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yoga
27-02-2013, 01:58 PM
Ein moment, bitte sehr!

Dear Kmonster,
may i understand You that using the lift i will avoid the theater with Rusted wall mechanism and broken Catapult?
Merci.

For my companion only:
Dear a(u)nd gnadige Sacred, i am moving up and down as beheaded chicken, having no idea what to do? Pls excuse me i am using your phrase about chicken but it is real brilliant.
Location: In/outside Mountain trying to find easy way to home Castle. YOU?:smile2:

Sacred_Path
27-02-2013, 03:04 PM
:@SacredYou still do not inform me where are You?

I'm up the mountain, fighting the two giants. I only tried once yet. Maybe I really should go back to the castle to stock up on some resurrection potions and stuff. Any good hints against these giants? I don't think I want to grind much more to get another level.

My Monk is normal. What is this word Bug?
Wait, wait why You not back to Castle but direct to Mountain?
You buy Vulcan Hammer?

bug = error in the code. I can't really explain why else my monk *tripled* his damage output after one level up.

BTW, I take it this game has very subtle level scaling?

No I haven't bought the vulcan hammer as I don't have a fighter specializing in mace&flail.

yoga
27-02-2013, 05:05 PM
I'm up the mountain, fighting the two giants. I only tried once yet. Maybe I really should go back to the castle to stock up on some resurrection potions and stuff. Any good hints against these giants? I don't think I want to grind much more to get another level.



bug = error in the code. I can't really explain why else my monk *tripled* his damage output after one level up.

BTW, I take it this game has very subtle level scaling?

No I haven't bought the vulcan hammer as I don't have a fighter specializing in mace&flail.

..Please would be so kind tell us noch ein Mal who who is in Yr characters and their present level, EXP and HP.
Giant, ordinary? I met Hill Giant and more and i think there are very ordinary and easy opps. The only case i was killed was when some strange pink duckweed attacked me. I think the solution in such a case is spell Air pocket.

To help You i present You full info bout my Monk:

Name: PACO
Battle place in the command:
second line, far right, think behind Priest TWILL
M-Faerie Monk lvl 10, EXP 387 K, HP 78, 2633 GP, CC 131/126 !!!
Armor class 6, Theosophy 74
ST16,IN13, PI15,Vi18,DE13,SPD17,PE16,Kar1
Haste15,Silence37,Blades22,Mental attack,Sleep,Bless and Sane mind=79 Heal wounds -24 MP.
>BO
>Anointed cloak
>Robes 2
>Sandals
+
Lt.heal
Rurabega3
Ice shield
Wine bottle
Wizard cone&ring
Giant sledge ( I have to goto Smitty to sell because my limit is 126 CC.)
Pls do not hesitate to ask me anything for my heroes.

Merci, Sie explain me what is this word Bug.
:3:

Sacred_Path
27-02-2013, 05:45 PM
Giant, ordinary? I met Hill Giant and more and i think there are very ordinary and easy opps

No, named ones. I won't say more as it should be a surprise (and since you're fond of things German you WILL be surprised XD ).


BTW, two more questions for the experienced:

- If my character becomes an Alchemist (or Ranger, or Ninja), does that mean that they can then cast ALL their spells silenced? Even mage and priest spells? I suspect yes, but it doesn't hurt to ask.

- There seem to be many loopholes you can abuse to unbalance Wiz6 & 7. So for those looking for a better challenge, would you say it's doable to:

1) play Wiz 6/ 7 on normal or expert without reloads

2) play Wiz 6/ 7 against the clock (in-game time, not real time)

I suspect that the first, while tough, would result in you doing even more grinding to be on the safe side. The second probably isn't easy to keep track off, I don't think there's a display that shows in-game time?

BTW props to you yoga for playing on expert with only one save game. Have you beaten the game before? :whistling:

kmonster
28-02-2013, 12:37 AM
Dear Kmonster, would be so kind please tell me when You played Wiz 7
(i still tremble when say this word) You bring some characters from Wiz 6 or not? Or maybe You started first Wiz 7 as Master Scatty did?

I played W7 first. It's not worth importing your party, the transfer has been implemented badly and the beginning is better if you start with a new party.
If you want to play unbalanced just use a cheat program instead of following exploit guides to get an easier W8 game.


Dear Kmonster,
may i understand You that using the lift i will avoid the theater with Rusted wall mechanism and broken Catapult?
You have to use the catapult and the mechanism to progress with the game at some point. Don't hesitate using the mystery oil, quest items can only be used at one point in the game.

M-Faerie Monk lvl 10, EXP 387 K, HP 78, 2633 GP, CC 131/126 !!!
Overloaded is very bad. You start getting combat penalties (to hit and armor) at 50 percent carrying capacity already and it gets worse and worse. Try to shuffle inventory so that everyone is below 67 percent of max carrying capacity if possible.




- If my character becomes an Alchemist (or Ranger, or Ninja), does that mean that they can then cast ALL their spells silenced? Even mage and priest spells? I suspect yes, but it doesn't hurt to ask.

- There seem to be many loopholes you can abuse to unbalance Wiz6 & 7. So for those looking for a better challenge, would you say it's doable to:

1) play Wiz 6/ 7 on normal or expert without reloads

2) play Wiz 6/ 7 against the clock (in-game time, not real time)

I suspect that the first, while tough, would result in you doing even more grinding to be on the safe side. The second probably isn't easy to keep track off, I don't think there's a display that shows in-game time?


a)Your suspicion is correct

b1) Just grind until you are so high level that combat isn't difficult any more. Easy but boring.
b2) There are no real time elements in those games. You can count the keystrokes manually if you wish but that's not fun.
I'd rather sum up the real time spent on the game.

Sacred_Path
28-02-2013, 01:02 AM
a)Your suspicion is correct

fanx

b1) Just grind until you are so high level that combat isn't difficult any more. Easy but boring.

As I suspected. But... grinding w/o reloads could be dangerous. For example, I've read about battle generators in Wiz7 who spawn, every now and then, a very dangerous reptilian enemy. Also that Brother Tshober's grinding ghost is said to be dangerous for a low-mid level group. Maybe on Expert difficulty? Or maybe playing on Easy (with fewer enemies and fewer XP but mandatory fights are still hard) could be a better challenge?

b2) There are no real time elements in those games. You can count the keystrokes manually if you wish but that's not fun.

I gathered that time doesn't matter, I meant it purely as a personal challenge. Less resting (more fountains though, obviously), less time spent on grinding. Maybe the only way to ensure that you don't just get everyone to level 100 then steamroll the game.
The game does keep track of time, I've read that every keystroke and every mouse click that does something takes exactly one minute, and we know that resting takes 8 hours. There are also the candles in W7. A pity the info isn't displayed better though.

I'd rather sum up the real time spent on the game.

Real time is bad at representing player skill though. If I sit there thinking for an hour about my chars, that's one hour in which I probably could have walked across the world and back.

Food for thought. And also purely hypothetical right now, as long as I'm getting pwned on normal difficulty ;) My chars are a bit sucky, main problem I'd say is that the casters have low spell points. No way I'm starting over and go through that mine level again though, no way :palm:

Sacred_Path
28-02-2013, 04:44 AM
Ok, started over with a new party. That first party I ever made just didn't cut it/ wasn't interesting.

New party and their current/ long term route:

Dracon Fighter -> Lord: sword&shield -> 2x mace&flail

Felpurr Ninja: hands&feet -> 2x nunchaka

Faerie Thief <-> Bard: 2x wand&dagger

Rawulf Priest -> Monk: pole&staff

Elf Mage -> Ranger

Gnome Alchemist -> Psionic -> Bishop


As for challenge: the easiest/ most objective way is probably to try and beat the game with as low an overall level as possible instead of time spent. Reduces grinding just as well and can be more easily measured.

The "fighters take double damage" seems to be an issue in W7, where items have the "slay [Fighter]" property. Since I like starting with fighters I will test that in the future.

yoga
28-02-2013, 07:28 AM
No, named ones. I won't say more as it should be a surprise (and since you're fond of things German you WILL be surprised XD ).


BTW, two more questions for the experienced:

- If my character becomes an Alchemist (or Ranger, or Ninja), does that mean that they can then cast ALL their spells silenced? Even mage and priest spells? I suspect yes, but it doesn't hurt to ask.

- There seem to be many loopholes you can abuse to unbalance Wiz6 & 7. So for those looking for a better challenge, would you say it's doable to:

1) play Wiz 6/ 7 on normal or expert without reloads

2) play Wiz 6/ 7 against the clock (in-game time, not real time)

I suspect that the first, while tough, would result in you doing even more grinding to be on the safe side. The second probably isn't easy to keep track off, I don't think there's a display that shows in-game time?

BTW props to you yoga for playing on expert with only one save game. Have you beaten the game before? :whistling:


:ph34r:No, never played this game before.
The history of my W6 gaming is old. Because Your nice countryman helped me very kindly in the beginning of my gamer life in AB (simply he accepted my save file and told me - yoga you only carry the weapons not wear) i became dedicated follower of his games.
So after years of RPG gaming i decided to start the thorny road of Wizardry games.

...I carefully beobachtet in battle that my mage KMONSTR hits three times with Fireball spells. Strange but nice.

Let me tell about a terrible battle with Giant Wyrms. They were 4 groups (1 - 4, 2-5, 3-5 and 4-5) totally 4+3x5=19 pieces. This battle was the only one when i used 5 protective spells - 3 times Sleep, 1 time - Silence and Lute (actually it is not spell) of my Bard CAPO. Only my Mage KMONSTR was used to hit with Fireball (sorry Master). Well, second round was mainly protective also. Then the battle was piece of cake. The game is very gut balanced. Increasing of my levels is begleitet mit attacks of not single opp but groups of opps.
For me the strongest opps are these nasty Clouds. My solution is Air Pocket spell.

I like this game because it is not dependent of time (time limit as in FO1) and food (Dungeon Master 1&2).

Would be so kind You, both sons of Germany (sry Sacred, i duno your gender - i hope You are Adam?) to inform me what is location of Yr save files. Date and volume. We accept that game is installed on

C:\>Bane\

My big thanks for the info.:D

My game speed is gut;only some times the games freezes. Because i have big monitor (26 inches) i am using the reduced window for game and 2 maps around to track movements in these endless corridors. Gladly the maps are much better that these in Daggerfall.

OK, i will not care about characters transfer in W7. TY, dear Kmonster.

I was badly hit by Clouds and my bard was out of order long time. I tried Cure Paralyz, Poison, Cure lesser cnd, Sane mind, Bless, no result.
The image was face, crossed by red symbol of X.
Do You know this illness? Cured by Magic fountain.

Scatty
28-02-2013, 08:30 AM
Big propaganda of Wiz 7, Master.:smile2:
Well I only played Wizardry 7 so mostly rely on knowlegde from it :3: However most things in Wizardry 6 work the same way (just less, as some spells for example aren't there yet like you wrote) so mostly it's safe to compare the both.

If you cast Conjuration at higher level, it should summon stronger (and more useful) monsters. Can't tell which since they're different from Wiz7.
There is Levitation spell in Wizardry 7, however you don't fly in the sky and view everything from above with it. You don't drown or lose stamina in water areas though, if I remember correctly, and falling down holes in dungeons or from high mountains doesn't hurt / kill party members (which it does without the spell). That's mostly it though, not really THAT useful in my opinion.

yoga
28-02-2013, 09:24 AM
But no doubt i will play Wiz 7, Dear Master!
Of course, i just only joking.:hihihi:

The dream of human beings to fly freely as bird is old as our race.
Thats why i like Arena more than Daggerfall, dear Japo!
Because i was able to fly in Arena, and after the "wise men" from Bethesda removed this nice option. Yes, Daggerfall is not bad game but these terrible maps and very easy opps, loose of dropped object are to much for me.

:no:
Now i need help!
Lost again!!
Mama mia, Caro Capo, whats a game.
Sadly, You play now NWN 2.

Because i am lazy hooligan, pls pay attention of my maps enclosed.

Capo
28-02-2013, 04:19 PM
Mama mia, Caro Capo, whats a game.
Sadly, You play now NWN 2.


I really wish to play this game, sadly a drug called Dota2 is eating all my time :whops:

yoga
28-02-2013, 05:39 PM
I really wish to play this game, sadly a drug called Dota2 is eating all my time :whops:

Si?
Bravo!
When You started this game, all my time, attention and help will be Yours.
Good luck with this bad Dota2.
:hello:

PS:
Is it very difficult to do small video clip of this game and post here to be more detailed?
Grazie. Ctrl+F5?

twillight
28-02-2013, 06:42 PM
PS:
Is it very difficult to do small video clip of this game and post here to be more detailed?
Grazie. Ctrl+F5?

In DosBox it is Ctrl + Alt + F5.

yoga
28-02-2013, 07:36 PM
In DosBox it is Ctrl + Alt + F5.


Thank You, dear twillight.:OK:

Dear Kmonster,
i would like to discuss one hypothetical question, as follow:
My Mage KMONSTR proves his extraordinary characteristics of fine soldat.
He strikes very strong with aggressive spells Fireball, Iceball, Chilling touch, Weaken,Stink bomb,Energy blast,Armormelt, Magic screen, Conjuration,Antimagic plus additional Direction, Knock-Knock and even Sleep.
His Magic Point are high - 60-90.

The Ninja SCATTY has only Blinding Flash 22,Poison&St.bomb20,Acid splach16 and Sleep 23 and Heal wounds4. Her Breath is all but not strike.

Well, a heretic thought in my mind:
Why we did not choose 2 Mages in the very beginning?
No matter when located. Of course second battle line is better.
Maybe they're weak to face front hits?
Once again- its only discussion on plus/minus of our command creation.
Spasibo.

Scatty
28-02-2013, 09:57 PM
Hey, you can even make 6 Ninjas, let them hide each round and attack - overkill and enemies helpless :D They have thieving abilities and Alchemist magic for some healing, so it's perfectly doable.
In fact the last two times I played Wizardry 7, it was with 2 Ninjas only. Only 2 characters mean much more experience points after battle, as they don't have to be divided through 6 party members, so they get much higher levels much earlier.

You can fly in Daggerfall too, btw.

kmonster
28-02-2013, 10:56 PM
I was badly hit by Clouds and my bard was out of order long time. I tried Cure Paralyz, Poison, Cure lesser cnd, Sane mind, Bless, no result.
The image was face, crossed by red symbol of X.
Do You know this illness? Cured by Magic fountain.

I suspect it was paralysis.



:no:
Now i need help!
Lost again!!
Because i am lazy hooligan, pls pay attention of my maps enclosed.

Save before trying to climb and reload until you succeed.




Why we did not choose 2 Mages in the very beginning?
Two of the same kind are boring and mages aren't very useful when facing tough opponents which resist spells.

twillight
01-03-2013, 05:41 AM
I suspect it was paralysis.


Then why not Cure Paralyzes of pure yoga worked?

Sacred_Path
01-03-2013, 08:29 AM
My lvl 4 party just got surprised by 1 Chunin and 3 Ninja while grinding for XP in the barracks, WTF? Things to consider should I ever try a no reload game :oh:

BTW I jammed the door to the King's bedroom and I'm using only one save. Is there a key to this door? Or does someone know at what power level you can open it with a knock spell (3 is not enough)?

yoga
01-03-2013, 02:54 PM
My lvl 4 party just got surprised by 1 Chunin and 3 Ninja while grinding for XP in the barracks, WTF? Things to consider should I ever try a no reload game :oh:

BTW I jammed the door to the King's bedroom and I'm using only one save. Is there a key to this door? Or does someone know at what power level you can open it with a knock spell (3 is not enough)?

Use the Key of Ramm from the Castle main level to open the gate.

Capo
01-03-2013, 03:33 PM
Wise Yoga, if you want to make a video of intro and gameplay of this game for the youtube channel i will be happy :hello:

Sacred_Path
01-03-2013, 03:34 PM
Use the Key of Ramm from the Castle main level to open the gate.

I suppose you mean the gate on the same level? I just tried that, it doesn't work :(

If that means I've screwed up I'll start W7 now, maybe I'll come back to W6 later when I know what party I want to export.

yoga
01-03-2013, 03:40 PM
Dear mates,


may I very politely ask all of YOU for a big help.
I feel confused at this game stage and need 2 maps. They are located of the link I provide here.
http://www.the-spoiler.com/RPG/Sir-Tech/wizardry.6.l/wiz6gmu1.gif (http://www.the-sp0iler.c0m/RPG/Sir-Tech/wizardry.6.l/wiz6min5.gif)
and
http://www.the-spoiler.com/RPG/Sir-Tech/wizardry.6.l/wiz6gm0.gif
They are 2 maps of Mountain.

Actually when protagonist have to climb down the Mountain.
Why I not DL these maps?
Because before 3 days when I try to enter this site I receive 404 Not Found or message ”You have no permission to enter this site”.!?
Very strange because I already visited this site and DL 3 maps.
Any way I asked my friend Bulgarian to enter the site using her PC. Same result.
Because some sites have restrictive policy for some countries maybe the fact I am Bulgarian is reason to be stop. Or maybe the fact I start to use some programs hiding my real IP. But my friend do not uses such programs. I do not know.
Please in a mean time enter this site, DL both maps and send to me. All is legal. For specialists as YOU similar operation will cost no more than 4 minutes.

My e-mail address? Many know it, other just PM me.


Your prompt and positive help will be highly appreciated.


Yoga never forgets the help.


Thank You
Danke Sehr
Спасибо
Grazie
Gracias
Merci
Köszönöm




yoga

yoga
01-03-2013, 03:45 PM
I suppose you mean the gate on the same level? I just tried that, it doesn't work :(

If that means I've screwed up I'll start W7 now, maybe I'll come back to W6 later when I know what party I want to export.

I have no problem with this gate at Level 2 and named 5 at map.
Ax, maybe You try to open this left door before original? No, try another which is located right.
Pls wait a moment and i will post the map with direction?
Ja?

yoga
01-03-2013, 03:57 PM
:OK::smile2:

PLEASE do not left me alone!

Moreover W 7 is very slooooooooooooooooooooooooooooow and long game.

Sacred_Path
01-03-2013, 05:20 PM
hey yoga,

that spot on your map is not a gate, it's the room where you can find the Queen's bra and whip. lol. I'm getting confused.

I'm gonna start Wiz7, but I'll keep reading about your progress ;)

also the problem with your link (at least for me) is that it changes the address to sp0iler-c0m, note the 0 instead of an O. copy&paste the adress, the put in o instead of 0. ;)

yoga
01-03-2013, 06:43 PM
hey yoga,

that spot on your map is not a gate, it's the room where you can find the Queen's bra and whip. lol. I'm getting confused.

I'm gonna start Wiz7, but I'll keep reading about your progress ;)

also the problem with your link (at least for me) is that it changes the address to sp0iler-c0m, note the 0 instead of an O. copy&paste the adress, the put in o instead of 0. ;)

OK, dear Sacred,
i respect every private decision.
Danke Sehr fur the advice for link.

Good luck with W 7!
I glaube You will be winner.
I also will visit this thread to applaud Yr progress.
It was pleasure to be with You in our road to glory.

@Caro Capo
But of course, Caro Capo I will do my best to make short video clips for W 6.
:max:

Scatty
03-03-2013, 12:28 PM
Those two links above don't work either way, even after correcting. I'm sorry. It seems the site is down, maybe it will come online later again. Or maybe not, internet is full of history of sites that died and die every day.

On a side note, if you need a good & free anonymization site(s) for future use, here're a few links (use them myself, so they're safe):
VTunnel (http://www.vtunnel.com/)
VTunnel (https://www.vtunnel.com/)(encrypted, even better anonymization, not all sites support)
Public CGI (http://www.proxies.by/cgi-proxy.htm) (not always reliable)
Anonymouse (http://anonymouse.org/)

twillight
03-03-2013, 06:22 PM
Those two links above don't work either way,

confirmed. Currently I get 404Error when clickin' on 'em.

kmonster
03-03-2013, 10:46 PM
If you need maps go there: http://www.tk421.net/wizardry/wiz6maps.shtml

And here is another walkthrough with maps:
http://www.gamefaqs.com/pc/564807-wizardry-vi/faqs/2008

yoga
04-03-2013, 07:13 AM
To Master Scatty, twillight and Kmonster

Thank You very much for Your kindness.

I agree with Master that maybe the site in question is dead or Under construction (no such note) or something else.

PS: All these passed days i do not play the game but make video clips of the game on my other PC.

At last i solved the problem with the location of these mysterious files of the game under Oldgames.
Very easy: Just under DOS executed the command

Start - Run
Cd\
C:\>(d:\>)dir savegame.dbs /s Enter
C:\>(d:\>)dir *.avi /s Enter

In my case:
for save file
D:\>users\my user name\AppData\Local\Virtual Store\ProgramFiles\Oldgames\Wizardry6\C\Bane
for avi files
D:\>users\my user name\AppData\Local\Virtual Store\ProgramFiles\01 games\Wizardry6\Capture

So now i am able to do copy of my last file and breath freely.
Sadly i am unable (!?) to attach some short video file here to be more detailed..
Have to visit Oldgames site and help the million people who cry bitterly for same problem: Where, the hell, is my save file *.dbs?
brave aka Mother Teressa never declines plea for help.

yoga
04-03-2013, 08:44 AM
OK.
After i wipe out the tears of many co-gamers in Oldgames site i return here.

Master, i checked the links. Nice especially Anonymouse.org
But i am using Tunnel Bear.
And my ip numbers are changed. Location also.

Well, i returned to game and crying start again..No results..:huh:
Problem:
I found the point 2 (after the Toll Trolls) in Mountain to climb up/down.

Picture 1;
There is a small foothold up the face of mountain
which may be climbed.
Enter.

New note appears.
You may:
Try to climb up the mountain
Remain here where it is save

I try to climb up

Picture 2;
Here i may go ahead.

Picture 3:
Fuc-ed result.:sucks:
You will see my trouble in the attachments enclosed.

I have same problem with point 3.
I passed only point 1 and took the stone used in catapult.

I am going crazy!!
Why? Why?

BTW i did not speak with QueeQ to know the password to enter Captain Den. I known it from Net...
If this is the reason to my stop i must start again!!!RATS!!!

brave in knockdown

kmonster
05-03-2013, 12:03 AM
Falling down 100 times in a row is possible, try another 100 times, some time you'll succeed. There's no location where you're offered to climb up but can't succeed. Maybe the game checks if you're overloaded or if your stamina is down or if you're carrying a heavy boulder (you don't need it up there, only at the catapult, save before using it to make sure you hit) but I don't think so.

Maybe you should record your attempts for the Abandonia channel so watchers see what the game really is about :smile2:.

Whether you got the password from Queequeg or not doesn't change anything.

yoga
05-03-2013, 07:12 AM
Falling down 100 times in a row is possible, try another 100 times, some time you'll succeed. There's no location where you're offered to climb up but can't succeed. Maybe the game checks if you're overloaded or if your stamina is down or if you're carrying a heavy boulder (you don't need it up there, only at the catapult, save before using it to make sure you hit) but I don't think so.

Maybe you should record your attempts for the Abandonia channel so watchers see what the game really is about :smile2:.

Whether you got the password from Queequeg or not doesn't change anything.


Ha ha ha

I beat Lords Chaos and Xeen, i beat bad Frank and many more (my game list is updated, prepared and soon will be published).
Whats the number of Yr finished games, dear Kmonster? Mine over 70 and rapidly increased targeting 100.
After Yr remark about overloading i strictly control my loads and regularly drop down any unused stuff. Even i did remark of some video clips publisher in Youtube that all his commandos are overloaded.
Stamina: Everyone may see that i face tne new challenge always at full power and stamina.

Also?
Video clips of my new 100 attempts!
Aber keine Problem, naturlich.
But these clips will be very monotone and watcher soon will say: Damn!! I do not want to see the stupid brave falls down.
But idea deserves attention. :D

Hmm...Lets start new 100 attempts.

yoga
08-03-2013, 07:09 AM
Still no success. About 160 attempts.

:no:

@Caro Capo

My ex-fighter BRAVE now Valkirye has about 270 K EXP and after 10 K only will reach the level of 10. Maybe 3-4 battles will provide these EXP required.
Now i breath freely because i do copy of every savegame.dbs and if wrong i am able to replace bad situation save file with correct one.
BTW to find this mysterious *.dbs file i lost 30 days!

yoga the brave

twillight
08-03-2013, 03:48 PM
Still no success. About 160 attempts.

:no:

BTW to find this mysterious *.dbs file i lost 30 days!

yoga the brave

Persistance is the key, even if "some" say " doing the same thing over and over again and expecting different results is sign of insanity".:smugulon:

Capo
08-03-2013, 04:20 PM
Try watching those videos to resolve your problem yoga

IznMkPK-G40

-i02HguG-rQ

yoga
08-03-2013, 05:12 PM
Persistance is the key, even if "some" say " doing the same thing over and over again and expecting different results is sign of insanity".:smugulon:

Yes, dear twillight baraton, i understand the situation but i am starving to continue (i am Gemini) and my hands tremble to go forward and see more of this nice game!
I dont mumble. No.
Hope dies last.
:picard:

yoga
08-03-2013, 06:25 PM
Try watching those videos to resolve your problem yoga

IznMkPK-G40

-i02HguG-rQ


Grazie, Caro Capo, Grazie!
May i very politely ask You first how do You incorporate these video clips in this window, bitte?

I answer now imm. before careful analyses of last minutes of this video clip.

May i politely say some words about this brave German gamer. Danke.:hihihi:
BTW, he has poor, non balanced team (Grazie, Gnadige Kmonster) for the nice advices.
--Why, yoga, he fights bravely.
-Yes, he fights bravely, but absence of Bard with his spell - Air pocket and his option - Lute makes his fight almost useless. See how his Mage Seleste and his front Samurai were so near to dead. He spends 50% of his battle time to Heal his commandos against poor Giants (2!) and Clouds (2!).
The brave meets 5 waves everyone of 8-9 pcs - Clouds, Giants and like and kills them without problem for 3-4 minutes, till this gamer killed 5-6 opps for 20 minutes.
Ja, Ja.
Er spricht: Sehr Schön,Sehr Schön ..when killed one opp.:hihihi:
Mama mia...
--Prove, yoga, prove.
-I will but do not know how to insert video here.
If some good soul helps me;) , You will see how the brave eliminates the opps for a minus time.
brave is very gut and experienced fighter.
I am not Fanfaron nor brag. I have 4 team members who are able to Heal wounds, i have 3 team members who are able to use Sleep and Silence. Very often my opps are abs. immobile and easy target for merciless brave.
My only fail (still) in gaming is in Dungeon 2, because i stupidly used Only mouse but not M+KB and was unable to kill fast moving final boss. But i keep this save file before end!!

GRAZIE, Caro Capo, for this kindness.
You warm my cold hearth.

Now is time for second video clip.

yoga
08-03-2013, 06:51 PM
Hmmm...
I know this man from YouTube.
I was surprised to see Russian names of two characters.
I asked him why do not buy and use the famous Vulcan Hammer from Smitty for 18 K GP?
Moreover many of his characters are overloaded.

...The video is long but yoga is sehr mude and goto bed.:hello:

yoga
09-03-2013, 07:51 PM
The brave is pleased to announce that after endless attempts (near to 299) he reached the chest, which was robed by Quee.
So the second climb up/down point is passed.
One left only - N 3.
Thanks to nice first video of my friend from sunny Italy -CARO CAPO.

Happy i goto bed.
:whistling:

Mama mia..what a game!!!

twillight
09-03-2013, 08:14 PM
Hope dies last.


Actually Xena outlived Hope for 3 more seasons :picard:

yoga
10-03-2013, 02:41 PM
Actually Xena outlived Hope for 3 more seasons :picard:

Yes, we, Bulgarians, have no captured flag in our battle history.

Example:
August 1877
Russian-Turkish war
..The Russian army advanced against turkish to free Bulgaria after 500 years under Ottoman yoke.
Location: Old Mountain, passage Shipka.
We: Russian soldiers and Bulgarian volunteers (BG volunteers are not good trained and equipped. They have only one real weapon - The love to their country BULGARIA)- 7500 soldiers + 27 canons
They: turkish regular army- 27000 soldiers + 45 canons
After 3 days of terrible battle, the united Russian+Bulgarian forces repelled turkish ones.
Sorry, i break the rule to write down the word turkish with main T because my personal hate to these people.:sick:
....
Russian Lieutenant General Radetzky says the military correspondent for the French newspaper "L'Estafette", A. M. de Mlohovski
"Write mainly for my brave valiant regiments and Bulgarian volunteers who, lacking ammunition, repelling turkish attacks with stones".

We defended our homeland.
Wir verteidigten unsere Heimat.

Thats why, Bulgarians love the Russian people.
Because they freed us from yoke..
Some Hungarian units helped us also.

...
Maybe humble brave is descendent of some of these volunteers.

Please excuse my effusion.
I am patriot. As You are.

..
OK. I started my attempts to pass point 3 in Magic Mountain.

yoga
10-03-2013, 06:17 PM
The brave is pleased to announce that finally he passed the check point 3 of Magic Mountain and he is before the house of the twins.
He will rest, prepares his best battle tactic and bravely enters the polite dispute with both gentlemen.

Yes, dear twillight, the patience is real option.
Anyway, 10 days for 2 points are not good image for yoga.

Are these guys good fighters? I think there are?

..Wie geht es Ihnen, gnadige und dear Kmonster?
Arbeit. Ah, genug..
:hihihi:

Mama mia, what a game , Caro Capo..! Fantastic. Better than NWN2?

la la li la la li
:bleh1:
:whistling:

yoga
10-03-2013, 07:01 PM
:hihihi:

Help, please!

After i defeated both bros, i found a button with strange unknown language!

Can some good hearth soul help me.. ? Caro Capo, do You understand the lang?? Or maybe Master Scatty? I duno? Sie, dear Kmonster?

..and what offering waits from me this stupid head of some guardian of rock?

:whistling:
:bleh1:

Scatty
10-03-2013, 10:43 PM
I'm sorry Yoga, I don't know this game, only started it once many years ago.
However this (http://dlh.net/chtdb/chtview.php?lang=ger&sys=pc&disp=e5360&act=print) walkthrough should be able to help. Quoting (click on the button to reveal spoiler):

After you have defeated the Twyns, rest and heal your
party. Take the stairs up. Here you will find the Guardian of the Rock which
you will need to defeat to get the first ruby eye. Cast Missile Shield and
use Acid Splash/Bomb during combat. Once you have won the RUBY EYEBALL, do
back down the stair and take the opening to the northeast. On this ledge you
will find a closet with a button. The button will open a chute and the area
leading to the PYRAMID.

You can read it up further for yourself in the link above if you'd like to, I better not spoil too much here :)

kmonster
10-03-2013, 11:06 PM
The guardian has to be fought and defeated, there's nothing else to do with it.

The language on the sign is a mix of English and German, like an Englishman who doesn't really understand German trying to write in German and failing miserably.

The meaning is something like "Beware ! Press button for the exit"

If you press the button you get to a new part of the game (but you'll be able to return to the castle later).
I recommend killing the guardian first since you don't want to have to climb up again.

yoga
11-03-2013, 08:07 AM
@Master Scatty
No problem, dear Master. I'll be silent like a big fish.

@Kmonster
Danke sehr fur Übersetzung.
Sie sind sehr freundlich.

OK.
BTW, I killed these Guardians of Rock. Yes, there are two, no one because brave use to be Expert.
Toll Troll was 2 Trolls. Bros were 4, not 2. This is the price of faster progress.
The first person informed me for increased number of my opps was dear und gnadige Sacred_Path.
voice from gallery--Hey, yoga, where is your ex-companion?
yoga - I do not know, sir.
Some NPC informed me that this good man reached the dead of heroes, trying to find the room of King in the Castle.
Another said he escaped from the Castle and now fights bravely around some New City..
God bless Sacred!

Humble note about brave's problem with points 2 and 3 in Mountain:
For novices.
-I think i failed because i did not read carefully the text before me when new foothold appeared. Yes, when i read UP, i have not to enter DOWN the hole. No, no i did not tried 300 times. No, i like to use hyperbole. Maybe 20-30 attempts, dear twillight. brave is lazy person.
:hihihi:

Situation:
SCATTY THE NINJA - lvl 10. Far from lvl 11 (770 K EXP)
TWILL THE PRIEST, CAPO THE BARD AND KMONSTR THE MAGE - lvl 11.
EXP about 650 K.
PACO THE MONK - LVL 10, near to lvl 11 (690 K)
BRAVE THE VALKIRYE -lvl 10. She uses new table to increase EXP. As ex-Fighter.

I think i entered the Pyramid.

There is one Q, which make me uptight:
As You know the chest in Mountain was robbed by Queeq. What if protagonist killed this man at the earlier game stage? No robbed chest?

yoga
11-03-2013, 03:15 PM
SPELLS

SCATTY:Blinding flash 26;Cure paralysis 7; Poison,Stink bomb 27; Acid splash 20; Sleep 27, Heal wounds 9
BRAVE:Stamina 12, Bless, charm 19; Heal+make wounds 20
TWILL: Stamina, Haste, Cure paralysis 76; Silence, Cure poison 72; Armorplate 32; Bless, Cure less.cnd 89; Heal wounds, Dispel undead, Ench. Blade, Conjuration 125
PACO: Haste22; Silence 45; Blades 29; Mental attack, Sleep, Bless, Sane mind 93; Heal wounds, Blink 42
KMONSTR: Energy blast, Fireball,Fire shield 110; Ch.touch, weaken, ice ball 50;Direction, Knock, Armormelt 92, Sleep 54, Magic screen, Conjuration, Anti-magic 77
CAPO: Energy blast, Fireball,Fire shield 53; Missile shield, Stink bomb,Airpocket 52, Direction 33, Sleep 37, Conjuration 10/10.

Combat order:
First front line: (left to right, above) SCATTY NINJA, BRAVE VALKYRIE, TWILL PRIEST
second line: PACO BARD, KMONSTR MAGE, CAPO MONK.
Note: I have option to change order -ORDER.

twillight
11-03-2013, 03:56 PM
SPELLS

TWILL: Stamina, Haste, Cure paralysis 76; Silence, Cure poison 72; Armorplate 32; Bless, Cure less.cnd 89; Heal wounds, Dispel undead, Ench. Blade, Conjuration 125

Let me come up with a combat strategy for these spells:max:
So first I cast Armorplate so we survive the initial moments of the ambush of the 1000 enemy. Then cast Dispel Undead to get rid of the 500 zombies, liches and such, then Silence to cripple enemy mages.
After that I cure poison (maybe some zombies infected the group), then cure paralysis so everyone is ready to "retreat".
At that point I cast Stamina, so we will be able to run far with Haste. When Haste expires because of the few (10-20) remaining enemy (probably puny elves) I cast Enchanted Blade to get rid of them, finaly Heal Wounds and pretend this was all planed, everyone can see, not a scratch we suffered:bleh1:

yoga
11-03-2013, 05:19 PM
Let me come up with a combat strategy for these spells:max:
So first I cast Armorplate so we survive the initial moments of the ambush of the 1000 enemy. Then cast Dispel Undead to get rid of the 500 zombies, liches and such, then Silence to cripple enemy mages.
After that I cure poison (maybe some zombies infected the group), then cure paralysis so everyone is ready to "retreat".
At that point I cast Stamina, so we will be able to run far with Haste. When Haste expires because of the few (10-20) remaining enemy (probably puny elves) I cast Enchanted Blade to get rid of them, finaly Heal Wounds and pretend this was all planed, everyone can see, not a scratch we suffered:bleh1:

Wow, what a nice battle plan! I will follow it.
Yes, i abs. agree with You.
The only moment which confused me is the case when my Priest TWILL is out of order.
To be fair, the Priest is very, very useable character: He is at once nice warrior and good doctor.
Sadly, i am unable to say same words for PACO the Monk, dear Kmonster. Ja, i am not so experienced player at this stage, but i still do not find his important role in the game.
No, no i do not criticize the team, just discus.

..ha ha ha ..
in my up/down in the pyramid i found strange chest - it jumped from alcove to alcove as March hare...
ha ha ha
:hihihi:
You remember of course who March hare is? No?
Pls see my signature.

kmonster
11-03-2013, 11:28 PM
Your monk is level 11 and therefore should have already over 80 theosophy and access to higher level spells like psionic blast.

Monks are like ninjas, they really shine when you've trained enough by hiding and attacking without weapons in combat to get their ninjitsu skill and hand&feet skill to 100.

After reaching 98-100 theosophy you can also put skill points into kirijitsu at level up to get more critical hits.

yoga
12-03-2013, 04:24 AM
Your monk is level 11 and therefore should have already over 80 theosophy and access to higher level spells like psionic blast.

Monks are like ninjas, they really shine when you've trained enough by hiding and attacking without weapons in combat to get their ninjitsu skill and hand&feet skill to 100.

After reaching 98-100 theosophy you can also put skill points into kirijitsu at level up to get more critical hits.

PACO THE MONK
lvl 11 EXP 800 K
SKILLS
Weaponry
Pole&Stuff 100, Bows 38, Hands & Feet 6; 4 more = 0
Physical
Oratory 100; 2 more = 0 (incl. ninjutsu)
Academy
Mythology 14, Theosophy 84; 3 more = 0 (incl. kirijutsu)

...Empty Sack? Usage? I duno how to use and will drop down..

yoga
12-03-2013, 08:02 AM
PACO THE MONK
lvl 11 EXP 800 K
SKILLS
Weaponry
Pole&Stuff 100, Bows 38, Hands & Feet 6; 4 more = 0
Physical
Oratory 100; 2 more = 0 (incl. ninjutsu)
Academy
Mythology 14, Theosophy 84; 3 more = 0 (incl. kirijutsu)

...Empty Sack? Usage? I duno how to use and will drop down..

No, no this Empty Sack is for Sand.OK.
I caught this jumping Chest.
All team members lvl 11. Am i in the middle of the game or still in Beginning?
Is the bad Frank here very strong? The questions are just informative, no detailed. When one know what to expect then the final battle is piece of cake.
Ha ha ha
now Caro Capo will say - yoga is cheater...:smugulon:
OK, do not tell me how strong is bad #Frank#. Never mind.
I passed 75 (with words seventy five games) and will pass this one also.
False? No, i will present game list very soon.
I think that i am the best player in AB and universe. Si, si.

Kmonster passed 2 games - Xeen and Wiz saga.
Master passed one game only - BG
twillight one - FO tactics
Caro Capo still has no courage to play BaK but passed Dune 1
hunvagy - 1 game - Doom2 only
Paco the Great does not play games at all - His Majesty did maps..
Sacred? - duno he is very new member..
My cat passed more games that all of y.

ha ha ha:max:

BTW, what is the last level? 1001?
Ummoglich.

:whistling:

Scatty
12-03-2013, 09:42 AM
I think that i am the best player in AB and universe. Si, si.
Don't forget - there's always someome who's better than you :p
About Paco the Monk - Ninjutsu and Kirijutsu are at 0? Oh my Dear God, you made him a cripple...

yoga
12-03-2013, 01:25 PM
Don't forget - there's always someome who's better than you :p
About Paco the Monk - Ninjutsu and Kirijutsu are at 0? Oh my Dear God, you made him a cripple...


But Master, my gyry told me to increase Theosophy of Paco The Monk and being discipline disciple i dully follow the directive..:smile2:

Capo
12-03-2013, 04:23 PM
I think that i am the best player in AB and universe. Si, si.


u mad, im much better :smugulon:

yoga
12-03-2013, 06:28 PM
u mad, im much better :smugulon:

Si, si, much better but do not pass the classic Betrayer at Krondor?

:hihihi:

Mates, i just found an error in the map of Pyramid level 1,2,3,4, namely:
Tracking my way to Basement i entered place in map 2 with 2 stairs - 5 and 10. But between these stairs is located passage, which was not showed at the original map. I placed the missing passage, which i named 11. Without this passage is impossible to reach stair 3, then 9 (Map 1) and Basement
See link, which support my note.

http://www.sorcerers.net/Games/Wizardry/Wizardry-6-Walkthrough/areas/pyramid.php

What to do?
To write to the author of map Mr. Phillip Reynolds? I respect Copyright. What is Yr opinion?

yoga

I did this change only to prevent future players of dead end street. Is this act the breakage of author rights?
If Yes, i will ask our kind Mod to delete the attachment.
Maybe i have to ask Paco the Great? Keine Idee.

Scatty
12-03-2013, 06:53 PM
Don't think it's such a big deal if you modify the map. As long as you give credit to the original author if sharing it on the net, it should usually be fine. Just save it on your harddrive for future when / if you'll play Wizardry 6 again, so you can use this improved map.

yoga
12-03-2013, 09:53 PM
Don't think it's such a big deal if you modify the map. As long as you give credit to the original author if sharing it on the net, it should usually be fine. Just save it on your harddrive for future when / if you'll play Wizardry 6 again, so you can use this improved map.

OK

kmonster
12-03-2013, 10:20 PM
Your monk isn't crippled, he's just untrained like a baby. Keep on raising theosophy to 98-100 and raise kirijitsu afterwards.

Hands&Feet and Ninjitsu can be trained in combat. Give all weapons in your monk's inventory to someone else, he shouldn't use one and fight with empty hands instead.
He won't be able to attack from the second row, but that's ok. Always choose HIDE instead as command and try until he's successful. He can attack from shadows in the next round then.
Do the same with your ninja until he has 100 in both of those skills too.

yoga
13-03-2013, 07:11 AM
Your monk isn't crippled, he's just untrained like a baby. Keep on raising theosophy to 98-100 and raise kirijitsu afterwards.

Hands&Feet and Ninjitsu can be trained in combat. Give all weapons in your monk's inventory to someone else, he shouldn't use one and fight with empty hands instead.
He won't be able to attack from the second row, but that's ok. Always choose HIDE instead as command and try until he's successful. He can attack from shadows in the next round then.
Do the same with your ninja until he has 100 in both of those skills too.

Rodger that.

..Hmmm.. i reach the Basement and regret. Such a strong resistance i meet for first time. In fact i wipe out for minus time - Toll Trolls (2), Twins Grynz (4) and Guardian of Rock (2).
But now i am really in danger.
--What, brave is down?
-No, but opps are very strong:
See opps composition:
- Pharaon&Phyre - 5
- Pharaon&Phyre - 4
- Pharaon&Phyre - 5
- Amazuly Zombies 6
- Amazuly Zombies 3
-----------------------
Total - 23
OK.
I think i will win if:
Silenced 3 groups of Pharaons and fast elimination of 2 Zombies groups. Lute and Sleep do not work. But i have 2 members only who have Silence. Twill the Priest and Paco the Monk. Using Silence of Twill i am unable to cast his Armorplate and protect my team. Kmonstr the Mage and Capo the Bard use their Fireballs. Scatty the Ninja ... and Brave the Valkirye beat the foremost enemies.
So i named this small room - the Dead Room (3 x 2 meters).
Do You read this note, dear twillight?
Well, i won the battle but my Health meter of TWILL was 1 mm. high. I shouted Hurray when, new unpleasant surprise. My location was a trap and it exploded. RATS! 2 members killed.
After 3 hours of battle i eliminated these groups. But game created randomly more. New step ahead and new portions of Poison and like. 2 waves. Then 3 groups of monsters waits me, i need rest but has to enter duel.
Well, i used for first time my Save file to return to save moment.
Do You remember this room , dear Kmonster and twillight? It is at the North just before the last stop.
Ah, forget to inform You that after second Poison attack the door closes. You have to return, to visit some room and press the button on the wall to open the door.

No, i do not complain. I killed 17 gangsters with the boss in their HQ in FO alone and i will eliminate these monsters also.

yoga
13-03-2013, 02:07 PM
Terrible fights.

Capo
13-03-2013, 03:17 PM
using maps = cheating :whops:

twillight
13-03-2013, 03:31 PM
Terrible fights.

But you're over 'em.

Imagine if you'd have to face the Tasmanian Devil from Cemetery Gate!

yoga
13-03-2013, 06:30 PM
using maps = cheating :whops:

Caro Capo,

You defend the thesis that You passed 70 games without maps?
MHO is that impossible.
But let be democratic forum and ask our good mates for their opinion on:
- IS MAPS=CHEATING?

My vote is NO.
Caro Capo -> YES (SI)
Vote pls.


I will cut off my head if You pass W 6 (especially Mines section) without maps even playing 100 (with words Hundred) years.

You are mad as March Hare..:smile2:

yoga
13-03-2013, 06:35 PM
But you're over 'em.

Imagine if you'd have to face the Tasmanian Devil from Cemetery Gate!

:smile2:
No, no Devil at all!
I prefer these opps..

5 minutes later:
You're right. I get them. Simply they appeared in reduced number and ..piece of cake.
God is on my side....

PS: Why i do not see any NPC here? Are some open places to use Levitate spell?

kmonster
13-03-2013, 07:26 PM
Using Silence of Twill i am unable to cast his Armorplate and protect my team.
Armorplate is best cast before the battle (at the highest level possible) since it lasts very long, this way you have protection without having to spend a round for casting it during combat.
The same applies to Enchanted Blade and Magic Screen (but not to other protective spells).

Scatty
13-03-2013, 08:18 PM
Why would using maps be cheating? It makes the game(s) easier. No need to it more difficult than it is already. That wouldn't be fun anymore.

yoga
14-03-2013, 05:39 AM
Why would using maps be cheating? It makes the game(s) easier. No need to it more difficult than it is already. That wouldn't be fun anymore.

What You will say, Caro Capo, now?:smile2:

yoga
14-03-2013, 09:29 AM
Heavy fighting in lvl 4 of Pyramid.
Opps:
2 Queens
2 women helpers
5 Archers
Still yr humble slave is loosing side.

BTW, i bought many books from this masked woman who later is my enemy but still receive message: " You are not enlighten to...?
I tried all my members of team. Maybe the level is still low?
The books are: Book&Poisoning and Book&Blinding.
3 more i used already, but these ones..

Generally i prepared for the battle with second boss - The Queen(s) in Pyramid..

yoga
14-03-2013, 01:05 PM
Heavy fighting in lvl 4 of Pyramid.
Opps:
2 Queens
2 women helpers
5 Archers
Still yr humble slave is loosing side.

BTW, i bought many books from this masked woman who later is my enemy but still receive message: " You are not enlighten to...?
I tried all my members of team. Maybe the level is still low?
The books are: Book&Poisoning and Book&Blinding.
3 more i used already, but these ones..

Generally i prepared for the battle with second boss - The Queen(s) in Pyramid..


:smile2:
60 minutes later
I get them all.

But i would like to make a humble advice for newcomers:
- You enter the residence of the Queen of Amazulu. After usual Bla bla, present, excuse and bribery You will be visited by mysterious masked woman (she is Kuwalu Kubona) and you are able to trade with this one. My experience shows that she gives good prices. I sold my both Amulets of Life for 2 x 18 K GP and one Vulkan hammer. Also some other stuff was sold.
Nice.
Remember this lady, she will be Yr main opp minutes later.
What paradox, Caro Capo!? One may trade with his killer..
Well, remember and follow my advice if You want to continue and have similar team:
-BUY AS MUCH CURE POISON AS POSSIBLE!
Do not be skinflint!!
One potion is 350 GP. I bought 5 potions and regret why not buy more.
The case: After business You have to initiate the battle with Queen.
Leave the room downstairs and back. Answer Yes of Queen question for Rock. Battle begins, and above mentioned lady appears to help the Queen.
As usually i meet doubled opps, namely:
Queen 2
Kuwalu Kubona 2
Amazuly Archers 5 ( If You arent Expert the opps are 1 Q, 1 KK and 5 Archers). The main opps are not Queens but Your ex trader KK. You have to kill them ASAP. They use dead spells.
So before entering the room for battle, i cast Armorplate (Noch ein Mal - Vielen Dank), dear twillight and Kmonster, Enchanced Blade and Magic screen, having this way an effective protection during first 2-3 rounds which are very dangerous.
-Now i concentrate on these two Kuwalu Kubona.
SCATTY NINJA USES ELF ARROW, BRAVE VALKIRYE USES BASH WITH VULCAN HAMMER, TWILL PRIEST USES CONJURATION 60 PTS, CAPO BARD AND KMONSTR MAGE USE FIREBALLS AND PACO MONK USES MENTAL ATTACK. Gladly i wipe out both opps. Oh, i battled more than 2 hours till reach this situation. Do NOT hurry. Think, think, evaluate every variant. It is time to start business with his Majesty Queen 1 and 2. 3 rounds. At last i get the Archers.. But try to keep max. magic point of Priest spell - Cure poison in mine case about 80 P. The battle is over. I won but i have 4 members poisoned. Twill Priest cures one injured member. But failed with second because spell wants max magic points.
Now You will say: Thank you, yoga.
I used 3 from 5 potions Cure Poison and ..Voilaaaaaaaaaaaaaa!
Hurray!
The same situation i met in Arena. Many battles required Cure Poison potions.
Excuse me for long post but i think this is important moment.
Of course now my good friend from Italy will say:
--u're mad and cheater.. Si, senor?
:smile2:

kmonster
14-03-2013, 03:23 PM
I tried all my members of team. Maybe the level is still low?
The books are: Book&Poisoning and Book&Blinding.
If you use the ASSAY command on the books you can see that those books can only be used by alchemist, ranger and ninja and your ninja already knows those spells.

:smile2:
-Now i concentrate on these two Kuwalu Kubona.
SCATTY NINJA USES ELF ARROW, BRAVE VALKIRYE USES BASH WITH VULCAN HAMMER, TWILL PRIEST USES CONJURATION 60 PTS, CAPO BARD AND KMONSTR MAGE USE FIREBALLS AND PACO MONK USES MENTAL ATTACK. Gladly i wipe out both opps. Oh, i battled more than 2 hours till reach this situation. Do NOT hurry. Think, think, evaluate every variant. It is time to start business with his Majesty Queen 1 and 2. 3 rounds. At last i get the Archers.. But try to keep max. magic point of Priest spell - Cure poison in mine case about 80 P. The battle is over. I won but i have 4 members poisoned. Twill Priest cures one injured member. But failed with second because spell wants max magic points.
Now You will say: Thank you, yoga.
I used 3 from 5 potions Cure Poison and ..Voilaaaaaaaaaaaaaa!
Hurray!
The same situation i met in Arena. Many battles required Cure Poison potions.
Excuse me for long post but i think this is important moment.
Of course now my good friend from Italy will say:
--u're mad and cheater.. Si, senor?
:smile2:

Your ninja should be able to do far more damage with fists than with bow&arrow if he's trained well enough. The monk can do much better than casting mental attack which only affects one monster at best. Train hiding and fighting with fists in easy battles and they'll be powerful when you meet hard ones.

UNlike other games W6 has a poisoning amount which gets reduced over time or by spells depending on level. If you cast cure poison and don't see any effect you have reduced the poisoning, some time waiting or another casting will reduce it even more until it's gone.

Capo
14-03-2013, 03:40 PM
What You will say, Caro Capo, now?:smile2:

I say that you have to make the maps by yourself, that is what a pro gamer will do :max:

yoga
14-03-2013, 04:09 PM
I say that you have to make the maps by yourself, that is what a pro gamer will do :max:

Hmmm.. i do not want to take the job of Paco the Great.
I'm a gamer, he's mapper.:bleh1:

yoga
14-03-2013, 06:43 PM
I killed both final bosses Mau-Mu-Mu.
Shame for me, i know not how to back to Castle?
I have all the maps of the world but helpless i beg for little help, pls.
stupid yog:D

kmonster
14-03-2013, 11:45 PM
I killed both final bosses Mau-Mu-Mu.
Shame for me, i know not how to back to Castle?
I have all the maps of the world but helpless i beg for little help, pls.
stupid yog:D
After pressing the button on the mountain (where you fought the giant twins) you fell down and found an obstruction where you had to use a pick to continue. There's another location nearby where you have to use a pick to open a path to the mountains and the castle.

yoga
15-03-2013, 07:42 AM
After pressing the button on the mountain (where you fought the giant twins) you fell down and found an obstruction where you had to use a pick to continue. There's another location nearby where you have to use a pick to open a path to the mountains and the castle.

Spacibo!

Dear Kmonster, would be so kind to explain me more with details the training with bare hands of CAPO the monk. Following Yr directives i take out the spear of SCATTY Ninja and involved her in easy battles to train. OK.
But when i takeout BO from the hands of CAPO, he showed me Parry.
I am confused, something i did wrong?
:picard:

yoga
15-03-2013, 09:55 AM
Spacibo!

Dear Kmonster, would be so kind to explain me more with details the training with bare hands of CAPO the monk. Following Yr directives i take out the spear of SCATTY Ninja and involved her in easy battles to train. OK.
But when i takeout BO from the hands of CAPO, he showed me Parry.
I am confused, something i did wrong?
:picard:


Ah, You speak about this exit with nice German/English text? OK.
Btw, with my respect to all Germans, there are 2 errors only in text.
German FUR - English FOR in fact für
German DAS- English THE
Pls excuse me, i, humble BG discuss langs of German and England.

:smile2:

yoga
15-03-2013, 03:36 PM
I dig all the day with Miner pick to find this objection, which open the way to castle, no result.

:(

kmonster
15-03-2013, 08:53 PM
Try http://www.gamefaqs.com/pc/564807-wizardry-vi/faqs/2008 for another walkthrough with maps.

kmonster
15-03-2013, 08:56 PM
Dear Kmonster, would be so kind to explain me more with details the training with bare hands of CAPO the monk. Following Yr directives i take out the spear of SCATTY Ninja and involved her in easy battles to train. OK.
But when i takeout BO from the hands of CAPO, he showed me Parry.
I am confused, something i did wrong?
:picard:

Do not choose parry, choose HIDE instead for the monk (and for the ninja too, this way they'll improve their AC).

yoga
17-03-2013, 07:33 PM
Do not choose parry, choose HIDE instead for the monk (and for the ninja too, this way they'll improve their AC).

Done.

..2 days i am trying to find this turning point in vain...:sick:
I think that (as i showed with my map) no such point in these places!
So where could be this point?
Rats!!

.and to be worst the situation, my HDD Sentinel program alarms me that after 24 days my HDD will going to hell.
So tomorrow i will buy new HDD and starting to transfer all data and installation again of OS.
Mama mia...
brave life is full of hardships.

5 team members - lvl 12.
Scatty the Ninja is lvl 11. About 100 K to lvl 12.
My PC is very fast and i am unable to read the screen messages during combats.

kmonster
18-03-2013, 01:35 AM
You can select the combat speed in the game and you can also change dosbox speed if you want slower text messages.

yoga
18-03-2013, 08:08 AM
You can select the combat speed in the game and you can also change dosbox speed if you want slower text messages.

Done.
I reduced my CPU speed from 3 K to 2 K and now i can see the text messages during combats.

...Still no progress with investigation of this damned turning point.
Have to ask for help Sherlock Holms.

yoga
18-03-2013, 09:25 AM
:huh::dislike::cry:

Capo
18-03-2013, 05:00 PM
Done.

..2 days i am trying to find this turning point in vain...:sick:
I think that (as i showed with my map) no such point in these places!
So where could be this point?
Rats!!

.and to be worst the situation, my HDD Sentinel program alarms me that after 24 days my HDD will going to hell.
So tomorrow i will buy new HDD and starting to transfer all data and installation again of OS.
Mama mia...
brave life is full of hardships.

5 team members - lvl 12.
Scatty the Ninja is lvl 11. About 100 K to lvl 12.
My PC is very fast and i am unable to read the screen messages during combats.


Cant you just watch a video ? :mhh:

yoga
18-03-2013, 06:49 PM
Cant you just watch a video ? :mhh:

:picard:

Si, il mio amico.

But sadly AB still have no video concerning just this specific point, as i know. But maybe i am wrong. I am not Superman but humble BG, who supports Lazio. Per favore aiutatemi.

5 days i am crazy!.. and this fuck-d my HDD.
First is fiasco with this turning point, then the HDD is going to hell - 23 days to HDD kaput. (Gladly i panically transferred all important info before catastrophe on DVD and Flashs).
And thirdly- he is silent...

:no:

I promise if i find this point i will do the best possible video clip so my followers will be never unhappy as brave is now...

2 days without progress and i will start Hunger strike.
:picard::picard::palm::palm::picard::picard:

Capo
18-03-2013, 09:04 PM
I've posted 2 walkthrough videos, there must be that point in the next of the series, there is the full game on tape on youtube.

kmonster
20-03-2013, 10:16 PM
I dig all the day with Miner pick to find this objection, which open the way to castle, no result.

:(
You don't get to the castle directly from the pyramids, you get back to the mountains.
In the map you posted simply walk to the upper right, where "Lift down" is written and use the lift, it's the same lift you used before to get back to the castle from the mountains.

yoga
21-03-2013, 07:38 AM
You don't get to the castle directly from the pyramids, you get back to the mountains.
In the map you posted simply walk to the upper right, where "Lift down" is written and use the lift, it's the same lift you used before to get back to the castle from the mountains.

Dear Kmonster,
You speak about this famous E-Z lift?
But it not work. As i said before, the lift opens for 1 millisecond and closes. No falling down at all. You told me that it is works but i do not see the difference because all walls are similar.
I did many attempts again with this lift. I did attempts then return back and investigate aside. Nothing changes.

..BTW i never get back from the mountains to Castle.
This is my Problem now.

Resume: brave killed the second boss Mau-Mu-Mu.
I have to get back to castle. 14 days still no progress.

...
I asked for help in YouTube.

quotation

valcaron (https://www.youtube.com/user/valcaron) 17 hours ago (http://www.youtube.com/comment?lc=7cXkMEsyUy0txfQ_f2r4cTJF5In8RX062ajZkgs UYyU)
In the video, it looks like I got back by looking directly at the entrance to the dark place, (My note: S(he) speaks about passage to dark room in East area of Wizard Cave) then turning left (away from the dark entrance of course), and then sticking to the Left paths entirely, leading me to Wizard's secret alchemy room.
But that depends on whether or not you already exploded the chemicals, opening the secret passage in Xorphitus's secret room with the Hell Cat. If you haven't done that yet, then the only way back to the Castle is to trek back through Hazardous Area.

end of quotation

hopeless yoga

kmonster
21-03-2013, 10:39 AM
It's like the first time you had this problem Yoga. You don't see an animation when using the lift or different looking walls after using it but you change the level nevertheless.
To make sure on which level you are just walk a few steps (when in doubt turn right), you'll soon arrive either at the mountains where you see open space on the ground next to the path or at the chasm where you have to use the rope to cross to get to the castle.

A few pages back in this thread there is more explanation about using this lift including a video link.

You only have to use it once to get to the castle, there's no need to ever return to the mountains.

yoga
21-03-2013, 04:03 PM
It's like the first time you had this problem Yoga. You don't see an animation when using the lift or different looking walls after using it but you change the level nevertheless.
To make sure on which level you are just walk a few steps (when in doubt turn right), you'll soon arrive either at the mountains where you see open space on the ground next to the path or at the chasm where you have to use the rope to cross to get to the castle.

A few pages back in this thread there is more explanation about using this lift including a video link.

You only have to use it once to get to the castle, there's no need to ever return to the mountains.


Totally confused.
Plus the danger that very soon my HDD is going to hell.
Oh, i will use my second PC, no problem.
No, i did already all necessary records of my info on DVD and big flash memories devices.
Dear Kmonster, thank You for continues support.
But i feel like a prisoner in dark chasm, who hits his head in invisible barrier.

yoga
23-03-2013, 06:05 AM
Totally confused.
Plus the danger that very soon my HDD is going to hell.
Oh, i will use my second PC, no problem.
No, i did already all necessary records of my info on DVD and big flash memories devices.
Dear Kmonster, thank You for continues support.
But i feel like a prisoner in dark chasm, who hits his head in invisible barrier.

I have to visit the PC service for installation of my new HDD.
Maybe one-two days i will not use this PC but my second one.

I saw again and again the scene of Capo's video clip concerning the lift.
No, my lift does not work at all.
The protagonist in Capo's video after pressing the button on the wall immediately is transferred in Hazardous area. Nice..
In my case i press and press the button. No any result. I am no stupid idiot, who does not know where he is. I was in these locations so long time that all details around are recorded in my memory.

I will try to show my action by video clip.
Or the game is bugged or the device after keyboard is bugged.

:((
Rats!
:sucks:

twillight
23-03-2013, 09:38 AM
I saw again and again the scene of Capo's video clip concerning the lift.
No, my lift does not work at all.

:(

Just cast Town portal, or L'loyd's Beacon:smugulon:

yoga
23-03-2013, 06:38 PM
Just cast Town portal, or L'loyd's Beacon:smugulon:

Ah, what a good advise!
Maybe is better to use spell Passwall?
No, the best way is to find Balaton sea and swimming to reach the Castle..

...My new HDD is installed and yoga uses it to write these words.
The old one will be used till die. I lost only 2 LP of tradd. irish folk band Bothy band, but this is no big problem.

..Tomorrow the brave will be transmute in experienced agriculture specialist who will cut off the vine sticks.
Caro Capo, You did this operation?

twillight
23-03-2013, 06:50 PM
No, the best way is to find Balaton sea and swimming to reach the Castle..


Sry, your princess is in another castle:ouch:

kmonster
23-03-2013, 07:48 PM
When you can read "E-Z LIFT *DOWN*" you are at the castle level. You have to turn around using the direction keys and walk away then, do not press enter, else you'll use the lift again to get back to the mountains.

You can go to the dwarven smith before leaving and buy a SAI weapon there, it can be used in your ninja's second hand (so you still can choose KICK in battle) when hands & feet skill is maxed, but I'm not sure if it's worth it.

Capo
24-03-2013, 03:26 PM
..Tomorrow the brave will be transmute in experienced agriculture specialist who will cut off the vine sticks.
Caro Capo, You did this operation?

Bravo! No, im pretty bad in manual works :whops:

You managed to post the video ?

yoga
25-03-2013, 11:37 AM
Sry, your princess is in another castle:ouch:

:smile2:
Yes.
This one showed in the image.
Nice?
Do You know it?

Scatty
25-03-2013, 11:54 AM
I tried starting to play Wizardry VI many years ago. I'm not sure what happened.
I ran around a bit until I was attacked. I couldn't hit shit and I couldn't be hit by enemies, I encountered 3 rats and after 4 minutes of misses my Dracon hit a rat for a whopping 3 damage.
I'm sure I did it wrong, tho.
Oh yes, and a crow croaked outside.

Really, Wizardry VII was kinda better on the very first run. Once I found a map kit and got past that Rattkin ambush anyway. Well, maybe I'm gonna give Wiz6 another try again one day. There must be Something useful one can do with that missing, but mentioned in the game's exe, VGA.DRV file.

yoga
25-03-2013, 11:55 AM
Bravo! No, im pretty bad in manual works :whops:

You managed to post the video ?

No, no, sorry Caro Capo.
I got my PC with the new HDD in Saturday afternoon, did some settings.
At Sunday i was cutter in the field. Returned with muscular fever.
Today i very early started the preparation of the new disk. Western Digital.
I installed about 90% of all my about 40 programs plus Printer drivers etc.
This was very clever act because before 1 hour the client appeared!!
Brave was perfect (not as in the W 6). Gladly the required program was installed already. Moreover i have a portable version of the program, which is installed on my big memory flash device (15 GB). This allow me to visit some client and use her(his) PC if necessary.
...The second variant was my second PC but the room with it was occupied.

Even W 6 is not installed still.

The programs to be installed:
- Skype
- Abbyy 11
- My Virtual PC, namely - Win XP mode
- Calibre 2
- HDD Santinel
- Wiz 6
- WinRar

I hope to finish after 4-5 hours and start my battle again in the Mountain.

yoga
25-03-2013, 07:49 PM
I tried starting to play Wizardry VI many years ago. I'm not sure what happened.
I ran around a bit until I was attacked. I couldn't hit shit and I couldn't be hit by enemies, I encountered 3 rats and after 4 minutes of misses my Dracon hit a rat for a whopping 3 damage.
I'm sure I did it wrong, tho.
Oh yes, and a crow croaked outside.

Really, Wizardry VII was kinda better on the very first run. Once I found a map kit and got past that Rattkin ambush anyway. Well, maybe I'm gonna give Wiz6 another try again one day. There must be Something useful one can do with that missing, but mentioned in the game's exe, VGA.DRV file.

:smile2:
Dear Master,
i think maybe You had problem with Copy Protection.

Anyway, if You start now this game I will be with You days and nights to enjoy it!
I am in debt to YOU. Xeen, UW2, U8 Pagan and more..
Yes, I am not Ivanushka Durachok.
(The Russuans have a famous folk hero named Ivan the Idiot,
who is example of not very wise man).


Wiz 7:
One happy day i explored Inet and found a view of W7, where some man said so bad things about the game..is my memory serves me well - ..So what? You fight and fight and go back to restore...No help, no hope..
Something like that.
I decided to avoid any game of Wiz series.

Buy NEVER say Never.
Ha ha ha
:OK:

yoga
25-03-2013, 07:53 PM
DONE!

:smile2:

:OK:

:)

Before minute the brave team jumped the chasm!!!

Scatty
25-03-2013, 09:51 PM
Whoo, you made it Yoga! Well done, congratulations :OK: Now off to the endgame, I guess. And don't be afraid of Wizardry VII, it's a pretty good game once you get hang of it and how the mechanics works.
So has Wizardry 8 it's good sides, too. Nevermind the weak points, every game has them, and with Wizardry 7 and 8 you can have lots of fun. Just be sure to try it out for yourself - the best way to form an opinion about something.

yoga
25-03-2013, 11:14 PM
Yes, Master,
as usually You are abs. right about my future both games: W 7 and 8.
Wow, W 8 is about 2 GB!!

:max:

:smile2:

How i did it?

Very hard!! No, no battles, but Brain attacks. Many.
After many and many attempts with this E-Z lift, i decided that my game is again kaput!
Yes, it was, my dear Kmonster.
You told me, I saw the video of Capo how the protagonist using the lift teleports to Haz. area.
Well, after this conclusion brave decided to use the ordinary game W 6 (not this of Oldgames) and try the episode again.
But i entered the game to point just before usage of the lift. Simply i take the savegame.dbs from Oldgames version and put it in the ordinary version. Start, Magic word and Voilaaaa!
I turned back to see that horisont is changed. Yes, i was in Haz. area. The other is history...

Resume:
yoga takes the save file before lift from his present version of W 6 (Oldgames) and replace with this file the original save file of ordinary version of W 6. This worked.
Simple as egg!!
But i lost 20 days to resolve the problem...

yoga
26-03-2013, 03:36 PM
All team members - lvl 12
EXP
- BRAVE the Valkirye - 1010 K
All other 5 members - 1270 K

GP - Total = 100 K

Where are y, brave?
- I am walking up/down around Quee store. I promised to punish this betrayer who robbed the gold of Captain Den and i will do it.
No mersy for Quee.
Moreover two other storekeepers are very near.:hihihi:

What are y doing ?
I killed some Cat and reach to beach of river Styx.
But generally brave relaxed and enjoyed the leaving of the Pyramid.
One warning:
When ambushed in the Pyramid do Not press RUN because You may fall down and die..

One question for Caro Capo.
(Now i stop the video presentation because i resolve the lift problem).
O F F
-May i very politely ask You about this new movement born in Italy, Napoli?
So named Hangin' coffee?
In fact for example You enter the coffee, ordered and paid 2 (two) coffees. Then You drink one of both coffees and said - Another is Hanging coffee. After a while, poor dressed (wo)man appears and furtively says:
- Do you have hanging coffee?
- Yes, we have.
The poor (wo)man drinks this coffee.
True?
Grazie.
:whistling:

yoga
26-03-2013, 08:56 PM
The victorious army of brave just landed on the first island in the river.
:smile2:

yoga
27-03-2013, 07:16 AM
Well, well.:D

Mates,
i am in the Tomb of Doomed and i have a problem with Loading capacity.
I found and found some stuff and my loading capacity is going to end.
For example i have 12 Cooper keys and 6 Iron keys!!!
So the dilemma is:
- To return to main land and sell this stuff. Note: Ferryman tax is 500 GP OR
- To drop down some of the stuff. Note: I duno which stuff is important.

BTW, this problem is constant for all RPG.

Q: Will i meet soon some store man or not?

Danke sehr, Spacibo, Merci

Sadly i have 2 things which i do not want but is impossible to drop down:
1. The Mystery oil - after the dead of Quee. I refused to take it but game..
2. 7-th Rubber strand from Dwarf mines.

In W7 will the protagonist meet same problem with small bag volume?
:hihihi:
In fact, i am save gamer and i keep all stuff because i duno what i will meet at the game end.

Scatty
27-03-2013, 10:11 AM
In Wizardry 7 you can merge all keys of the same kind into a pile which takes only 1 space, by clicking on item and select Merge button then clicking with the item on the other same item. Can't you merge all those keys in Wizardry 6, too?
There are situations in Wizardry 7 where you get a bit loaded up, too, but it's probably less of a problem than in Wiz6, and not really a problem with a full 6 (wo)man party. Besides, you can drop things which you might need later in the Abbey (where Father Rulae is) in New City instead of carrying them around. Nobody steals anything in there, so you never lose things you drop there, and can pick them up later when needed.

yoga
27-03-2013, 10:57 AM
In Wizardry 7 you can merge all keys of the same kind into a pile which takes only 1 space, by clicking on item and select Merge button then clicking with the item on the other same item. Can't you merge all those keys in Wizardry 6, too?
There are situations in Wizardry 7 where you get a bit loaded up, too, but it's probably less of a problem than in Wiz6, and not really a problem with a full 6 (wo)man party. Besides, you can drop things which you might need later in the Abbey (where Father Rulae is) in New City instead of carrying them around. Nobody steals anything in there, so you never lose things you drop there, and can pick them up later when needed.
:max:
But, aber, das ist wunderbar!
In Daggerfall all stuff on the ground vanished, here -also.
BTW, what is this New City? My ex-companion dear Sacrete_Path (who, probably, find his heroic dead in vicinity of this city -RIP SP :( ) spoke about this city..

Hmmm...Merge idea is very nice and i will try it..

I like the idea, before entry of some dangerous zone to drop down yr stuff and when go out to take back.

Hey, mates, CaroCapo, Kmonster, twillight, do YOU sleep?
Wake up to see the advance of brave...
:smile2:

kmonster
27-03-2013, 12:01 PM
Inventory handling is quite simple Yoga, if you can drop something you don't need it to finish the game :shifty:.

You don't need any weapons or armor except what you're wearing, you don't need any potions, spell scrolls, powder or other similar stuff. If you aren't using the stuff in your equipment now you don't have to save it to use it later. The only I could imagine worth saving for later are potions of deadlypotion, maybe also something for resurrection since you killed the one who sells those potions.

If you want you can just list what you have and we can tell you if it's useless or totally useless on the long run.

Scatty
27-03-2013, 12:55 PM
BTW, what is this New City? My ex-companion dear Sacrete_Path (who, probably, find his heroic dead in vicinity of this city -RIP SP :( ) spoke about this city..
New City is the first and main place in Wizardry VII - Crusaders of the Dark Savant, which you're gonna arrive to (the Beginner Dungeon doesn't count) when you create a new party in Wizardry VII. Or join Bela the Black Dragon in Wiz6 also, I think.
It's kind of a main hub where you find the shops, many necessary quest items and two teleporters to two opposite sides of the game continent. All roads lead to New City (no Babylon there :p).

yoga
27-03-2013, 02:31 PM
New City is the first and main place in Wizardry VII - Crusaders of the Dark Savant, which you're gonna arrive to (the Beginner Dungeon doesn't count) when you create a new party in Wizardry VII. Or join Bela the Black Dragon in Wiz6 also, I think.
It's kind of a main hub where you find the shops, many necessary quest items and two teleporters to two opposite sides of the game continent. All roads lead to New City (no Babylon there :p).

Just finished the investigation of Tomb of Doomed at the first island of river Styx.
Two members reached lvl 13 - TWILL and KMONSTR. Very soon CAPO.

...I will do my best to reach New City.
But i like my party very much and want if possible to continue gaming with this team??

@KMonster
Merci.
Concerning death of Queequeg i want to note the following:
I have already 3 potions of Resurection.
I was ready to spare Quee' life but his behaviour was non acceptable.
If he told me:
-brave, the financial year is very weak, financial crisis, no customers, pls let me take the money of Captain...
i would say - No problem, amigo.
I have about 100 K GP. Go ahead, camarad!...
He, took the money and decided to make fun with me, leaving the note with false thanks.
-Nein und nein! Нет!!Warum??
:hihihi::whistling:

..But where is this brave son of Germany - Sacred_Path? He left me in the terrible zone of Mountain, alone among thousands dwarves....with broken lift...no wrenches, no tools...Sad moment.

Scatty
27-03-2013, 02:59 PM
But i like my party very much and want if possible to continue gaming with this team??
That's entirely possible, just import your savegame from Wizardry VI after you finish the game, into Wizardry VII. You should have better stats, skills, some spells and some good items, if you import, than if you create a new party in Wizardry 7.

If you'd like a bit of advise there, change the class of ALL of your spellcasting party members to Mage, Priest, Prionic or Alchemist (I recommend Mage) before importing to Wizardry 7. It will give you better regeneration rate of spell points at the start of Wizardry VII for those who start it as a Mage.
The regeneration rate of spell points will be fixed at the start of the savegame and never changes afterwards, which is why it's important to do that before importing.

Capo
27-03-2013, 03:33 PM
One question for Caro Capo.
(Now i stop the video presentation because i resolve the lift problem).
O F F
-May i very politely ask You about this new movement born in Italy, Napoli?
So named Hangin' coffee?
In fact for example You enter the coffee, ordered and paid 2 (two) coffees. Then You drink one of both coffees and said - Another is Hanging coffee. After a while, poor dressed (wo)man appears and furtively says:
- Do you have hanging coffee?
- Yes, we have.
The poor (wo)man drinks this coffee.
True?
Grazie.
:whistling:

Lol i never heard of it , who talked you about this ? :perv:

yoga
27-03-2013, 07:12 PM
Lol i never heard of it , who talked you about this ? :perv:

Ha ha ha,
But we read Italian newspapers, Caro Capo.
So sad i did not write down the name of the first coffee to be more competent.
In Turkey they have "Hangin' bread".
Even we, BG citizens, have Hangin' tourist voyage and Hangin' tickets for Rock Opera or concert..
Its like " To visit Roma and do not see the Pope!"
Pls. do not stay all day with PC in YouTube and visit central streets of Napoli..:3:

@Master
Ein moment, bitte.
I have already Mage - He is KMONSTR.
Nicht verstehen. More than 1 Mage?
:lol:

Four team members, namely TWILL, KMONSTR, CAPO, BRAVE are 13 lvl.
I just find some fishing equipment. Strange. To go fishing in river of the dead-Styx?
Nein.:whistling:

20 minutes later
plus PACO-lvl 13

Scatty
27-03-2013, 09:56 PM
@Master
Ein moment, bitte.
I have already Mage - He is KMONSTR.
Nicht verstehen. More than 1 Mage?
Nah, I meant make them all Mage class before importing the savegame from Wizardry VI into Wizardry 7, so they all get higher spell points regeneration. You'll be getting high levels in Wizardry, and many mana points, so you're gonna need better regeneration. Afterwards, in Wiz7, when they gained 4-5 levels and raised their attributes high enough, just switch them back to those characters they were previously.
Well, you can ignore all that and just leave everything as it is, but it's a nice little bonus you'd be missing out on. Your choice ;)

kmonster
27-03-2013, 10:23 PM
Concerning death of Queequeg i want to note the following:
I have already 3 potions of Resurection.
I was ready to spare Quee' life but his behaviour was non acceptable.
If he told me:
-brave, the financial year is very weak, financial crisis, no customers, pls let me take the money of Captain...
i would say - No problem, amigo.
I have about 100 K GP. Go ahead, camarad!...
He, took the money and decided to make fun with me, leaving the note with false thanks.
-Nein und nein! Нет!!Warum??
:hihihi::whistling:

Nice to see that you're roleplaying your party.

So you were searching for a treasure which isn't yours and this guy who equipped you with good armor when you were weak and sold you healing in dire need found it first and doesn't beg you for allowance to keep it and leaves something sellable for you instead. He deserves to die XD XD XD :lame: :lame: :lame:.

In the unspoiled game you tell him where the treasure is in exchange for the password to the Captain's Den. He then leaves for getting it and but is back when you reenter his room. So no surprise.

yoga
28-03-2013, 08:24 AM
Nice to see that you're roleplaying your party.
So you were searching for a treasure which isn't yours and this guy who equipped you with good armor when you were weak and sold you healing in dire need found it first and doesn't beg you for allowance to keep it and leaves something sellable for you instead. He deserves to die XD XD XD :lame: :lame: :lame:.
In the unspoiled game you tell him where the treasure is in exchange for the password to the Captain's Den. He then leaves for getting it and but is back when you reenter his room. So no surprise.

:OK:
Wow, what a shame for me.

But, You will agree with me (glaube) that to buy some product for 25% of the real price and to sell it with 200% profit is not the best image of every correct seller.
He was bad businessman. His prices were the worse compared with this French guy above, Smitty and even Mai-Lai.
But if You cry for that man i will try my Resurection ability. Es gibt KP.:smile2:
Anyway RIP Quee..
Sob, sob...

Dear Kmonster, i like jokes and humor..

Hmmm.. i was ready to wipe out Mai-Lai, but i was gentleman and spoke about Reclamation and some tel. N and she escaped as a thief..

Well, well i will give You satisfaction for this deed in Wiz 7, if the game allows Network gaming. OK?
YOU and me in direct duel. I will give You the right of first hit.
Of course no cheating at all. Location of battle? OK, in German mountains..
Our good Master and Caro Capo and twillight will be the judges. Agree?
Sehr gut.
Победа будет за нами.
(We'll win.)

Master, i understand.
I will do my best to have the best characteristics before W 7.
I want to start with these small advantages knowing how important are they when starting the new game.

yoga
28-03-2013, 10:04 AM
The victorious brave 6-men army of yoga just landed Isle of Dead.

THE GAME IS NICE, PERFECT.

Tremble you, Lord of Chaos 3.

Mercyless one is approaching and you will taste my AK-47.

:3:

kmonster
28-03-2013, 01:55 PM
The Isle of the Dead was once called Isle of the Living before Yoga and his AK_47 arrived. :mischief:

If you found out why after Mai-Lai fled you found a Hammer +1.5 which your brave valkyrie can wear in the second hand to attack twice as often with 2 hammers equipped.

If you want to export your party into W7 class changing before importing isn't necessarily a good thing since stats drop down and you'll have to spend some time for training them up again before importing and you could simply use the time for training for a few levels in W7 instead. But don't bother about before you have arrived at the end of W6.

Capo
28-03-2013, 04:22 PM
Pls. do not stay all day with PC in YouTube and visit central streets of Napoli..:3:


Napoli is very very very far :no:

yoga
28-03-2013, 04:48 PM
The Isle of the Dead was once called Isle of the Living before Yoga and his AK_47 arrived. :mischief:

If you found out why after Mai-Lai fled you found a Hammer +1.5 which your brave valkyrie can wear in the second hand to attack twice as often with 2 hammers equipped.

If you want to export your party into W7 class changing before importing isn't necessarily a good thing since stats drop down and you'll have to spend some time for training them up again before importing and you could simply use the time for training for a few levels in W7 instead. But don't bother about before you have arrived at the end of W6.

Ha ha ha
You, step by step, create a terrible image of humble brave presenting this gentleman in very bad light.
No, the person who wipe out of the face of the Universe bad Frank, Lord(s) Xeen and Chaos and more can not be bad.:bleh1:

HIS name is written in many monuments, the bards sing songs for the brave.

..Now seriously.
This game is brilliant. More. It is miracle.
How can be so stupid ignoring 2-3 years this game? :headslap:Cant explain. The game is so nice that i am playing slow to taste all nuances..
Maybe i has to ask YOU, dear Kmonster, to post the list of YR passed games (nur RPG, bitte) and start them one by one? Ist das moglich?
BTW, am i still very far from final boss? If s(he) is that mad person i met when my game was kaput (remember You told me - yog, deine game is broken..)?
I would like to thank You for nice advices; i feel like a small child directed by lovely mam. No, to be fair, the game is not easy at all.
One of good news is that no food, no water supply required. No limited by time tasks. Yes, some time is very flustrating to defence with 2 members because all others are deeply sleeping, this way game reaches some advantage. Same situation in Daggerfall (do You know that game?) when --No rest possible, enemies nearby-.
Very strange: Morrowind and Oblivion are modern games, with nice graphics, enhanced options, but this humble Wiz 6 is better...!

..all team members lvl 13. about 1.7 M Exp. Advancing in deep Isle of Dead.
Thanks to direction i used and drop down some useless stuff.
I have my favorite spell - Levitate, but no places to use. ;)

:hello:

yoga
28-03-2013, 08:18 PM
Very heavy fightings in Isle of Dead.

3 team members lvl 14:3: Targeting lvl 114

To Whom it may concern
I am able to provide very nice video clips of above heavy fightings.
Because
Ik ben een meester :D

Hmm..one more word:
I think and i will do it, that is very nice idea in the vicinity of magic fountain to start in advance all Boosts and then compensated the waster Hp, drinking from fountain and finally to meet near opps.

yoga
29-03-2013, 07:47 AM
My first defeat after Mountain from Lord Daikuta Guardian 4th Order and his 6 Samurais. They're very strong opps.

But i reatreated, organized, new strategy and new attack.
Ah, they have reinforcement - 3 dark Ninja.
OK.
After 4 rounds they were history.

brave is great warrior, with main W

he is stronger that Master, Kmonster, Capo, twillight alltogheter lol

he is from BG

Scatty
29-03-2013, 08:57 AM
Don't rush there. I'm sure you can level a bit there by fighting random encounters. Maybe gain a level or two if there're enough strong enemies. That would make the game easier.

yoga
29-03-2013, 12:22 PM
Don't rush there. I'm sure you can level a bit there by fighting random encounters. Maybe gain a level or two if there're enough strong enemies. That would make the game easier.

Master,
now the situation is:
SCATTY THE NINJA - 13 lvl - 1.9 M EXP
BRAVE THE VALKIRUE - 14 lvl - 1.6 M EXP
TWILL THE PRIEST -14 lvl - 1.9 M EXP
CAPO THE BARD - 14 lvl - 1.9 M EXP
TMONSTR THE MAGE - 14 lvl - 1.9 M EXP
PACO THE MONK - 14 lvl - 1.9 M EXP

I just finished the Swamp quest.

Would You be so kind explain the Spell organization in W7?
Will i transfer my present spells in W7 or not?

No, Caro Capo i not cheating. Just gather some info. Si, si.
:bleh1:
Napoli is the center of Universe.

Hmmm.. this Caterpillar in Swamp is analog of the same one from Alice in the Wonderland.
Same Pipe=Hook

twillight
29-03-2013, 01:55 PM
Will i transfer my present spells in W7 or not?


Import them from Bane * The following REGEN+1 items will import as noted:



http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/maenadslance.gifMaenad's Lance - Strictly for Valkyries, must be the only item equipped.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/cameolocket.gifCameo Locket - Only for Males, always imports.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/diamondring.gifDiamond Ring - Only for Females, always imports.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/faeriecap.gifFaerie Cap - Only for Faeries, equip to import.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/elvenbow.gifElven Bow - Only an Elf who is a Fighter, Ranger, Valkyrie, Lord, Samurai, Monk or Ninja.


IMPORTED TEAMS will find themselves somewhere in a forested area. DON'T FORGET TO EQUIP BEFORE YOU MOVE. 1. If you finished with the 'best' BANE ending, you will start CDS in location 1 on map B-4. Move south 2, west 1, south 1 and west 2 to a road. Moving south on the road you will come to a field of Wild Orchids which will put you to sleep. You will wake at location 2 on map B-5. 2. If you travelled with the T'RANG you will start in location 1 on map B/C-0. Go west 1, south 4 to a road. Follow the road generally west (do NOT enter NYCTALINTH) then generally south (zig-zagging on the way). When you reach a left turn (east) on map A-4, follow the road east then south again until you reach the field of flowers which will put you to sleep. You will wake at location 2 on map B-5. Go south to 4 to find a treasure chest. 3. If you travelled with the UMPANI you will start in location 1 on map F/G-5. North 1, West 4, South 1, West 1 and South 2 to a road. Follow the road East, south and west to UKPYR. A guard will ask if you want to be a recruit - the answer is yes. Using the UKPYR map, travel easterly, then south to 1 and exit. GOOD LUCK - the monsters here are tough. Follow the road to MUNKHARAMA. Using the MUNKHARAMA map go north to location 1 and exit. Follow the road to New City. Using the NEW CITY map, go to location 1 and exit. You are now with the rest of us, on map B-5, at location 6. Go west, then south to 4 to find a treasure chest.


Otherwise no source indicates you'd not keep your level, stats, abilities and spells.

yoga
29-03-2013, 03:21 PM
Import them from Bane * The following REGEN+1 items will import as noted:



http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/maenadslance.gifMaenad's Lance - Strictly for Valkyries, must be the only item equipped.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/cameolocket.gifCameo Locket - Only for Males, always imports.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/diamondring.gifDiamond Ring - Only for Females, always imports.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/faeriecap.gifFaerie Cap - Only for Faeries, equip to import.
http://home.pacific.net.au/%7Ekitten/Wizardry7/pix/elvenbow.gifElven Bow - Only an Elf who is a Fighter, Ranger, Valkyrie, Lord, Samurai, Monk or Ninja.


IMPORTED TEAMS will find themselves somewhere in a forested area. DON'T FORGET TO EQUIP BEFORE YOU MOVE. 1. If you finished with the 'best' BANE ending, you will start CDS in location 1 on map B-4. Move south 2, west 1, south 1 and west 2 to a road. Moving south on the road you will come to a field of Wild Orchids which will put you to sleep. You will wake at location 2 on map B-5. 2. If you travelled with the T'RANG you will start in location 1 on map B/C-0. Go west 1, south 4 to a road. Follow the road generally west (do NOT enter NYCTALINTH) then generally south (zig-zagging on the way). When you reach a left turn (east) on map A-4, follow the road east then south again until you reach the field of flowers which will put you to sleep. You will wake at location 2 on map B-5. Go south to 4 to find a treasure chest. 3. If you travelled with the UMPANI you will start in location 1 on map F/G-5. North 1, West 4, South 1, West 1 and South 2 to a road. Follow the road East, south and west to UKPYR. A guard will ask if you want to be a recruit - the answer is yes. Using the UKPYR map, travel easterly, then south to 1 and exit. GOOD LUCK - the monsters here are tough. Follow the road to MUNKHARAMA. Using the MUNKHARAMA map go north to location 1 and exit. Follow the road to New City. Using the NEW CITY map, go to location 1 and exit. You are now with the rest of us, on map B-5, at location 6. Go west, then south to 4 to find a treasure chest.
Otherwise no source indicates you'd not keep your level, stats, abilities and spells.

:smile2:
Hello, hogy vagy,
Кöszönöm!
Thank You for Good Luck. I will need it after all these rumours for - This game is very hard! No, no hard but impossible! Nightmare level.
Maybe only the very brave German (wo)men can beat it.:)

With Yr kind permission i'll copy, save and print these important directions.

I played 2 days and nights and now i am in the middle of the Enchanced Forest tired, thirsty and mude.
(Ah, some hot pop corns and/or peanuts will be very nice for brave&Co.)

Capo
29-03-2013, 04:52 PM
To Whom it may concern
I am able to provide very nice video clips of above heavy fightings.
Because
Ik ben een meester :D


I can use that if you want to sent it to me :)

Scatty
29-03-2013, 05:24 PM
Yoga, you should import a Rod of Sprites which you can buy from some final vendor in Wizardry 6. Supposedly you can equip two of them on a Faerie character, and importing both (read about it somewhere). It's a quite strong weapon, and one you can otherwise get only much later in Crusaders of the Dark Savant.

Here's a direct quote from this link about what can be imported into Wizardry VII and what not (scroll a bit down there, it's almost at the bottom, under Cheats/Tricks/Tips):

Q: What are the rules on how characters transfer from Bane to Guardia

A:

A number of items transfer always, and automatically. They are:
Non-magical weaponry and armor,
Ring of Stars,
Diamond Ring,
Cameo Locket,
Amulet of life,
PK crystal,
Silver Cross,
Ankhs of Life,
Poet's lute,
Angels' Tongue,
Potions,
Sparkle stix, Icicle stix, and their ilk,
Rod of Sprites.
A number of items will never transfer. They are:
Ankhs (other than Ankh of Life),
most amulets,
Musical instruments (other than those listed above.),
Books.
Then there are the powerful magic items -- the super weapons and armor you typically pick up on the Isle of the Dead. Each
character gets to bring ONE of these across (sometimes a character may get two items). If a character "equips" one and only one
item, that will be the one he/she/it gets to bring into DS. Thus, to choose which "special" item your party gets to import, simply equip
only one of these special items per character.
(4) Starting Gold depends on your Bane-ending/DS-beginning. The possibilities are:

take the Forge and start near the Dane tower: 5,000 gp;
fly with Bela and start near Ukpyr: 10,000 gp;
fly with the Savant and start near Nyctalinth: 0 gp;
take none of the Bane endings and fly with Altheides, and you start in the same place as a beginning DS party with 0 gp.


In addition to items your party transfers from Bane, they may "pick up" some basic equipment on their trip -- this is almost always a weapon that the character would start with if he/she/it were a beginning DS character, so a fighter may pick up a long sword, a bard may pick up a sling and bullets, a samurai may pick up a katana. You also pick up a Journey map kit.
Characters lose a bit in class levels, hit points, skill points, spells, spell points, and even attribute points, depending upon the character's level at the time of transfer:

Class Level: No character starts DS above 5th level, no matter how high a level he/she/it achieved in Bane. If the character changed classes shortly before transferring to DS and is only 1st, 2nd, 3rd, or 4th level in the new class at the time of transfer, the character starts DS as a 1st, 2nd, 3rd, or 4th level character, respectively. If the character was 5th level or higher at the time of transfer, that character starts DS as a 5th level character. Starting hit points, skill points, and spell points all are linked to the character's starting level. Starting spells and skills do not appear to be linked to the character's starting level.
Attribute Points: At lower levels, characters do not tend to lose any attribute points in the transition to DS. If, however, the character was a world-beating superstar (e.g., 20th+ level, with all 18s (or close to it)), he/she/it WILL lose attribute points in the transfer, even losing points from karma.
Hit Points: Starting hit points are NOT based on starting class, they are based exclusively on starting character level. First level characters tend to have 8-16 hit points, while 5th level characters tend to have around 40. The other levels are in between.
Skills and Skill Points: Characters do not lose skills when they transfer, but they may lose skill points. As long as a character has at least one point in a skill at the end of Bane, he/she/it will have at least one point in that skill after transferring, even if the character is now a member of a class that otherwise does not have access to that skill. Skill points, however, depend upon two factors. First, a character will never start DS with a skill at a higher level than it was is Bane. With that limitation, starting skill level is directly related to starting character level. First level characters will have 1-3 skill points in each skill, while 5th level characters will have around 40 skill points in each skill. The other levels are in between.
(e) Spells and Spell Points: Characters lose a lot of both of these. Spells retained are random, they do NOT appear to be related to the character's starting level. A character will retain most 1st level spells, many 2nd level spells, and some 3rd level spells. No spells above 3rd level are retained. Spell points ARE related to the character's starting level. First level characters have around 10 spell points in each category (provided they had at least that many spell points in the same category prior to transferring), while 5th level characters have around 40. The other levels are in between. (Sensing a pattern, here?)





That's the most extensive info I found on it so far. So be sure to import those Diamond Rings and Rods of Sprites like crazy if you can get many. You can need all of them.

kmonster
30-03-2013, 12:21 AM
Before you enter the "Tomb of the Child" (if you manage to get there) save your game and make a backup of it. Depending on whether you drop the Silver Cross you'll have received before entering there will be 2 different game endings much later in the game.

I suggest playing honestly on your first attempt, keeping the Silver Cross and fighting the end battle. If you drop it some things later will be pointless and you skip the challenging end battle but you can get the famous diamond ring if you use spoilers which is the best item you can import into W7 and W8, so I would do this afterwards.

If you want to see both endings it's worth training for 1-2 extra levels before entering the tomb since you'll benefit from it on both attempts.

I guess you already found out that the Ebony and Mantis items are the best armor for your Valkyrie and equipped all 5 of them (and traded the leather boots to your bard).

The Muramasa Blade dropped by the Samurai is the best weapon in the game, but it's only useable by Samurai and only worth keeping if you want your bard switch to Samurai before exporting and be a Samurai in W7.

Maenad's Lance is a great second rank weapon but since your Valkyrie is fighting bravely at the front line she'll do more damage using 2 weapons (like Avenger and Hammer+1.5). Might be worth exporting to W7 since your priest can switch to Lord and fight at the frontline in W7 together with Monk and Ninja.

But combat in W7 isn't more difficult than in W6 so don't be afraid of it.

yoga
30-03-2013, 10:38 AM
Before you enter the "Tomb of the Child" (if you manage to get there) save your game and make a backup of it. Depending on whether you drop the Silver Cross you'll have received before entering there will be 2 different game endings much later in the game.

I suggest playing honestly on your first attempt, keeping the Silver Cross and fighting the end battle. If you drop it some things later will be pointless and you skip the challenging end battle but you can get the famous diamond ring if you use spoilers which is the best item you can import into W7 and W8, so I would do this afterwards.

If you want to see both endings it's worth training for 1-2 extra levels before entering the tomb since you'll benefit from it on both attempts.

I guess you already found out that the Ebony and Mantis items are the best armor for your Valkyrie and equipped all 5 of them (and traded the leather boots to your bard).

The Muramasa Blade dropped by the Samurai is the best weapon in the game, but it's only useable by Samurai and only worth keeping if you want your bard switch to Samurai before exporting and be a Samurai in W7.

Maenad's Lance is a great second rank weapon but since your Valkyrie is fighting bravely at the front line she'll do more damage using 2 weapons (like Avenger and Hammer+1.5). Might be worth exporting to W7 since your priest can switch to Lord and fight at the frontline in W7 together with Monk and Ninja.

But combat in W7 isn't more difficult than in W6 so don't be afraid of it.

Wow!
So complete info for my transfer to W7!
Благодаря (My native lang for TY).
I would like to note that because of lack of this info i did probably some mistakes, but after last words of my Gyry aka Gnadige und dear Kmonster i do not afraid.

The present situation:

Location - level 2 of Temple of Ramm
Levels - SCATTY THE NINJA - lvl 13, 30 K to lvl 14 - 2.165 M EXP
BRAVE THE VALKIRUE - lvl 15 - 1.9 M EXP
TWILLIGHT THE PRIEST, CAPO THE BARD, KMONSTR THE MAGE AND PACO THE MONK - lvl 14.
Money - near to zero.

Important stuff:

I have Rod of Sprites, Ankh of life, Hammer+1,5 and Silver Cross.
I have not Diamond Ring yet, i sold Amulet of Life being short of money at the early stages of game and... sry...cant remember whats up with Angel's Tongue.It disappeared.

Ja, dear Kmonster, here the battles are extremely hard esp. if one is in Expert mode.

Caro Capo, pls, excuse me for muted sound. I do not like the music and sound of the game.

Capo
30-03-2013, 05:33 PM
The combat looks nice but i cant use it without sound, thanks anyway

yoga
30-03-2013, 10:34 PM
The combat looks nice but i cant use it without sound, thanks anyway

OK.
Do not worry!
The next will be better and with sound.

Mates,
i killed before 2 minutes this red guy Xorphitus.
But before this battle i lost my TWILL and decided as test to use Resurection.
Tell me Yr opinion:
1. To restsrt again the game keeping TWILL alive or
2. To continue?

Thanks a lot.

My opinion: I feel that if no any radical change in his status (or the change is minor) to follow option 2.

PS: I was in so hard battles which never meet before in my gamer life.
WOW!
:whistling:

kmonster
30-03-2013, 11:17 PM
2. To continue

yoga
31-03-2013, 05:51 AM
Very nice.

yoga
31-03-2013, 10:44 PM
But this Alucard is practically immortal!
He met me alone and ...yoga down..

Rats!!:hihihi:

kmonster
01-04-2013, 12:11 AM
But this Alucard is practically immortal!
He met me alone and ...yoga down..

Rats!!:hihihi:

Don't worry Yoga, in the end battle in expert mode you only have to face 2 of him and their 2 green friends. :hihihi:
Before you use the silver cross they are invulnerable and afterwards they're only vulnerable to holy h20, holy water and holy stakes of wood. Those stakes use the pole and staff skill so you might want to use them in battles before to get the weapon skill up. Rocks of reflection grant resistance to the gaze attack and casting anti-magic might save you from a few spells if you're lucky.

Good luck with this epic struggle :hello:

yoga
01-04-2013, 08:37 AM
Don't worry Yoga, in the end battle in expert mode you only have to face 2 of him and their 2 green friends. :hihihi:
Before you use the silver cross they are invulnerable and afterwards they're only vulnerable to holy h20, holy water and holy stakes of wood. Those stakes use the pole and staff skill so you might want to use them in battles before to get the weapon skill up. Rocks of reflection grant resistance to the gaze attack and casting anti-magic might save you from a few spells if you're lucky.

Good luck with this epic struggle :hello:

:3:
Thank You for Yr Good luck.
I will need it.
Ein moment, bitte:
I think that this is not final battle, Dear Kmonster. Some Bella the Dragon??

If i follow the spirit of the present April Fool i have to shout:
Hurray!! I did!
:lol:
But yoga is fair man.

I tried to drop down the Silver Croos ( I bought Garlic ) but this act ist ummoglich.
Dear Gyry, I was never meet so strong opps as in this Ramm Temple. Can You imagine: I start the battle zum beispiel against very hard 16 opps. And after 3 rounds suddenly new reinforsment appeared - new terrible monsters against me..
No such game behaviour in the passed games.
Even in Doom 3 the opps were constant..
Mama mia, Caro Capo!! I still duno You passed that game?

Dont forget all of You to make some fun with Yr relatives!!

yoga the jester:bleh1:

yoga
02-04-2013, 10:25 AM
tired and desperated i am near to give up;
back to the point with Silver cross and started peacefull way:no:

kmonster
02-04-2013, 11:22 AM
Which battles do you have trouble with ?

If you go back where you can throw away the silver cross you only skip the battle with the bane king and Rebecca, the other difficult battles before will remain, a way for handling them is reducing the difficulty, hoping for small and easy monster groups and initiative.

yoga
02-04-2013, 01:40 PM
Which battles do you have trouble with ?

If you go back where you can throw away the silver cross you only skip the battle with the bane king and Rebecca, the other difficult battles before will remain, a way for handling them is reducing the difficulty, hoping for small and easy monster groups and initiative.

I have trouble with king bane aka Dracula and his Rebecca.
Details:
Some time the king is alone, some time - with Rebecca. Normal?
Battle:
I restore at max. Then start protective options: Kmonstr starts Magic Screen.
Twill starts Armorplate and Enchanded Blade. The 4th option (far right above, between the icons of Direction and Fly) i have no idea howto activate.
All second line men are ready with Holy Water H2O. Silver cross also.
Holy Stake&wood - ready to fight. Sry - lost Angel Tongue.

I understand that these both are immune against mortal weapons.
So i use Anti-Magic and Conjuration. You?

May YOU tell me in details where (the location) i am able to drop this S Cross and peacefully end the game, pls?
I do not afraid of any groups of opps. They will increase my level. I killed this X ... (forget the name) (before bane king) twice.

I revised my opinion the Dungeom Master 2 is supreme hard game.
No, W6 is.

Danke Sehr again, gnadige KMONSTER.
God bless You!

yoga
02-04-2013, 06:02 PM
H U R R A Y !

:smile2:

:OK:

:mischief:

H U R R A Y !

kmonster
02-04-2013, 06:14 PM
Don't worry about angel's tongue, it does nothing but casting a bless spell. If you don't have the rocks of reflection you might want to go back and get them, training to use those stakes versus easier monsters on the way.
I recommend giving the silver cross to a character with good speed (maybe the mage) because no one can hurt your foes before it has been used.

Here you can see how to win this battle:

http://www.youtube.com/watch?v=o4-I2HEysaE
http://www.youtube.com/watch?v=o5zzQOUSv94
http://www.youtube.com/watch?v=zD6rB-XngyQ

It's actually not as difficult as some battles you might have faced before if you know what you have to do.

You can drop the silver cross until you meet Rebecca and get imprisoned. But before you retry from there win this battle first and fight the dragon afterwards, you can do this.

yoga
02-04-2013, 08:19 PM
THANK YOU DEAR FRIEND KMONSTER.

THANK YOU ALL WHO SUPPORTED BRAVE.

THANK YOU ABANDONIA FOR YOUR SITE.

Deatails:

I killed not both monsters namely King and Rebecca but only King.
Yes, in some battles they appeared both.
To be fair i killed King but paid big price: 5 killed members. Only TWILL was alive. But brave was no idiot and keeps some Resurection potions for trouble.
Well, i restored my command.
Then i met Bella the Dragon.
Hmmm.. i think King is stronger than Bella. Killed.

Now the humble brave is in the Forest, ready for W 6 transfer.

Would YOU be so kind to tell me in 2 words which devices to equip?
Yes, YOU told me but i was so desperate, so helpless that my memory refuses to serve me.

This is my last Q for this game.

Ciao in W 7.

very happy yoga
:bleh1:
:hihihi:
:whistling:
:smugulon:

kmonster
02-04-2013, 10:35 PM
Congratulations Yoga ! :smugulon:

My recommendation is starting W7 with a new party but exporting your party is also possible.
If you want to start W7 with the best possible equipment (and see the alternate W6 ending) you can replay the last part without the silver cross to get the diamond ring and grind until the highest level character is level 20 to get stats higher, especially piety and vitality, raise kirijitsu for monk and ninja and don't bother raising stats above 50 or learning spells higher than level 3 after final battle, they'll be lowered or forgotten.

I don't know which equipment you have so it's hard saying what to equip upon exporting.
For the Valkyrie equip only the best weapon you have, Maenad's Lance or Excaliber, if you have neither of them the Avenger or eventually Blade Cuisinart or Vulcan Hammer.
Faerie Caps and Displacer Cloak are things you should give others characters as only equipped items if you have some.

yoga
03-04-2013, 07:10 AM
Congratulations Yoga ! :smugulon:

My recommendation is starting W7 with a new party but exporting your party is also possible.
If you want to start W7 with the best possible equipment (and see the alternate W6 ending) you can replay the last part without the silver cross to get the diamond ring and grind until the highest level character is level 20 to get stats higher, especially piety and vitality, raise kirijitsu for monk and ninja and don't bother raising stats above 50 or learning spells higher than level 3 after final battle, they'll be lowered or forgotten.

I don't know which equipment you have so it's hard saying what to equip upon exporting.
For the Valkyrie equip only the best weapon you have, Maenad's Lance or Excaliber, if you have neither of them the Avenger or eventually Blade Cuisinart or Vulcan Hammer.
Faerie Caps and Displacer Cloak are things you should give others characters as only equipped items if you have some.

Danke Sehr!
Yes, i have to post my equipment/stuff before asking for advice.
Here we go:
SCATTY
F-Dragon Ninja
lvl 14, HP 101, 2.6 M XP, 2,6 K GP
AC 0/ 0,-3,-3,-3,0,-3
Holy Stake&Wood
Ankh&Phyre
Ninja cowl, Ninja Garbs
Tabi boots
+ stuff
Silver cross

BRAVE
F-Dwarf Valkirue
lvl 18, HP 170, 3 M XP, 16 K GP
AC 10/ 0,13,14,7,10,15
Holy Stake&Wood
Hammer+1.5
Amulet&Ice
Coxcomb
Vernal robe
Chamois skirt
Lead boots
+ stuff
Cameo locket
Robe&Enchantment
Crystal hand
Studded Haubenk
Staff Magicus
Dragon kite
Idol Mau-Mu-Mu

TWIIL
M-RAWULF
lvl 17, HP 125, 3 M XP, 2.6 K GP
AC 10/ -1,7,5,3,9,8
Holy Stake&Wood
Ankh&wonder
Mitre
Quilt tunic
Robe&Enchantment
Sandals
+ stuff
Magic cookie 3
N.E.Key

CAPO
M-FELPURR BARD
vl 16, HP 85, 2.6 M XP, 2.6 K GP
AC 10/ 0,10,4,4,10,10
Duck shield
Clove&Garlic
Chemail Doublet
Chemail Pants
+ stuff
Lute
Horn of Prometheus
Leather haubenk
Shadow cloak
Jade Figurine

KMONSTR
M-FAERIE MAGE
vl 16, HP 84, 2.6 M XP, 2.6 K GP
AC 6/ -2,4,2,8,4,3
Rod&Sprites
Mystic ring
Robes
Venal robe
Sandals
+ stuff
Magic cookie 3
Herbal patty
Blade Cuisinart
Lighting rod
Stave&Moods

PACO
M-FAERIE MONK
vl 17, HP 130, 3.3 M XP, 2.6 K GP
AC -2/ -4,-6,-8,-8,-6,-7
Hayai Bo
Displacer cloak
Robes
Sandals
+ stuff
Fang,
Dragon slayer
Tosei-do
Anointed cloak

Note 1: I have some stuff which is no more used -keys, etc.
Note 2: After reaching volume 100 in Skills, I followed Yr instructions.

yoga
03-04-2013, 07:27 AM
Congratulations Yoga ! :smugulon:

My recommendation is starting W7 with a new party but exporting your party is also possible.
If you want to start W7 with the best possible equipment (and see the alternate W6 ending) you can replay the last part without the silver cross to get the diamond ring and grind until the highest level character is level 20 to get stats higher, especially piety and vitality, raise kirijitsu for monk and ninja and don't bother raising stats above 50 or learning spells higher than level 3 after final battle, they'll be lowered or forgotten.

I don't know which equipment you have so it's hard saying what to equip upon exporting.
For the Valkyrie equip only the best weapon you have, Maenad's Lance or Excaliber, if you have neither of them the Avenger or eventually Blade Cuisinart or Vulcan Hammer.
Faerie Caps and Displacer Cloak are things you should give others characters as only equipped items if you have some.

Danke Sehr!
Yes, i have to post my equipment/stuff before asking for advice.
Here we go:
SCATTY
F-Dragon Ninja
lvl 14, HP 101, 2.6 M XP, 2,6 K GP
AC 0/ 0,-3,-3,-3,0,-3
Holy Stake&Wood
Ankh&Phyre
Ninja cowl, Ninja Garbs
Tabi boots
+ stuff
Silver cross

BRAVE
F-Dwarf Valkirue
lvl 18, HP 170, 3 M XP, 16 K GP
AC 10/ 0,13,14,7,10,15
Holy Stake&Wood
Hammer+1.5
Amulet&Ice
Coxcomb
Vernal robe
Chamois skirt
Lead boots
+ stuff
Cameo locket
Robe&Enchantment
Crystal hand
Studded Haubenk
Staff Magicus
Dragon kite
Idol Mau-Mu-Mu

TWIIL
M-RAWULF
lvl 17, HP 125, 3 M XP, 2.6 K GP
AC 10/ -1,7,5,3,9,8
Holy Stake&Wood
Ankh&wonder
Mitre
Quilt tunic
Robe&Enchantment
Sandals
+ stuff
Magic cookie 3
N.E.Key

CAPO
M-FELPURR BARD
vl 16, HP 85, 2.6 M XP, 2.6 K GP
AC 10/ 0,10,4,4,10,10
Duck shield
Clove&Garlic
Chemail Doublet
Chemail Pants
+ stuff
Lute
Horn of Prometheus
Leather haubenk
Shadow cloak
Jade Figurine

KMONSTR
M-FAERIE MAGE
vl 16, HP 84, 2.6 M XP, 2.6 K GP
AC 6/ -2,4,2,8,4,3
Rod&Sprites
Mystic ring
Robes
Venal robe
Sandals
+ stuff
Magic cookie 3
Herbal patty
Blade Cuisinart
Lighting rod
Stave&Moods

PACO
M-FAERIE MONK
vl 17, HP 130, 3.3 M XP, 2.6 K GP
AC -2/ -4,-6,-8,-8,-6,-7
Hayai Bo
Displacer cloak
Robes
Sandals
+ stuff
Fang,
Dragon slayer
Tosei-do
Anointed cloak

Note 1: I have some stuff which is no more used -keys, etc.
Note 2: After reaching volume 100 in Skills, I followed Yr instructions.

No overloaded character. All <50%.

SKILL
SCATTY the Ninja - Ninjutsu - 27
PACO the Monk - Kirijutsu - 0
Ninjutsu - 26

SC - 18 18 17 16 15 17 13 15
BR - 16 14 18 16 17 14 15 5
TW- 18 13 15 18 18 13 15 1
CA- 16 15 12 15 18 18 18 0
KM - 18 18 12 16 14 18 17 8
PA - 19 15 18 18 16 18 17 1

yoga
03-04-2013, 08:01 AM
Rebecca?
Back in Hall of Dead??

Nein und NEIN!
Again this torture, this long and bloody road.
(But i am not experimentellen Meerschweinchen).:smile2:

Niemand da. :smile2:


It is time for brave to face the hardest RPG -WIZARDRY 7.

Very well trained, equiped and instructed HE IS READY..


Always ready to free the world! Always!!

Kindly invite in the next section: W 7

Wait, wait a little to understand the best stuff for transfer and..to install W7.

....
And 76 games passed from the best gamer in AB.
Not, in the world.
Not, in the universe!
:OK:

kmonster
03-04-2013, 10:26 AM
You only needed the stakes for the vampire battle which is over, you can unequip them now.

You can go back everywhere you want now, if you want to fight another big monster you can go back to the forest and rest south of where you can meet the fairy queen and trade stuff, maybe it will come to wish you pleasant dreams. :whistling:

Looking at your item list I'd use Fang as only item equipped by the Valkyrie, Displacer Cloak as only item equipped by another character.

The rest won't make such a big difference, I'd have Robes of Enchant U/L as only item equipped by 2 other characters and the Annointed Cloak as only item equipped by another character and maybe the Shadow Cloak as only item equipped by your 6th character.

Scatty
03-04-2013, 02:19 PM
Rebecca?
Back in Hall of Dead??

Nein und NEIN!
Again this torture, this long and bloody road.
(But i am not experimentellen Meerschweinchen).:smile2:

Niemand da. :smile2:


It is time for brave to face the hardest RPG -WIZARDRY 7.
Sheet, and cakes. You don't want Diamond Ring(s) for your character(s)? You don't know what you're missing, amigo. But it's your call... :cry:

Anyway, congratulations for finally getting through! :OK: You don't seem to have a lot of really good items on your characters, though.
Like, there's The Avenger, Excaliber, Maenad's Lance, Faust Halberd (ok, one can argue whether it's a good item, but it's does good Damage), Fairy Cap(s) for Fairy characters (almost a Must since Regeneration +1), Staff of Doom (again, debatable, but quite strong), Zatoichi Bo (the non-plus ultra for a Monk, much better than Hayai Bo), Blades of Aesir, Diamond Eyes... I could go on. You missed out on lots of good items, it seems. Well, I don't know how many of those items have the same name in Wizardry VI as in Wiz7, but probably most.

If you still can get them somewhere in the game, I'd advise you to do so before exporting to Wizardry VII, they are good, just like the Diamond Ring. Look in the FAQs and walkthroughs if necessary, it's safe now after you pretty much finished the game.

yoga
03-04-2013, 03:16 PM
You only needed the stakes for the vampire battle which is over, you can unequip them now.

You can go back everywhere you want now, if you want to fight another big monster you can go back to the forest and rest south of where you can meet the fairy queen and trade stuff, maybe it will come to wish you pleasant dreams. :whistling:

Looking at your item list I'd use Fang as only item equipped by the Valkyrie, Displacer Cloak as only item equipped by another character.

The rest won't make such a big difference, I'd have Robes of Enchant U/L as only item equipped by 2 other characters and the Annointed Cloak as only item equipped by another character and maybe the Shadow Cloak as only item equipped by your 6th character.

OK.
Pls let go to W7 section.

No, no i am confused.
Wait..
Because i installed the game W 7 and starting transfer procedure when..

...Disk Error...

So, i duno what to do?
If the procedure of transfer is ummoglich,
i have to start as a new player in W7 and create new team. I do not like this procedure.
Again, i like reloading my AK-47 and jump at the streets to kill bad ones.
ha ha ha
Action hero..

But Master states correctly that this Diamond Ring is Super Weapon...

If this Ring is so important i will go back to point in Hall of Dead before meeting with Rebecca and drop down the Silver Cross. (Even i do not like again to do this adventure).
But have I some warranty i will have no problem with transfer?

Glaube You undestand my dilemma.

I am using again Oldgames.ok site version of W 7.
No need of Copy Protection for this version.

What do in fact this D. Ring? Resurection? Dead of opps from distance. Or.. 1000 HP plus..?

Capo
03-04-2013, 03:39 PM
Bravo! :)

kmonster
03-04-2013, 03:45 PM
The Diamond Ring grants 5 AC bonus to all body parts, HP regeneration and some magic resistance when equipped, useable only by females. It can also be transferred to Wizardry 8.

You can do without.

You got the Cameo Locket instead which grants 4 AC bonus to all body parts, HP regeneration and some death resistance, useable only by males, not transferrable to W8.

Scatty
03-04-2013, 04:43 PM
You forgot it's use in the Sky City, Hall of Preservation, for getting the second (and more with multiple Diamond Rings) very strong item from the weapon lockers. Getting not only Light Sword but also Light Shield is a good option. Granted, the pistols and the glove are more optional than the first two, but still great.
Otherwise you can get only one item from there, if you have no Diamond Ring(s).

Aside of that, the ring has still better AC for female characters than anything of Misc category items Wizardry 7 has to offer, except for Amulet of Healing if you choose one. But then Gown of Divinemail is (arguable) probably still the better choice.
There's a reason for Diamond Ring being so famous :whistling:
And you can import multiple Diamond Rings into Wizardry 8, too, where they still have the +1 life regeneration, albeit much weaker AC bonus.

As for import, it might be that difficulty coming from Windows 7 with access restrictions, similar to the problem with the save you had earlier with Wiz6 Yoga.

twillight
03-04-2013, 05:16 PM
The Diamond Ring

You can do without.


As Scatty said.

yoga
03-04-2013, 05:35 PM
As Scatty said.

Ah, Mein Gott!
Vertigo!!
I am going crazy, mates!

One said - take D. Ring, other - no! You can do without..!???!!

I have 2 female chars- Scatty the Ninja and Brave the Valkirue.

Mama mia...

:hihihi:

kmonster
03-04-2013, 06:33 PM
I'd say if you really want it use a game editor (and edit in other super stuff you had a chance to find). It's more honest this way than faking one's own achievement by following spoilers, exploiting bugs and wasting time.

W7 was designed to be played with a freshly created party only with the equipment your characters started in W6. Yoga the Great doesn't need this kind of cheese to beat the game.

PS: If you're fed up with W6 I recommend taking a break before continuing with W7.

yoga
03-04-2013, 07:46 PM
No, Nein, HET,

You, Master Scatty and twillight helped me so many times many years.
(YOU are not forget, Caro Capo, pls do not cry).:OK:

Now is the time to compensate this support!

I will became experimentellen Meerschweinchen (Sea guinea pig) and restart before Rebecca.
Moreover to express my respect and gratitude to mein German Gyry KMONSTER i will leave Quee alive.

Please, relax, sit down and wait little bit more.
:smile2:
DRing will be mine!!

kmonster
03-04-2013, 09:19 PM
If you keep Quee alive buy leather leggings, leather boots and a leather hauberk for CAPO the bard, this way he'll be better protected and items which you buy from Quee transfer over to W7.

If Mai-Lai didn't disappear yet in your savegame buy a cat'o'nine tails for your bard and a holy basher for your priest, the remaining game might be easier with better weapons.

If you play without the silver cross you don't need wooden stakes or rocks of reflection.

yoga
04-04-2013, 04:58 AM
If you keep Quee alive buy leather leggings, leather boots and a leather hauberk for CAPO the bard, this way he'll be better protected and items which you buy from Quee transfer over to W7.

If Mai-Lai didn't disappear yet in your savegame buy a cat'o'nine tails for your bard and a holy basher for your priest, the remaining game might be easier with better weapons.

If you play without the silver cross you don't need wooden stakes or rocks of reflection.

Jawohl.
:D

yoga
04-04-2013, 06:25 AM
Master Scatty

Entschuldigen Sie mich bitte, but does it matter high level of 6 to 7?
Will i have some benefits if i have better level when do transfer to 7?
Danke sehr fur deine Zeit.

River Styx, approaching Hall of Dead
:D

:3:

Scatty
04-04-2013, 10:32 AM
Not sure, but I read on some site short time ago that it's actually better to have a not too high level as that would bring some disadvantage in stats or skills after transfer. I would say your current level (12-14) right now is just fine.

yoga
04-04-2013, 11:31 AM
Not sure, but I read on some site short time ago that it's actually better to have a not too high level as that would bring some disadvantage in stats or skills after transfer. I would say your current level (12-14) right now is just fine.

OK.
Its very important info for me because in other (combat) variant one of my chars reached lvl 19!

After 5 minutes the victorious brave will land Isle of Dead.:D

kmonster
04-04-2013, 12:12 PM
More level ups mean more attribute raises, higher attributes at the end of W6 and therefore higher attributes at the beginning of W7, especially high piety and vitality which is used to set the spell regeneration rate at the start of W7.
Optimal for exporting is level 21, waiting longer is bad for the miss chance.

yoga
04-04-2013, 03:31 PM
More level ups mean more attribute raises, higher attributes at the end of W6 and therefore higher attributes at the beginning of W7, especially high piety and vitality which is used to set the spell regeneration rate at the start of W7.
Optimal for exporting is level 21, waiting longer is bad for the miss chance.

Humble, brave yoga will drink from magic fountain and starts the crusade against bad evil.
I have one heretic opinion about:
- If i avoid the battle with King and Rebecca (not here, but in Ramm temple) then the preparation of Holly H2O is useless?-
No need of Oracle etc.
True?False?

....

yoga
04-04-2013, 06:48 PM
Fertig. Keine Silber Uberqueren.

(Ready. No Silver Cross).

Pls. to be excused from German people,
i have no letter ü in my KB.

:D

Scatty
04-04-2013, 07:18 PM
Fertig. Keine Silber Uberqueren.
Überqueren actually is a verb, means to cross (something or somewhere, like cross a river) :p I think you meant to write Kein Silberkreuz (the noun of cross in German is Kreuz) :D

What kmonster wrote is correctly though, the bad effect of too high level means a decrease in miss chance for character(s) when importing to Wizardry 7.

kmonster
04-04-2013, 11:20 PM
Pls. to be excused from German people,
i have no letter ü in my KB.
:D
When writing German without proper keyboard you can replace the points above with an e behind, so "ae" instead of "ä", "oe" instead of "ö" and "ue" instead of "ü".

In german crossword puzzles it's usually done this way.

You won't need the holy H2O for the end battle but you can use it for normal undead or simply sell it. You still have to visit the oracle and give all the gold you have (spend it first) to get the staff needed to progress.

Save and backup your save after defeating Xorphitus and before meeting the King and Rebecca again, it's a little tricky getting several diamond rings and the cameo locket.

yoga
05-04-2013, 05:09 AM
When writing German without proper keyboard you can replace the points above with an e behind, so "ae" instead of "ä", "oe" instead of "ö" and "ue" instead of "ü".

In german crossword puzzles it's usually done this way.

You won't need the holy H2O for the end battle but you can use it for normal undead or simply sell it. You still have to visit the oracle and give all the gold you have (spend it first) to get the staff needed to progress.

Save and backup your save after defeating Xorphitus and before meeting the King and Rebecca again, it's a little tricky getting several diamond rings and the cameo locket.

OK. Uber = Ueber.
Pls. i have no defect KB. Just in BG the keyboards have no buttons with ue, ae,ee. Yes, they may be set but this is long setting and i do not use above letters as Kmonster does every day.:hihihi:

Master, my excuses for word Kreuz.
When the good students learned German in school, the hooligan yoga went to fishing, he bastard.
:whistling:

In Jail.

yoga
05-04-2013, 09:39 AM
In Enh. Forest
Before Faerie Quenn, ready for last fining of my equipment

Pls. see enclosed list of all my chars

SCATTY NINJA
13 LVL
>Holy Stake (2)
>Shadow Cloak
>Ninja Cowl
>Ninja Garb U
>Ninja Garb L
>Tabi boots
+
Midnight choir
Wand&razing
Peacemaker (2)

BRAVE VALKYRIE
13 LVL
>Holy Stake
>Amulet&Ice
>Ebony heaume
>Ebony plate U
>Full plate L
>Mantis boots
+
Silver Salleret
Ebony plate L
Stud Chausses
Holy Basher
Vulkan Hammer
Studded hauberk
Dragon slayer
Jazeraint tunic
Armet
Hammer+1.5
The Avenger

TWILL PRIEST
13 LVL
> Holy Basher
>Mitre
>Quilt tunic
>Quilt legging
>Ghamois gloves
>Sandals
+
Stave&moons
Phrygian cape
Hookan pipe

CAPO BARD
13 LVL
>Poignark
>Idol&May-Mu
>Phrygian cape
>Chamail doublet
>Leather legging
>Ghamois gloves
>Leather boots
+
Hoary legging
Devil pipe
Fur legging
Jazeraint skirt
Ghamois gloves
Peacemaker 3
Chamail pants

KMONSTR MAGE
13 LVL
>Bottlerocket6
>>Robes U L
>Sandals
+
Mail mittens
Forest cape
Magic cookie2

PACO MONK
13 LVL
>Hayai Bo
>>Robes U L
>Sandals
+
Anointed cloak
Leather hauberk
Hoary legging

Note: Jade Figurine inserted

Legend:
Symbol > means Equiped

Scatty
05-04-2013, 12:57 PM
Very nice, you got some pretty items there. Just keep in mind - when you import the savegame, each character can keep only one of the high-end items like The Avenger, Ebony or Mantis armor parts, Holy Basher etc.

Other items like Diamond Ring(s), Rod of Sprites and similar, can be imported in numerous amounts. See one of my previous posts for link to a page where those import details are listed.
So be sure which one powerful item you want to keep on each character and be sure to have only that item equipped on him, others uneqipped. Otherwise it will be probably random which powerful item will be kept on import, if a character has more than one in his inventory.

kmonster
05-04-2013, 03:58 PM
Don't equip the bottlerockets (or sparkler, icicle, firecracker, skyrocket), use them in combat from inventory, this way the artifacts skill will be raised.

Don't worry about preparing equipment for W7 now, first get to the end battles. When you have defeated the dragon you'll get a key which opens a door to the castle from the forest (and therefore to everywhere else).

With at least 2 diamond rings, cameo locket and the other stuff you get near the end you can return to where the hard battles were and grind more easily.

yoga
05-04-2013, 09:50 PM
Don't equip the bottlerockets (or sparkler, icicle, firecracker, skyrocket), use them in combat from inventory, this way the artifacts skill will be raised.

Don't worry about preparing equipment for W7 now, first get to the end battles. When you have defeated the dragon you'll get a key which opens a door to the castle from the forest (and therefore to everywhere else).

With at least 2 diamond rings, cameo locket and the other stuff you get near the end you can return to where the hard battles were and grind more easily.


I did the peaceful variant, mates.

But i did not meet Bela the Dragon.
I was removed to Forest.
I have Mysting Ring, Diamond Ring and East Exit Key.
But 2 D.Rings?
Are You sure, Gyry Kmonster?
..
This variants is peace of cake for experienced gamer as humble brave.

Moreover i tricked and by-passed gready Delphi;
I bought many expensive stuff from Faerie Quenn, I did not kill it and now i am able to sell all of them and have significant capital.

But the hero is mude and

Gute Nacht, mates!
:D

kmonster
05-04-2013, 11:29 PM
Bela should be exactly where he was before, behind the hidden door. You shouldn't be teleported away after meeting Rebecca but you can return there any time from the forest by fighting your way through the temple.

To get multiple Diamond Rings, fill every single slot except one (EXACTLY one) in your inventory with items; it's useful to have multiple stacks of stackable items for this. One character will need to hold multiple junk items.

Approach Rebecca as usual for this special ending, and tell her the magic words to get a Diamond Ring, which will go to the single empty inventory slot. Now that your inventory is full, she will be unable to give you the quest key, and you will force the game into NPC mode. Give her exactly one item, and you will be able to tell her the magic words again to get a second Diamond Ring. Repeat until you have all but one of the Diamond Rings you want.
Before getting the last Diamond Ring, have one character give her at least 4 items in one go; you need to give her 7 items at once if you want to get every single item possible.

To get a Cameo Locket after getting a Diamond Ring, completely fill up your entire inventory.
Approach Bela as normal, and tell him that you do not want to accompany him on his journey. He will try to give you the exit key, but will be unable to do so, forcing you into NPC mode. Attack him from the NPC screen.
Your characters will now need to go into their inventories in the middle of combat to free at least three inventory slots so they can pick up the three items dropped at the end of the combat.

When you've gotten what you want it's time to grind a few levels to get piety and vitality raised so you get a better spell regeneration in W7. This way you'll also get more spells (pick the low level ones which were available early, level 4+ spells will be forgotten upon transfer, it's pointless to raise a skill above 48 now so raise Kirijitsu with your Ninja and Monk.
Did you already meet the big monster which can appear as random encounter near the fairy queen ?
You can buy sparklers from L'Montes if I remember correctly. Use them with the use command in combat to get your artifacts skill up.

If you want to fight at the temple of Ramm you have a very small chance to get Diamond Eyes or Excaliber by fighting Pit Fiends, Greater Demons or Wraith Lords. If you fight Radames you'll get Ankhs which can be used to raise stats too.

yoga
06-04-2013, 10:03 AM
Bela should be exactly where he was before, behind the hidden door. You shouldn't be teleported away after meeting Rebecca but you can return there any time from the forest by fighting your way through the temple.

When you've gotten what you want it's time to grind a few levels to get piety and vitality raised so you get a better spell regeneration in W7. This way you'll also get more spells (pick the low level ones which were available early, level 4+ spells will be forgotten upon transfer, it's pointless to raise a skill above 48 now so raise Kirijitsu with your Ninja and Monk.
Did you already meet the big monster which can appear as random encounter near the fairy queen ?
You can buy sparklers from L'Montes if I remember correctly. Use them with the use command in combat to get your artifacts skill up.

If you want to fight at the temple of Ramm you have a very small chance to get Diamond Eyes or Excaliber by fighting Pit Fiends, Greater Demons or Wraith Lords. If you fight Radames you'll get Ankhs which can be used to raise stats too.

Sorry, not Delphi but Oracle.

I know where is Bela the Dragon, but was unable to find it.
After i said the magic words: Ich Liebe Dich, Rebecca kindly left me D.Ring. Then i (cant remember, took the Bane and was at once teleported away in the Forest..)

I think the famous Guardians & Ramm are the most powerful opps in Ramm Temple.

Be fair, dear Kmonster and tell me true:
With 6 D.Rings You have troubles in W7?
Because You suspired when passed W7..I remembered that moment.

No, i did not meet some big monster around Faerie Queen. If my memory does not refuse, i met some Poison Giant, but not other monster. Why You speak about this monster?Special?

I reach volume 100 in Skills and started duly to increase Kirujitsy as You told me. I am very discipline soldat.

Hmm.. if i understand You correctly, i have to enter again Ramm Temple preparing for second D.Ring and more.

I have to do that because my lvls is not high at all.
With this new requirements for stuff organization. I think my power with new magic items wil be good now?
I have 2 Eves in my team.
SCATTY and BRAVE.

:smile2:

PS: So hard labor..but if am unable to transfer these items in W7..?
Wow!Wow!
Poor yoga..

..Time for nothing...

ha ha ha

kmonster
06-04-2013, 03:03 PM
Sorry, not Delphi but Oracle.
I know where is Bela the Dragon, but was unable to find it.
After i said the magic words: Ich Liebe Dich, Rebecca kindly left me D.Ring. Then i (cant remember, took the Bane and was at once teleported away in the Forest..)
Just don't take the Cosmic Forge, search for the dragon behind the secret door instead.

Be fair, dear Kmonster and tell me true:
With 6 D.Rings You have troubles in W7?
Because You suspired when passed W7..I remembered that moment.
I played with a new party starting at level 1, no diamond ring, no cameo locket, ...


No, i did not meet some big monster around Faerie Queen. If my memory does not refuse, i met some Poison Giant, but not other monster. Why You speak about this monster?Special?
It's called "Tyrannasaurus", has a lot of HP and yields a lot of XP but no useful items.


Hmm.. if i understand You correctly, i have to enter again Ramm Temple preparing for second D.Ring and more.[QUOTE]
No, you have to get all diamond rings in one go. The dragon can be fought later when you've returned through the temple but I'd fight him immediately. The good thing about the temple is that some monsters give a lot of XP and you can get good items if you're very lucky, the bad thing is the battles are difficult, you don't have to gain your levels there if you don't want to.

PS: So hard labor..but if am unable to transfer these items in W7..?
Wow!Wow!
Poor yoga..
You can import any savegame into W7, you might want to do so to check which items are always transferred.
If chamail doublet and pants transfer to W7 there's no need for your bard to equip leather hauberk (it's a little better but also heavier) and leather leggins (inferior).

yoga
06-04-2013, 05:09 PM
Just don't take the Cosmic Forge, search for the dragon behind the secret door instead.
I played with a new party starting at level 1, no diamond ring, no cameo locket, ...
It's called "Tyrannasaurus", has a lot of HP and yields a lot of XP but no useful items.
[quote]Hmm.. if i understand You correctly, i have to enter again Ramm Temple preparing for second D.Ring and more.
You can import any savegame into W7, you might want to do so to check which items are always transferred.
If chamail doublet and pants transfer to W7 there's no need for your bard to equip leather hauberk (it's a little better but also heavier) and leather leggins (inferior).

OK.
I started my 3-th crusade in Ramm Temple.

But dear Kmonster, i remember that if i not start combat with evil King and Rebecca, Bela the Dragon will be nice with me!?

Am i wrong?
Anyway i cont. my advance.
:3:

kmonster
06-04-2013, 07:54 PM
Yes, the dragon will be nice to you. Therefore I quoted how you can get him to fight (and how to get multiple diamond rings) 4 posts ago.

yoga
06-04-2013, 08:36 PM
Yes, the dragon will be nice to you. Therefore I quoted how you can get him to fight (and how to get multiple diamond rings) 4 posts ago.


Alles kaput!

I reach the door of famous King and Rebecca.
Open.
No one. Repeat -No King, no Rebecca.
Direct to door to room with Cosmic forge. Closed.
I know the password - The hand of destiny-, but nobody asks me, as previous time.

I think my second visit is not planned by game creators.

I will try to find the first visit file, if ummoglich, i will stop and prepare for W7 invasion.

To be fair, dear Kmonster, i feel feed with W6.

Excuse me.

twillight
06-04-2013, 10:21 PM
R you sure yoga you didn't miss anything to meet with those people?

kmonster
06-04-2013, 10:57 PM
Alles kaput!

I reach the door of famous King and Rebecca.
Open.
No one. Repeat -No King, no Rebecca.
Direct to door to room with Cosmic forge. Closed.
I know the password - The hand of destiny-, but nobody asks me, as previous time.

I think my second visit is not planned by game creators.

I will try to find the first visit file, if ummoglich, i will stop and prepare for W7 invasion.

To be fair, dear Kmonster, i feel feed with W6.

Excuse me.

It's in fact best to reload the save after defeating Xorphitus and before meeting the Bane King and Rebecca in the Temple of Ramm. Follow the instructions I quoted before to get multiple diamond rings and the cameo locket (it's very important to follow the instructions exactly).
Do not go where the cosmic forge is before you have everything, if you find it (or enter the spaceship) you have won the game and are teleported outside for further grinding. I'd enter the spaceship instead of taking the pen since you'll get a better intro which makes more sense in W7 (but you'll have a longer way to the W7 beginner areas).

yoga
07-04-2013, 12:22 PM
It's in fact best to reload the save after defeating Xorphitus and before meeting the Bane King and Rebecca in the Temple of Ramm. Follow the instructions I quoted before to get multiple diamond rings and the cameo locket (it's very important to follow the instructions exactly).
Do not go where the cosmic forge is before you have everything, if you find it (or enter the spaceship) you have won the game and are teleported outside for further grinding. I'd enter the spaceship instead of taking the pen since you'll get a better intro which makes more sense in W7 (but you'll have a longer way to the W7 beginner areas).


Dear Mates,
do You think that yoga will make mistakes when advancing in Ramm Temple?
Never.
Because i visited it 3 times.
1-Combat version.
2&3 Peace version.
The Temple is 3 small rooms with bridges in the middle. Some teleport points and some chests with keys.
Even with closed eyes i am able to pass this location.
Believe me, dear twillight.

yoga
07-04-2013, 03:57 PM
Have mercy on me, mates!

Please.

I want to rest. I am tired.

Moreover i have 4 months new nice Kindle 4, ready and waiting for me.
I want to read some nice e-books with this device.
But this time eater W6 does not allow me to begin reading.

I know You are good mates and 2-3 days without stupid yoga is not problem for You.

Danke.
yoga the reader:smile2:

yoga
10-04-2013, 10:06 AM
Hi, mates.
How You doing?
OK.
We are again on the road to glory.

OFF
I read with my Kindle two books of my favorite crimi genre of Dean R. Koontz,
namely:
Shelter - Nice
Sole surender - Sat.

Well, i just killed this Xorphitus and now (Do not tremble dear Kmonster - the save file of this moment is rename to last1 savegame and sent to 4 dif. locations).
Now i will start preparation for 2 (with words -Two ) Drings.

Anyway i decided that no matter how will be these rings i will stop any further attempts to fine my present condition, breath deep and step to my next target -Wizardry 8 - sry lapsus lingve - Wizardy 7.
My gyry started this game from Zero without any privileges and won.
Why his student aka yoga has to use any advances or privileges?
:smile2:

Wish me luck, amigos.. and 2 Drings..
ha ha ha
:smugulon:

yoga
10-04-2013, 10:12 AM
Dead of Xorphitus.
(BTW he was not alone but supported by Great Demon).
History.
:D

yoga
10-04-2013, 05:19 PM
I took 2 Diamond rings.
Only Cameo left.
:whistling:

yoga
10-04-2013, 07:05 PM
I took 2 Diamond rings.
Only Cameo left.
:whistling:

Niemand da?

OK.

Well, when i met Bela the dragon first time it was piece of cake.
But now it beats me 20 times!!

So maybe i will answer Yes of its offer to chase Cosmic lord..

Scatty
10-04-2013, 10:55 PM
So maybe i will answer Yes of its offer to chase Cosmic lord..
That, actually, is a good ending to take I think. With it you start in the beginner area of Wizardry VII just like with a new generated party, and can collect the map kit nearby, while keeping all the bonuses from the imported party. Wiz7 is a pain in the arse without a map kit, and you can only buy another one much later in the game.

Don't worry that much about the Cameo Locket, it will be good to have some nice items with you whem importing but doesn't have to be all perfect. You got 2 rings already which is great. Now go on, enjoy Wiz7 and I'll finish meanwhile Wizardry 8 for you :p so I can help you better with it once you reach it.

kmonster
10-04-2013, 11:21 PM
The diamond ring is the only useful item which transfers from W6 over W7 to W8 and you have it. The Cameo locket would offer good AC and regeneration in W7 if equipped but if you can't defeat the dragon it's ok to travel with him.

You could even import a savegame right from the start of W6 to W7 and still beat the game, so don't worry too much.:3:

yoga
11-04-2013, 09:21 AM
The diamond ring is the only useful item which transfers from W6 over W7 to W8 and you have it. The Cameo locket would offer good AC and regeneration in W7 if equipped but if you can't defeat the dragon it's ok to travel with him.

You could even import a savegame right from the start of W6 to W7 and still beat the game, so don't worry too much.:3:

OK.
Just little bit more XP i will do.

..@Master
Вот это да! (Nice!)
But why brave is always after You and Kmonster?
:picard:
There is no game (maybe Prince of Persia 2,3 etc) to start and voilaaaa
You and Kmonster said - Yes, yog, i know this game!!!@@@???

@Kmonster
Ja, ich met this famous T.Rex, You spoke about.
First it was Very Big Lizard, then -> T.Rex.
Strange, this poor creature nicht antwortet mine attacks!
....
I was able to took more DRings, but i am not greedy, knowing they are for lady only.
Ha ha ha
:smile2:Scatty and me - ladies..

my last Q for the game:

There are 6 portraits above my team icons.
First 3 have protective options. Forth is Direction. Sixth is Flying.BTW, no plase to Fly. Rats!!
What means the 5-th icon (oval like) and howto active?

Danke Sehr, Alles.
:smile2:

kmonster
11-04-2013, 12:38 PM
The other icon is for "detect secret". If it is activated and there is anything hidden the eye will start blinking and you know you should search there.
So you could do without scouting skill and simply cast this spell instead.

yoga
11-04-2013, 02:05 PM
The other icon is for "detect secret". If it is activated and there is anything hidden the eye will start blinking and you know you should search there.
So you could do without scouting skill and simply cast this spell instead.


:bleh1:

yoga
11-04-2013, 05:21 PM
Grinding all the day long.

my targets:
3 members - Twill Priest, Capo Bard and Kmonstr Mage - 16 lvl
Present 2 560 K XP

Scatty Ninja - 14 lvl
2 480 K XP , next lvl 2 666 K XP Maybe..15

Paco Monk - 14 lvl
2 560 K XP , next lvl 2 791 K XP 15

Brave Valkirye - 16 lvl
2 300 K XP , Maybe will reach the next lvl. 17

But i am feeling bored now.
Well, i did 3 times the game , grinding as idiot
1 - 3.3 M XP
2 - 3 M XP
3 - 2.7 X
and this attempt will be about 2,8 M

Total
12 Million XP
!!!

It is big value even for brave.

..I think i killed the Keaper of Crystal.

..Exploring again this Temple i reached the location of Bela. All doors were open. After the throne of Dragon i discovered a closed door...??

yoga
12-04-2013, 04:49 PM
Еnough
Genug
Надоело
Basta

I leave the Temple, directing to the Castle, sale all non inmprtant stuff, determine the important one for transfer to 7 and..
the end of my W 6.

SCATTY 15
CAPO,TWILL,KMONSTR, PACO 16
BRAVE 17 LEVELS.
XP 2.8 M.

VanDine
02-05-2013, 01:27 PM
I have got so far only trying to roll characters and only sounds I ever got is the pc speaker like beeps when I distribute the bonus points.

The game starting animation, or more like series of pictures are completely silent and that makes me wonder if I have sounds configured correctly. I just don't know if I should be hearing some music or more sounds (apart from those beeps) or what (like W7 when you start it you get music playing right with intro - there I had to switch to soundblaster to get sound going, here there is no choice in in W6 configuration).

Also is there opinion on playing with keyboard or mouse, I think when I played W7 long time back I used mouse to run the show, at least most of the time.

Thanks

btw rolling the chars is tough work, spent most of last night on it and still don't have all six rolled.

I have read just about first half of this thread and took some cue from yoga's W6 party and the advice he was given with one difference - I also want alchemist... which race is good for that profession? I am no hardcore D&D gamer and have only sketchy ideas about different races.

So far I have decent felpur ninja, faerie mage and dwarf monk.
I think of adding alchemist and than some other two chars, not sure yet which.
For fighters in front of the grp I think I could use that ninja a monk who I would develop as kmonster suggested - for hand and feet fighting using that kirujitsu skill but I think I need couple chars that would carry most of the heavy loot and one of them maybe use conventional weapon like sword? Or can I rely only on magic and hands and feet fighting?

kmonster
02-05-2013, 03:31 PM
Monk and ninja don't fight worse than fighters and since they don't need heavy equipment they have more capacity to carry more loot and quest items.

The by far best race for alchemist is fairy. Make sure (s)he has at least 16 vitality for faster spell regeneration.

Take 1-2 Valkyries, you'll want one character to be able to use the best armor and most weapons and you need someone able to cast priest spells.

VanDine
02-05-2013, 04:16 PM
kmonster thx for the tips (I edited my post to correct your name and add screenshot that makes me proud :rolleyes: )

I will also make snapshot how I distributed that fat bonus, I was rolling while watching tv, took like hours even just to get those exotic professions never mind the bonus which can still be crappy.

I suppose Monk doesn't have the Priest spells then but those Walkyries do? To my untutored mind, Monk is like Priest but I guess not. I just found I also made a Priest last night but likely he has no rare stats and can replace him.

And to make Walkyrie, which race will give me the chance to make one? I suppose with my smattering knowledge of these things, prerequisite is to choose Female char. but maybe you can't make Walkyrie from Dwarf... so from which races one can make Walkyrie?

Scatty
02-05-2013, 07:24 PM
Valkyrie can be taken as a class from every race, it only has to be female. Some races have better starting points for a Valkyrie, some worse. If you don't have a manual on hand, have a look at this FAQ (http://www.gamefaqs.com/pc/564807-wizardry-vi/faqs/63361). The stats of races (like attributes and resistance bonuses) and classes listed are around halfway down the document, that should help you decide which to take.

As for which classes use which spellbooks, here's a list, from pure class to hybrids:
Priest ----- >Lord & Valkyrie
Alchemist - >Ranger & Ninja
Psionic ---- > Monk
Mage ------ >Bard & Samurai

Pure spellcaster classes begin learning spells at level 1 already, hybrids from level 4 or 3 (don't remember exactly now) on. In Wizardry VI and VII hybrids mostly get better resistances and more + better attacks with each level-up, though.
Alchemists (and their hybrid counterparts) also can't be silenced with Silence spell, and so can't ever be stopped from casting spells by enemies. Gives a small advantage there.

VanDine
02-05-2013, 07:42 PM
Thanks, I went back to read yoga's start on this and most questions are answered there, I will try not to repeat too many of them. :ph34r:

This preparation for playing is like game in itself, also I can just see many not getting past this hurdle :ouch: but its addictive.

I expect to be playing long time, on and off, and from having some little experience with starting W7 in bygone days, I have some notion of what I am getting into and don't want to start some foolish party. If one gets into too difficult fighting later on it can put one off and stop login into game.

One thing I do in generating classes is I give all skill points to the char. native skill (the one he already has points for) because it seems to me it is better to do one thing well than do many things poorly. :unsure:

kmonster
03-05-2013, 12:36 AM
Raising native skills is good for specialized casters like mages (thaumaturgy) and alchemists (alchemy) but not for all characters.

Bards shouldn't put skillpoints into music for example since the skill improves on its own just by using. It's better to raise their thaumaturgy skill which improves their casting.

Ninjas have hand&feet and ninjitsu as class skills, those skills are very important but they can (and should) be increased by hiding and fighting unarmed in combat, while alchemy (casting) and kirijitsu (critical hits) can't.


About your characters: Monk and Ninja are hard to roll so if you can create them they're fine. You also had a good roll for your alchemist and an extremely good roll for your mage.

I'd reroll the bard to get at least a roll of 15 to be able to take 16 vitality for better casting, more HP and carrying capacity, if you get an even better roll more strength won't hurt.

You accepted a bad roll for your priest and even wasted points for raising piety to 18. Only the sum of int+pie does matter, if you trade 4-6 points from pie to int instead both stats can be raised at level up.
But the main casting stat is vitality, you need at least 16 for better spell regeneration rate (which also affects SP you get at level up), as side effect you also get more HP higher carrying capacity.
If you want to keep the priest reroll the character to get at least 16 vitality.
I'd replace him with a valkyrie so you have at least one character able to use the good weapons and armor, or even better pick a female priest with stats which allow to switch to valkyrie after some level ups, dwarf fits best.
If you're patient enough to roll for 18 bonus (18 str and 11-13 vit is still very good if you are satisfied with 15-17 bonus) you could create a female dwarf priest with stats 16-6-12-16-9-10-8, this way you get 16 vitality for spell regeneration bonus, 16 str for carrying heavy equipment without too much penalty and dex and speed only have to be raised by 1 at the level ups to be able to switch to valkyrie (but wait until level 8 even if you have the stats for changing).

It's obvious that thaumaturgy/alchemy/theology should be maxed first for you mage/alchemist/priest(valkyrie).
Your monk should put all skill points into theosophy. It's your decision if you get it to 98-100 or stop at 36 or 54 and put all points you get afterwards into kirijitsu.
It's similar with your ninja, I guess since you already have an alchemist you might want to stop at 18 alchemy (to get blinding flash) and put the rest into kirijitsu afterwards.
Thaumaturgy is the skill your bard needs for casting. I guess you'll have her handle the locks and traps and maybe put some points into skullduggery because of it.

VanDine
03-05-2013, 11:05 AM
Raising native skills is good for specialized casters like mages (thaumaturgy) and alchemists (alchemy) but not for all characters.

You're damn right, I have to alt tab out of Bane when I get good roll and review that 'FAQ by ssjlee9' (thx a bunch for that) and the advices given here.

I'd reroll the bard to get at least a roll of 15 to be able to take 16 vitality for better casting, more HP and carrying capacity, if you get an even better roll more strength won't hurt.

You accepted a bad roll for your priest and even wasted points for raising piety to 18.

Will do :palm: consider that done and done. I'd say I never added to piety but I suppose I must have, maybe it was raised by some automatic bonus points distribution? I think the game engine does that for some chars :omg:

This gaming system is hard for those of us who didn't grow with it, like I am still uncertain which is the race and which is the profession and sometimes have to stop and think hard or look it up again and again (like say Mage and Walkyrie - the first is easy to understand that it is profession but the second is very unintuitive to say the least. Under Walkyrie, I imagine some physical body like human and heroic like Joan of Arc, not something that even dwarf of lizard can do as profession, that strikes me as silly and I can't screw my mind around to get used to it).

Regarding the silly choices, I remember in that online game I mentioned above how new folks would run about with items that can't do anything for them but are only pretty baubles and they tie up the slot needed for other item proper to their class. It was like that for all or most of us when the game just came out and for most it was our first time online gaming and it was romantic for sure but one really doesn't need to do that again in some wizardry if one can avoid it :woot:

Like you say, after reading the relevant passages in that FAQ I decided to reroll most chars except maybe that mage... the reason to have like four or even five female chars makes sense and fits my play style in some ways, so I will reroll maybe even those professions that are hard to get nevermind the bonus points to top it off.

yoga
03-05-2013, 11:42 AM
kmonster thx for the tips (I edited my post to correct your name and add screenshot that makes me proud :rolleyes: )

I will also make snapshot how I distributed that fat bonus, I was rolling while watching tv, took like hours even just to get those exotic professions never mind the bonus which can still be crappy.

I suppose Monk doesn't have the Priest spells then but those Walkyries do? To my untutored mind, Monk is like Priest but I guess not. I just found I also made a Priest last night but likely he has no rare stats and can replace him.

And to make Walkyrie, which race will give me the chance to make one? I suppose with my smattering knowledge of these things, prerequisite is to choose Female char. but maybe you can't make Walkyrie from Dwarf... so from which races one can make Walkyrie?

:3:
Dear VinDine,
I would like to express my gratitude I am humble member of Your team.
Děkuji. (TY).
Hope You know that the yoga aka brave is Adam. Just to be correct.
:bleh1:
..
One more advice: Do not start with EASY difficulty.
-Why, yoga, i am feeling confused in the beginning.-
Do not complain or cry.
If You use EXPERT You will advance more fast and will save too much grinding....And do not kill Queeberg..
..and follow Kmonster advices for team members. Believe me.
He (and Master Scatty are big professionals).

Good luck!

kmonster
03-05-2013, 02:27 PM
This gaming system is hard for those of us who didn't grow with it, like I am still uncertain which is the race and which is the profession and sometimes have to stop and think hard or look it up again and again (like say Mage and Walkyrie - the first is easy to understand that it is profession but the second is very unintuitive to say the least. Under Walkyrie, I imagine some physical body like human and heroic like Joan of Arc, not something that even dwarf of lizard can do as profession, that strikes me as silly and I can't screw my mind around to get used to it).

Regarding the silly choices, I remember in that online game I mentioned above how new folks would run about with items that can't do anything for them but are only pretty baubles and they tie up the slot needed for other item proper to their class. It was like that for all or most of us when the game just came out and for most it was our first time online gaming and it was romantic for sure but one really doesn't need to do that again in some wizardry if one can avoid it :woot:

Like you say, after reading the relevant passages in that FAQ I decided to reroll most chars except maybe that mage... the reason to have like four or even five female chars makes sense and fits my play style in some ways, so I will reroll maybe even those professions that are hard to get nevermind the bonus points to top it off.

Don't worry too much about the perfect party. When the games were released players had to plan their parties with nothing but the misleading manual and still managed to beat the game.
They had to wait a little longer for mana regeneration, get a little more annoyed by low carrying capacity and grind a few extra levels to be strong enough but beat the game nevertheless.
You can afford to take the weaker classes and unfitting races, create characters with rolls far below 10 worse, waste points for useless stats and make no or stupid class changes, reaching high enough levels will make your characters super strong nevertheless.

Do you want to play a party through W6, W7 and W8 or do you seek one for W6 only ?
Do you want to play without class switching or use it heavily ?

VanDine
03-05-2013, 03:23 PM
I rolled Female Elf and got 18 Bonus points and now I should choose profession... and I got nice choice all the way up to Samurai Monk and Ninja...

I was rolling for Fem Elf Bard (not sure now why Elf) but now I got such a nice bonus and full choice, I don't know what to make of this Elf :whistling:

I am not sure I want to make Monk or Ninja from Elf, would that be OK?

I could put 11 points into Vitality to make it 18 and put the rest of 7 points to Str to make it 11

Now I look at it, I thought one chooses profession and only then you get rolled those bonus points but maybe I am confused.

Now I need some advice. For now I left the profession and bonus points unconfirmed.

I would definitely plan to transfer to W7 because that one I started on in old days and never finished. Always thought of trying to do W6 if I ever decide to replay and finish and maybe the time has come.
----------
Does that happen often that you have in mind rolling some character and then you get bonus and profession choice that changes things because you can go for one of the more rare professions (like that monk and ninja) than what you had in mind originally. But then you get into quandry if your char race is not what you'd have wanted.

Scatty
03-05-2013, 03:46 PM
I think when you select a class, the 18 points you got there will automatically be distributed to fit the minimum attribute requirements for a class (which are quite high for a Ninja, for example), so depending on what class you select you'll have more or less attribute points left to spend as you like, in the end. Or maybe none at all, if all of them will be spent to cover the requirements. It's perfectly ok to select a Bard with 18 points, higher attribute points are a good bonus for any class.

Just my opinion, but Elf as a race is mostly only useful if you want to make a Ranger of it. There is a special, very useful bow which can only be worn by Elf Ranger and which transfers up to, and into, Wizardry 8. Which probably would be the only reason to select an Elf Ranger anyway.
If you want melee fighters like Samurai, Lord etc., Dracons, Lizardmen (though these only for Fighters) Dwarves and Mook might be a better choice. If you want spellcasters, Fairy is mostly all the way to go. Well, Elves might do, too, but Fairies have better AC and better / more spell resistances. And +1 Mana regeneration as a race bonus, if I remember correctly.

yoga
03-05-2013, 04:30 PM
I do not want to spoil, it is too far, I am not big specialist but remember that W 6 has 4 ends.
Yes, 4 ends.
Me?
I decided to choose the peace. (To be fair Bela was so strong.) :3:
Ha ha ha
I will politely advise You to make Save file before enter in Hall of Dead and keep it.
http://www.sorcerers.net/Games/Wizardry/Wizardry-6-Walkthrough/areas/hall-of-the-dead.php

VanDine
03-05-2013, 04:44 PM
Just my opinion, but Elf as a race is mostly only useful if you want to make a Ranger of it. There is a special, very useful bow which can only be worn by Elf Ranger and which transfers up to, and into, Wizardry 8. Which probably would be the only reason to select an Elf Ranger anyway.
If you want melee fighters like Samurai, Lord etc., Dracons, Lizardmen (though these only for Fighters) Dwarves and Mook might be a better choice. If you want spellcasters, Fairy is mostly all the way to go. Well, Elves might do, too, but Fairies have better AC and better / more spell resistances. And +1 Mana regeneration as a race bonus, if I remember correctly.

That would be Elven Bow. Ranger class is just what I am not sold on from reading up on it. But I thought as long as it Elf, she will be able to use the bow.

I try to go at least roughly by that FAQ kmonster gave me link to
http://www.gamefaqs.com/pc/564807-wizardry-vi/faqs/63361

There it says on party formation this:
========================
* at least 1 Bard (for the Lute)
* as many other characters as possible Mages or Priests (for the enhanced
mana regeneration capacity, the starting spells, and low initial stat point
cost)
* 4-5 female characters
* at least 1 Elf and 1 Faerie (unique racial abilities). Add in at least 1
Mook if you plan to play a party all the way to Wizardry VIII.

A suggested optimized initial party therefore goes along the lines of:
Male Dwarf Priest
Female Rawulf Priest
Female Elf Priest or Mage
Female Felpurr Mage
Male Mook Mage
Female Faerie Bard
=================
But to make Elf Priest or mage as it is suggested here seems to be a pity to choose when I have chance to make samurai, monk or ninja. Maybe I don't quite understand the class change later in the game, I did that in W7 and found it to be good although I was afraid to do any change first.

Maybe I am doing too much of this initial choosing given one can change the class later on, but then again maybe from some class it is easier to make changes to certain other classes later on, I don't quite understand this complicated gaming system.

------------------------------
It is unlikely I will play W8 (isn't that one 3D?) but I would at least try W7 even if I failed to play through W6 for some reason. From W7 I got hooked on those descriptions of places that are so peaceful and or suggestive of secrets and adventures that I would load it up just to relive some of those places.

yoga
03-05-2013, 05:06 PM
That would be Elven Bow. Ranger class is just what I am not sold on from reading up on it. But I thought as long as it Elf, she will be able to use the bow.

I try to go at least roughly by that FAQ kmonster gave me link to
http://www.gamefaqs.com/pc/564807-wizardry-vi/faqs/63361

There it says on party formation this:
========================
* at least 1 Bard (for the Lute)
* as many other characters as possible Mages or Priests (for the enhanced
mana regeneration capacity, the starting spells, and low initial stat point
cost)
* 4-5 female characters
* at least 1 Elf and 1 Faerie (unique racial abilities). Add in at least 1
Mook if you plan to play a party all the way to Wizardry VIII.

A suggested optimized initial party therefore goes along the lines of:
Male Dwarf Priest
Female Rawulf Priest
Female Elf Priest or Mage
Female Felpurr Mage
Male Mook Mage
Female Faerie Bard
=================
But to make Elf Priest or mage as it is suggested here seems to be a pity to choose when I have chance to make samurai, monk or ninja. Maybe I don't quite understand the class change later in the game, I did that in W7 and found it to be good although I was afraid to do any change first.

Maybe I am doing too much of this initial choosing given one can change the class later on, but then again maybe from some class it is easier to make changes to certain other classes later on, I don't quite understand this complicated gaming system.

------------------------------
It is unlikely I will play W8 (isn't that one 3D?) but I would at least try W7 even if I failed to play through W6 for some reason. From W7 I got hooked on those descriptions of places that are so peaceful and or suggestive of secrets and adventures that I would load it up just to relive some of those places.

Maybe I am doing too much of this initial choosing
No.
Do not hurry.
Good, balanced team will give You relaxation and no hard moments in the future.
My team:
F-Ninja,
F-Fighter (after level 9) Valkirie
Priest
Bard
Mage
Monk
I used same team in W 7 and with God will-later in W8.
The best spell i used was Lifesteal

VanDine
03-05-2013, 05:32 PM
Good, balanced team will give You relaxation and no hard moments in the future.

Exactly. I will probably follow in your footsteps, I am not too warring player and have problems killing someone who doesn't attack first.

I have time now to get ready for the game because I can see myself playing from June and on into the summer - I have to fly to Canada in early June for summer working holiday and will have time to put to such excellent pastime like Wizardry then. :OK:

btw you know you can edit quotes to leave only the relevant parts in it. Saves finger on the scroll wheel :sneaky:

yoga
03-05-2013, 06:17 PM
Exactly. I will probably follow in your footsteps, I am not too warring player and have problems killing someone who doesn't attack first.

I have time now to get ready for the game because I can see myself playing from June and on into the summer - I have to fly to Canada in early June for summer working holiday and will have time to put to such excellent pastime like Wizardry then. :OK:

btw you know you can edit quotes to leave only the relevant parts in it. Saves finger on the scroll wheel :sneaky:

Merci.
But i am very troubled with Closed Door in W7 and above mentioned solution is not my main problem now. Sorry.
You're right of course.
:dislike:

kmonster
03-05-2013, 10:08 PM
While ssjlee's FAQ offers quite some useful information it's not perfect and section 5 "Optimal party construction" has many errors and trying to follow it as close as you can is a receipt for a ruined game.

Do you really want to save and reload all the time at level ups to get the stat raises to switch classes again and again so everyone knows everything until you have 6 almost identical characters ?

The game wasn't designed for this. The developers had parties without class switching in mind, the only purpose of switching was allowing you to take elite classes even if you can't roll the required bonuses.

In W6 males are better than females because of the extra strength they get, it's worth having 1-2 Valkyries but my bard could wear a skirt which offered a little better AC than the best other item she could wear there, that's all, this wasn't even worth the lost stat point. It's not different in W7.
The only reason for having many females is cheating to get many diamond rings when W6 is over to have them on import into W7.

Elf or Mook might be worth it in W8 but in W6+7 felpurr are superior to them. Bows aren't very good since you need ammo and only 1 shot per attack instead of 1-4 swings with polearms. Lords are definitely inferior to Valkyries in W6. Fairy alchemist should work perfectly well from the beginning until the end of W6 if you want one, alchemist is the fastest progressing casting class. You can do without a bard if you don't want one since all the Poet's Lute does is casting sleep.

There are so many ways to create an effective party, what are the characters you want ?

VanDine
04-05-2013, 05:21 AM
While ssjlee's FAQ offers quite some useful information it's not perfect and section 5 "Optimal party construction" has many errors and trying to follow it as close as you can is a receipt for a ruined game.
...
Well, I really only look at forum here and that FAQ etc. in times when I have to make some decision to review it so to speak, so I don't do anything outright silly. I'd agree with you.

Last night I made that F Elf into Valkyrie with str12 vit16

I'll be back on Sunday, gotta go to some wedding now in the family. :wacko:

yoga
04-05-2013, 09:20 AM
With the risk to be criticized I sing an ode to Kmonster and Master Scatty
I will say definitely:
Follow the team model of Kmonster and You, dead VanDine will enjoyed the game W 6. As I did.
He knows what to do.


btw Are You the Bridegroom?
:3:

VanDine
07-05-2013, 09:17 AM
There are so many ways to create an effective party, what are the characters you want ?

Good question. I know what party I want but I don't know which characters, especially which races would fit my idea of party. And you can add to the difficulty of choosing the party creation itself - suppose I pick faerie race for monks profession... that one seems almost impossible to roll with half decent stats and I am unsure if choosing another race for monk (like dwarf or hobbit) would make it easier to roll (because of initial race stat requirements). My knowledge doesn't quite reach that far and trying to find out by try and miss would take me ages.

Otherwise when I played online where you play with single character only, in early years I started with warrior char (fighter, the other choices were wizard, taoist, assassin) but in later years I played assassin char. which would be equivalent to the hybrid chars here. So I want party of hybrids, not sure now if that extends only to professions or to races also.

Party weighted towards fighters is ok for those new to wizardry or maybe to gaming as such. That's why it was good to cut my teeth with fighter in that online game because it was fairly simple and easy to understand - you just use your club to stop all arguments, and bingo. :lame:

In race choice that rules out humans, lizards, dracons, and maybe others, because they are either ordinary (human LOL) or dumb fighters. :shifty:

I rolled F faerie monk with bonus 18 but that didn't leave enough points by far for Vitality. I would have needed to roll bonus like 24 I think to bring Vit to 16 and that is almost like winning jackpot :ouch:
I learned that maybe it is not such a good idea to try for faerie monk or maybe one has to settle for some quite ungainly stats. :dislike:

It would be handy to have some stats table where you could see right away which race is optimal (not best) for which profession in terms of how realistic it is to roll it with acceptable stats. :unsure:
---------------
From that table you can see that to make a Gnome Ninja (for example) would eat up 17 points from your rolled bonus (to satisfy char requirements) leaving you with Vit 12 which means to then get Vit at least up to 16 pts you would need 17+4 points = 21 bonus to roll or higher... Correct?

mowarning
01-01-2014, 09:14 PM
Hi all,

First of all apologies for "resurrecting" this thread but this seems to be one of the forums to go to for these kind of games.

As many of you will probably know Wizardry 6,7 and 8 are (or were recently?) on sale on Steam.

I remember buying Wizardry 7 when it came out and playing it excessively without having too much of a clue of what I am doing which eventually meant that in the later stages of the game I simply could not continue as I screwed up a lot. :)

I also played Wizardry 8 a little bit as well.

I never played Wizardry 6 but when I saw it on Steam I bought all 3 again and my intention is now to start with Wizardry 6 and take the party over to 7 and eventually 8.

My "problem" is that not too much has changed since I first played Wizardry 7 in terms of my knowledge of the game series. I spent the the last 3 days reading various different FAQs/Guides but I am still stuck at the very basic but important hurdle of creating a party that won't make me quit the game half way through or later because the party didn't work out or because I made class switches that sounded cool but were in fact rather stupid and done at the wrong times.

So my question/request really is to get some advice from some of the veterans on here.

I intend to have the following "rough" party line-up:

2 Valkyries (or maybe just 1 Valkyrie and 1 Ninja?)
1 Samurai
1 Bard
1 Priest
1 Mage

First problem I am not entirely sure on races: I had Dwarf/Rawulf in mind for the Valkyries. Felpurr for the Samurai, Fairy for the Bard (only to then discover that the fairy cannot equip the lute? or am I being silly?), Rawulf for the Priest and Elf or Mook for the Mage.

Note: those are just initial "preferences"/ ideas, I am more than happy for you to critique here and tell me I got the races all wrong.

On to the next topic and this is probably my biggest worry: Bonus point distribution

For my first chars all I did was max out STR and put the rest in VIT , no matter what the class actually is (so even for a Mage)... now I am pretty sure this is wrong.

I also understand that I should use the bonus points to work towards the class I want the character to switch to?

On the topic of switching which is probably of equaly importance as the bonus distribution for me:

What kind of switches make sense for the party above and when?

I was thinking about switching the Mage to a Priest at lvl 10 maybe and the Priest to a Mage.
The Bard to a Ninja and the Valkyries to Samurais for the critical strike chance skill and then back again immediately?
Not sure what to do with the Samurai?

Do these switches even make sense? Or would I make things harder for myself?

With regards to the "When?" I read conflicting information here, some people say I should switch before LVL 2 even, others say LVL 5 is a good time for example.

Many thanks in advance for your feedback, it is much appreciated!

kmonster
01-01-2014, 10:43 PM
You don't have to create a very powerful party or switch classes, just level up until you're strong enough to defeat the monsters you face.
You can afford to combine your races/classes as you like.
The players who bought the games when released didn't read non-existing guides and faqs about party development, they only had the quite useless manual.

Putting leftover points into strength and vitality at creation isn't a bad idea, stats will raise during the game but carrying capacity is set at creation.

Bards don't equip instruments, they use them during combat.

mowarning
01-01-2014, 11:14 PM
You don't have to create a very powerful party or switch classes, just level up until you're strong enough to defeat the monsters you face.
You can afford to combine your races/classes as you like.
The players who bought the games when released didn't read non-existing guides and faqs about party development, they only had the quite useless manual.

Putting leftover points into strength and vitality at creation isn't a bad idea, stats will raise during the game but carrying capacity is set at creation.

Bards don't equip instruments, they use them during combat.

Thanks mate!

I read a post (from you?) on here that stated that importing a Party from W6 into W7 is not worth it or is actually worse than starting a new party in W7. Is that true?

Also, there is a lot of locked doors on the Castle Entrance Level and I seem to be unable to open any of them with lockpicking of my Bard or my Ninja... admittedly they were very unlucky when it came to the skill points available to spend, I think I was only able to put 3 or 4 points into Skulduggery... so how do I raise it? I assume I need to spend some time in the Entrance level before I go up or down because I had an encounter with 3 slime groups in the Lower levels who killed 2 of my characters in the first round , the rest is history...

kmonster
02-01-2014, 06:05 PM
Each attempt on a non-jammed door has a chance to raise the skill whether you succeed or not.
Save bevor you try for the first time and keep on trying until either you succeed or the door gets jammed (in this case reload and try again).

mowarning
03-01-2014, 12:54 PM
Each attempt on a non-jammed door has a chance to raise the skill whether you succeed or not.
Save bevor you try for the first time and keep on trying until either you succeed or the door gets jammed (in this case reload and try again).

Thanks. I have been progressing rather well since my last post.

I am now in the Mines and slowly but surely approaching the time where it makes sense to switch class (Most my chars are lvl 7 now)...

The party I ended up with is:

Dwarf Valkyrie
Felpurr Samurai
Fairy Ninja
Felpurr Bard
Rawulf Priest
Elf Mage

Now... I think I will switch the Priest to a Mage and the Mage to a Priest at lvl 10... or maybe both to a Bishop?
I am more concerned about the Bard... I do understand that whilst he is still useful with the Lute, his usefulness will run out in the late game I suppose... and since I already have a Ninja, which class makes sense? Monk? Ranger (planning ahead for W7 where Rangers are more useful) ?

Cheers guys!

kmonster
04-01-2014, 01:19 AM
Your party is fine, there's no need to switch anything unless you desire some cheesy imbalance.

Switching your mage to priest and your priest to mage will delay your access to the high level spells by about 1,000,000 XP, your spells will be easier to resist and your saves will be worse because you're lacking 320,000 XP or about one level in the final class. There's enough time (but no need either) for switching classes in W7.
If you insist on switching level 10 is very late, giving up extra 160k XP in your final class just for one level up from 9 to 10 just for a few skillpoints.
If you want more alchemy you could have your fairy switch to ranger at level 7-8 and switch back to ninja at the same level (requires reloads at level up).

The bardic instrument will be useful all the time until the end.
Ranger is neither good in W6 nor in W7.

mowarning
04-01-2014, 05:42 PM
Thanks mate. How should I play the bard in W6 and W7 because right now all i do with him is use the lute and the angels tongue. What is decent/the best equipment for him in W6? I read something about a sword of tears?

talking about equipment and more importantly transferring parties over to W7...i keep reading that people take The Avenger over but i saw that there is a sword called Excaliber which sounds a lot better to me both dmg and bonus wise...why are people not taking that instead? Is a 2 hand sword on a valkyrie not good? I understand that the sword is very hard to get because of its low drop chance but i don't mind farming for it.

kmonster
05-01-2014, 01:30 AM
The Lute is useful until the end, the sleep spell is powerful and barely anything is immune to it.
There are of course other options for your bard (although not necessary):
use other instruments, cast mage spells, attack from the back with a polearm like the cat o' nine tails, hide and backstab, ...

Excaliber is a very rare random drop, farming for hundreds of hours (for an item you can't even keep for W8) without succeeding isn't worth it.