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Kugerfang
31-05-2008, 04:37 PM
Welcome, I am Kugerfang, I will launch 100 Nuclear missile within 3 days. We currently have 106 vaults. Sign up now and protect yourself!

* Vault 8 - Was intended as a control vault. Received the all-clear signal and opened 10 years after the war. (this Vault later became Vault City).
* Vault 12 - The door did not close properly, exposing the inhabitants to extreme radiation. This Vault was below Necropolis.
* Vault 13 - Intended to stay closed for 200 years as a study of prolonged isolation. (this particular part of the experiment was compromised when the water purification chip broke).
* Vault 15 - Intended to stay closed for 50 years and include people of radically diverse ideologies. Aradesh came from this Vault and many of the families based in Shady Sands and later NCR were descended from the original inhabitants.
* Vault 27 - Double the designed population was placed in this Vault.
* Vault 29 - This Vault contained no one over the age of 15. Harold is presumed to have come from this Vault.
* Vault 34 - This Vault's armoury was overstocked, and not equipped with a lock.
* Vault 36 - The food extruders were designed to produce only a thin, watery gruel.
* Vault 42 - All the lights were very low-power, making the whole Vault very dark. Possibly where the Riddick easter egg character comes from.
* Vault 53 - Every few months, most of the equipment would break down. The damage was repairable, but was designed to stress the inhabitants unduly. Possibly where the Reavers came from, given their technical skills, and advanced weaponry.
* Vault 55 - All entertainment tapes were removed.
* Vault 56 - All entertainment tapes were removed, except those of one particularly bad comic actor. Sociologists predicted that this Vault would fail long before Vault 55.
* Vault 68 - Of the one thousand people who entered, there was only one woman.
* Vault 69 - Of the one thousand people who entered, there was only one man.
* Vault 70 - All jumpsuit extruders fail after 6 months.
* Vault 101 - Meant to remain permanently shut, however this experiment is compromised in Fallout 3.
* Vault 106 - Psychoactive drugs were released into the air filtration system 10 days after the door was sealed.

Kugerfang = Vault 1

TheChosen
31-05-2008, 04:40 PM
Alright, Il probably have to take Vault 13.


Care to explain how this will work?

Kugerfang
31-05-2008, 04:47 PM
I'm the game master, every week you elect the new game master.

What the game master does is create situations for you to play in.
If the game master sux, you can impeach him.

NEW GAME INVENTED!

D4NG3R
01-06-2008, 12:25 PM
I dont want to come over stupid... but how does this game work? i never seen any forum game of this type :S

Fubb
13-08-2008, 09:57 PM
It is an RP, which stands for Role Playing or Role Play.

Its pretty much a book, or video game that you play through literature and writing.

If you've played "The Elder Scrolls" and liked any of them, and want to practice RPing, go here, www.bethsoft.com/bgsforums

Scroll down to TES Fan Fiction, thats where the RP's are done.

Now, Kugar, I believe I'll play Vault 69...jk...101

Though, there won't be very much character interaction..

Havell
14-08-2008, 12:57 AM
Vault 106 is clearly the only option for the discerning gentleman.

I'll take it.

Gena06
13-11-2008, 06:12 PM
ill follow the story and stay in Vault 13 :max: kewl

Spoonman
14-11-2008, 01:08 PM
I agree with Havell: 106 it is. If there's drugs, it must be good, right?

AlumiuN
15-11-2008, 07:57 AM
Actually, Vault 69 sounds like the vault for a discerning not-so-gentleman... :nuts:

Bobbin Threadbare
15-11-2008, 11:04 AM
Also jumping on the 106 bandwagon.

TheChosen
17-11-2008, 09:16 AM
Hold onto your horses. This game is dead.