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Stroggy
28-08-2005, 08:53 AM
I think we've all experienced it once, we eagerly await a game, follow its progress, fall in love with its graphics, or its story. Oftentimes this game is already in a later stage of production and a trailer has been released, or even sometimes a demo... which makes it all the more disappointing when the game is cancelled.
So here is my question: what is your most disappointing game cancellation?

Here are two of mine:

Sam & max 2 Freelance Police
Aside from being sequel to one of the best adventuregames (and comics) it also looked great. Sure it wasn't 3D, but for once even the ever-so-critical adventurefans didn't seem to mind. The graphics from the original game were loyally reproduced. Quite a few screenshots were released, alongside a trailer and around 4 smaller movies. It was, of coarse, cancelled. But what really made this cancellation disappointing was the fact that there is always a small strand of hope for the game. Be it that Bad Brain Entertainment promised to continue the production, only for the legal discussions to fall through at the very last moment. Or the even more flimsy hope of Steve Purcell (creator of Sam & Max who supposedly regained control of the Sam & Max license) pulling it all back together (a hope based on one single interview, sadly)

Next, the sequel to a game featured in an abandonia competition:
Outcast 2
The original one was a brilliant game, some may argue that statement but that is what I think, it's plot (while in retrospect cliché) was brilliant thanks to it's cinematic approach. So one could only feel joy when Appeal announced work on Outcast 2, alongside screenshots which were ahead of its time. Sadly that too was cancelled, and in this case there is not even half a strand of hope.

TheChosen
28-08-2005, 09:56 AM
I agree with Sam & Max 2. That would have been the comeback of the adventure games.

Most off the Game cancellations didnt dissappoint me,but im scared that some one will cancel the Duke Nukem Forever project.

Stroggy
28-08-2005, 10:20 AM
Originally posted by TheChosen@Aug 28 2005, 10:56 AM
but im scared that some one will cancel the Duke Nukem Forever project.
Is anybody even still working on Duke Nukem Forever?
I mean I've been hearing about it since I finished playing Duke Nukem 3D.

TheChosen
28-08-2005, 10:37 AM
They must be. I havent heard anything about cancellation.

Xikarita
28-08-2005, 11:17 AM
This may sound kinda stupid, but what about the new Full Throttle? It didn't come out at all, right?

Toxik
28-08-2005, 11:32 AM
i would say fallout 3..but its all like-now theyre making on it,then its cancelled,then somebody else is making on it.

Stroggy
28-08-2005, 12:12 PM
Originally posted by Xikarita+Aug 28 2005, 12:17 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Xikarita @ Aug 28 2005, 12:17 PM)</td></tr><tr><td id='QUOTE'> This may sound kinda stupid, but what about the new Full Throttle? It didn't come out at all, right? [/b]
It was cancelled at around the same time as Sam & max, but in this case they did state the reason: low product quality. Still, with a waning number of adventuregames it was a bit of a let down... good thing adventuregames are regaining popularity little by little.


******QuoteBegin-Toxik
i would say fallout 3..but its all like-now theyre making on it,then its cancelled,then somebody else is making on it.[/quote]
At the moment Bethesda is working on it, yet there hasn't been any news since the announcement (most of Bethesda's PR is geared towards TESIV: Oblivion I guess.


Another sad event was when Looking Glass Studios (developper of Thief and System Shock) went belly up... alongside most of its projects.

Frodo
28-08-2005, 12:50 PM
Dunno what's happening with Beneath A Steel Sky 2.
Haven't heard anything recently.

Stroggy
28-08-2005, 01:16 PM
Originally posted by Frodo@Aug 28 2005, 01:50 PM
Dunno what's happening with Beneath A Steel Sky 2.
Haven't heard anything recently.
According to most adventure game forums: vaporware.

Borodin
28-08-2005, 01:23 PM
Planescape: Torment 2. Yes, it actually was scheduled and work began on it, before Interplay pulled the team to place them on TORN. Then, of course, TORN got cancelled, and the entire team was fired.

Barring PS:T2, I'd go with the second Sam & Max title, and the shelving of Master of Magic II.

Tulac
28-08-2005, 01:52 PM
Baldur's gate 3, if they ever had plans on making it...

BlackMageJawa
28-08-2005, 02:50 PM
Originally posted by Stroggy@Aug 28 2005, 12:12 PM
Another sad event was when Looking Glass Studios (developper of Thief and System Shock) went belly up... alongside most of its projects.
Most of the Looking Glass team have got together under a new name and are working on a sort of spiritual successor to System Shock, called Bioshock.

It's not actually a sequel, as they don't have the license to any of the SS world or characters (that, apparently, belongs to... *shudders* Electronic Arts), but it will have the same sort of atmosphere.

It involves exploring an abandoned genetics lab filled with mutated creatures, all of whom have a preset hierarchical structure and way of acting, and you can use DNA strands to adjust your abilities. Looks pretty cool.

Oh, and Sam & Max: Freelance Police gets my vote too.

efthimios
28-08-2005, 03:26 PM
Civilization 4 gets my vote.
Sure it hasn't been cancelled but I hate some of the changes that make the game as good as cancelled for me. :angry:

Stroggy
28-08-2005, 03:56 PM
Originally posted by BlackMageJawa@Aug 28 2005, 03:50 PM

Most of the Looking Glass team have got together under a new name and are working on a sort of spiritual successor to System Shock, called Bioshock.

I know, but it's still sad that they "lost" the license to thief and system shock.
The chances of seeing another Thief game are slim at best.

Blood-Pigggy
28-08-2005, 04:15 PM
The largest overall dissapointing cancellation was the game Babylon 5.
The creators were flooded with so much email that they had to create multiple accounts to handle it.

For me the biggest cancellation would have to be Amen, which was looking to be a awesome promising. shooter.

troop18546
28-08-2005, 04:30 PM
I don't know if this counts as a cancelation, but - Diablo 3.
Why did they stop on such a great game? WHY???

P.S. When the first time I heard that Max Payne 2 won't be released because the company got bankrupt I almost died. But when it came back, the Payne sparkle was lost forever... :cry:

blastradius14
28-08-2005, 05:09 PM
When blackisle was closed down, all those great games of Torment 2, any thoughts of Baldur's gate 3 etc. died. They knew they were going to die, and apparently TeamBG (separate group that soon died after) knew it and made the idesp project.

moogle
28-08-2005, 05:21 PM
Sam and Max 2 definitely
And
WISH personally I don't like MMORPGs but WISH had a huge fan base, and it was only in beta testing, I don't see why the cancelled it.

And Duke Nukem hasn't been cancelled, its almost done :)

Stroggy
28-08-2005, 06:01 PM
Originally posted by moogle@Aug 28 2005, 06:21 PM
its almost done :)
yep... won't be long now, trust us!

BeefontheBone
28-08-2005, 06:09 PM
Originally posted by efthimios@Aug 28 2005, 04:26 PM
Civilization 4 gets my vote.
Sure it hasn't been cancelled but I hate some of the changes that make the game as good as cancelled for me. :angry:
How can you possibly know that 3 months before playing it?

Galadrin
28-08-2005, 06:51 PM
Originally posted by Stroggy@Aug 28 2005, 03:56 PM
I know, but it's still sad that they "lost" the license to thief and system shock.
The chances of seeing another Thief game are slim at best.
Now now, if the rumors about Eidos that I'm hearing are true, Irrational may be able to get ahold of those licenses again.

Stroggy
28-08-2005, 06:59 PM
So a rumor says they may be able to obtain the license... please don't get my hopes up.

efthimios
28-08-2005, 08:31 PM
Originally posted by BeefontheBone+Aug 28 2005, 06:09 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (BeefontheBone @ Aug 28 2005, 06:09 PM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-efthimios@Aug 28 2005, 04:26 PM
Civilization 4 gets my vote.
Sure it hasn't been cancelled but I hate some of the changes that make the game as good as cancelled for me.* :angry:
How can you possibly know that 3 months before playing it? [/b][/quote]
Well, first of all I could be a beta player of it. (I am not).
I don't have to play a game to know if I like features of it. I've been playing computer games for 20+ years, I can make an educated guess. There are simply features of it that I hate, as simple as that.

Blood-Pigggy
28-08-2005, 11:56 PM
Originally posted by troop18546@Aug 28 2005, 11:30 AM
I don't know if this counts as a cancelation, but - Diablo 3.
Why did they stop on such a great game? WHY???

P.S. When the first time I heard that Max Payne 2 won't be released because the company got bankrupt I almost died. But when it came back, the Payne sparkle was lost forever... :cry:
What the hell do you mean?
They never started work on it (as far as the public knows) and they never even announced it.

duckpatch
29-08-2005, 07:53 AM
I didn't even know Sam and Max 2 was going to come out. Number 1 was soooo auwsome! :D

But I would have to say the unfinished X-COM game that had super 3D graphics!! I can't even remember the title... jsh...

Borodin
29-08-2005, 10:24 PM
Originally posted by duckpatch@Aug 29 2005, 07:53 AM
I didn't even know Sam and Max 2 was going to come out. Number 1 was soooo auwsome! :D

Yes, that was extremely sad when it occurred, but Lucasarts lost the management folk who believed strongly in great adventure games years ago. The fact that they even added Sam & Max2 to their calendar for a while was, to me, surprising. Isn't it being worked on separately, now? I keep hearing rumors, but I discount these 99% of the time.

Stroggy
29-08-2005, 10:52 PM
As I said, an unknown company named Bad Brain was negotiating with LucasArts to buy the rights to Sam & Max but those talks failed. Supposedly the creator of Sam & Max has the license again and he said he is willing to create a game... but other than those few quotes in an interview nothing concrete has popped up.

efthimios
29-08-2005, 11:51 PM
I have to say I am not so sure a sequel to Sam and Max would sell very much. Then again, who knows.

moogle
30-08-2005, 12:38 AM
Originally posted by Galadrin+Aug 28 2005, 06:51 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Galadrin @ Aug 28 2005, 06:51 PM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-Stroggy@Aug 28 2005, 03:56 PM
I know, but it's still sad that they "lost" the license to thief and system shock.
The chances of seeing another Thief game are slim at best.
Now now, if the rumors about Eidos that I'm hearing are true, Irrational may be able to get ahold of those licenses again. [/b][/quote]
...
Another Thief was just made nt that long ago.

Scarface
30-08-2005, 12:43 AM
Originally posted by efthimios@Aug 29 2005, 06:51 PM
I have to say I am not so sure a sequel to Sam and Max would sell very much.* Then again, who knows.
I agree, because today's gamers are not into adventure games anymore. They want everything that involves a multiplayer mode.

Borodin
30-08-2005, 03:06 AM
Originally posted by Scarface+Aug 30 2005, 12:43 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Scarface @ Aug 30 2005, 12:43 AM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-efthimios@Aug 29 2005, 06:51 PM
I have to say I am not so sure a sequel to Sam and Max would sell very much.* Then again, who knows.
I agree, because today's gamers are not into adventure games anymore. They want everything that involves a multiplayer mode. [/b][/quote]
Or at least, so the game companies would have us all believe. Myself, I'm not so quick to assume that.

efthimios
30-08-2005, 12:33 PM
I don't agree that the gamers mainly want multiplayer games, but I stand by what I said about traditional point and click adventures. I base that completely on my own wishes and desires for games. Though I still buy such an adventure about once every couple of years, I rarely play them till the end. Most of the time because I don't know why. :blink:

The last such adventure I bought was Midnight Nowhere.

moogle
30-08-2005, 11:33 PM
Personally, I'm more tempted to buy a game if it has multiplayer than if it only has singleplayer, it has to get VERY good reviews for me to buy it if its only single player, multiplayer games last a bit longer...

THEEVILOFMEN
31-08-2005, 01:46 PM
For me, it was System Shock 2 for the dreamcast. It was supposed to be even bigger than the PC version, and they CANCELLED IT! CURSE THEM!!!!!!

Stroggy
31-08-2005, 02:02 PM
Originally posted by efthimios@Aug 30 2005, 01:33 PM
I rarely play them till the end.
Perhaps you've been playing the wrong adventuregames, an adventuregame should pull you into its story, not make you tired of playing it. A good example of such a game would be The Longest Journey, it was slow paced, long and often pointless dialogues... but it is a jewel of a game.

I myself am happy that companies finally decided to shift the accent away from multiplayer. Eventually every game had to have multiplayer in it just to be worth the player's attention. Often this came with a pricetag, that of a weak or nonexistent singleplayer game.
I disagree with the theory that multiplayer games last longer. Its crux depends on who is playing on the other end of the line, and that is often a rude awekening. While the developpers may claim that their multiplayer game will push the players to work together in teams I have yet to see people work in teams. That is to say I have played games in which I was part of a team, but usually we were just one team surrounded by all kinds of lone wolves.

In any case, forgive me, i'm afraid reading some of Oscar Wilde's works has made me a bit long-winded, we are quite off topic.

troop18546
31-08-2005, 02:10 PM
Originally posted by Blood-Pigggy+Aug 29 2005, 01:56 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Blood-Pigggy @ Aug 29 2005, 01:56 AM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-troop18546@Aug 28 2005, 11:30 AM
I don't know if this counts as a cancelation, but - Diablo 3.
Why did they stop on such a great game? WHY???

P.S. When the first time I heard that Max Payne 2 won't be released because the company got bankrupt I almost died. But when it came back, the Payne sparkle was lost forever... :cry:
What the hell do you mean?
They never started work on it (as far as the public knows) and they never even announced it. [/b][/quote]
Did you even read this?
"I don't know if this counts as a cancelation".

But, not even releasing this they really dissapointed me.

Mats
31-08-2005, 02:15 PM
I was quite sad when thet cancelled the development for Space Quest VII, but I guess the company couldn't cope with the economical part.:butcher:


///MJ

efthimios
31-08-2005, 04:44 PM
Originally posted by Stroggy+Aug 31 2005, 02:02 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Stroggy @ Aug 31 2005, 02:02 PM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-efthimios@Aug 30 2005, 01:33 PM
I rarely play them till the end.
Perhaps you've been playing the wrong adventuregames, an adventuregame should pull you into its story, not make you tired of playing it. A good example of such a game would be The Longest Journey, it was slow paced, long and often pointless dialogues... but it is a jewel of a game.

I myself am happy that companies finally decided to shift the accent away from multiplayer. Eventually every game had to have multiplayer in it just to be worth the player's attention. Often this came with a pricetag, that of a weak or nonexistent singleplayer game.
I disagree with the theory that multiplayer games last longer. Its crux depends on who is playing on the other end of the line, and that is often a rude awekening. While the developpers may claim that their multiplayer game will push the players to work together in teams I have yet to see people work in teams. That is to say I have played games in which I was part of a team, but usually we were just one team surrounded by all kinds of lone wolves.

In any case, forgive me, i'm afraid reading some of Oscar Wilde's works has made me a bit long-winded, we are quite off topic. [/b][/quote]
I have TLJ but never left the town. I liked the game but it eventualy bored me. Very few adventures manage to keep me playing till the end (or near end). I do not like puzzles that make no sense like use pipe on chewing gum because that will manage to unlock the bird in the cage puzzles. Especially when I have a better idea and the game doesn't let me do it, that pisses me off.

Stroggy
31-08-2005, 05:05 PM
Yes, the beginning of TLJ had some silly puzzles (use the duck with the fishingrod and the... to get the item off the railroadtracks)

Amayirot Akago
31-08-2005, 06:47 PM
Star Trek: Secret of Vulcan Fury. The trailers looked so damned good, and BAM, they cancelled it. Sigh. There hasn't been a good Star Trek adventure game since Final Unity.

Same with Warcraft Adventures. Looked like a promising adventure game and they had to cancel that too.

The Sam & Max sequel being cancelled hurts the most.

Charmed
31-08-2005, 09:59 PM
I would have to say Fallout 3, by the original developers. I still consider the fallout series to be the best CRPG out there. The over-the-top violence just added to the enjoyment -- that and outhouses exploding :P

Speaking of all these cancelled games and developers going under, I cannot understand how it is that almost every single developer I have admired have all gone defunct. Black Isle, Looking Glass Studios, Troika, Blizzard North ... the list goes on.

I just recently finished Thief 1 and oh what a great game.

Could someone please explain to me how a developer like LGS can make such great games as Thief & System Shock and die, yet a company like id (great engines always) makes the same game, just with a new engine, but no gameplay that draws you into the story (do id games actually have stories?), no interesting story twists, just basically linear & repetitive gameplay and never seems to die off?

I look at almost all of the developers I have mentioned and a few I cannot remember at this moment and something stands out above all other developers. For these developers it would seem creating games is an art, not a business. They didn't create their masterpieces for the sole purpose of funds, it was to leave a lasting impression on the gamer.

At least we can always count on them breaking away to form new companies, but I am sadly forgetting who is who anymore with developers jumping ships so many times due to the publishers.

Anyone know where the Black Isle, Troika, LGS guys went to?

Blood-Pigggy
31-08-2005, 10:02 PM
They cancelled Warcraft Adventures because they said "The game showed potential, but was ultimatly scrapped because of a slow progress and so far mediocre results."

Besides if they went on with that, no Warcraft 3.


I completely forgot about the cancellation of The Lost! That was looking so damn awesome, I mean people were clammoring for it, then they cancelled the whole project.

(Oh and for those who are dissapointed over the cancellation of Fallout 3, it wasn't really canceled, right have been sold to Bethseda and they're currently working on a sequel, they promise to retain the feel and most of the features of the older games.)

Edit: Blizzard North? Are you insane? Don't say defunct when it's your opinion, jeez, in my views they have been doing amazing, untill the deserting of one of Blizzard's offices in California,

The reason id is popular because it makes good games for the public, period. Everyone knows them, and their products are fun and no one needs anymore reason to play.

The Black Isle guys are mostly off gaming for awhile, as far as I've heard, only a few have headed off to major companies. Seems they wanted some talented workers.

Tulac
01-09-2005, 12:31 AM
I read somewhere that they postponed the longest journey sequel again, let's hope that it won't be cancelled...

Blood-Pigggy
01-09-2005, 12:32 AM
Really?
Oh crap.
I'm so waiting for it to come out.
And if it is cancelled then I will scream very loudly.

Stroggy
01-09-2005, 04:12 PM
Originally posted by Tulac@Sep 1 2005, 01:31 AM
I read somewhere that they postponed the longest journey sequel again, let's hope that it won't be cancelled...
I don't think Dreamfall will be cancelled. Most likely they've postponed it since they know it would get drowned out by the big releases in their previously announced launchdate. I'm pretty sure Tornquist would have hinted towards serious problems in his blog, but he mostly states:

More time equals a better and more polished game, and a spring release date will hopefully spell - fingers crossed - increased sales. Releasing the game in November, we would have drowned in the hype and hoopla surrounding the Xbox 360 and higher profile titles with ginormous marketing budgets.
It all boils down to marketing, and if they would release it during the holiday season they would loose a big market. Their aim is to also have action-adventure players (people who liked Thief and such games) buy the game, not just the rather limited adventuregamers group. And they'd have a hard time getting their games noticed with big Xbox 360's advertisements blocking it out.

As far as I know they're just finishing it up now and are (hopefully) going to use those extra months to gear up advertisement for the game. It's high time a quality adventuregame (wishful thinking on my part here) gets attention... maybe it could convince other companies like EA thate there is money to be made out of adventuregames... of coarse they'd (EA) probably ruin it again afterwards...

Galadrin
01-09-2005, 06:32 PM
Originally posted by Charmed@Aug 31 2005, 09:59 PM
Could someone please explain to me how a developer like LGS can make such great games as Thief & System Shock and die, yet a company like id (great engines always) makes the same game, just with a new engine, but no gameplay that draws you into the story (do id games actually have stories?), no interesting story twists, just basically linear & repetitive gameplay and never seems to die off?
Marketing and engine licenses. Thief, despite being a FANTASTIC game, has never sold well, it required too much thought. "Whaddya mean I can't kill anyone?"

efthimios
01-09-2005, 07:06 PM
Thankfuly for adventure gamers there are other companies that make such games, like the adventure company.

Jumjalum
11-09-2005, 07:08 PM
Originally posted by Tulac@Aug 28 2005, 01:52 PM
Baldur's gate 3, if they ever had plans on making it...
Black Isle were very far into production on Baldur's Gate 3 - The Black Hound when Interplay aborted it, it never made it as far as an an official announcement since there was a dispute over the BG license, which Interplay eventually lost. I was so looking forward to playing this game, the story sounded great, it was going to have very deep character development and a large list of PST-style factions. I'll try and link to an FAQ if I can find one still up.

Edit - I can't find the FAQ I was thinking of but there is a lot of info at RPG codex including the pretty cool box art they had. Click Me (http://www.rpgcodex.com/gamedetails.php?id=88)

gorkur
11-09-2005, 07:28 PM
Last Ninja 4.

Being a C64 fanatic I'm a big fan of LN1&2 so the news of LN3 being canned were very dissapointing. I also thought it was bad that Turrican 3D was cancelled.

About the whole Sam & Max/Full Throttle issue, I'm not really sure I would have bought the sequels since I really don't like the 3D approach. Adventure gaming graphics reached it's peak with Monkey Island 3's cartoony graphics and I truly think Lucas Arts should have stuck to that approach in MI4, which both in terms of looks and playability was by far the worst MI game ever and the only one that didn't hold my attention from beginning to end. I fear that Sam and Max 2 and Full Throttle 2 would share the same dreaded fate that MI4 suffered from.

Just my two cents.

Jumjalum
11-09-2005, 08:52 PM
Here's a crapload of information about the cancelled BG3 game, which was codenamed Jefferson.

Jefferson FAQ (http://baator.cjb.cc/jefferson/index.html)

Sebatianos
11-09-2005, 08:59 PM
Well my biggest dissapointemnt was when they didn't put out Zak McKracken II - It was suppose to come out in the distant 1992, but got replaced by the more popular Monkey Island series - and then by Sam & Max (they said they'd put it out after the succes of DOTT). But all of that is ancient news by now...
Tha Fan-Game is vaguelly based on what the sequel should be about, but it lacks any depth, real puzzles, length and originality - the Mole men od S&M should apeare in Zak 2.

Tulac
11-09-2005, 09:09 PM
Originally posted by Jumjalum@Sep 11 2005, 09:52 PM
Here's a crapload of information about the cancelled BG3 game, which was codenamed Jefferson.

Jefferson FAQ (http://baator.cjb.cc/jefferson/index.html)
Thanks for the info, though you've made me even more dissapointed now... :(

Jumjalum
11-09-2005, 11:53 PM
Originally posted by Tulac+Sep 11 2005, 09:09 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Tulac @ Sep 11 2005, 09:09 PM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-Jumjalum@Sep 11 2005, 09:52 PM
Here's a crapload of information about the cancelled BG3 game, which was codenamed Jefferson.

Jefferson FAQ (http://baator.cjb.cc/jefferson/index.html)
Thanks for the info, though you've made me even more dissapointed now... :( [/b][/quote]
Don't worry, Neverwinter Nights 2 is being made by the same people and promises to have a much better OC than the original.

Bobbin Threadbare
12-09-2005, 05:06 PM
Teh ******s named LucasArts:
Sam And Max2: Freelance Police. Randomly removed from site pretending it never happened.
Then again another S&M game. Called 'Untitled S&M game' disappeared. Compay bankrupt canceled and killed it (http://www.samandmax.com). (Not LEC's fault)

Full Throttle 2: Hell On Wheels was eaten, choked on, spat out and urinated on soon after announcing it.

Full Throttle: Payback Bill Tiller was making this long before FT2 was announced and when LucasArts found out about it, LucasArts kicked it out of the fancy 12 story LucasArts building.

Last, but not least:
Forge&Fold: Sequels to Loom cancelled due to not as successful sellings of Loom.

Aristharus
12-09-2005, 07:26 PM
Man, I didn't even know there were sequels to Full Throttle and Loom announced! How can they have cancelled them?! :ranting: Curse you, LucasArts! :ranting:

Blood-Pigggy
12-09-2005, 07:31 PM
How can you complain about Loom and Full Throttle when Sam & Max was cancelled?
I loved those characters so much, I practicly grew up with them, I found the comics my dad had, laughed all over em, then played the game and joy was all ova!
And then they canceled the sequel!

The bastards!

Aristharus
12-09-2005, 08:07 PM
I am angry about the Sam and Max sequel too! Even more than that of Loom and Full Throttle, but I did know of the Sam and Max sequel before. I was just surprised that there was two more that big cancellations.

Anovich
13-09-2005, 04:10 PM
Originally posted by Tulac@Sep 1 2005, 12:31 AM
I read somewhere that they postponed the longest journey sequel again, let's hope that it won't be cancelled...
No way! I choose not to believe that. Or at least I hope it wont be delayed for too long. I'm sure it won't be cancelled, since it's being made by us stubborn scandinavian vikings

Anyway, to say one that hasn't been mentioned, I thought it blew that they fired Al Lowe and cancelled his the original Leisure Suit Larry 8 production, and made that idiotic larry's nephew thing instead. Why oh why?

Hadiel
14-09-2005, 12:22 PM
And let's not forget Starcraft: Ghost... This game has to be MASSIVE when i'ts released because the release date has shifted 15 times... The original release was planned somewhere in 2002 butr somehow they keep delaying it...

And God i hope that they tweak the graphics because the demo movie looked really "early playstation one". This is unacceptable for X-box and/or X-box 360 standards...

(Before you start cracking my nuts over the fact that the demo movie may have had some lame encoder and/or poor graphics, i watched it on 7 different locations and they all looked the same while the file size varied a lot which means that they DO have different encoders and i don't know why i am typing this i may be getting paranoid and/or mentally breaking down but it's fun so LOL)

Stroggy
15-09-2005, 04:48 PM
Well some good news, it's time to get your hopes up again.
It turns out the creator of Sam & Max has secured a deal with Telltale Games to let them produce a new Sam & Max game. Telltale games is currently working on the adventuregame Bone.

ReamusLQ
15-09-2005, 05:27 PM
Space Quest Seven

Koen
16-09-2005, 03:25 PM
Originally posted by Stroggy@Aug 28 2005, 09:53 AM
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Sam & max 2 Freelance Police
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Sam & Max back in development:

September 15, 2005 - Telltale Games announced last night it had purchased the rights to Sam and Max from LucasArts only days ago and are beginning development on it, according to Adventuregamers.com. The game will be an all-new version, not the one cancelled by LucasArts last year, and Steve Purcell, now working at Pixar, is said to be working as closely as he can with the project. The Telltale team has extensive experience at LucasArts, and Purcell chose them to head up the project. The game will be released episodically, as with their recently-released game based on the cult favorite Bone comic books.

Further details are scant at the moment, but as soon as we know more, you'll know more, so stay tuned!

original: http://pc.ign.com/articles/651/651142p1.html

Bobbin Threadbare
17-09-2005, 03:36 AM
You guys should visit here. (http://www.mixnmojo.com)

Since ye be liking Telltale now. You can download their new game. Bone (http://mixnmojo.com/php/site/gamedb.php?gameid=126)

Stroggy
17-09-2005, 08:30 AM
Bone is turning out to be a bit of a letdown. The price is good, but in return you get about 4 hours of gameplay... which is angering quite a few gamers.

Anyway, it's good to see Sam & Max got back to the initial crew (Telltale games was created by the group behind the cancelled Sam & max game, they quit from Lucasarts after their canceled the project)