult, i can seem to attack anyone or do anything to get further. anyone know what i am doing wrong? i have played the level twice now with the same result. ta
just reiterating this question - it's giving me no end of bother. Ta
Merri
25-05-2006, 01:33 AM
Can you give a more detailed of what you can't do? What exactly happens when you get stuck? Do you run out of soldiers? Are there any soldiers who can attack (= more than one soldier in a border area military building)? Are there enemy territory left or are you free to expand as you will?
Merri
25-05-2006, 01:40 AM
Originally posted by Goodguy3@May 25 2006, 03:04 AM
unfortunately,* there is no iron(?!?!) and what little iron there wasihave already taken :angry:
Then you're out of luck: you've spent the resources to wrong things. The campaign missions do have a challenge with resources as you don't get all that much and you have to make most out of what you get. Maybe one of the things you need to do is to be quicker: try to take on the computer players earlier than you've done now. Then you could take over valuable mountain space from them.
Remember also that each soldier you lose means you've also lost two iron ores and four coals (this is what you need to produce a shield and a sword). Thus minting gold coins is important, although that makes losing soldiers even more costy. In the other hand your soldiers do survive much more likely when they get better.
If all else fails, you could cheat and add extra iron and coal for yourself by editing DATA\MISSIONS\MIS_0003.RTX file.
Daryen
25-05-2006, 02:32 AM
Originally posted by still puzzled+May 25 2006, 12:49 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (still puzzled @ May 25 2006, 12:49 AM)</td></tr><tr><td id='QUOTE'>******QuoteBegin-puzzled@May 24 2006, 08:23 AM
i am playing the Roman missions, mission 2, and after i capture the catapult, i can seem to attack anyone or do anything to get further. anyone know what i am doing wrong? i have played the level twice now with the same result. ta
just reiterating this question - it's giving me no end of bother. Ta[/b][/quote]
you do not actually CAPTURE the catapult.. it is destroyed.. what you get is the ability to build catapults.
Also.. for the Harbours question.. I checked the official site and it said that for Settlers 2 Gold (which is what Abandonia has) all scenarios could be won without ships so the harbour building was removed as placeable.. (as I understand it. you can still create maps in the editor that use the harbour building).
This said.. the one question I have..
Is there a list of what tools will recruit which profession. I know that an axe will get you a woodcutter, a saw will get you a sawmill, a pickaxe will get you a miner.. but what "tool" do you need for getting a brewer.. I have no brewers in my storage areas.
Merri
25-05-2006, 02:51 AM
A regular worker is able to become a brewer once you build a brewery. It requires no tool or ware. Atleast this was the case when I made a quick test: I didn't lose anything when I made a brewery, yet had no brewers and one worker was converted.
Riveros
25-05-2006, 11:38 AM
Have you found the island in the south? That's where you can get extra resources you can use to get more soldiers (by making weapons etc.).
Also, build only one harbor per island, that'll make ships more efficient.
Cheers once again merri, but i have yet another question LOL
Is it more ecomincal and quicker to have a long road or a road divided up into smaller roads with flags?
Merri
25-05-2006, 01:57 PM
Divided road can transfer more stuff quicker.
Long road can transfer less stuff quicker.
If you can ensure there is always something to transfer, you transport stuff quicker (because there will be no delays due to the worker walking back and stopping to the middle of the road).
If all roads are of the same length and there are more roads to everywhere to your lands than just one, then your transportation is already superior to what computer players are able to do. It is good to balance the traffic to multiple roads, because things get stucky if there is too much to transfer.
I tend to always use minimum length roads.
Frenkieee
26-05-2006, 12:05 PM
<div class='quotetop'>QUOTE(Merri @ May 25 2006, 01:57 PM) 232220</div>
Divided road can transfer more stuff quicker.
Long road can transfer less stuff quicker.
If you can ensure there is always something to transfer, you transport stuff quicker (because there will be no delays due to the worker walking back and stopping to the middle of the road).
If all roads are of the same length and there are more roads to everywhere to your lands than just one, then your transportation is already superior to what computer players are able to do. It is good to balance the traffic to multiple roads, because things get stucky if there is too much to transfer.
I tend to always use minimum length roads.
[/b]
Well said. The bold part only works if resources are transported in both directions. So if you have conquered enemy buildings and you want to transport coins to them, short roads are better.
Frenkieee
26-05-2006, 03:18 PM
South Asia is a huge map. At this point, I've played this map for 4 hours. Here's a compiled screenshot:
http://img460.imageshack.us/img460/5189/southasia1eo.th.png (http://img460.imageshack.us/my.php?image=southasia1eo.png)
Riveros
27-05-2006, 08:05 PM
Wow thats quiet impressive, is this map on there already? which one is it?
Frenkieee
27-05-2006, 11:51 PM
Normally this is a World Campaign map, but you can play it as a random map. You just have to copy the files from \DATA\MAPS2 to \DATA\MAPS3 or \DATA\MAPS4 and you're ready to play!
Eagle of Fire
28-05-2006, 12:52 AM
Are you sure you didn't mean to copy the files from the MAPS2/ directory instead? Those files are named after continents.
Frenkieee
28-05-2006, 10:54 AM
<div class='quotetop'>QUOTE(Eagle of Fire @ May 28 2006, 12:52 AM) 232661</div>
Are you sure you didn't mean to copy the files from the MAPS2/ directory instead? Those files are named after continents.
[/b]
Err, I'm a little confused here. Isn't this what I said? MAPS2/ is indeed the directory where the continents are.
Anyway: I forgot to mention that I started that SouthAsia map with low merchandise, so I started off with only 23 soldiers :max:
Aus settler
25-06-2006, 12:19 PM
How do i send an expedition to sea?
I'm stuck on mission 4 of the roman campaign. The little viking guy is there and i manage to build a harbor, shipyard and all the other buildings. I also spot the island to the south that Erik (viking) doesn't want to go to. The island must be important, but i can't launch an expedition to get there. I press the button in the harbor building that is labelled something like expedition (picture of a sailing ship icon), but nothing happens. I have plenty of all the resources. I don't think it's a problem with the program, because i haven't had those problems yet. :titan:
Guest
26-06-2006, 11:08 AM
Change the shipyard to build ships instead of boats. You do this by clicking the shipyard and then clicking the button you see an image of a boat. It changes to a image of a ship.
Then you'll see how a ship is built to the shore.
Guest
06-07-2006, 07:15 PM
heard about the remake? heres the demo of it:
http://www.gamershell.com/download_14534.shtml
just released
blaat
07-07-2006, 10:46 AM
<div class='quotetop'>QUOTE(EdwardCarnaby @ Dec 15 2005, 03:02 PM) 189466</div>
God i love this game! I played to lvl 5 now but im stuck... any tips?
When i attack one of the japaneses the other ones attacks me and togheter they totally buttfu*k me... any tips?
[/b]
the mayor flaw of set2 is that catapults don't trigger war so u can bombard the muck outta anyone :)
blaat
07-07-2006, 10:48 AM
<div class='quotetop'>QUOTE(Aus settler @ Jun 25 2006, 12:19 PM) 239511</div>
How do i send an expedition to sea?
I'm stuck on mission 4 of the roman campaign. The little viking guy is there and i manage to build a harbor, shipyard and all the other buildings. I also spot the island to the south that Erik (viking) doesn't want to go to. The island must be important, but i can't launch an expedition to get there. I press the button in the harbor building that is labelled something like expedition (picture of a sailing ship icon), but nothing happens. I have plenty of all the resources. I don't think it's a problem with the program, because i haven't had those problems yet. :titan:
[/b]
also u can expand all the way east if ur patiently chopping and repositioning the guardhouse u'll ecounter rted player in the end and some gold along the way :)
Guest
07-07-2006, 10:49 AM
<div class='quotetop'>QUOTE(Frenkieee @ May 26 2006, 12:05 PM) 232354</div>
Well said. The bold part only works if resources are transported in both directions. So if you have conquered enemy buildings and you want to transport coins to them, short roads are better.
[/b]
also make water wells along borders so u transport a lot of water over the road gets u donkeys quicker :P
blaat
07-07-2006, 10:52 AM
<div class='quotetop'>QUOTE(Goodguy3 @ May 25 2006, 08:32 PM) 232257</div>
really? crap..
btw mybrewryisntdoinganything because for somereasonthe 3 farms aroound it dont seem interested in giving it any wheat..how do i fixthis?
[/b]
farms need enough free space around them to sow the wheat fields
Guest
07-07-2006, 11:37 AM
oh yeah. i remember playing this game nearly 10 years ago. i was still a child. played it whole days long with a friend of mine and a sec. mouse in splitsreecmode on our 486. - first multiplayer game ;)
blaat
07-07-2006, 04:49 PM
<div class='quotetop'>QUOTE(Guest @ Jul 7 2006, 11:37 AM) 242095</div>
oh yeah. i remember playing this game nearly 10 years ago. i was still a child. played it whole days long with a friend of mine and a sec. mouse in splitsreecmode on our 486. - first multiplayer game ;)
[/b]
yeah same here even remeber split screening settlers1 / serf city :)
surfen
17-07-2006, 02:47 PM
<div class='quotetop'>QUOTE(Doeke @ Jan 13 2005, 06:12 PM) 50652</div>
Hi,
In the map called "Four Islands" there used to be spots where you can build a dock or "Harbour Building" for your ships to travel to the outer islands (in the first edition of setterls 2) but in settelers 2 gold when I go to the same spots I can still build a castle but there is no anchor icon with the castle anymore so I can't build a harbour building anymore and so I can't reach the islands. Does anyone know why? And also, is there a way to make those spots where you can build a harbour building in the map editor?
Doeke
[/b]
I have the same problem. Can you help me? :-)
Is there a way to make those spots where you can build a harbour building in the map editor? Because in the demo of Settlers2 we could see harbour of Vikings (so that not only Romans can build a harbour and large ships).
please send me info about reply: E-mail Removed
Guest
19-07-2006, 01:23 PM
to anyone with a resolution problem.. most xp users have a screen that won't allow settlers 2 to work in 1024x so download the fix found from the link on page 15, jonsguide, download the winxpfix he gives a link to. It works :) type yes in the install not y btw.
What is the tool called "Tongs" used for? I never seem to need them for anything.
Icewolf
25-07-2006, 12:02 PM
Look up tongs in a dictionary. It's for the blacksmiths. They hold the hot metal in the tongs with their one hand and beat it with the hammer in the other.
Now... Reading this over it sounds sorta kinky... :whistling: :hypocrite:
onlyway
28-07-2006, 01:15 PM
Do i need to construct something to get soldiers?? :sos: :sos:
bruno
28-07-2006, 02:21 PM
<div class='quotetop'>QUOTE(onlytuga @ Jul 28 2006, 02:15 PM) 245642</div>
Do i need to construct something to get soldiers?? :sos: :sos:
[/b]
yes, you need a brewer, and a metalworks...... :whistling:
melthas
29-07-2006, 11:56 AM
Ok, here is my problem:
I'm playing the last chapter of the Roman Campaign, The Last Gateway. I need to capture the gateway as usual. In mission objectives it tells me not to attack both enemies until I'm strong enough. It's ok but they do ATTACK me before I engage them. I need to move close to the reds for iron, and to the yellows for gold. It makes it impossible to avoid them. They start crushing me with black knights while I only have newbies. Any strategy, tactic for this mission would be appreciated.
Guest
29-07-2006, 08:06 PM
Is there a way to make those spots where you can build a harbour building in the map editor? Because in the demo of Settlers2 we could see harbour of Vikings (so that not only Romans can build a harbour and large ships).[/b]
- make a map, have a few coastal spots which have the biggest house (don't have too many)
- use Settlers II map generator ( http://settlers2.merri.net/map_generator/ ):
- open map in the program
- use tools > coastal castle fix
- save the map
Now you can build harbors in that map.
surfen PL
29-07-2006, 10:49 PM
<div class='quotetop'>QUOTE(Guest @ Jul 29 2006, 08:06 PM) 245782</div>
- make a map, have a few coastal spots which have the biggest house (don't have too many)
- use Settlers II map generator ( http://settlers2.merri.net/map_generator/ ):
- open map in the program
- use tools > coastal castle fix
- save the map
Now you can build harbors in that map.
[/b]
Thanks for piece of advice. What new? Now I can build a harbours but "shipyard" produce only small boats and there is no button for change mode of production for cargo ships :-( (it should be button for change mode in the middle between "demolish" and "stop working" buttons). After build a harbour situation doesnt change... It's problem in every nation.
For example in campain's "IV On high seas" we can build cargo ships before and after build harbour. But in this scenario fixed by map generator we can only build a harbour but no cargo ships... It could be very nice experience playing Vikings and sailing... discover new places. It was big mistake that Bluebyte didn't prepare scenario in unlimited play, where we could play with ships.
velik_m
30-07-2006, 06:52 AM
settlers 3 is full of scenarios with ships, ofcourse AI doesn't know how to use ships, so it makes most of them pointless and easy.
Guest
30-07-2006, 07:46 PM
Thanks for piece of advice. What new? Now I can build a harbours but "shipyard" produce only small boats and there is no button for change mode of production for cargo ships :-( (it should be button for change mode in the middle between "demolish" and "stop working" buttons). After build a harbour situation doesnt change... It's problem in every nation.[/b]
You must replace original mission to be able to build ships in a custom map. Just replace DATA\MAPS\MISS20X.WLD with .SWD map and edit DATA\MISSIONS\MISS00XX.RTX (X is one bigger than in map) to have more resources.
surfen PL
30-07-2006, 07:56 PM
<div class='quotetop'>QUOTE(Guest @ Jul 30 2006, 07:46 PM) 245962</div>
You must replace original mission to be able to build ships in a custom map. Just replace DATA\MAPS\MISS20X.WLD with .SWD map and edit DATA\MISSIONS\MISS00XX.RTX (X is one bigger than in map) to have more resources.
[/b]
In DATA\MAPS I have MISS200.WLD to MISS209.WLD
and in DATA\MISSIONS I have MIS_0000.RTX to MIS_1019.RTX
Could you explain it step by step?
Guest
30-07-2006, 08:19 PM
My problem (and I think this is problem for many users) is that we can't build cargo ships playing Vikings, Nubians or Asians.
http://settlers2.merri.net/map_generator/ : "you must replace a campaign map in order to be able to create ships as expeditions are disabled in Unlimited Play mode"
I add my map from SETTLERS2\WORLDS to SETTLERS2\DATA\MAPS (this is catalog of campain) and change names of files of course.
But...
It is a chance to play for example Vikings and creating cargo ships? This is the problem :sos: Because in campain we have few missions withs cargo ships, but only for Romans!
I remember, that in demo of Settlers2 (1996) computer-Vikings build a harbour and ships...
Why Bluebyte couldn't fix this problem... :titan:
melthas
10-08-2006, 07:22 PM
Recently I completed Roman Campaign and now I'm playing World Campaign. I have some questions about this. In first episode, Europe, there is no mission objective in the messages. I burned down all enemies' HQs and only one left. It will probably end when all the enemy is defeated,burned and looted :titan: . Are all the missions same on this campaign? If so, it's really boring conquering the whole map.
Other question is about scouts. Do you know anything resulting to lose your scouts? I had scouts and they were really handy. Towards the end of the game I built a lookout tower. It wasn't occupied for a long time. I wondered why and checked the stock, seeing that no scout was left. Only way I can think of is losing a storehouse with scouts inside and that has never happened to me. Any ideas why this has happened?
Guest Niko40
26-08-2006, 05:08 PM
Settlers II Comes again. Settlers II 10th Anniversary :brain:
Tested the demo... Gameplay was exatly like it was in original settlers 2, but graphics are now 3D and full of eye candy. :ok:
Read the news: http://www.thesettlers.com/uk/home.php :w00t:
JimmyJ
26-08-2006, 06:34 PM
Will it be released in the us? It only talks about the UK and Germany :(
Eddie Bouncer
29-08-2006, 09:19 PM
I'm facing a problem on a S2G map, where i have to get across water. I read lots of the pages here, but no solution yet. I found the spot with the anchor as shown here:
http://img223.imageshack.us/img223/6617/s2golddockyy2.jpg
Yet what to build here? I looked for a shipyard/dock or smt, but it ain't in the building list :huh:
I tried to build a fortress to claim more land on the other side, i even had a guy with a boat in the water! Yet nothing happened when i tried to build on the other side...
Eddie Bouncer
29-08-2006, 09:21 PM
edit: it might be the case that i shouldn't cross water in this particular map...Dissapointed about that I tried to expand to the right and was able to go through a narrow (long!) passage through the mountains.
Eagle of Fire
30-08-2006, 02:19 AM
No, you are supposed to be able to build ships and there is a lot of islands on this map... However, the first shipyard you can build is supposed to be to your far left, not to your right.
There is a Viking there you "save", and he's the guy who give you the plans for the shipyard and teach you how to build ships. So you need to expand your border in that direction first until you "save" him when your borders go beyond his point... Which is about at the end of the beach to the left.
Eddie Bouncer
30-08-2006, 08:22 PM
<div class='quotetop'>QUOTE(Eagle of Fire @ Aug 30 2006, 04:19 AM) 251770</div>
No, you are supposed to be able to build ships and there is a lot of islands on this map... However, the first shipyard you can build is supposed to be to your far left, not to your right.
There is a Viking there you "save", and he's the guy who give you the plans for the shipyard and teach you how to build ships. So you need to expand your border in that direction first until you "save" him when your borders go beyond his point... Which is about at the end of the beach to the left.
[/b]
Ahhh, saw the Viking Erik idd...he warn't me for "the spirits of the dead whales" :brain:
didn't know what to do with him further if to do anything at all...
Anyhoo, I managed to get across the map through the mentioned passage, found gold!, kicked some behind and found the gateway. Thanx for the comment anyway.
Guest
07-09-2006, 11:21 AM
Quick question: Demolishing a military structure will cause the troops inside to wander around, however, they will eventually return to your HQ or storehouses, correct?
Icewolf
07-09-2006, 11:28 AM
Yup and so do all the inhabitants of every building you demolish. I think they even bring their tools back.
Eagle of Fire
07-09-2006, 01:36 PM
They don't exactly bring their tool back. Once a settler take a job, he keep that job until he dies. So that mean that you'll still have the worker but you can't get the tool and the settler separatly again. :)
Icewolf
07-09-2006, 08:54 PM
To build a harbor you need a special terrain close to water. The game offers you the possibility of building a harbor by showing you a little anchor on the right bottom of a big building symbol. Otherwise I'm afraid you won't be able to build a harbor.
Sorry, I don't know about your second question.
To build ships in the shipyard in the gold version you simply click on the little square with the boat in it that is deplayed in the information screen of the shipyard. You can choose between boats an ships to be build.
I hope this is helpful. :ok:
TiMMah!!!
11-09-2006, 06:41 PM
I have a problem playing this fantastic game under WinXP SP2. :sos: :sos:
I can start the game, sound works ok. But at the bottom of the screen I have a black line (about 2 cm I guess). Right on the place where the menu buttons are in the game. So... I can't really play it.
Has it something to do with VESA drivers?
Any help would be appreciated!
The Fifth Horseman
12-09-2006, 02:59 PM
Use DosBox.
jambo
16-09-2006, 02:41 PM
to make a soldier you need :
Sword
Shield
beer
peep
and they all must be in the same place
to make better soldiers, you pay your soldiers with coins from the mint, this get put inside the buildings automatically
Barbara
17-09-2006, 05:34 PM
Hi. I've read all of you so I see that you all are real "settlers"... I've got a problem with settlers IV... It's seems as if the trade ship doesn't work properly and I can't see what the problem is. Once I'd set the destination I set the amount of the good that should be carried to the other island but the ships don't move at all. I don't what's wrong because They had already transported some raw materials and tool before, but suddenly they stopped. I don't know wha's wrong... please, if you can advise me... thanx. [quote]
velik_m
17-09-2006, 08:06 PM
<div class='quotetop'>QUOTE(Barbara @ Sep 17 2006, 05:34 PM) 255617</div>
Hi. I've read all of you so I see that you all are real "settlers"... I've got a problem with settlers IV... It's seems as if the trade ship doesn't work properly and I can't see what the problem is. Once I'd set the destination I set the amount of the good that should be carried to the other island but the ships don't move at all. I don't what's wrong because They had already transported some raw materials and tool before, but suddenly they stopped. I don't know wha's wrong... please, if you can advise me... thanx.
[/b]
maybe your dock is full?
you should try official forum:
http://forums.ubi.com/eve/forums/a/frm/f/8301057942
Frenkieee
19-09-2006, 11:05 PM
I'm back here since a month or two-three, yay ^_^
<div class='quotetop'>QUOTE(Icewolf @ Sep 7 2006, 11:28 AM) 253373</div>
Yup[/b]
I am not sure whether the soldiers always return. I have had some times I ran out of soldiers, so I burned down some occupied military buildings in the regions were nothing was left, to let them return to my HQ/SH so they could occupy another building. But some of the times, they didn't return. If you burn down a building, they go wondering around for 5-10 minutes most of the time. This happens the most when a SH is (too) far away. One time, they do return, one other time, they die. I've did some research for this, I opened windows with the focus on the soldiers. Some of the times, after 5-10 minutes, when I gave it another look, I either saw a skeleton with the focus on it, or the focus was on a black spot on the edge of the map. These gave me to think not all soldiers return to a HQ/SH when you burn down a military building on purpose.
Icewolf
20-09-2006, 08:16 AM
Well, you're making a mistake when you handle it that way.
To get new soldiers you are supposed to make new weapons.
Gather iron ore and coal. Build an iron smelter where he makes steel from iron ore and coal.
You need to have an armory as well. He again crafts arms and shields out of ore and steel.
These are delivered to the hq and indefinite helpers turn into soldiers if there is a need for them.
Frenkieee
21-09-2006, 02:52 PM
Yeah, I know the way to make new soldiers. I've already completed the World Campaign. But this was just something I was not sure about. In some very large maps with a lot of opponents, it could happen that after a long while, all iron and/or coal sources are depleted, and thus you can't create new soldiers.
So, I burned down some military buildings, but not all soldiers returned to a HQ/SH.
Eagle of Fire
21-09-2006, 05:53 PM
If you destroy the barracks around roads of your own, you are sure that they will come back. If you destroy too many barracks at the same time and that some of them wander off and can't find a road back to your castle then there is a good chance that you will lose some of them.
Frenkieee
22-09-2006, 09:29 AM
I've been doing some experimenting and this indeed seems to be the case. Burning down one building at a time does seem to help.
I also experienced more returning soldiers when there was a SH in a relatively short distance. The further away the nearest SH was, the less soldiers returned to it.
SneakPreview
01-10-2006, 02:31 PM
how can i get Settlers 2 Gold edition for free ??
can i download it somewhere ??
need help :)
Abi79
01-10-2006, 02:41 PM
<div class='quotetop'>QUOTE(SneakPreview @ Oct 1 2006, 05:31 PM) 258611</div> how can i get Settlers 2 Gold edition for free ??
can i download it somewhere ??
need help :) [/b]Sorry, but you cannot get it legally for free. You need to wait until no store will be selling it. Please do not make a request for it on Abandonia. Thanks! ;)
Sneak Preview
01-10-2006, 03:03 PM
k sorry :)
velik_m
02-10-2006, 07:06 AM
<div class='quotetop'>QUOTE(SneakPreview @ Oct 1 2006, 02:31 PM) 258611</div>
how can i get Settlers 2 Gold edition for free ??
can i download it somewhere ??
need help :)
[/b]
There will be a settlers 2 remake, called "Settlers II: The 10th Anniversary Edition" out soon. You can get demo here (http://www.thesettlers.com/uk/home.php).
Life is Feudal
04-10-2006, 11:42 AM
<div class='quotetop'>QUOTE(velik_m @ Oct 2 2006, 07:06 AM) 258776</div>There will be a settlers 2 remake, called "Settlers II: The 10th Anniversary Edition" out soon. You can get demo here (http://www.thesettlers.com/uk/home.php).[/b]
I wish against all hope it won't suck. :unsure:
I also wish it had musics and sounds modeled after the classic
This game is awesome i bought it yesterday and i love it. :w00t:
Big Daddy
11-10-2006, 09:40 AM
<div class='quotetop'>QUOTE(Guest @ Nov 5 2004, 08:59 PM) 23191</div>
How do you build ships. I have a shipyard, but I can only build small boats. And I think I am going to need a ship to find Red on the Europe map.
[/b]
You need to click on the shipyard, then click on the BOAT box to turn it into SHIP.
this way your shipmaker will start building ships...
Enjoy
Redheat
14-10-2006, 05:45 PM
Best birthday present i ever got was getting Settlers 2! :D
Anyway, iv got a couple of problems when it comes to playing pre-made maps!
1 = I made an excellent map took over 4 hours! ANd i find out that winter maps will not allow the forester to work! Without forester the game doesnt get far! Nor do my enemys :@:@:@:@ I tested a Greenland map, foresters worked fine :o Any ideas what to do? SOmeday i will re-make in greenland :~( ! All you experts would love it! :S - Anyone else have that problem with the winter maps?
2 = There you to be a nifty little program that allows you to add the anchour icon to a map, and you set it in the MISSION.RTX file or somethign where you want the harbours but i cannot find it anymore.
I know you replace one of the mission maps. It used to be explained somehwere what all the variables mean in the RTX i cannot find anything except the cheats thast only explain the Warehouse and people stock, not the BOBS, the race of the people etc (Numbers 1-9)
I have Settlers 2 Gold edition by the way.
Any help would be appriciated! Cheers
Frenkieee
18-10-2006, 10:50 AM
Maybe the solution for 1 is that you used the wrong type of land. Like with greenland, foresters can't plant trees on sand. There are lots types of snowland. On some of them you can plant trees and on some of them you can't.
Guest
18-10-2006, 04:23 PM
<div class='quotetop'>QUOTE(Frenkieee @ Oct 18 2006, 10:50 AM) 261903</div>
Maybe the solution for 1 is that you used the wrong type of land. Like with greenland, foresters can't plant trees on sand. There are lots types of snowland. On some of them you can plant trees and on some of them you can't.
[/b]
OMG how stupid am i! I just thought since it had a house icon on it i presume it was building and forester (the pure white snow) But then when you logically think about it, a forester cannot planet trees in pure snow! Oh well my map doesnt look as jazzy now since it has green blobes over the map, and its a big map to do it all in the greeny patch snow stuff.
Thanks Frenkieee for the advice!
Now just one question left is there a program or some knows what the .RTX file variables and names mean.
Also how can i get harbours on my maps! There is one program i found but that puts every Castle icon as a Harbour place id rather avoid that. Like i said before im sure there use to be a small program that allowed you to change a set of co-ordinates and it changes the icon to an ancour castle :)
More help would be appricated,
CHeers
Frenkieee
20-10-2006, 10:25 AM
Look at the posts on this page: http://www.abandonia.com/forum/index.php?s...163&st=120# (http://www.abandonia.com/forum/index.php?showtopic=163&st=120#)
A solution for the fact that every castle icon becomes a harbour icon is edit your map along the coast with beachsand or something like that, so you'll just keep several harbour spots and not your complete coastal line.
Redheat
20-10-2006, 01:49 PM
Hummm when i copy and paste my message in here it doesnt reply, when i click Add Reply it just comes up in a blank screen! Im not typing my message out again!
Any ideas?
Bet this one works as i have not copied anything into it :S
Guest
20-10-2006, 01:50 PM
Ha iv found it!!!!!!!!!!!!!
There is all the text there to explain but it is in german and some people will find it hard anyway even with a translator so here how it works.
1. Extract the files into the directory where your saved maps are stored usually WORLDS folder.
In the settlers 2 map editor make a note of the locations of the harbours you want to build (co-ords are in top left corner they need to castles right next to the sea) [Presuming you've made a map]
2. Edit the Anker.dat file (notepad is easiest) and simply replace the co-ordinates with the ones you want a harbour icon to be. There is a number at the top this is how many harbours you want So if you want 2 harbours you type (Add you own co-ords)
2
24 189
49 56
and save the file.
3. Making sure the saved map is in the same directory as the extracted files then open command prompt.
Goto start menu, programs, Accessories.
4. Goto the directory where the files have been extracted and type "anker MAPNAME.SWD" (what ever your map is called)
It will then add the harbour icon to the co-ordinates specifed in the anker.dat file.
5. Backup the orginal file MISS203.WLD and move it to a safe location.
6. Rename your custom map to MISS203.WLD and copy it into the DATA\MAPS directory (overwriting the original)
7. Load settlers 2 up goto Campain and Level 4 and DaDaaaaaaaaaa!!! Your map with full harbour capability!!
Redheat
20-10-2006, 01:52 PM
HUmm it was the ulr that was restricting me coping it! :S
And it wont post without it!
type the www. before the text below! Hopfully this works
siedler-welt.de/cheats/auswahl/hafenpat.htm
The Fifth Horseman
20-10-2006, 02:10 PM
That happens to be a result of one of the anti-bot wordfilters that have been recently installed. Nobody can start posts beginning with an URL.
Gottfried
29-10-2006, 09:03 AM
it is probable that i am just repeating someone else's post but i dont have nerves for reading all of them, so here is help for people who dont have patience with missions: hold ALT, while typing THUNDER. Cheat activated. Alt + 1-7 is speedhack and ALT + F7 shows map. In fact i never used map thing, but i found speedhack very useful..
Have hours of fun with those funny little people :ok:
P.S.: Just found out that it should be WINTER instead of THUNDER and without ALT for Gold edition...
SolaceEternal
29-10-2006, 09:03 PM
For the life of me, I cannot seem to get enough of this game. Despite it's flaws and fairly horrid AI, this game is godly and I can't stop coming back to it.
I appologize if this was covered previously, as I read through the replies to about page 9 before my ADHD kicked in and I started zoning out.
Alright, after doing a little research I found out that Settlers 2 Gold was released with around 110 hand-picked fan-created maps. Anywhere I can download these? Or is that illegal?
The Fifth Horseman
07-11-2006, 01:08 PM
http://www.abandonia.com/games/57/Settlers2Gold/images/ESAprotected.gif (http://www.abandonia.com/main.php?nav=esaprotected)
Przeczytaj stron? pod tym linkiem a zrozumiesz czemu NIE MO?ESZ tej gry ?ci?gn??.
Kuusade
23-12-2006, 11:29 AM
Hi. How i can get multiplayer to work (two palyer mode). I have 1 mouse on ps/2 port and 1 usb mouse and what is com port. i got new computer. Please reply fast
velik_m
24-12-2006, 07:27 AM
<div class='quotetop'>QUOTE(Kuusade @ Dec 23 2006, 01:29 PM) 272427</div>
Hi. How i can get multiplayer to work (two palyer mode). I have 1 mouse on ps/2 port and 1 usb mouse and what is com port. i got new computer. Please reply fast
[/b]
http://en.wikipedia.org/wiki/Com_port <_<
The Fifth Horseman
27-12-2006, 10:13 AM
Your machine might not have one. It happens.
SolaceEternal
27-12-2006, 10:56 PM
<div class='quotetop'>QUOTE(SolaceEternal @ Oct 29 2006, 10:03 PM) 264222</div>
For the life of me, I cannot seem to get enough of this game. Despite it's flaws and fairly horrid AI, this game is godly and I can't stop coming back to it.
I appologize if this was covered previously, as I read through the replies to about page 9 before my ADHD kicked in and I started zoning out.
Alright, after doing a little research I found out that Settlers 2 Gold was released with around 110 hand-picked fan-created maps. Anywhere I can download these? Or is that illegal?
[/b]
Bumping for help on this.
The Fifth Horseman
28-12-2006, 05:54 AM
If these maps are downloadable anywhere, it is best to search/ask for them around Settlers 2 fan and modding communities.
<div class='quotetop'>QUOTE(the_fifth_horseman @ Dec 28 2006, 06:54 AM) 272655</div>
If these maps are downloadable anywhere, it is best to search/ask for them around Settlers 2 fan and modding communities.
[/b]
The only ones remaining seem to be in german, though....
Guest
27-01-2007, 01:29 AM
Settlers 2 problems.
I read up to page 6 before I decided it might be faster to just skip to the end and ask.
How do you work multiplayer on the same computer. Would you need some sort of game pad or would you just have to change some settings?
The Fifth Horseman
29-01-2007, 01:57 PM
Does your computer have two COM ports?
If no, then it can't be done.
Guest
29-01-2007, 04:32 PM
:wallbash: the settlers 3 and 4 are rubish but i dont no how to download the settlers 2 gold
Eagle of Fire
29-01-2007, 06:38 PM
Well, instead of the normal "download" button, there is an ESA NO GO button instead... So, which part of the message you didn't understand? The "NO", or the "GO"?
;)
Guest
31-01-2007, 07:59 AM
<div class='quotetop'>QUOTE(the_fifth_horseman @ Jan 29 2007, 02:57 PM) 277008</div>
Does your computer have two COM ports?
If no, then it can't be done.
[/b]
Would USB ports suffice? If not. :tai:
The Fifth Horseman
31-01-2007, 12:23 PM
:( Two different kinds of ports, sorry.
Vesagrelem
09-02-2007, 04:32 PM
USB ports do work. Im not sure how but you need to look into the device manager. Anyways, i got Settlers 1 working in Multiplayer with USB. Also its probably better to use a Joystick alongside a mouse.
Guest
16-02-2007, 08:27 AM
Is it possible to play Settlers 2 online?
bruno
17-02-2007, 09:18 PM
<div class='quotetop'>QUOTE(Guest @ Feb 16 2007, 11:27 AM) 279513</div>
Is it possible to play Settlers 2 online?
[/b]
No this game, donīt have that option :whistling:
dolphan
20-02-2007, 02:07 PM
Anyone know if the fancy 3D 10th anniversary edition is any good?
Eagle of Fire
20-02-2007, 05:31 PM
I don't know for sure, but if there is 3D in the name then it's something that I'll avoid like the plague if I can do anything about it.
Same gameplay than Settlers 2 but in 3D? Throwing money out of the windows would be more efficient...
Doubler
20-02-2007, 08:56 PM
It's quite fun really, worth a purchase, though not at full price :)
It's the old mechanics in a new dress.
Settler Steve
06-03-2007, 03:58 PM
So does anybody know if the .70 version of DOSbox can run this without out getting slower by the hour. I swear after about 3 hours my game was chugging. I'm probably just setting the game up wrong.
The Fifth Horseman
06-03-2007, 04:12 PM
Change core to Dynamic.
Increase cycles (use Resource Monitor to match the cycle setting to use as much of your CPU as possible without going to 100% usage).
In case that wasn't sufficient, increase frameskip.
Eagle of Fire
06-03-2007, 09:10 PM
I use VDMSound for Settlers 2 on my XP machine, and it works fine. It crash from time to time, but I think it's related to the program itself... I remember Ufo: Ennemy Unknown randomly crashing on me like that too back in the days. :P
Guest
28-03-2007, 02:10 PM
Hi. Can you help me? Where can I download the Settlers2?
_r.u.s.s.
28-03-2007, 02:26 PM
you cant.
flooky
29-03-2007, 12:15 PM
ive settlers 2 gold edition, but i dont find the cd anymore but i wanna play it again
where can i download it ??
Icewolf
29-03-2007, 12:25 PM
<div class='quotetop'>QUOTE(flooky @ Mar 29 2007, 02:15 PM) 285437</div>ive settlers 2 gold edition, but i dont find the cd anymore but i wanna play it again
where can i download it ??[/b]READ! (http://www.abandonia.com/forum/index.php?showtopic=163&st=225#) before you post something. :sneaky:
Flooky
29-03-2007, 03:26 PM
i saw it, but there has to somewhere anyway a download link in the web :S
Icewolf
29-03-2007, 03:34 PM
<div class='quotetop'>QUOTE(Flooky @ Mar 29 2007, 05:26 PM) 285458</div>i saw it, but there has to somewhere anyway a download link in the web :S[/b]Well, true but Abandonia won't pint you towards it. Since that would be offering warez in an indirect way.
And one of Abandonia's percepts is to stick strictly to the ESA rulez. You have to go elsewhere and ask for a link.
As for what's on the web - you have to find out for yourself.
_r.u.s.s.
29-03-2007, 03:35 PM
look, its illegal to download the game. and even if there were cd version in the web and somebody actually knew where, we wouldnt be able to give you the link
The Fifth Horseman
29-03-2007, 03:47 PM
<div class='quotetop'>QUOTE(Flooky @ Mar 29 2007, 05:26 PM) 285458</div>
i saw it, but there has to somewhere anyway a download link in the web :S
[/b]READ THIS!!! (http://www.abandonia.com/main.php?nav=esaprotected)
And finally catch up on the fact that since this game is still protected by the copyright owner, we cannot:
1. put it up for download on Abandonia
2. provide you with links to any source of download
3. send you the archive through e-mail or any messenger programs
Got it?
flooky
29-03-2007, 03:59 PM
horseman , u damn arrogant guy,
red colour
3x !!!
"got it ?"
bahh i could spew all over your t-shirt....really !
im sorry but my english sux, i didnt know that i wont find the game in web , at least not here , i think i will try to search to find my cd again... and is Abandonia ? and whats ESA rulez ? i mean whats ESA ?
Icewolf
30-03-2007, 09:37 AM
<div class='quotetop'>QUOTE(flooky @ Mar 29 2007, 05:59 PM) 285463</div>horseman , u damn arrogant guy,
red colour
3x !!!
"got it ?"
bahh i could spew all over your t-shirt....really ![/b]Watch out who you are shouting at.
Originally posted by flooky
im sorry but my english sux, i didnt know that i wont find the game in web , at least not here , i think i will try to search to find my cd again... and is Abandonia ? and whats ESA rulez ? i mean whats ESA ?Please read all the stuff that is mentioned about ESA and copy protection, preservation, abandonware and juristic background that is on this forum.
It's all mentionened thoroughly and easy to understand you just have to read some stuff.
You know, you shouldn't just barge in someone's living room and behave like it's your home.
In other words: Get used and familiar to the basic rules that we follow here when you want to be on this forum. Or don't ask us.
_r.u.s.s.
30-03-2007, 09:40 AM
<div class='quotetop'>QUOTE(flooky @ Mar 29 2007, 03:59 PM) 285463</div>
red colour
3x !!!
"got it ?"
[/b]
people tend to get a lil bit pissed, if somebody keeps asking same stupid question and ignores what do others say..
The Fifth Horseman
30-03-2007, 01:51 PM
<div class='quotetop'>QUOTE(flooky @ Mar 29 2007, 05:59 PM) 285463</div>horseman , u damn arrogant guy, [/b]
Call me arrogant if you like, but by the same token you might be called back as "ignorant".
red colour
3x !!!
"got it ?"[/b]An easy way to make sure you'd read it.
and whats ESA rulez ?[/b]
1. Abandonia will not offer downloads/links to downloads of any game copyrighted by an ESA member company in less than 15 years since its publication
2. Abandonia will not offer downloads/links to downloads of any game copyrighted by a subsidiary of an ESA member company in less than 10 years since its publication
3. If Abandonia breaks these regulations, any and all permissions/agreements with ESA are rendered void and thus any and all downloads/links to downloads of games copyrighted by ESA member and subsidiary companies have to be immediately removed
In regards to #3... we've been there nearly two years back. Wasn't pretty, but we had no choice: If we refused to do it, ESA would just get the site taken down by the ISP on whose server it resides and then follow by filing lawsuits against site owner, the staff members and major contributors. Effectively, an end to Abandonia's existence and really big trouble for everyone of us.
Also, these are quite relevant:
1. If a company demands so, Abandonia will remove any downloads/links to downloads to any game(s) they hold copyrights to
2. If a game is sold, whether by a distributor who still has some stock remaining, is republished or included as a bonus with a newer game (like what happened with Bard's Tale), Abandonia will not offer any downloads/links to downloads of it (note: second-hand copies do not count)
i mean whats ESA ?[/b]
http://en.wikipedia.org/wiki/Entertainment...are_Association (http://en.wikipedia.org/wiki/Entertainment_Software_Association)
www.theesa.com
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