View Full Version : How About Ultima Ix?
Prephax
25-03-2007, 10:54 PM
Only few days ago i put my hand over this game. Somebody Knows? I think about this that is great. Gime me your opinions.
PD: Sorry for my terrible style of English. :whistling:
Mighty Midget
26-03-2007, 04:17 AM
Sorry to pour cold water in you veins, but that game is so bug ridden it practically killed my interest in it. There seems to be a memory leak somewhere (I read this) and as a result, the game will run slower and slower until you have no other option than to quit, reboot and restart. Also, the game is extremly unstable under most hardware configurations and you will probably see the crash frequency rise upwards like Apollo 13 as the game progresses. Not to mention the countles number of glitches (smash a skeleton, run off with his thigh bone, and you'll see "skeleton rebuilding routine" going haywire).
Also: Many Ultima fans hated it so much for the breach of Ultima traditions, that that was a major factor why no X was ever released.
BUT: It is a beautiful game, graphics wise. Just don't expect much of an RPG here. It's a strict linear adventure game.
In My Oh So Extremly Humble Opinion ;)
WARNING: The following might ruin it for you, but there are some awesome screenshots here.
Just to prove some facts about glitches and how "serious" Ultima fans took that game http://www.it-he.org/ultima9.htm
TheChosen
26-03-2007, 06:23 AM
Oh yes, the black sheep in the saga. Too bad they didnt get the full ten.
Many people said that the storyline sucked and the original script was better....has anyone else read the original script?
Tervez
26-03-2007, 02:33 PM
Well, the game wasn't exactly that bad, but I had high hopes for that game. Plus, as mentioned, it had lots of bugs, and lots of plot holes.
<div class='quotetop'>QUOTE(TheChosen @ Mar 26 2007, 06:23 AM) 285006</div>
Many people said that the storyline sucked and the original script was better....has anyone else read the original script?
[/b]
I have, some of it anyway. Don't remember much of it though.
Mighty Midget
26-03-2007, 03:12 PM
Oh, you might want to back up your savegames at a regular basis as there is a savegame-killer bug there.
I've read a few things about this game, but haven't been able to play it yet. It seems that some people ahve more fun with the bugs thand with the game itself.
Scatty
28-03-2007, 06:42 PM
There're is also a fan-made patch for the game that should fix many issues in the last official patch for the game, though I was quite content with the official patch. There are some bugs, of course, and some plot-holes too, but after Ultima 8 that's nothing new, anyway. There was also no danger for the savegames in the game with the last official patch when I played this game through.
Though it wasn't that bad, to be honest, I won't replay this game again. It lacks too many things, one of them the lacking "virtual life" of the NPC's or monsters. Compared to Gothic 1 or 2 (the idea for which came from Ultima 9, btw.), this game is empty, rather boring and you simply can't dispose of a feeling of being alone in this game's world.
Battles with monsters also could be much better. One only needs to think of a regular rogue, who, after spotting you, spreads his arms in a most ridiculous way while approaching you. It could have been done better, without doubt. Too bad the game was ruined that way because of Electronic Arts, before it came out there were many interesting promises that never found into the game after it came out.
Prephax
01-04-2007, 08:04 AM
Really the game have bugs but have diversion too. A decent story and lots of Kms. to explore.
In my opinion fans can enjoy with it.
Bastos
13-04-2007, 08:45 AM
I believe that original, Ultima 9 was planned using the same engine as Ultima 8.
I remember seeing a screenshot on a Fansite, some time ago, wich they got from a developper at Origin at the time.
Too bad, this version got canned, and they made this 3D version....
L8r!
zaphod_x86
13-04-2007, 12:24 PM
<div class='quotetop'>QUOTE(Mighty Midget @ Mar 26 2007, 06:17 AM) 284994</div>Also: Many Ultima fans hated it so much for the breach of Ultima traditions, that that was a major factor why no X was ever released.
[/b]
AFAIK they never thought about making an X. Ultima has always been planned as three trilogies (age of darkness, age of enlightenment and age of armageddon) and the series was finalized with number 9 (IX) as it should have been.
Mighty Midget
13-04-2007, 05:26 PM
<div class='quotetop'>QUOTE(Bastos @ Apr 13 2007, 10:45 AM) 286872</div>
I believe that original, Ultima 9 was planned using the same engine as Ultima 8.
I remember seeing a screenshot on a Fansite, some time ago, wich they got from a developper at Origin at the time.
Too bad, this version got canned, and they made this 3D version....
L8r!
[/b]
True. It was intended to use the U8 engine, but at one point they turned towards 3d.
<div class='quotetop'>QUOTE(zaphod_x86 @ Apr 13 2007, 02:24 PM) 286886</div>
<div class='quotetop'>QUOTE(Mighty Midget @ Mar 26 2007, 06:17 AM) 284994Also: Many Ultima fans hated it so much for the breach of Ultima traditions, that that was a major factor why no X was ever released.
[/b]
AFAIK they never thought about making an X. Ultima has always been planned as three trilogies (age of darkness, age of enlightenment and age of armageddon) and the series was finalized with number 9 (IX) as it should have been.
[/b][/quote]
They did plan on the X, but it was shelved and U Online was made instead. I'm not sure how much of the planned X made it to Online, or if Online was made completly from scratch.
Borodin
22-04-2007, 10:37 PM
<div class='quotetop'>QUOTE(Mighty Midget @ Apr 13 2007, 05:26 PM) 286899</div>
They did plan on the X, but it was shelved and U Online was made instead. I'm not sure how much of the planned X made it to Online, or if Online was made completly from scratch.
[/b]
None, according to a friend of mine, who was working on UO at the time. He said U9 effectively killed the company, since it represented a great loss in money, and that's the one sin EA wouldn't allow. EA started dismantling Origin Systems at that point, piece by piece, until finally the let the entire UO team go bit by bit, bringing in their own folks to handle it.
Sad, really. But after the devastation that was U8, U9 was a complete disappointment, both to the critics and the fanbase. I remember being disgusted with the game, at the time. I think he showed just how out of touch Garriott became with the Ultima community, how obsessed he was with pushing the envelope and with action titles, and how stubborn he could get in the face of overwhelming evidence that his ideas were wrong.
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