View Full Version : Seal Team
Kosta
27-10-2004, 12:16 PM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review (http://www.abandonia.com/en/games/260)
wormpaul
27-10-2004, 02:00 PM
Wat a great review...
My compliments to Marko River
Guest_guest
29-10-2004, 03:44 AM
@ the reviewer
ever played Operation Flashpoint? it's the most realistic infantry simulation game (with completely manable vehicles thrown in) released in the last 5 years, if you haven't already then I suggest you check it out. :)
even better is the fact that a sequal to it is coming out in two years. :D
Dutchman
31-10-2004, 04:52 AM
I bought Seal Team in the summer of 1993 when I was on vacation from school and had nothing better to do than chase Charlie around all day. I remember that to get it to work was a pain in the ass...I had run HIMEM and MEMMAKER and all sorts of programs just to free up the memory to get it to run.
When it did though, I was shocked...it was far more realistic than I had expected. I didn't quite grasp the "stealth" concept, so I'd always wonder what was wrong with me when I went dashing straight at the enemy and found myself getting killed each time.
I remember this was also the first game I had where I wasn't alone...I could call in airstrikes (a Huey with a door gunner, as I recall) if I got in deep trouble, though sometimes the Hueys would kill me instead.
I've had too many problems with DOSBOX to have the energy to try it again, but hopefully one day there will be another way for Seal Team to work on my computer. Those were good days back then, even if the "jungle" had hardly a tree in sight. :)
Fawfulhasfury
31-10-2004, 03:50 PM
A good game this reminds me of is SOCOM: U.S. NAVY SEALS.
That game is all about stealth. :D
marko river
01-11-2004, 09:22 AM
Navy Seals ey? That's just Electronic Arts, everything perfect, at least for the graphics. I hope it is abandonware.
Hey Dutchman, I need to ask you a stupid Q: Could it be that you STILL HAVE memaker? I now it is a bit silly...
william_is_bob
07-02-2005, 04:32 AM
This game reminds me of Full Spectrum Warrior, and heck seal team is alot more playable than that, I remember, i cannot remember when was the last time I played this might be 15 years ago, but I would finish my mission and go out hunting for Charlie, and I pretty much memorised the whole map. I also remember that you can play the game over serial, which was great fun, throw flash grenade at one end of the village and have your friend at the other end with a M60. Personally I prefer to crawl up with a silencer and take out the target at <5m distance, that way you can carry a crap load of ammo.
I also remember a game similar to this, perhapes older, called gunboat, which was also awsome.
I sometime think that game maker today should jus take old titles and give it the 3D models and code upgrades. This game was alot more fun than medel of honor and shell shock Nam on the consules, which are retarded, I just rent the games, cheat, and just kill my way through in 3 hours and return it, get some kicks from the stupidness like flame thrower and the boom boom dollar and then cannot wait until the game ends.
W
SEALTeam_CharlieEliminator2005
16-02-2005, 11:39 PM
I managed to get the game to work on my Pentium 233.
It has a geniune Sound Blaster 16 (Plug and Play), with DOS support through DOS itself and Windows (3.x and 9.x) and the video card supports 32 bit color.
64 MB of RAM, QEMM 9.0 supporting the DOS memory with MagnaRAM running (Its QEMM's RAM doubler)
SEAL Team rocks on it, no problems with it.
twinkletoes
13-03-2005, 11:35 PM
This game was and IS (if anyone could get it to work) so eff-ing great. I would say that a large percentage of why I am an avid gamer years later is due to my mostly futile search for a modern game that recreates the environment this game provided. I have Vietcong, another great game, but it does not nearly accomplish what this game did. If they remade Vietcong so that the maps were 50km x 50km (instead of mostly broad trails that you have to follow, cleverly disguised in the terrain); the VC did not automatically know where you were once you got within 30 yards; and they were capturable; you could give your squad detailed commands/tasks, and they actually performed COMPETENTLY; you could place satchels wherever you wanted, you could choose your insertion/extraction point; you could choose between a 1st/3rd person perspective at will; you could view the exteriors of your multiple support aircraft as they flew and communicate with them; you could scare the enemy into surrendering or running away (sometimes bad when you need to capture them); your SQUADMATES COULD DIE WITHOUT HAVING TO BE SHOT 1000 TIMES, and when they did, the mission was FAR from over; you could CHOOSE your missions; you could choose your squad; you could receive medals and promotions; you could choose between all kinds of weapons W/O having to download some eff-ing add-on pack; you had multiple tours of duty; you could set up ambushes that required hours of waiting AND you could easily speed up time; you could run into a punji pit or tripwire without it automatically killing you and ending the mission; and you could torch villages (well, it's nice to have the OPTION, anyway), then Vietcong would come closer to being the kind of game SEAL Team is. But then they'd have to give up the rendering of every single leaf that is so precious to modern game designers. This game has DEPTH.
goblins
14-03-2005, 02:35 AM
very good game a bit dated graphics wise (im stating the obvious here LOL)
Guest_Anton
30-07-2005, 12:42 AM
This was a great game in it's day, one of the first tactical shooters. You could do just about everything you could do in a real operation. I have several friends who were involved with special ops in Vietnam and they thought it was very accurate in the details. I also liked the RPGish elements in managing the team. I still have the CD-ROM.
Raven_Thunder
27-08-2005, 01:49 AM
SEAL Team in a game that will be untouched for ages. The graphics and sounds were not a glamour, but the gameplay was absolutly golden. Tactical options were unlimited, this game actually let me use my knowledge of SEAL warfare to accomplish the missions. And the support you could call in was unbelievable. Granted you needed to take an extreme amount of caution when using them, but nothing was better than wathing a Cobra gunship start slamming out rounds at Charlie.
Even if the mission went FUBAR, the game continued. While you could just quit the game, Id call in for support for an emergency extraction. While waiting for the chopper to arrive, I was bussy managing my team and team casualties, while holding Charlie off. Intensity in a game never has reach that level before.
SEAL Team is a game for years to come. If only someone would implement the gameplay with updated graphics, sound, and a full aiming system. But change nothing else. The game is solid. :sniper:
who i can download this game?
Sebatianos
14-10-2005, 07:13 PM
You (or anbody else) CAN NOT download this game.
Becolby
06-12-2005, 04:38 PM
This was my favorite game of its day. A full 360 scrolling game that came out before doom. The realizm of tactics is unbelievable. Too bad this cant be downloaded.
In the game you will either be dropped by chopper or dropped by boat,, starting in waist deep water. Quiet was the name of the game. Sneak in, do you job and get out fast. You had to call for evac if one of your team was injured.
I hope someone does a remake of this game.
Unhappy Gamer
14-12-2005, 07:12 AM
This is just unfair.... finally find what looks like it would be a perfect download and um... we can't download it!!!
Why? Why? Don't they realize that nobody is going to pay for this stuff? It looks like it might be fun, but who would buy it? Let us have it you greedy tycoons you!
And a message to other "tycoons" (i.e. developers), if you make some of your older titles as Abandonware and let people play them for free, then those people might be so overwhelmed by your talent that they will be actively looking for your new releases and will buy them when they become available.
In any case, you have nothing to lose if you let people play your old games for free! And you just might have a chance to gain.
Anybody have a link to this one????
Punch!!!!:
You can't have a link it is illegal!
uk_john2005
08-01-2006, 01:48 PM
Everything everybody else has said is true. This game is brilliant. It just goes to show how, back in the day, programmers, designers and publishers cared about doing the research and getting the subject matter right. This sort of game won't get written again because publishers don't want to spend the time getting games like this right. That's why we get so many fantasy rpg's and so few historical. The former you can make up as you go along, the latter you need to research.
(Fantasy game: Your captured and put in a cell. There is a knife hidden under the bed and a bone. You use the knife to crush the bone, shout an incantation over the bone and materialize outside the prision. Now the same problem, but you're in a vietcong POW camp with guards outside. Same knife same bone, but now you have to think: How would you escape a POW camp with just a knife and a bone? Can't make it up as you go along anymore - not if you want to be historically correct!)
I have this game on CD. Got it on ebay about a year ago for ?6 ($10). I have kept a win98/XP system so I can play old and new games. I run this in DOSBox on XP with no problems and run it native on my win98 system using Moslo to slow it down, again with no problems.
I'll finish by saying it's about a 2.6 meg download, if you can find it out there on the 'net. But even for ?15 ($25) on ebay, this game would be a bargain, as it has hundreds of hours of gamplay in it!
UNHAPPY GAMER: Look under every leaf, there could be traps, but you may find what your looking for...... ;)
Tigershark
25-03-2006, 05:33 PM
Okay... How the CRAP do you capture enemies? If I issue the "search" order like it says in the mannual, my team won't go capture guys, they just won't do anything ("search complete. Weapons found: 0. docs found:0, etc.) How do you do it?
Great game, BTW, but running it in DOSBOX is incredibly slow and you can't move in 1st person or the game crashes.
Guest
31-03-2006, 08:51 AM
The very new update for dos-box fixes the FPS view movement crash. The game is now very playable.
voodoo1man
14-04-2006, 06:32 PM
Originally posted by Tigershark@Mar 25 2006, 06:33 PM
Okay... How the CRAP do you capture enemies? If I issue the "search" order like it says in the mannual, my team won't go capture guys, they just won't do anything ("search complete. Weapons found: 0. docs found:0, etc.) How do you do it?
You can only capture VCs when they surrender to you, which you'll know when they yell "Chu Hoi!" (which means "Open Arms" in Vietnamese and was the signal used by surrendering VCs as well as the name of the program to handle them in the Vietnam War) and stand with their hands up. Then you can issue a search order and your teammates will bag him. Usually they will surrender after you've wounded them a bit, but sometimes when you encounter an isolated VC he will surrender without fighting (just the other day I had a VC pop up out of nowhere right near my squad and surrender before anyone even spotted him). Some of them will choose to fight to the death and obviously you will not be able to capture them. A good strategy to capture VCs is to sneak up to one and throw a tear gas grenade at him, and then open up with a submachine gun or pistol which is more likely to wound than kill him (in reality, SEALs used submachine guns during snatch operations for this reason). Remember to issue a cease fire order as soon as you hear "Chu Hoi!". You should also give your teammates prisoner handling kits, otherwise there is a bigger chance you will lose the captured VC if you make contact.
operato
12-06-2006, 08:22 AM
<div class='quotetop'>QUOTE(Guest @ Mar 31 2006, 04:51 AM) 218545</div>
The very new update for dos-box fixes the FPS view movement crash. The game is now very playable.
[/b]
Confirmed. It works fine with the newest dosbox version as of this moment (0.63).
Why? Why? Don't they realize that nobody is going to pay for this stuff? It looks like it might be fun, but who would buy it? Let us have it you greedy tycoons you![/b]
By nobody you mean you. And greedy? That would also be you. This game can be had for $5 off ebay. Don't be a cheap behind.
<div class='quotetop'>QUOTE(Unhappy Gamer @ Dec 14 2005, 08:12 AM) 189123</div>
And a message to other "tycoons" (i.e. developers), if you make some of your older titles as Abandonware and let people play them for free, then those people might be so overwhelmed by your talent that they will be actively looking for your new releases and will buy them when they become available.
[/b]
That's exactly what Illusion softworks did with with the Hidden and Dangerous series. A few months before the sequal was released the first game and all of its expansion packs were turned into freeware by the company and released to the public.
Hidden and Dangerous, and it's sequals, are the only games besides Operation Flashpoint that I've found to come close to re-creating the feeling and gameplay of Seal Team.
Seal Team - Back before EA sold its soul.
operato
14-06-2006, 11:29 PM
For the sake of completeness i'm going to add my post on the Seal team weapons utility that I still had kicking around.
http://www.simhq.com/simhq3/sims/boards/bb...c;f=13;t=000369 (http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=13;t=000369)
Includes the download.
Guest
09-08-2006, 04:04 AM
You can only capture VCs when they surrender to you
[/b]
no if you have a prisoner handling kit yourself you can use it within a few meters of a vc or tell your squad to search a few meters from a vc they will capture hiim as long as they have the kit I do it all the time.
I bought the cd off ebay and am running it in the newest dosbox but it runs incredibly slow, even when I crank up the cpu cycles massively. Any suggestions on a way to run this at a reasonable speed? Im on xp.
The Fifth Horseman
19-01-2007, 11:12 AM
Dynamic core mode and frameskip.
<div class='quotetop'>QUOTE(the_fifth_horseman @ Jan 19 2007, 12:12 PM) 275629</div>
Dynamic core mode and frameskip.
[/b]
Thanks for the response fifth. Well for some reason the frame skip just slows it down. How do you run it in dynamic core mode?
The Fifth Horseman
22-01-2007, 01:57 PM
Open dosbox.conf, find a line that reads core=normal and change it to core=dynamic.
Thank you SO much horsemen. It runs great now.
Guest_Peter_*
20-02-2007, 07:24 PM
Hi I just purchased the game but I need help running it.
I have DOS-BOT but I do not know the exact commands to execute the game to work on it. If anyone could help me out it would be appreciated.
Guest_Peter_*
20-02-2007, 10:59 PM
<div class='quotetop'>QUOTE(Guest_Peter_* @ Feb 20 2007, 08:24 PM) 280259</div>
Hi I just purchased the game but I need help running it.
I have DOS-BOT but I do not know the exact commands to execute the game to work on it. If anyone could help me out it would be appreciated.
[/b]
Nevermind I fixed my problem and the game still works great!
The Fifth Horseman
21-02-2007, 01:12 PM
If you have any further problems with it, you might want to check out the official DosBox FAQ (http://dosbox.sourceforge.net/wiki/index.php), and particularly this part of it. (http://dosbox.sourceforge.net/wiki/index.php?page=Basic+Setup+and+Installation+of+Dos Box) It is quite helpful for users unfamiliar with DosBox.
Joe Fajita
26-07-2007, 11:09 PM
You know this game is on the Underdogs. While I'm not sure if this is *cough* illegal *cough*, how do you get that version running? it's just 3 weird zips.
_r.u.s.s.
26-07-2007, 11:17 PM
umm well. unzip it?
Guest
01-09-2007, 11:07 PM
This is a really good game, needs some concentration, lots of tatics...
But someone knows about any other games like this?
acetaminophen
02-09-2007, 01:53 AM
SEAL team was an awesome game for it's time. I also had problems running it in dosbox but nothing like a good old 486dx with a 120mb HD and dos6.0 :)
Guest
16-11-2007, 03:14 AM
This has to be one of the first games I really go into. As per a few post above posts i moved on to similar simulation, free roaming games operation flashpoint and now armed assualt. I have been running a clan for 5 years now and my love of these games comes from the hours i spent playing Seal Team.
I waited till OFP came out to find a game that had similar playability......EA really did miss the boat on this one by not updating the game with similar game play options....OFP made codemasters a lot of money!
Banjo
14-01-2008, 03:01 AM
SEAL Team was a random buy at a computer show I was at back when I was a teenager... I knew nothing about it but took a chance on it (I remember buying that and Leisure Suit Larry Larry 5, which was also new out).
SEAL Team was an instant favourite, and to this day I think it's he best "squad based" war game, with a fantastic sense of realism and atmosphere. I am stunned that EA still haven't "updated" it (though I suspect any "remake" would suck compared to the original, since it would be made far more "arcade-y" and simple).
Cheers,
Banjo
PS Anyone have that SEAL Team Weapons Utility that was posted a while back (broken link)?!
daerdevil
12-03-2008, 06:23 PM
Sorry for just goggling at all these great titles. Seal Team was one of those perfect games. The manual alone was worth the price of admission. I too moved on to OFP, which is the only game that ever came close to this one (although Rainbow Six always reminded me of Seal Team). I never had much luck with air support though...damn Broncos and Cobras always seemed to kill me, even when I was no where near the action. I always chalked it up to a glitch. At night, I still hear those crickets.
humorguy
20-03-2008, 10:46 AM
For a game that cannot be downloaded, it sure is a pleasure to see so many comments! And so many people saying 'just bought this...'! This really is a class game of huge proportions. How they got all they got into this game given the memory constraints, etc is amazing!
Oh, and with a lot of older games, like this one, you had titles being signed by EA and other large publishers, not from developers, like now, but from individuals or small/part-time programmers. Such is it with SEAL Team. The game was developed, researched and programmed by vets with a huge interest in the subject matter and with years of research. These guys got signed up by Bill Fawcett and Associates, a small book publisher, who represented them and got the EA deal. All EA were were the distributors. That's all. They did no coding, no development, no research. They just printed the manual, box and game CD. That's it. There are many unsung heroes when it comes to games like SEAL Team, individuals and small teams of dedicated people who loved the subject matter!
The two guys that actually designed this great game were Andre Gagnon & Sonny Hays-Eberts. THEY are the one's that deserve our adulation for the game. We need only thank EA for getting the game into the stores so we could buy it, but these guys did the 24 hour days and the huge research and the great coding to make this game what it is - a work of dedication that we can all see as it shines so brightly in the game!
Arecibo
14-04-2008, 03:13 AM
This game certainly holds a special place in my heart. Even with the numerous problems that have made themselves apparent as I've grown older (and really should have been noticed before the initial release), it's certainly fun, and paved the way for more realistic shooters over the years.
In fact, I've started the fundamentals of doing an update of the game (a la the OpenGL Carrier Command remake, though this will be using DirectX). I did all four tours to get the feel for everything, and though the game is frustrating in some ways that shouldn't be, the overall idea is solid, and deserves more respect than it gets.
humorguy
14-04-2008, 07:29 AM
Arecibo. good luck with the update - this game definitely deserves it! Still have the game on my hard drive and had the game since '98! :)
Mighty Midget
04-03-2009, 11:16 PM
Didn't find a link for the manual, possibly because I'm a blind illitterate. In any case: The manual is downloadable from replacementdocs.com, in case anyone else but me wondered.
Nice, btw, to see this title yet again downloadable :)
Mighty Midget
05-03-2009, 06:00 PM
Tried it and now I'm wondering:
In the intro, the credits are flickering and the same happens to the graphics (cursor) in the menus, as well as the graphics during cut scenes.
Any idea how to correct that?
EDIT:
After completing the first mission (ambush, 1st Nov, 1966) in the campaign, the next mission was on the 3rd (demolition). There is a patrol mission on the 2nd. Any idea why I didn't get to play that patrol mission? Does mission duration come into play here?
Delekhan
29-05-2009, 06:28 PM
I just tried to download this but it has a broken link it said it couldn't find the zip to download. Anyone know what is up?
Delekhan
29-05-2009, 06:40 PM
Nevermind it is downloading now I don't know what the problem was.:clap:
DeadSomething
04-02-2010, 09:24 PM
i have a weird problem:
the mouse-cursor is jumping around liek mad even on the main menu.
im using dosbox v0.63 and D-Fend v2
uk_john
04-02-2010, 09:47 PM
i have a weird problem:
the mouse-cursor is jumping around liek mad even on the main menu.
im using dosbox v0.63 and D-Fend v2
A you should be using 0.73 and secondly, do you have a usb gamepad or something attached? If no USB, try DOSBox 0.73, v0.63is quite an old version. I have no problem running it in 0.73. And I have an original copy.
DeadSomething
17-02-2010, 03:13 PM
well, now i use dosbox0.73 and d-fend-reloaded.
it works, but i dont know the key binds...
how do i actually play it?
Unregistered90
02-06-2010, 07:09 AM
Hi all, I've registered, but I couldn't wait to the conf email to post this...
In the game while running dosbox (my ver 0.72), just press ctrl+F12 until the CPU Cycles reach 30500. The game should run fine.
Some key functions:
A - Fire at will
B - N/A
C - Cease fire
D - Form a diamond
E - N/A
F - Field
G - Grenade (will not throw if out of range, or if not near an enemy, a grey patch will appear on the ground notifying the distance you'll throw it.)
H - Halt
I - N/A
J - Join team
K - N/A
L - Form a column
M - Map (where you can see what objectives you have, and what assistance you can call in)
N - Change weapon
O - N/A
P - Team split
Q - Dive quickly (very useful for avoiding grenades & gunfire, sometimes. Or getting that much closer to lob a grenade.)
R - Reload
S - Search (good for finding items & documents on dead VC, or capturing a surrendered VC)
T - Fire at target
U - N/A
V - Form a V wedge
W - Fire at will
X - Expand (map view)
Y - N/A
Z - Zoom (map view)
Spacebar - Map
Enter - Fire gun
] - Cycle through tools you have
[ - Use tool (i.e medic pack)
F1 - Change view to 1st person
F2-10- Other views & unknown.
Cheers :)
Unregistered91
02-06-2010, 07:20 AM
In the main menu, before going on a mission press F-11 (or 9,10? One of those) to open up some realism options.
Sorry if this has been mentioned before. :) I first played this game in 1996 when it was released in a simulation pack (Chuck Yeagers air combat, Ultra bots, Indy 500 included.) Ever since then I've been addicted :) I've played the games mentioned previously in the thread such as Flashpoint, but Sealteam is the classic version. Without vehicles :(
I find it odd, that they called SealTeam a simulation, when really it's more like a 3D shooter to a degree.
The closest thing to an updated version of SealTeam is Vietcong 1 + The Red Dawn add-on. I was playing that with the music from SealTeam lols! It was great.
(Psalms from paidgamers.net)
Cheers.
_r.u.s.s.
02-06-2010, 11:12 AM
sorry- that it's been metioned before that you played the games such as flashpoint but sealteam is the classic version? :mhh:
Sherlock rule
26-06-2010, 02:00 AM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review (http://www.abandonia.com/en/games/260)
I have nothing to say more than: "I'm so happy that at last my country has appeared on computer! The world will know more about my country. I love abandonia!":smile2:
MuckRaker
20-09-2010, 02:57 AM
After years of hunting for this title, FINALLY, I have it! :3:
First, I'd like to address what I had to do to get the installation to work with DOSBox, because the instructions as given on the main page for SEAL Team did not work for me.
I carefully followed all of the instructions, but it still wouldn't launch from DOSBox. I made the following changes and it worked...
I took all of the compressed content from the .zip file and copied/pasted it into the required SealTeam directory. Only then did it launch.
Initially, when I started the game, it was situated in a window with my cluttered up desktop showing. I made adjustments to DOSBox that got the game to surround the screen with a thick black zone that now (happily) blocks the desktop, but I'd prefer to be able to play the title at a size that fills up my screen, which is currently set to 1024 x 768. Any detailed advice on this would be appreciated.
Also, no sound. Not a bit. I've installed the latest build of VDM, but still no help. Do I need to change a setting in VDM so that it "points" to SEAL Team, or...?
Thanks in advance to whomever is so generous to help!
DarthHelmet86
20-09-2010, 04:59 AM
The Dosbox Tutorial (http://www.abandonia.com/vbullet/showthread.php?t=14406) will give you a hand with the window size, and how to change it.
For the sound go into setup.exe and change to Sound Blaster Pro 2, just press enter when it asks for details of your sound card, the default settings work fine.
On the note of installing it, you shouldn't be installing the game, just unzipping then folder into your games folder, (inside its own folder that is) and mounting your games folder as normal. And what instructions did you try and follow, I couldn't find any one the main page for Seal Team, just a note that it runs slow in Dosbox, which is no longer true.
MuckRaker
21-09-2010, 04:19 AM
DarthHelmet,
Thanks for your help and the reference to the DOSBox tutorial, which was invaluable. It took me an hour and a half to do all of that "without" mistakes, and I got the game running, with full screen, music, and sounds! Thank you AGAIN! :D
You might have noticed that there are quotation marks around "without" in regards to "mistakes." I'm very, VERY close to have the "perfect" SEAL Team startup, but...
I think that I'm making a simple mistake in getting the dosbox-0.74.conf written up so that it saves me a step of having to search for the SEAL Team .exe every time I get Norton Commander to load up.
Here's my directory structure...
C\Old DOS Games\ and then there are the directories SEALteam and NC .
Inside of the dosbox-0.74.conf, I have written up the pathway for startup as...
[autoexec]
# Lines in this section will be run at startup.
# You can put your MOUNT lines here.
mount C "C:\Old DOS Games"
C:\NC\NC.exe
With this setup, Norton Commander does load after double-clicking on the DOSBox 0.74 shortcut, but according to the tutorial you so kindly directed me to, what should be already displayed within NC's startup window is ST.exe, the game's executable.
It's not.
I have to go to the top of the page to get the Menu bar to appear, and then from there do a search for the executable. Once I double-click on it via NC, the game launches properly.
Is there a way to better define in the config that NC should open up with ST.exe already on display?
I know that whenever one uses "spaces" between words that quotation marks must be used so that DOSBox can utilize the proper pathway and find the desired file. But I've tried numerous combinations of pathways with, and without, quotation marks, and each and every time DOSBox informs me that either an illegal action is being taken, or the file can't be located.
-------------------
The game runs choppily for me. Can you advise what the figure you used for cycles was?
-------------------
Any way to remap the completely unintuitive keybindings? I see that there's a Reset KeyMapper Start menu option for DOSBox, but that implies that one can (easily?) alter one's keyboard settings to whatever's desired. Any detailed help on this would be greatly appreciated.
-------------------
The "music" is...very..."Ugh!" Is there an easy way to disable it while perhaps improving game performance?
-------------------
Thanks for your time and consideration on this!
:OK:
DarthHelmet86
21-09-2010, 04:30 AM
The cycles I had this game for was around 10000, if its running choppy just put them up higher till the game seems to play fine.
This is what my Dosbox looks like when I start up.
http://i312.photobucket.com/albums/ll326/Darthhelmet86/ncmain_000.png
To get that I put the Right side on Brief.
http://i312.photobucket.com/albums/ll326/Darthhelmet86/ncmain_002.png
And the Left side I turned off. It's best to have NC just show what is in your Old Dos Games folder, then just double click on the game folder you want, it will show you whats in that folder then double click the .exe you want to run. I don't know alot about setting up Dosbox myself, I learnt what I know from that tutorial.
On the note of changing the keybinding, press Ctrl-F1 to bring it up. For whatever key you want to change click on it. Then Delete the old binding and add a new one. Can be very helpfull when a game has bad controls you want to change but it doesn't give you that option.
For the music problem, have a look in the games install.exe or setup.exe and turn the music soundcard off.
MuckRaker
24-09-2010, 01:59 AM
Thanks again for the very useful and detailed help. I'll try it out as soon as I have the time.
Knowing about Ctrl+F1 in regards to adjusting the awful keyboard setup will be a huge boon.
Once I've given your suggestions a shot, I'll follow up with a report here on how they went.
THANKS! :hello:
DarthHelmet86
28-09-2010, 02:24 PM
Not a problem, let us know how it goes.
MuckRaker
18-10-2010, 12:22 AM
Been busy, so I apologize for the delay.
The key mapping... I started to try it, but then got nervous, and backed out. I was worried that I couldn't undue an error should one be made.
I'll try it again sometime down the road.
So I went ahead and started trying out SEAL Team with the default keyboard settings. And man, do they suck. But there's no point in rehashing the obvious...
I guess that my chief concern with this title is that a game that's touted as being steeped in a ton of "realism" there are quite a few things that stand out to me as not being realistic at all. The worst one being the number of rounds that the good guys can take before they're eliminated from the battle.
Time and again, my avatar can take up to 6-8 7.62 rounds before he succumbs to them. My movement rate wasn't affected by the impacts, nor did my ability to aim seem affected. I'm playing this at the most realistic settings possible, so I'm more than surprised by this. Am I missing some setting somewhere, or is this how the title's setup?
dosraider
18-10-2010, 05:13 AM
....The key mapping... I started to try it, but then got nervous, and backed out. I was worried that I couldn't undue an error should one be made....
Start menu -> Dosbox-0.74 -> Options -> Reset Keymapper.
:)
MuckRaker
19-10-2010, 01:00 AM
Start menu -> Dosbox-0.74 -> Options -> Reset Keymapper.
Oh yeah. There you go. Having to make it look "so simple" that even a neanderthal could do it. Y'know, that sounds like a good line for an insurance company. How about you...
Yeah. I'm embarrassed. Don't let my machismo intimidate you. :headslap:
Really! ;)
Thank you for the encouraging assistance. I'll give it a try soon.
StakesMan
11-12-2010, 04:44 PM
I got a solution for the "slow game problem":
just press Ctrl+F12 to increase cpu cycles untill it's no less than 30500 and it should do the trick
xxPKHxx
30-03-2011, 09:03 PM
I've been playing through the long campaign a couple of times, and the skills don't seem to improve, and rating never goes above 'novice'. Anyone have a different experience ? I think my best campaign was close to 50k+ so I should get to ;veteran' at least I think.
I'm running through dosbox, and I've tried 2 different downloads (disk and cd version). I can't remember if this used to work back in the day, it's been so long since I've played it.
A couple of tips: When calling in support it seems to help to have a target, to avoid getting killed by your own support fire. If you loose your target, stop the fire mission.
Also, always crawl when enemies are targettable to avoid being seen.
xxPKHxx
04-04-2011, 09:52 AM
It is actually possible to get 'veteran' status. I got it after the second to last mission. The actual skills don't seem to improve though. The manual doesn't say what influences the skill rating. It might be just score dependent.
A couple more tips not in the manual:
- You can add/remove ammo on the outfitting screen by pressing + and -. Useful for explosives which you only need 2 of, but you get 3. It says (2) but you actually have 3, so reducing it to (1) gives you 2 explosives.
- You can use the prisoner handling kit yourself when you're closer than 10 m, instead of doing a 'search'.
- It's a good idea to make sure the boat doesn't end up near the target area when doing a snatch mission.
Banjo
23-01-2012, 03:44 AM
For the sake of completeness i'm going to add my post on the Seal team weapons utility that I still had kicking around.
http://www.simhq.com/simhq3/sims/boards/bb...c;f=13;t=000369 (http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=13;t=000369)
Includes the download.
I don't suppose the poster or anyone else still has this utility (link is broken)?
Pretty please?! I LOVE this game!
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