View Full Version : Peter Jackson Becomes A Video Game Maker.
TheChosen
23-10-2006, 07:55 AM
Many of you may have heard that Peter Jackson, the director of Lords of The Rings and King Kong, has now become a video-game maker. Thanks to Halo.
Perhaps now we will see more cinematic and epic games.
What do you think?
gregor
23-10-2006, 08:22 AM
I think there is a need for more better script writers then directors. afterall they are the ones that give game the story and feeling of realism. instead of having copy&paste Halo levels.
chainsoar
23-10-2006, 11:07 AM
I'm not all that surprised, after all, as no doubt everyone on these forums has noticed, video games these days are focusing more and more on cinematic cutscenes, FMVs and epic storylines. Just look at MGS2. Christ, in fact, don't...that storyline hurt my brain.
Aye, judging from his trilogy I won't like his games.
Blood-Pigggy
23-10-2006, 07:56 PM
We need less cinematic games, and more gaming innovations and revolutions, there hasn't been a good one since 1998's Half-Life.
Doubler
23-10-2006, 08:24 PM
Heheh, time for a game like Brain Dead, then :P
chainsoar
23-10-2006, 10:04 PM
Big cinematic cutscenes and dramatic storylines in games aren't a bad thing, but I hear what pigggy is saying. There needs to be a combination of both. Too many games these days focus on lots of pointless gunfire and action with no real gameplay, no challenge and the story is usually crap, and full of holes to boot. Then, having endured that minefield of gaming horror and come out in one piece, you find you've completed the game when you thought you'd just got started. No one wants to play the old LucasArts style adventure games anymore, for example, because people don't want to use their stupid brains when they play a game, they just want to relentlessly bash their PS2 controller to death trying to kill a 1,000,000 foot tall demon monster spawn of satan, using only a shotgun. Real time strategy is dying out, turn based strategy is totally dead in the water, and most video game players these days wouldn't even know what the hell you were talking about if you used the phrase "FPS". They'd probably think it was a gang - and this, no doubt, while they're playing the latest Medal Of Honour game, most likely called - Medal Of Honour - The Final Cash-In, subtitled "We're Really Milking It Now". Rant over.
Mighty Midget
24-10-2006, 06:09 AM
<div class='quotetop'>QUOTE(Doubler @ Oct 23 2006, 10:24 PM) 263148</div>
Heheh, time for a game like Brain Dead, then :P
[/b]
Oh yes! :brain: Or Bad Taste :max: Maybe a "Meet the Feebles" strategy game... Build, organize and run the Feeble ensemble
On that other topic: I agree that games have become less and less of a challenge to the mind. The fact that TBSs and p'n'c adventures are pretty much dead illustrates that, I think. You don't learn from games anymore in my opinion, which is a shame. One thing that made games far better than movies (IMHO), was that you had to think on a level you don't have to anymore. Playing one of the today's games is too much like going back to the movies: Just sit back and watch, you don't have to think, everything's been taken care of for your convenience, so enjoy the ride. A roller coaster ride where every move is pre-planned and will happen in the same order every time, whether you like it or not.
TheChosen
24-10-2006, 07:14 AM
<div class='quotetop'>QUOTE(chainsoar @ Oct 23 2006, 10:04 PM) 263165</div>
Too many games these days focus on lots of pointless gunfire and action with no real gameplay, no challenge and the story is usually crap, and full of holes to boot.
[/b]
The plot in shooting games is as important as in porn movies.
The Spider Mastermind
24-10-2006, 04:53 PM
<div class='quotetop'>QUOTE(TheChosen @ Oct 24 2006, 08:14 AM) 263218</div>
<div class='quotetop'>QUOTE(chainsoar @ Oct 23 2006, 10:04 PM) 263165
Too many games these days focus on lots of pointless gunfire and action with no real gameplay, no challenge and the story is usually crap, and full of holes to boot.
[/b]
The plot in shooting games is as important as in porn movies.
[/b][/quote]
True enough, but you don't want something quite as insulting to your intellect as: "You have to kill this entire army by yourself just because the game requires you to do so".
Even though that is the essence of the games, I like to see someone make some sort of effort to make it feel vaguely like you've achieved something in the hours and hours you've spent perched infront of your computer/console, that you could've spent interacting with actual people. Plus a good plotline can tie together multiple bosses nicely.
That said, no amount of a nice plotline accounts for weak gameplay. See the Ghost in the Shell: StandAlone Complex PS2 game for an example of that.
Blood-Pigggy
24-10-2006, 07:04 PM
<div class='quotetop'>QUOTE(TheChosen @ Oct 24 2006, 03:14 AM) 263218</div>
<div class='quotetop'>QUOTE(chainsoar @ Oct 23 2006, 10:04 PM) 263165
Too many games these days focus on lots of pointless gunfire and action with no real gameplay, no challenge and the story is usually crap, and full of holes to boot.
[/b]
The plot in shooting games is as important as in porn movies.
[/b][/quote]
Total BS, that's a horrible misconception, stories in shooters can be just as important in nearly any other game, we're just diluted by games that don't use a proper story, it's been that way in RTS games, Adventure games (which is why the majority of adventure games are bad) TBS games, Flight Sims, RPGs, and many others.
<div class='quotetop'>QUOTE(TheChosen @ Oct 23 2006, 07:55 AM) 263000</div>
Many of you may have heard that Peter Jackson, the director of Lords of The Rings and King Kong, has now become a video-game maker. Thanks to Halo.
Perhaps now we will see more cinematic and epic games.
What do you think?
[/b]
More cinematic and epic then the ones we already get? Please not, I have faith that the industry will get back to the core of games again, the gameplay.
Lulu_Jane
26-10-2006, 07:12 AM
<div class='quotetop'>QUOTE(chainsoar @ Oct 23 2006, 10:04 PM) 263165</div>
No one wants to play the old LucasArts style adventure games anymore, for example, because people don't want to use their stupid brains when they play a game, they just want to relentlessly bash their PS2 controller to death trying to kill a 1,000,000 foot tall demon monster spawn of satan, using only a shotgun. Real time strategy is dying out, turn based strategy is totally dead in the water, and most video game players these days wouldn't even know what the hell you were talking about if you used the phrase "FPS". [/b]
I want to play those gorgeous old LucasArts style adventures! I love to challenge my ol' grey matter in that way - after all, it lets me fire off synapses that I wouldn't normally use at work, walking the dog etc. etc.
I love to watch zombies on film, mess with zombies in games, read about zombies in comics and books, but dammit, I will not BE a liesure-time zombie!
By the way, perhaps if the marketing folks removed the word "strategy" from RT Strategy titles people might be fooled into thinking that they can buy it, load it up and let their brain slowly melt into oblivion :)
guesst
27-10-2006, 01:55 PM
<div class='quotetop'>QUOTE(Blood-Pigggy @ Oct 24 2006, 07:04 PM) 263358</div>
<div class='quotetop'>QUOTE(TheChosen @ Oct 24 2006, 03:14 AM) 263218
<div class='quotetop'>QUOTE(chainsoar @ Oct 23 2006, 10:04 PM) 263165
Too many games these days focus on lots of pointless gunfire and action with no real gameplay, no challenge and the story is usually crap, and full of holes to boot.
[/b]
The plot in shooting games is as important as in porn movies.
[/b][/quote]
Total BS, that's a horrible misconception, stories in shooters can be just as important in nearly any other game....
[/b][/quote]
For some reason the first sentance had me thinking he'd be defending the plot in porn. That would have been funny.
That aside, the idea that Peter Jackson is becoming a video game maker kind of makes me laugh. The guy makes millions on one epic project, one classic remake, and decides to throw it all away on the financially shaky world of video game development. His fame is guarenteed to insure at least breaking even on any game he makes, so that's okay for him I guess. But he won't be seeing the millions there are to make in fantisy video games.
Still, film makers who make videogames make great video games. Look up Jordan Mechner if you want an example.
Blood-Pigggy
27-10-2006, 05:26 PM
What's funnier is how you spelled sentence.
Cloudy
31-10-2006, 02:07 PM
Hmmm.
Hmmmmmm.
Well, I guess this will continue the trend of games having amazing graphics, more cutscenes, and less gameplay then?
His movies are good (I liked LoTR anyway, although I prefer the book, I like the epic feel to the movies. HE did a good job with them). But games need to be about interaction. I like games that are less focused on plot, but give you more freedom of what to do. Like the Elder Scrolls games: the plot is there, but you can freely do what you want within the game world. There aren't enough games like that.
I like the Final Fantasy games. Love them even. But Final Fantasy X is a good example of the other extreme: the game is very focused in its's plot and you get little to no freedom to explore the game world and do things other than the main plot (at least until right at the end). It's a good game, the plot is great, but I prefer the freedom of games like Daggerfall (which is a better game, even with the dated graphics and numerous crippling bugs). FFX is more like an interactive movie than a game at times.
Anyway, I'm rambling on but what I'm trying to say is that I think Peter Jackson would be more inclined towards a heavily linear plot-driven game, like most games are these days. I'm sure his games will have shiny great graphics and a wonderful story, and lots of cinematic cutscenes, and there will be 2 minute spells inbetween the cutscenes where you actually get to do something.
Of course I could be wrong....
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.