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punch999
18-02-2005, 06:52 PM
what type of programming language isused to create them dose anyone know cause i would love to learn how to make one

FreeFreddy
18-02-2005, 07:07 PM
What kind of programming language would be good to create mud? :eeeeeh:
I guess you just take some water and pour it over some loam / clay... :whistle:

punch999
18-02-2005, 07:09 PM
LOL very funny i guess

but plz does anyone no

FreeFreddy
18-02-2005, 07:15 PM
Well, if you tell us what another kind of mud you mean, I'll see if I can offer some advise (perhaps not, am still little new to serious programming, but perhaps...)

punch999
18-02-2005, 07:20 PM
Multiple User Dimension, Multiple User Dungeon, or Multiple User Dialogue

Braindead
18-02-2005, 09:14 PM
Originally posted by punch999@Feb 18 2005, 07:52 PM
what type of programming language isused to create them dose anyone know cause i would love to learn how to make one
most of the muds are written in C

I quite like the CircleMUD variation, very addicting, blew a year of university through that game though.... :angel:

Circlemud homepage: http://www.circlemud.org/
Circlemud sources: ftp://ftp.circlemud.org/pub/CircleMUD/3.x/

Kon-Tiki
19-02-2005, 12:18 AM
Yup, Muds're usually in ASCII art or very close to it. No need for high'n fancy programming languages. If Qbasic has network support, you could make it even in there. C's a bit more common for it, though.

Reup
19-02-2005, 09:41 AM
There's also plenty of modern muds that are written in C++ or even Java. Take not that writing a MUD is a piece of advanced programming for which you need knowledge of not only the programming language of your chouice but also of advanced networking issues such as sockets, multiple connections etc.

CircleMUD is a good codebase, but there are so many:

'Recent' MUD-codebases (http://www.andreasen.org/newmud/)
Another list, but with some errors (http://www.andreasen.org/newmud/)

Read also this:
Beginner guide (http://www.andreasen.org/newmud/)
2nd Chapter (http://www.andreasen.org/newmud/)
And off course, check out
the Mud Connector (http://www.mudconnect.com)