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mobbyrules
04-09-2010, 04:15 PM
I'm looking for a new game. Any new game. Well, not exactly, but I'll explain in the moment. So, yeah, suggestions would be appreciated!

Personally, not a big fan of FPS. Love some of them, hate most of them. They're fine when combined with RPG elements, such as Fallout 3, but the rest of the time I get a bit bored. Feel free to hit me with a stick.

Strategy: great. I've probably played all the Paradox Interactive games now, as well as the Total War series. But I hugely prefer turn-based or real-time as opposed to tactical. You may have guessed, but I'm a little bit squeamish and not wholly interested in war.

So, basically, any games you could recommend that fall into either the strategy, simulation, or rpg categories would be awesome. :smile2:

DarthHelmet86
04-09-2010, 04:17 PM
Fallout 1&2. RPG Goodness.

If you mean a game that has come out recently...I wont be of much help.

*Goes back to his old games*

mobbyrules
04-09-2010, 04:28 PM
No worries I love old games. Been playing a lot of DOSBOX games recently. I'll have a look at Fallout 1 and 2. Thanks!

Oskatat
05-09-2010, 09:26 PM
if you want strategy just look at the games and select the strategy sub division, i thing that will offer some goodies, and the links offered from those games (at the bottom) will help you on. when you've explored all of that, and want to know other people's opinion, see you here again

ayoeness
06-09-2010, 09:32 PM
I guess it's not all that new. But Dragon Age is a really nice rpg in my opinion. :3:

Tomekk
07-09-2010, 07:42 AM
Strategy? Heroes of Might & Magic III, Master of Orion 2.

RPG? DEUS EX. If you haven't played that... what are you waiting for?:p

DarthHelmet86
07-09-2010, 08:50 AM
Good one Tomekk now someone has reinstalled it.

Scatty
07-09-2010, 10:10 PM
Strategy: great. I've probably played all the Paradox Interactive games now, as well as the Total War series. But I hugely prefer turn-based or real-time as opposed to tactical. You may have guessed, but I'm a little bit squeamish and not wholly interested in war.

So, basically, any games you could recommend that fall into either the strategy, simulation, or rpg categories would be awesome. :smile2:
Tried this one (http://www.abandonia.com/en/games/422/Warcraft+-+Orcs+and+Humans.html) already? It has a bit of all of it.
This one (http://www.abandonia.com/en/games/26140/Warhammer+-+Shadow+of+the+Horned+Rat.html) also. You might want to get the full ISO of it from The ISO Cellar though.

As for pure RPG, I would recommend Arcanum (http://www.mobygames.com/game/windows/arcanum-of-steamworks-magick-obscura), but it's not available for download here, you'd have to buy it.

dosraider
07-09-2010, 10:20 PM
DEUS EX. If you haven't played that... what are you waiting for?:p
Seconded.

And if you want some fun ingame:
The Horde (http://www.abandonia.com/en/games/454/Horde%2C+The.html)

B-Wolf
09-09-2010, 06:38 PM
Battleships Forever is a good freeware strategy game. Also, Warzone 2100 is an interesting strategy game where you can actually customize the units that fight for you. (Also Freeware)

For simulation games, I like recommending almost any game from the Mechwarrior series. You can download the first Mechwarrior game off this site, and Mechwarrior 4 Mercenaries has been released as freeware.

guilleorochi
10-09-2010, 06:57 AM
Ultima 7 The Black Gate: old, deep, clever game. You even can cook bread lol.

Greetings

Borodin
10-09-2010, 10:54 PM
Ultima 7 The Black Gate: old, deep, clever game. You even can cook bread lol.


And with Exult (http://exult.sourceforge.net/) added to it, you don't even have to worry about possible memory issues. Plus, it has better graphical resolution, and a few extra features.

mobbyrules
11-09-2010, 07:24 PM
Thanks guys! I will definitely check these out.

Played Dragon Age and Deus Ex. Loved both of them. Must have gone through them both around...four...times. :P

KrazeeXXL
15-09-2010, 03:44 AM
Strategy:

M.A.X. is a great game but also a bit buggy. Found out about a project called "M.A.X. reloaded". You can play SP missions but as I took a look at it some months ago it lacked the MP features completely :/ (dunno what it's status atm)

But all in all a great project which is worth to give it a shot.

BotF: my favourite game since '99. it has a nice and active modding community which you can find it under armadafleetcommand. I guess in one or two months we'll also have a tournament again. :)

Great mods and ship-models are there waiting to be checked out. Also lots of bugfixes have been found and implemented.

Not to forget the great multi installers which allow to have all kinds of multi mods installed parallel with all patches and stuff already included.

luv' this gamy :)

edit: forgotten to mention that both games are turn-based

christhecoolboy
15-09-2010, 10:51 PM
I know it might not be your thing, but Phantasmagoria is quite good... the ending chase requires strategy but the game is more point and click... not sure! :whistling:

Oskatat
22-09-2010, 09:27 PM
i had a look at MAX-R lately. Its totaly based on multiplayer. No practicing on AI or anything, the maps are only for practice, you'll be alone.
Loaded MAX2 then and its completely different. Anything you learn there wont really be that useful. Havnt been able to find MAX1.


BotF is one of my favorites as well, though the AI tends to suck for some of the major races. You'll hardly ever find cardassians dominating unless you play em

KrazeeXXL
23-09-2010, 07:35 AM
@M.A.X.reloaded:
to quote wilw: "my fault"

Sorry, I've messed things up a bit. yea it's indeed completely focussed on MP and lacks the AI in SP mode. M.A.X. had often out of sync errors and this might've been the first reason to create this game from scratch anyway. Creating a working A.I. is another more difficult story. And in this case it's not necessary since the community around M.A.X. seems to consist mainly of mp-players.

@M.A.X.2: played it once over MP. it was a complete and ugly mess. A total disaster even in SP. They had planned nice features in it but as it looks was this game published way to soon. It's definitely no fun to play this game at all or shall I even call it a major bug(!?) instead of a game.
Seriously it is one of the must unstable games I've ever played in my entire life.

@BotF: yea the crappy AI ;) It's a big goal to improve it and there's quite some success. I totally have to agree about the cards. But in mp they're a nightmare ;)

In the latest mods they do a bit better. AFAIK were the building queues improved so they finally build the best they have in stock.
Also, lots was achieved with a good balancing between the majors.

F.e. has the the Balance of Power mod (BOP) also a defused/cleared micromanagement so you don't have to update every kind of building 10 times anymore. This improves the ability to act for the AI. In general it has exceptional advantages like f.e. the money or that it can use dilithium on every planet even when the planet actually lacks it.

I recently played some MP sessions over the free warzone server (www.ewarzone.com) #other games lobby and had to deal with the cards and roms coevally (both AI). Can tell you that this season still is a challenging one for me.

So for a very long time I didn't start an all out war as I was used to. :)

edited: typo

Oskatat
24-09-2010, 08:56 PM
actually BotF already had the "use dilithium on any planet, even if it is produced somewhere else" thing, it seems to be an error in the manual

and yes, cardassians can be VERY strong, with the right hand to guide them, but so can any of the others be

I tried more max2 and it was quite entertaining at times, but in the end, its mainly annoying. a good defence will stop nearly anything. It actually did offer a challenge: to support an army, you need energy. To make energy you need resources, but you already need energy to make the resources, and you need resources to build your army. Also, the game tends to crash as soon as i start upgrading units

edit:
well, turns out i just upgraded too much in 1 go. appearantly, you should upgrade scanners before range, since your missile units crash over too many new targets at once

my main problem: eiter you use your energy to get a decent defence, or you get a decent offence. Your offensive units will be stronger, but far fewer since units take more energy than stationary defences. it is almost an impossibility to both defend your current holdings adequately AND launch an attack. The reputation is that the game gets buggy after turn 160 or so, but i think that if you havnt died or won by that time, its going to drag on to the thousands

KrazeeXXL
01-10-2010, 10:45 AM
to the dilithium: I should've written that the AI actually HAS dil on every planet even if this planet lacks it.

M.A.X.2: turn 160? lol perhaps turn 16 to turn 30 if I was lucky...

Oskatat
01-10-2010, 05:47 PM
@dilithium

what i meant is that you, as player, can use dilithium on any planet
You have a count of how much dilitium you produce and how many ships you are working on. regardless of location. Try it. I used the edo (they usually have a very highly populated system) and the benzites (100% production bonuse ftw) successfully even if they didnt have dilithium


but yes, if i understood you right, the ai has an unlimited amount of dilithium, basically one for every system controlled. They can make ships anywhere, all the time

Cycieties
05-10-2010, 06:36 PM
Although some may disagree, Warcraft III. The "War Chest" of it has the expansion pack and original game for cheap. Playing custom games online (which you can even make your own) is hours of wasteful fun.

twillight
17-10-2010, 09:30 PM
This is a new one. It is a strategy-rpg, and is not DOS, but Flash-based game. The title is "Sonny".

Actually it is more "Sonny 2" what I recommend, as Sonny 1 is getting tedious after a time (you hit too low, the enemy regenerate too much, so the fights in it are just too long, therefor annoying).

As this is a flash-game, it is very simply-made: has a fighting screen, a shoping screen, and the ability/equipment/overview screens, but it is FUN, because it is just rolling! The second part at least, what gives you high damage, cool-sounding abilities, and much less enemy with healing. Also it makes you actually consider what type of equipments you want to wear, and not just "wear the one with the highest stats" what was the way in the first one.

It offers a "training" possibility beside the strickt story-mode, so you can earn extra money and experience when you need it.

The 2nd unlike the first offer whle new abilitytabs for the three classes, what is another good point.

There are also unlockables, and the game has an offline version (actually all previous version can be found on the net, ony one of the earliest is mentionable what had a glitch wich offered instant level to L30, what I heared the maximum is in the game).


The story starts when you turn into a zombie (at least that was the original concept, but in the second you can choose to be the result of other kind of experiments, like being a cyborg). You have a tape what is told to contain important information. You have (and find) a teammate. And there you are, revealing the past, the present, and maybe even the future.

Give it a try, maybe you can survive!

_r.u.s.s.
18-10-2010, 11:27 AM
OMG dude, i found this hard core game recently, it's called life. you have to earn money and pay rent and have girlfriend and stuff. the graphics are pretty bad ass too

i probably picked a terrible difficulty though, because my character class is programmer and alignment chaotic neutral. well, good times

you can pick it in your local store for free too

dosraider
18-10-2010, 12:56 PM
OMG dude, i found this hard core game recently, it's called life.
Damn hard game indeed.
And long term strategy choices are a must.
Better think twice before you make any decisions, they can screw up your whole game.

Still missing a "save game" option, or rollback possibility.

:lol:

Lulu_Jane
18-10-2010, 01:29 PM
The respawn options are terrible though, unless you're Buddhist.

Scatty
18-10-2010, 05:08 PM
But you forget the points! The points! There's lots of food also.