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NrmMyth
25-03-2005, 09:47 PM
Just pick the one you work with, or like the best.

Let the games begin!!! :Titan:

Kon-Tiki
25-03-2005, 10:11 PM
Voted for the one and only languages that I hold close to the heart: AGI. All the others're ways of making something, and none is better than the other, as it all depends on your priorities and specifications. I'd choose C++, Java and VB at the same time then, though.

punch999
25-03-2005, 10:29 PM
what is agi??


i choose hmmm html because it is the best cause without it what would websites be made out of

a1s
26-03-2005, 03:35 PM
Originally posted by punch999@Mar 25 2005, 11:29 PM
what is agi??


i choose hmmm html because it is the best cause without it what would websites be made out of
out of flash maybe?

I voted for pascal :tomato:

Ioncannon
26-03-2005, 10:21 PM
I chose C++ because its the only language I know (even if its a small bit of knowledge) besides HTML.

NrmMyth
26-03-2005, 11:33 PM
Originally posted by Ioncannon@Mar 26 2005, 11:21 PM
I chose C++ because its the only language I know (even if its a small bit of knowledge) besides HTML.
That was the point, to see what languages you people know, or like if you don't know any.

Reup
27-03-2005, 09:52 AM
:Brain: Java :Brain:

NrmMyth
27-03-2005, 11:37 AM
Come on 12 votes, you can do better than that.

Tulac
27-03-2005, 11:52 AM
Well I've only done lessons in C and C++, Qbasic they're teaching me that at school...
So I can't really say which one is the best because I only know basic functions, but with what I saw I like C++ the best...

Danny252
27-03-2005, 07:29 PM
Qbasic rules. All you have to do is typethe code in. no setting up variables or the like at the start, or program name. just type.

Tulac
27-03-2005, 08:49 PM
I actually find it, that in C++ you can do some stuff more simple than in QBASIC, i.e. looping is just ++, and stuff like that, the more complex the program is, the more advantegous C++ gets...

NrmMyth
27-03-2005, 08:56 PM
Originally posted by Tulac@Mar 27 2005, 08:49 PM
I actually find it, that in C++ you can do some stuff more simple than in QBASIC, i.e. looping is just ++, and stuff like that, the more complex the program is, the more advantegous C++ gets...
Ofcourse!

Unknown Hero
28-03-2005, 08:38 PM
Originally posted by a1s+Mar 26 2005, 05:35 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (a1s @ Mar 26 2005, 05:35 PM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-punch999@Mar 25 2005, 11:29 PM
what is agi??


i choose hmmm html because it is the best cause without it what would websites be made out of
out of flash maybe?

I voted for pascal :tomato: [/b][/quote]
I voted for Pascal, because I programm in that program. However, I'm about to learn to programm in C++ - wish me a luck! :ok:

NrmMyth
28-03-2005, 10:19 PM
Originally posted by Unknown Hero@Mar 28 2005, 08:38 PM
I voted for Pascal, because I programm in that program. However, I'm about to learn to programm in C++ - wish me a luck! :ok:
Yeah, my friend Unknown is back. :cheers:

Marek
29-03-2005, 07:33 AM
Surely there must be one other person out there who uses C#??????
:cry:

NrmMyth
29-03-2005, 10:00 AM
Originally posted by Marek@Mar 29 2005, 07:33 AM
Surely there must be one other person out there who uses C#??????
:cry:
Yes there is one...
...that would be you. :bye:

Omuletzu
29-03-2005, 10:00 AM
Voted for VB... simple and powerful.I also did a little of qbasic and pascal, but i can't say i know them

Marek
29-03-2005, 10:21 AM
Originally posted by NrmMyth+Mar 29 2005, 10:00 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (NrmMyth @ Mar 29 2005, 10:00 AM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-Marek@Mar 29 2005, 07:33 AM
Surely there must be one other person out there who uses C#??????
:cry:
Yes there is one...
...that would be you. :bye: [/b][/quote]
:roflol:

Unknown Hero
29-03-2005, 03:06 PM
Originally posted by Marek+Mar 29 2005, 11:21 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Marek @ Mar 29 2005, 11:21 AM)</td></tr><tr><td id='QUOTE'> Originally posted by NrmMyth@Mar 29 2005, 10:00 AM
******QuoteBegin-Marek@Mar 29 2005, 07:33 AM
Surely there must be one other person out there who uses C#??????
:cry:
Yes there is one...
...that would be you. :bye:
:roflol: [/b][/quote]
aaberg is the guy, but he isn't on-line everyday. You will find him posting, but not too often.

Dreadlord
29-03-2005, 06:44 PM
Assembly be as old as hell.

Dino
29-03-2005, 07:31 PM
Not just old as hell... Infact, it's the mother of all languages, the Creator himself... All hail assembly! :kosta:

Dreadlord
29-03-2005, 07:35 PM
Binary seems to be the mother of all languages, but yes, the oldest of the usable is Assembly.

taikara
29-03-2005, 08:17 PM
Technically, you can program in binary. Assembly uses binary calls for its instructions. If you know them, you're programming in binary. MIPS rocks :ok:

Dreadlord
29-03-2005, 08:20 PM
What's the most used language for programming games these days? The Torque engine seems to like C++, but that's the only one I really know about.

NrmMyth
29-03-2005, 08:30 PM
Originally posted by Unknown Hero+Mar 29 2005, 03:06 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Unknown Hero @ Mar 29 2005, 03:06 PM)</td></tr><tr><td id='QUOTE'> Originally posted by Marek@Mar 29 2005, 11:21 AM
Originally posted by NrmMyth@Mar 29 2005, 10:00 AM
******QuoteBegin-Marek@Mar 29 2005, 07:33 AM
Surely there must be one other person out there who uses C#??????
:cry:
Yes there is one...
...that would be you. :bye:
:roflol:
aaberg is the guy, but he isn't on-line everyday. You will find him posting, but not too often. [/b][/quote]
Yes...., now I remember aaberg from exams? Man with vision! :Titan:

@marek
Be happy man now there are two of you guys! :ot: If you know C++, is it easy to learn C#? :blink:

Marek
30-03-2005, 05:28 AM
yes,

C# is very easy to learn if you can do C++ or Java...

I went from VB6 to C# so anything is possible... :whistle:

aaberg
30-03-2005, 11:32 AM
One more on C# :ok:

My job is programming C#, so naturally that would be the language I choose. C# is a great language for programming Windows applications and serverside webcode. But if you want to make games, C++ is the one and only language.

The reason is, that languages as C#, VB, VB.NET and java all need a runtime engine to work. C# and VB.NET needs the .NET Framework, java needs the Java Runtime Engine. The old VB also needs a runtime engine, which I don't remember the name of.

When you compile C++ code, it is compiled directly to machine code, which makes it runs faster. When programming games (especially 3d games), speed is essential.

You have to be carefull when programming C++ though, because it's easy to make memory leaks, which is not a good thing. When you don't have a Runtime Engine behind your program, you don't have a garbage collector.

Marek
31-03-2005, 05:08 AM
Originally posted by aaberg@Mar 30 2005, 11:32 AM
One more on C# :ok:
YAY!!! :ok:

Hello aaberg, I also work with C#.

ASP.Net and Windows forms...

Finally someone else!!! :Brain:

NrmMyth
31-03-2005, 08:42 PM
Originally posted by Marek+Mar 31 2005, 05:08 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Marek @ Mar 31 2005, 05:08 AM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-aaberg@Mar 30 2005, 11:32 AM
One more on C# :ok:
YAY!!! :ok:

Hello aaberg, I also work with C#.

ASP.Net and Windows forms...

Finally someone else!!! :Brain: [/b][/quote]
:ot:
What is ASP?
Thanks for your future reply. LOL

Kon-Tiki
31-03-2005, 08:52 PM
What is ASP? (http://www.w3schools.com/asp/asp_intro.asp) (Part of an introduction page)

Marek
01-04-2005, 12:58 PM
Heres the DotNet (http://www.w3schools.com/aspnet/aspnet_intro.asp) version :ok:

aaberg
04-04-2005, 10:44 AM
ASP.NET is a way of making websites using HTML and a .NET programming language (C#, VB.NET). You can make some very advanced websites, because you can use all the programming tools, you normally use to make windows applications.

Mardi-Gras
10-04-2005, 04:31 PM
I'd have to go for Java, for the reason of automatic garbage collection, which, as Aaberg mentioned, C++ doesn't cater for outside a runtime engine. On the downside, Java aint supporting hardware-accelerated graphics. (Well, excepting Java3D, but that isn't included with the Java runtime, and isn't cross-platform anyway). So C++ for games, just as long as someone else picks up the litter, and Java for fooling around.

As for HTML, all very nice and simple, but everytime I talk to someone about it, it always ends up in a rant about CSS vs tables vs frames loop, with people screaming at me "You cant assume your end user is JavaScript enabled! You can't presume your end user has a resolution above 800 by 600! They might not have Flash!"

Or maybe that's just me. :crazy:

NrmMyth
10-04-2005, 04:42 PM
Originally posted by Mardi-Gras@Apr 10 2005, 05:31 PM
I'd have to go for Java, for the reason of automatic garbage collection, which, as Aaberg mentioned, C++ doesn't cater for outside a runtime engine. On the downside, Java aint supporting hardware-accelerated graphics. (Well, excepting Java3D, but that isn't included with the Java runtime, and isn't cross-platform anyway). So C++ for games, just as long as someone else picks up the litter, and Java for fooling around.

As for HTML, all very nice and simple, but everytime I talk to someone about it, it always ends up in a rant about CSS vs tables vs frames loop, with people screaming at me "You cant assume your end user is JavaScript enabled! You can't presume your end user has a resolution above 800 by 600! They might not have Flash!"

Or maybe that's just me. :crazy:
I still don't understand why anyone wants Java, becouse of simplicity?
Well that won't save you from about 10 times slower code. IMO that is not acceptable. :not_ok:

Tulac
10-04-2005, 07:00 PM
From the users point of view, I hate everything that needs runtime...

NrmMyth
10-04-2005, 07:07 PM
I was the only one that used ordinary C, for a week I will join C++ team. :max:

aaberg
10-04-2005, 07:08 PM
Originally posted by NrmMyth@Apr 10 2005, 04:42 PM
I still don't understand why anyone wants Java, becouse of simplicity?
Well that won't save you from about 10 times slower code. IMO that is not acceptable. :not_ok:
That depends on what you are programming. When you are programming games, speed is crucial. When you are programming Windows applications or webapplications, development time is often much more important. No one will buy a program, which costs twice as much as another program that does the same, just because the loading time is decreased by one second.

NrmMyth
10-04-2005, 07:15 PM
Originally posted by aaberg+Apr 10 2005, 08:08 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (aaberg @ Apr 10 2005, 08:08 PM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-NrmMyth@Apr 10 2005, 04:42 PM
I still don't understand why anyone wants Java, becouse of simplicity?
Well that won't save you from about 10 times slower code. IMO that is not acceptable.* :not_ok:
That depends on what you are programming. When you are programming games, speed is crucial. When you are programming Windows applications or webapplications, development time is often much more important. No one will buy a program, which costs twice as much as another program that does the same, just because the loading time is decreased by one second. [/b][/quote]
In future I hope to be withe the first ones.

But for me good code is important, and speed also.

Unknown Hero
10-04-2005, 07:38 PM
I wonder who voted for Assembler?

NrmMyth
10-04-2005, 07:46 PM
Originally posted by Unknown Hero@Apr 10 2005, 08:38 PM
I wonder who voted for Assembler?
Serarch the topic, maybe you'll find something.

Also if you use assembler only, you are insane or live on the island in the middle of ocean with no contact with human civilization

NrmMyth
13-04-2005, 09:05 PM
I think that we can conclude this topis and pronnounce C++ as winner of abandonia Language Contest.
I'm glad to see that most of you chosen C++. :ok:

qwisp
15-04-2005, 03:53 PM
2B || !2B

That is the Question. :P

NrmMyth
15-04-2005, 08:09 PM
Originally posted by qwisp@Apr 15 2005, 04:53 PM
2B || !2B

That is the Question. :P
Kind of geek humor? LOL LOL

Reup
16-04-2005, 07:47 AM
Originally posted by Mardi-Gras@Apr 10 2005, 05:31 PM
On the downside, Java aint supporting hardware-accelerated graphics.* (Well, excepting Java3D, but that isn't included with the Java runtime, and isn't cross-platform anyway).* So C++ for games, just as long as someone else picks up the litter, and Java for fooling around.

Check out lwjgl.org
It's a lightweight wrapper API designed for OpenGL gaming. It's currently available for Mac, PC and Linux. Like Java3D but with much less overhead (they dropped al the OpenGL-sh*t that was designed to benefit from the C architecture but really didn't make sense in Java). There are allready a couple of commercial quality games written in it:

Tribal Trouble (http://www.tribaltrouble.com/)
Alien Flux (http://puppygames.net/)

omg
23-04-2005, 01:02 AM
Originally posted by Mardi-Gras@Apr 10 2005, 04:31 PM


As for HTML, all very nice and simple, but everytime I talk to someone about it, it always ends up in a rant about CSS vs tables vs frames loop, with people screaming at me "You cant assume your end user is JavaScript enabled! You can't presume your end user has a resolution above 800 by 600! They might not have Flash!"

Or maybe that's just me. :crazy:
no it isnt just you. if you were to ask me about html i would have a freak out along those lines. :pissed:

chickenman
23-04-2005, 05:54 PM
I use C# and C++ and Python, assembly and basic :D

NrmMyth
23-04-2005, 06:29 PM
Originally posted by chickenman@Apr 23 2005, 07:54 PM
I use C# and C++ and Python, assembly and basic :D
Good for you if you know to use them all. :D