View Full Version : Help Me With Doom3 - Resurrection Of Evil
troop18546
24-06-2005, 11:57 AM
Does anyone have it? Cause there's this problem. I get this screen and I think I'm being asked for a cd-key (have it), but uh... how to actually type it in? The cursor is moving but there's also a frozer one in the upper left corner. Help? Maybe someone has some needed files to repair this???
_r.u.s.s.
24-06-2005, 12:31 PM
well, i don't have ressurection of evil, but it looks like wrong drivers (or utility) on your graphic card, try to install it in to another pc.
try type cd key and click on one of buttons =).
i don't understand what is "frozer", but if you mean that your mouse is "freezed", press TAB, its default for switch between checkboxes(<-i hope i wrote it good)
Apocalypse Dude
24-06-2005, 12:32 PM
I have DooM3 Resurrction of evil, but I've never seen that screen, when I installed I had to give my cd-key during the install-procedure in a regular windows-box. That was the only time the game ever asked for it. You need a originall copy of the regular DooM3 game in order to play Resurrection of Evil
troop18546
24-06-2005, 12:59 PM
By typing "frozer" I meant "frozen", a mistake, sorry. Anyway, if it's a driver problem than I might be able to fix it. I can get the newest one.
You see, the problem is, that it doesnt let me type in the cdkey or whateva it's asking me. I have the original Doom3 game, no problems with that, I shall try to reinstall the nvidia driver later. If you have any more ideas or smth, just post. :ok:
Ioncannon
24-06-2005, 01:03 PM
hmm it could be they menu screen crashed while it was expanding. If I remeber correctly, when a menu screen was opened, a little expanding animation played... maby it froze halfway? Also update your Direct X to the newest version...
troop18546
24-06-2005, 01:06 PM
Update for Doom3: check
DirectX newest version: check
I got those, but the screen always appears like that, whenever I try that.
BeefontheBone
24-06-2005, 01:46 PM
weird. you tried reinstalling?
troop18546
24-06-2005, 04:10 PM
Yup, but to no avail. :(
Godamn, I hate it when games have problems.
Now the same thing is happening to the original Doom3.
P.S. This is a screen of Doom3, and it's exactly like that on RoE.
Ioncannon
24-06-2005, 04:42 PM
try fully updating windows. Doom 3 also had problems with my pc till I updated everythnig.
troop18546
24-06-2005, 04:47 PM
It's not the Doom3 that I'm looking help for ( I finished it last year and It's dealt with), it's only the expansion. Windows has no problems with any games whatsoever, I bet it's my downgraded driver. I'll try that later.
edit:
In the startup console I found this:
WARNING: RegisterFont: couldn't find font: 'fonts/english/bank/fontImage_12.dat'
Could not register font fonts/bank [fonts/english/bank]
session initialized
--------------------------------------
WARNING: RegisterFont: couldn't find font: 'fonts/english/bank/fontImage_12.dat'
Could not register font fonts/bank [fonts/english/bank]
--- Common Initialization Complete ---
Type 'help' for dedicated server info.
------------- Warnings ---------------
during DOOM 3 initialization...
WARNING: RegisterFont: couldn't find font: 'fonts/english/an/fontImage_12.dat'
WARNING: RegisterFont: couldn't find font: 'fonts/english/bank/fontImage_12.dat'
WARNING: RegisterFont: couldn't find font: 'fonts/english/fontImage_12.dat'
WARNING: RegisterFont: couldn't find font: 'fonts/english/micro/fontImage_12.dat'
4 warnings
Maybe it's failing because I dont have the required file? :blink:
And also this:
Could not register font fonts/micro [fonts/english/micro]
session initialized
--------------------------------------
WARNING: RegisterFont: couldn't find font: 'fonts/english/bank/fontImage_12.dat'
Could not register font fonts/bank [fonts/english/bank]
--- Common Initialization Complete ---
Type 'help' for dedicated server info.
------------- Warnings ---------------
during DOOM 3 initialization...
WARNING: file def/gibs.def, line 253: entityDef 'env_ragdoll_skeleton' previously defined at def/d3xp-gibs.def:40
WARNING: file def/items.def, line 204: entityDef 'item_medkit' previously defined at def/d3xp-items.def:104
WARNING: file def/items.def, line 221: entityDef 'item_medkit_small' previously defined at def/d3xp-items.def:121
WARNING: file def/moveable_items.def, line 100: entityDef 'moveable_item_left_waist_pork' previously defined at def/d3xp-items.def:563
WARNING: file def/moveable_items.def, line 110: entityDef 'moveable_item_lup_leg_pork' previously defined at def/d3xp-items.def:574
WARNING: file def/moveable_items.def, line 120: entityDef 'moveable_item_rup_leg_pork' previously defined at def/d3xp-items.def:585
WARNING: file def/moveable_items.def, line 130: entityDef 'moveable_item_rup2_leg_pork' previously defined at def/d3xp-items.def:596
WARNING: file def/moveable_items.def, line 140: entityDef 'moveable_item_pelvis_pork' previously defined at def/d3xp-items.def:607
WARNING: file def/moveable_items.def, line 149: entityDef 'moveable_item_armor_security' previously defined at def/d3xp-items.def:186
WARNING: file def/moveable_items.def, line 158: entityDef 'moveable_item_medkit' previously defined at def/d3xp-items.def:198
WARNING: file def/moveable_items.def, line 32: entityDef 'moveable_item_lantern' previously defined at def/d3xp-items.def:498
WARNING: file def/moveable_items.def, line 50: entityDef 'moveable_item_helmet' previously defined at def/d3xp-items.def:509
WARNING: file def/moveable_items.def, line 60: entityDef 'moveable_item_skull_pork' previously defined at def/d3xp-items.def:519
WARNING: file def/moveable_items.def, line 70: entityDef 'moveable_item_head_pork' previously defined at def/d3xp-items.def:530
WARNING: file def/moveable_items.def, line 80: entityDef 'moveable_item_torso_pork' previously defined at def/d3xp-items.def:541
WARNING: file def/moveable_items.def, line 90: entityDef 'moveable_item_rup_arm_pork' previously defined at def/d3xp-items.def:552
WARNING: file def/mp.def, line 295: entityDef 'projectile_plasmablast_mp' previously defined at def/d3xp-mp.def:273
WARNING: file def/mp.def, line 460: entityDef 'player_doommarine_mp' previously defined at def/d3xp-mp.def:163
WARNING: file def/pda.def, line 19: entityDef 'moveable_item_pda' previously defined at def/d3xp-items.def:407
WARNING: file def/player.def, line 953: entityDef 'player_doommarine' previously defined at def/d3xp-player.def:424
WARNING: file def/powerups.def, line 27: entityDef 'powerup_berserk' previously defined at def/d3xp-powerups.def:17
WARNING: file def/powerups.def, line 44: entityDef 'powerup_invisibility' previously defined at def/d3xp-powerups.def:39
WARNING: file def/weapon_bfg.def, line 96: entityDef 'moveable_item_bfg' previously defined at def/d3xp-items.def:423
WARNING: file def/weapon_chaingun.def, line 107: entityDef 'moveable_item_chaingun' previously defined at def/d3xp-items.def:433
WARNING: file def/weapon_flashlight.def, line 79: entityDef 'moveable_item_flashlight' previously defined at def/d3xp-items.def:442
WARNING: file def/weapon_handgrenade.def, line 90: entityDef 'moveable_item_grenades' previously defined at def/d3xp-items.def:451
WARNING: file def/weapon_machinegun.def, line 105: entityDef 'moveable_item_machinegun' previously defined at def/d3xp-items.def:461
WARNING: file def/weapon_plasmagun.def, line 109: entityDef 'moveable_item_plasmagun' previously defined at def/d3xp-items.def:470
WARNING: file def/weapon_rocketlauncher.def, line 102: entityDef 'moveable_item_rocketlauncher' previously defined at def/d3xp-items.def:479
WARNING: file def/weapon_shotgun.def, line 101: entityDef 'moveable_item_shotgun' previously defined at def/d3xp-items.def:488
WARNING: file materials/d3xpmp.mtr, line 200: material 'models/characters/player/arm2_invis' previously defined at materials/characters.mtr:1807
WARNING: file materials/d3xppatrick.mtr, line 404: material 'models/mapobjects/ruins/balcony_c2_filter' previously defined at materials/d3xppatrick.mtr:354
WARNING: file materials/models_characters.mtr, line 324: material 'models/characters/common/mcneilrightgreen' previously defined at materials/char_common2.mtr:1
WARNING: file materials/models_characters.mtr, line 337: material 'models/characters/common/mcneilleftgreen' previously defined at materials/char_common2.mtr:15
WARNING: file materials/object.mtr, line 1132: material 'textures/object/a_tecpipe1yel' previously defined at materials/d3xpobject.mtr:7
WARNING: file materials/object.mtr, line 1140: material 'textures/object/a_tecpipe1red' previously defined at materials/d3xpobject.mtr:1
WARNING: file materials/object.mtr, line 1148: material 'textures/object/a_tecpipe2blu' previously defined at materials/d3xpobject.mtr:15
WARNING: file materials/object.mtr, line 1156: material 'textures/object/a_tecpipe2grn' previously defined at materials/d3xpobject.mtr:23
WARNING: file materials/object.mtr, line 1164: material 'textures/object/a_tecpipe2sil' previously defined at materials/d3xpobject.mtr:31
WARNING: file materials/patrick_d3ex.mtr, line 33: material 'textures/base_wall/a_lfwall15_' previously defined at materials/d3xppatrick.mtr:2
WARNING: file materials/patrick_d3ex.mtr, line 52: material 'textures/sfx/water' previously defined at materials/d3xppatrick.mtr:14
WARNING: file materials/patrick_d3ex.mtr, line 901: material 'textures/caves/pbricks5' previously defined at materials/patrick_d3ex.mtr:810
WARNING: file materials/patricktest.mtr, line 3062: material 'textures/hell/bacteria_1_d' previously defined at materials/patrick_d3ex.mtr:461
WARNING: file materials/patricktest.mtr, line 3092: material 'textures/hell/bacteria_2_d' previously defined at materials/patrick_d3ex.mtr:492
WARNING: file materials/patricktest.mtr, line 3122: material 'textures/hell/bacteria_3_d' previously defined at materials/patrick_d3ex.mtr:522
WARNING: file materials/patricktest.mtr, line 3151: material 'textures/hell/bacteria_4' previously defined at materials/patrick_d3ex.mtr:552
WARNING: file materials/patricktest.mtr, line 3179: material 'textures/hell/bacteria_5' previously defined at materials/patrick_d3ex.mtr:581
WARNING: file materials/patricktest.mtr, line 3209: material 'textures/hell/bacteria_6' previously defined at materials/patrick_d3ex.mtr:609
WARNING: file materials/patricktest.mtr, line 3239: material 'textures/hell/burnedfly' previously defined at materials/patrick_d3ex.mtr:639
WARNING: file sound/d3xp.sndshd, line 24: sound 'teleport_in' previously defined at sound/actions.sndshd:535
WARNING: file sound/tele_in.sndshd, line 12: sound 'monster_teleport_in' previously defined at sound/d3xp.sndshd:24
WARNING: file sound/tele_in.sndshd, line 22: sound 'teleport_fade_out' previously defined at sound/d3xp.sndshd:34
WARNING: file sound/tele_in.sndshd, line 32: sound 'teleport_upper_explosion' previously defined at sound/d3xp.sndshd:44
WARNING: file sound/tele_in.sndshd, line 42: sound 'teleport_lightning' previously defined at sound/d3xp.sndshd:54
WARNING: file sound/tele_in.sndshd, line 52: sound 'teleport_lower_explosion' previously defined at sound/d3xp.sndshd:64
WARNING: file sound/tele_in.sndshd, line 62: sound 'teleport_full' previously defined at sound/d3xp.sndshd:74
WARNING: file sound/tele_in.sndshd, line 72: sound 'teleport_full_1s' previously defined at sound/d3xp.sndshd:84
WARNING: file sound/tele_in.sndshd, line 82: sound 'teleport_full_2s' previously defined at sound/d3xp.sndshd:94
WARNING: file sound/tele_in.sndshd, line 92: sound 'teleport_full_3s' previously defined at sound/d3xp.sndshd:104
WARNING: RegisterFont: couldn't find font: 'fonts/english/an/fontImage_12.dat'
What's up with that? :eeeeeh:
Ioncannon
24-06-2005, 06:24 PM
LOL sounds like bad coding or something...
troop18546
24-06-2005, 06:28 PM
Not a very laughable moment. :angry:
I reinstalled Doom3. And earlier found out that some files in base folder were messed up. I wont install that MF+ copy of RoE until I get the info on how to make it work.
Please keep searching for a solution...
The Niles
24-06-2005, 07:55 PM
Sound like you have a bad CD. You might try to manually install the indicated files from the CD if that fails return it to the shop you bough it from as it is corrupted.
gregor
24-06-2005, 08:10 PM
yes either that...
...or why not contact customers support in company that made Doom 3. i am sure they could give you better help and explanation.
The Niles
24-06-2005, 08:11 PM
Originally posted by gregor@Jun 24 2005, 08:10 PM
yes either that...
...or why not contact customers support in company that made Doom 3. i am sure they could give you better help and explanation.
You have obviously never contacted customer support of a major company.
troop18546
24-06-2005, 08:35 PM
Never needed to contact customer support.
Actually the game was in .bin and .cue files.
I took ISObuster and extracted the cd image. Somehow the .bin file was bigger than the extracted cd image (from 740mb to 650mb?). Maybe thats why I'm missing some files?
I though to burn it with nero, but the selected cue file had an error so I just installed it from harddrive.
Now maybe I'll try the bin2iso program, maybe that will work...
The Niles
24-06-2005, 08:37 PM
Warez is not supported on this forum. Go buy the game for real and all your problems will be solved.
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