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0gh3r
12-08-2008, 02:09 AM
Icewind Dale

Once in a great while a game comes along that pushes the limits of the imagination into new frontiers. Sometimes that game takes the same old formula and builds upon it. Sometimes that game takes a genre and revitalizes it. Sometimes that game takes the genre and sky-rockets it forward into new and unexplored territory. In 1998, Baldur's Gate did just that. The game was hailed as a paragon of true RPG design, people loved it, people praised it, people raved about it, it made D&D seem cool again...

In 1998 Bioware had a hit on their hands and it was only a matter of time before Bioware decided that they needed to work on a sequel. As such people would have to suffer with sub-par releases while they grated their teeth in anticipation for the next installment. What were we, the fans supposed to play until then???

Well Black Isle had just the ailment; Icewind Dale.

This game was followed closely by fans of Baldur's Gate as well as the critical media alike. Finally, on June the 20th of 2000, Icewind Dale was released in stores across the U.S. and soon the entire world.

Would it live up to Baldur's Gate? Would it take the genre and push it forward too? The answer to that question was a great big NO! Sadly, a great bunch of people expected so much from this title that they eventually ignored it as an installment to the D&D universe, in a way much like they did the Gold Box games, and any game that didn't have choices and consequences. These people eventually founded the Codex we love to hate and loathe to this very day. I digress, however, and this epic title fell in the shadow of the likes of Baldur's Gate, Morrowind, and Neverwinter Nights...

So, it was in a great, dark cavern that 0gh3r found a gleaming gem,
"Icewind Dale," it whispered and thus 0gh3r reached for the precious and pocketed it into his tarnished green coat pocket. Unbeknownst to him, it would change the course of Middle-Earth forever...

The game begins in the port-town of Easthaven. It's been ravaged by the strange and horrible weather and people are losing hope. The lord of the town asks you wary adventurers for help and the epic tale begins from there on...

The game at first glance is light in comparison to Baldur's Gate. It doesn't offer tons of choices, it doesn't offer tons of dialog options, but it doesn't need to. It's not an open-ended RPG with limitless opportunities as so many people made the mistake of making. It's an action-packed RPG for those who loved the action side of things in Baldur's Gate.

And, it doesn't fail in that department AT ALL! You'll be hacking your way through hordes of Goblins in Orcs as fast as you can say...um, I'm not American.

..yeah, the combat doesn't fail to deliver. And, if you hated the clunky interface and combat in Baldur's Gate, you'll find a nice respite from that in Icewind Dale. It takes everything you loved about the interface in Baldur's Gate and fixes all of it's issues, well save for the GUI, but the combat is so satisfying in this game. The camera shakes when you make a critical hit, enemies fly apart as you cut them down, arrows smash upon your opponents, missiles cut your enemies to ribbons...

The character creation resembles mostly everything you saw in Baldur's Gate except for a few minor differences in class selection and minor tweaks of the rule-set.

As most of you SHOULD know this game offers a fantastic soundtrack. From the beginning theme to Easthaven to Kuldahar to the very end of the game, you're treated to such an epic and movie-quality soundtrack that you'll often be asking yourself, did Basil Peladouris make this?? I know I did. ;)

Icewind Dale, just like Baldur's Gate, offers superb voice acting. The right parts are emphasized in every sentence and the quality is crisp. Bad voice acting as many of you have experienced, kind of destroys the characters message and puts an awful relish in your mouth, thankfully, Icewind Dale does not.

Besides the great music and sound in this game, the art side-of-things is also fantastic for an Infinity Engine game. Everything is "clean", everything looks great. From the eye-popping scene of Easthaven to the haunted ruins of the Elven Fortress all the way to Lower Dorns Deep, you'll be treated to such a fantastic art selection that you won't want to leave until you uncover another part of the map.(cheesy I know)

As a final word, I just want to say that the games storyline is actually really good. It doesn't offer many choices and consequences which have become a necessity for an RPG of today but what it lacks there it certainly makes up for in quality. It's rich and finely detailed, and I don't think you could really ask anything more from an RPG. The combat is deeply satisfying and the music really brings the world to life, don't listen to the Codexers, buy this game and savor it. :)

Rating: 94%

_r.u.s.s.
12-08-2008, 11:10 AM
lol, how did you come up with that number?

btwI digress, however, and this epic title fell in the shadow of the likes of Baldur's Gate, Morrowind, and Neverwinter Nights... wtf is morrowind doing in here?

0gh3r
12-08-2008, 03:26 PM
lol, how did you come up with that number?

btw wtf is morrowind doing in here?
Hey, I loved Icewind Dale...:wacko:

Morrowind doesn't deserve to be in the there but I was making a point how Icewind Dale fell under the radar.

Dumblor
15-08-2008, 06:23 AM
Hey, I loved Icewind Dale...:wacko:

Morrowind doesn't deserve to be in the there but I was making a point how Icewind Dale fell under the radar.


Morrowind does diserve it. Have you atleast played it ?

| Daggerfall\ Goodness
| / \
| / \Morrowind\
| / \
|Arena \
| \
| Oblivion
|______________________________________Suckage

This is the fate of Elder Scrolls series. Too bad it happened that way. Morrowind is not as good as Daggerfall, but it does deserve to be among legends. I loved that game. I can still remember collecting money for it and also to renew my pc so I could play it......

Dumblor
15-08-2008, 06:24 AM
Morrowind does diserve it. Have you atleast played it ?

| Daggerfall\ Goodness
| / \
| / \Morrowind\
| / \
|Arena \
| \
| Oblivion
|______________________________________Suckage

This is the fate of Elder Scrolls series. Too bad it happened that way. Morrowind is not as good as Daggerfall, but it does deserve to be among legends. I loved that game. I can still remember collecting money for it and also to renew my pc so I could play it......

Sorry for the strange graph... It happens that this forum doesnt let either to edit or to make more than 2 spaces :).

dosraider
15-08-2008, 10:45 AM
| Daggerfall\ Goodness
| / \
| / \Morrowind\
| / \
|Arena \
| \
| Oblivion
|______________________________________Suckage

http://www.abandonia.com/vbullet/misc.php?do=bbcode

Blood-Pigggy
15-08-2008, 03:28 PM
I think Morrowind deserves to lie parallel with Oblivion, that game was unconceivable suckage.

Tulac
16-08-2008, 07:11 PM
Bleh pigggy and your elitism :P

Rogue
21-08-2008, 12:53 PM
Aren't you guys comparing apples and pears? :wacko:

Ice Wind Dale - classic RPG with predefined path you have to follow

Morrowind - Open ended RPG

I don't see why in your opinion it sucked, and it seems that a lot of reviewers disagree with you guys... (wonder why... :laugh: NOT really :nuts: )

And don't get me wrong, I like both (actually all 4 games, as IWD, BG and BG2 SoA imho are the same game with different stories) games.

_r.u.s.s.
21-08-2008, 01:13 PM
Open ended RPG

______________

Rogue
21-08-2008, 02:43 PM
You can have your opinion, np. :oh:

I have similar opinion for people who can't accept changes in games and like both new and old games. :amused:

Blood-Pigggy
22-08-2008, 07:45 PM
Hahah _r.u.s.s.

As it stands with Morrowind, there is nothing good about it, combat? Broken. Environment? Boring. Walking? Boring. NPCs? Idiots and boring. Alchemy? Broken. Skills? Boring, broken or useless. Quests? Boring. Dungeons? Small and boring. Difficulty? Too easy or too boring.

The fact is that the entire game has something broken about it in one facet or another, it isn't fun to fight monsters because the combat is boring, it isn't fun to wander the world because there's nothing in it, it isn't entertaining to mingle with NPCs because their schedules are dull and they have nothing to say (they may have encyclopedic dialog, but it's mostly the same for all NPCs) and various skills are entirely useless, such as spears and so on and so forth.

Morrowind is a failure - I actually see the game as sucking even more than Oblivion in some regards - Oblivion had something in the environment (albeit copy and paste) every five freaking feet, the quests are a lot better (albeit terrible in most regards) and the combat wasn't a piece of shit.

Honestly every TES game has been saddled with crippling problems, except maybe for Arena, but that game just wasn't spectacular enough to warrant it being the "jewel" of the series, as far as that goes, it's Daggerfall, but that's not saying a lot since Daggerfall is rife with game killing bugs and inane graphical glitches.

Your series has fallen pretty hard if the best game in the series that's actually fun is also a buggy mess.

EDIT: Accept changes? What is this? The Bethesda forums?

ianfreddie07
23-08-2008, 01:06 AM
*Puts on a flame resistant suit*

Personally, I liked Oblivion a lot. But then I have only played Arena and Oblivion. I heard that Morrowind's combat was crap, the walking and running speed is so slow. Arena was good for an oldie, though I still have not gotten out of the first dungeon. But then the thing that saves Oblivion from being a crappy game (for you) are its mods. It adds a lot of elements and variety to the game and it also makes it buggy to the point it CTDs after 5 minutes of play :p

fettoswe
04-10-2008, 08:43 AM
All TES games have problems because they are so huge and complex games. If you look at dagerfall it takes 2 weeks to travel from the west side to east side of the map. Even if that's just a rumour of the developers. But if you look at of many play hours you get from buying a TES game compared to like Icewind dale. I would choose TES and don't care how many small bugs it contains.

sgtboat
11-12-2009, 06:29 PM
aWESOME GAME i LOVED THE PLAY and all the killing.
I highly reccomend this to nay fan of fantasy RPG's
:rocks:

Maxor127
12-12-2009, 02:41 AM
Still need to play Icewind Dale 1 and 2. I played the first one, but never finished, maybe because of college or something, I don't remember. I never played Morrowind. I watched my brother play, and it looked boring. I actually Oblivion. It looks like Morrowind with better graphics. The graphics are good, and there's something for everyone with all of the quests. It's not perfect, there a few things I don't like, most that are fixed with mods, but it's worth playing for any RPG fan. I still prefer more strategic RPGs like most Bioware games though.

twillight
17-01-2011, 10:51 AM
I give my opinion on this trashy game too:

Yes, I didn't like it. Why?

Well, the graphic is just average. Ok, with that kind of resolution you have yur limits, but let's be honest: at least SOME variety on the background would be nice. This game doesn't offer that. Just snow, snow and more snow in cave, caves and more caves. The same knid of terrain, the same kind of colour, the same, the same, the same everywhere.

Now this is also not an RPG game. What makes an RPG? The choices being there. Not necessarily for the main story, but at least for some quests. Here though are no alternatives. At all. So a combat oriented adventure game? Maybe. RPG? No.

Oh, there are slight changes that can happen during the game. But those happen automatically, and 99% (when they're even there) mean a drawback. So you'll just keep your paladin 99% of the time far away from the conversations, to be able to buy that pesky spell what is required to win the forthcoming battle.

Oh, battles. You need a party with at least high-middle stats reach beyond the first half of the game. You also need a balanced party to reach beyond the first half of the game. And you also have to know all spells and abilities to the level of a hardcore AD&D player - also to reach beyond the first half of the game.

Now you also will need equipment. In this game, as it is so easy to be a point of failur in this kind of games, equipments are way too expensive to afford more then the best equipments during the whole playthrugh. And even for that from thousands of miles you'll have to carry each heavy worthless stuff to sell in the only shop of the entire bloody game, spending most of the playingtime to this, instead of atcual progress.

Voice acting is also a failure. There are no ingame voices, only the chaper-monlogues. I mean it was ok back with Warcraft 1, but a decade at least passed since that when this game appeared on the market!


All in all this game is boring, with zero replayablity. It is not actually a bad game, just a thing without colour. An Icewind Dale.

_r.u.s.s.
19-01-2011, 04:54 AM
Now this is also not an RPG game. What makes an RPG? The choices being there. Not necessarily for the main story, but at least for some quests. Here though are no alternatives. At all. So a combat oriented adventure game? Maybe. RPG? No.saying that an infinity engine game isn't an rpg is like beating up a person because he is black and then saying that you are not a racist

and the other points, wow man, i'm not even going to start. you must have a really crappy taste in games

twillight
19-01-2011, 02:20 PM
saying that an infinity engine game isn't an rpg is like ...

Man, this was like saying that every game with Quake engine must be a shooter. Like Thief (lol).

_r.u.s.s.
21-01-2011, 02:10 AM
...infinity engine was ever only used for these games...

Tomekk
21-01-2011, 07:16 AM
Twillight, your points are seriously dumb. I won't even go into details, merely add: Learn to play AD&D2, kthxbai.