View Full Version : Essentials
Kon-Tiki
05-01-2005, 11:05 PM
A list of all programming languages known to be known by members on here and the tools needed for them.
Unsupported languages
Python
Official Python site (http://www.python.org/)
Perl
Official Perl site (http://www.perl.com/)
ActivePerl (http://www.activeperl.com/Products/ActivePerl/) - Another Perl build that can be installed on Win32.
SCI
SCI Studio (http://www.bripro.com/scistudio/index.php)
ASP
Official Asp site (http://www.asp.net/)
Wintermute
Official Wintermute site (http://www.dead-code.org/index2.php/en)
Feel free to complete the list :ok:
What about the .NET languages?
C# / Visual Basic.NET
.NET Framework 1.1 SDK (http://www.microsoft.com/downloads/details.aspx?FamilyID=9b3a2ca6-3647-4070-9f41-a333c6b9181d&displaylang=en) - Required
Visual Studio .NET 2003 - To be bought
SharpDevelop (http://www.icsharpcode.net/opensource/sd/) - Open Source IDE
C# Builder (http://www.borland.com/products/downloads/download_csharpbuilder.html) - Personal edition free for personal use
And Also...
Python
Official Python site (http://www.python.org/)
Perl
Official Perl site (http://www.perl.com/)
ActivePerl (http://www.activeperl.com/Products/ActivePerl/) - Another Perl build that can be installed on Win32.
PHP
Official PHP site (http://www.php.net/)
Eclipse (http://www.eclipse.org/) - Actually a Java IDE but with good plugins one being...
PHP Eclipse (http://www.phpeclipse.de/) - PHP Plugin for Eclipse IDE
And one more maybe...
Pascal
Free Pascal site (http://www.freepascal.org/)
TMT Pascal site (http://www.tmt.com/)
Turbo Pascal 5.5 (http://bdn.borland.com/museum/) - Classic pascal directly from Borland. Also links to other development tools from their past.
Kon-Tiki
07-01-2005, 08:12 PM
Oops, forgot to post I added them, it seems. Anyways...
Added :ok:
Braindead
16-01-2005, 09:32 PM
In case anyone would have Delphi-questions feel free to ask and I'll try my best to answer. Not an essential but a great site for Delphi-components is http://www.torry.net (It has free components to download for everything you can imagine (which includes games of course))
Unknown Hero
02-02-2005, 08:26 PM
1. What's difference batween a Suppoertd and an Unsupported language?
2. Where can I download Pascal?
Kon-Tiki
02-02-2005, 08:49 PM
Supported are the languages of which it's known that at least one member of Abandonia knows it and is able to help others out with it. Unsupported is those languages that're worth checking out anyways, but of which it's either unknown that anybody here knows his way around in it, or that just nobody knows that.
Unknown Hero
02-02-2005, 09:01 PM
Originally posted by Kon-Tiki@Feb 2 2005, 10:49 PM
Supported are the languages of which it's known that at least one member of Abandonia knows it and is able to help others out with it. Unsupported is those languages that're worth checking out anyways, but of which it's either unknown that anybody here knows his way around in it, or that just nobody knows that.
Then put Pascal into Supported list! :ok:
Kon-Tiki
02-02-2005, 10:13 PM
Done, and placed PHP under Supported too. Dunno how that ended up under Unsupported :blink:
NrmMyth
05-03-2005, 02:59 PM
You should put DEV-Pascal on the list becouse it is free like DEV-C++. :ph34r:
NeKromancer
06-03-2005, 01:48 AM
Sorry, JCreator sucks (my personal opinion).
Well not trying to start and "IDE war" or anything but if you want to give some justice to java programmers might as well add Eclipse, NetBeans, and JEdit under the list of "IDEs"
punch999
09-03-2005, 08:46 PM
maybe you should put whos name it is that knows these languages so they can support whoever needs it
Kon-Tiki
09-03-2005, 08:54 PM
Some's indeed just one person, but for some, it's over ten. That'd be a bit much, now wouldn't it.
NeKromancer
10-03-2005, 02:18 AM
title just says " A list of all programming languages known to be known by members on here and the tools needed for them."
Unless that list means your offering technical support for all those listed programs.. then.. well I didn't know and ignore my previous statement.
Kon-Tiki
10-03-2005, 02:25 AM
We are, but you can imagine that not everybody's willing to be bothered 'bout the programming he knows whenever it suits somebody else. If they want to help out, they will ;) The division between Supported and Unsupported is just so people'll know whether the possibility for help's there, and for those that want to jump in and help increase the support for languages by learning an unsupported one.
Rogue
14-04-2005, 07:06 PM
I just posted shortcut for RealBasic on the other topic.
Also for PHP, you can use DzSoft's (http://www.dzsoft.com/) PHPEditor (http://www.dzsoft.com/dzphp.htm). IMHO the best PHP editor. (30 days trial period, after only $39.00 to register)
If you don't like to pay for editors, you can use SourceEdit (http://www.brixoft.net/prodinfo.asp?id=1) - free editor for many languages. Basic install includes this languages: ASP, PHP, Java, C/C++, C#, Visual Basic, Pascal, Perl, Cold Fusion, SQL, HTML, CSS and XML.
Kon-Tiki
14-04-2005, 08:30 PM
Added PHPEditor, but wouldn't know how to list SourceEdit... it doesn't fit under one category, and to put it under each one separately'd be odd.
Rogue
14-04-2005, 08:35 PM
Multi-Editor category?
Kon-Tiki
14-04-2005, 08:38 PM
Was thinking 'bout that too, but it then raises the question whether we'd have to put it under Supported or Unsupported, or make Multi-Editor a third big category... which would then beat the purpose of Supported and Unsupported.
Marek
15-04-2005, 04:23 AM
Java Enterprise Applications with Javabeans
BEA WebLogic (http://commerce.bea.com/index.jsp)
This is seperate to Java 2 because it uses the Javabeans technology
The Weblogic IDE is FAR better than Netbeans 4.1 and Java Studio Enterprise 7
:ok:
Rogue
17-05-2005, 03:31 PM
Two nice tools for webmasters:
PHP Designer (http://www.mpsoftware.dk/phpdesigner.php)
HTML Gate (http://www.mpsoftware.dk/htmlgate.php)
Both are very powerfull and most important: FREE
@Tiki - you should also add W.A.M.P to essentials.
it would be cool if you put some blurb about the apps, particuarly game maker. its amazingly deep and supports pretty much evrey language (as long as you have the apropriate .dll) its free but for just 10$ you get 3d and multiplayer support,
game maker scripting must be pretty simple (im just knew html and im getting the hang of it quite quickly)its more than you would think from just looking at its main page. i think people might just glance at it without being aware of what it is capable of. and now that they are charging for rpg maker it seems more viable for people.
(sorry if this is spammy but i am falling in love with the maker. i havnt played a game scince i got it. just been working on mine)
Game Maker is a great program. You can make a simple platformer/arcade game without no code at all (just using drag&drop actions) and once you learn it you can use GML (Game Maker Language) to do more complex stuff. Anyone that's interested in using GM and has troubles with it is free to mail me @ onyx.softworks@gmail.com. I'm experienced GM user and I can help you.
Game Maker Homepage (http://www.gamemaker.nl)
Game Maker Community (http://forums.gamemaker.nl)
Note to those of you that speak Croatian: slobodno šaljite pitanja na Hrvatskom :ok:
Kon-Tiki
08-08-2005, 10:08 PM
It's already listed :ok:
HUH? How did I miss it? Oh well, the offer still stands.
commanderkeen
11-08-2005, 06:06 AM
You forgot Blitz basic!
Rogue
24-01-2006, 12:09 PM
Kon-Tiki,
move Eclipse to Java. It is basicly Java tool, but with modules will work with C, C++, PHP etc. lnaguages. I'm using it for my Java Advanced class.
_r.u.s.s.
24-01-2006, 07:05 PM
i know one very cool adventure making language
Wintermute (http://www.dead-code.org/index2.php/en)
iam gonna to try to make something in it right now
its much better then ags, has some 3d support, shading effects, better resolution and lots of others. games made in there looks like real$$$ ones in stores, chcek them!
i repeat very, very cool free adventure making tool
Bobbin Threadbare
25-01-2006, 09:56 AM
I should try this AGI thing. Seems reasonable.
Kon-Tiki
25-01-2006, 11:20 AM
't Is easy enough, too. It's what made stepping into languages like C/C++ and Java easier for me. Syntax and some very basic concepts're learned with that, while not being too complicated. Takes a week max. to learn enough to make good games.
@Anubis: Will move it right away :ok:
@Russ: I'll look into it after class. If you could provide a link to it, and maybe a link to tutorials, that'd speed it up (I can add it during class then :whistle: )
Bobbin Threadbare
25-01-2006, 01:32 PM
So do I get studio or the other one?
Kon-Tiki
25-01-2006, 01:37 PM
The AGI Studio and Picedit, or WinAGI (which has all included). I personally still use AGI Studio and Picedit, but just give both a try and see which one you like most.
_r.u.s.s.
26-01-2006, 08:05 AM
Originally posted by Kon-Tiki@Jan 25 2006, 12:20 PM
@Russ: I'll look into it after class. If you could provide a link to it, and maybe a link to tutorials, that'd speed it up (I can add it during class then :whistle: )
i provided a link, its heeeeeeereee (http://www.dead-code.org/)
on that site you can hyperlink to forum (its in main menu)
if you cant click there by any strangest reasons in the world from thir main page, its here (http://forum.dead-code.org/)
..did you tell me to post a link becouse you hanvnt mentioned underlined word Wintermute in in previous post :blink:
Kon-Tiki
26-01-2006, 09:12 AM
Oops, sorry. I only quickly checked in-between things, so must've read over that. Thanks for re-providing the links, though :ok:
Bobbin Threadbare
26-01-2006, 11:08 AM
WME is the same as AGS except it allows 3D models.
_r.u.s.s.
28-01-2006, 08:32 AM
-3d models
-shanding, stuff like alpha blending and antialiasing-etc(more than in AGS),
-better resolution
-uses 3d acceleration to run smoother, have also option to switch to compatible mode which dont use 3dsupport
-supports more file formats
-support for external dll package
-pakckaging is made that they allows make patches to your game
-you can change everything, whole "visage" of the game, layouts, everything
..all in all WME is made for much more newer games then AGS, considering options for example games such like Syberia or NI-BI-RU(paid games) could be made there
commanderkeen
29-01-2006, 08:46 PM
Missing Languages on the list!
I know Blitz Basic(demo unable to make exes,full about $us80)
I Also know there is Ybasic(i think) but i dont program in it.
chickenman
02-02-2006, 08:59 PM
I think it's yabasic, I may be wrong, not used it in years :-/
DOSGamar
25-11-2006, 05:05 AM
i know some ruby but should probably be left on unsupported list cause i am 13 and started under a month ago with no prior experience but definitely add the essentials which is the one click windows installation (http://rubyforge.org/frs/?group_id=167) and for linux it is right here (http://www2.ruby-lang.org/en/20020102.html)
strider2
13-08-2007, 06:43 AM
Here's a question, which programming tool is the best? And why are there so many?
velik_m
13-08-2007, 02:08 PM
<div class='quotetop'>QUOTE(strider @ Aug 13 2007, 06:43 AM) 304377</div>
Here's a question, which programming tool is the best? And why are there so many?
[/b]
Here's a question, which vehicle is the best? And why are there so many?
acetaminophen
20-08-2007, 05:49 PM
<div class='quotetop'>QUOTE(strider @ Aug 13 2007, 07:43 AM) 304377</div>
Here's a question, which programming tool is the best? And why are there so many?
[/b]
That totally depends on what you want to do.
For a stand alone application, you can use C (c++, c# or plain C) or Java. Most people may tell you c++ is an hardcore choice but then again it depends on the nature of your project.
PHP, ASP, Perl and python are mainly used in webbased applications.
For starters I recommend java or python :)
the fall guy
02-12-2007, 09:26 PM
Anyone ever tried ASSEMBLER or ML on a PC?
I really wonder if the benefits of speed and codesize were still an argument for using it on let's say a 4Mhz XT, but on even older computers it definitely was - and it was a fun and easy way of programming...
BTW sorry for sending the half done post above
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