Ye who enter, abandon all hope!. Ye of weak stomachs, abandon all lunch! Mwahahahaha!
You’ll meet Egyptian pyramid guards, zombies, mutants, policemen and many more, with one simple goal in mind. They all wish to see your life depart from your body; weather by scratching you to pieces, infesting you with flesh eating fungus, or simply by hanging you on a good old fashioned noose.
Although this is an adventure game it feels quite like an RPG as well. You move around mazes with creatures coming towards you that you need to escape or fight. And it’s these battles I really disliked about the game. Also you’ll be gathering experience and will get hurt in battle. You will also progress through different levels within each of the settings. This definitely makes this game an adventure with a strong RPG aftertaste (or vice versa).
The graphics of the game are gruesome 256 color VGA graphics with some very violent scenes. This game is extremely bloody and children may get nightmares. Otherwise the 3D effects while walking through the exhibit are nicely done, but it’s all 2D only. Still you’ll first only see a shadow in the distance before engaging a creature meaning you extreme harm.
The sounds are a different story. You’ll get quite a mysterious and mood setting tune at the beginning, but it will get boring soon as it’s quite repetitive and not all that enjoyable. But then again, the mood should be eerie. The tune will change however, when you will engage yourself in a fight. The game features no speech, but there are some sound effects, unfortunately they’re not something to really shout about.
But this game isn’t simply a mixture of different horrifying scenes. No, there is a diabolical plotline to it as well. Your uncle’s manservant hands you an old family artifact, a crystal ball. As you gaze in it, your uncle appears to explain the entire story to you.
For the last five generations in your family, twins have been born. One was always good and the other was the extreme opposite - twisted, sadistic, evil and not even a bit nice. Your uncle has gathered the four evil twins in his waxworks and you must stop them in order to break the curse a witch cast over your family. With the help of magic you’ll be able to enter the worlds of these twins (enter the waxworks) and dispose of them and destroy the power that feeds the curse.
Before entering a waxwork you are suggested to read the plaque in front of it, for it will give you some insight of what unspoken devious horror lurks upon you once beyond the magical barrier. You will also learn a bit more about your family history (like the fact that the true evil of was born within your family already in the times of ancient Egypt), where one of your ancestors became a high priest of the god Anubis (no, not our lovable Abandonia forum member).
Basically you’ll get a game with 5 different settings (all being sordid and sinister) where you need to solve a few puzzles and avoid getting killed. These settings will take you from the ancient Egypt; through the undefined middle aged period, through the Victorian England, pass the great mining accident in the early 20th century, to the witch herself.
You can move forwards and backwards or turn left or right. When you click on an object a number of options appears and it lets you know how you can interact with that object. There’s an open palm icon that let’s you pick up stuff. The crystal ball lets you communicate with your uncle. The compass lets you change from the direction view to the compass view (the compass is a bit more helpful). The hammer icon lets you select the weapon and the swords icon lets you fight. While fighting, you can aim for the various parts of the body. Different opponents need to be hit in a different part of the body (but you’ll figure this out as you go along).
Just remember to save often and remember where you were while saving. This game is mostly about finding your way around the labyrinths (I love those), so the maps are the real walkthrough (without them you’d be lost :).
There are many ways to die, so remember to save often, but make sure you remember where in the labyrinth you were when saving. You can find help by gazing in the crystal ball. GET BACK HERE! I didn’t mean for you to rush off to the local gypsy fortune teller. I meant the crystal ball within the game.
All experience points and items collected in a waxwork will automatically disappear upon completing it, so you can’t carry items from one exhibit to the next.
All in all Waxworks is a solid mixture of RPG and adventure genres, but a bit too much fighting for my taste. Otherwise this would be an excellent dark nightmarish adventure, just a thing to play on Halloween, or on a Friday the 13th, or just before visiting your mad scientist neighbor and reclaiming your brain. Mwahahahaha!
The game has been cracked, but it is possible that you may need to crack it again (the crack file is included). It seems the crack doesn't work well if you run setup.exe first, so don't run that file!
The game is very bloody and violent, not to mention it can get down right scary. So don’t play it if you don’t have the nerves for it and above all: you’re playing it at your own risk, so don’t blame me for your nightmares. ;)
I also wrote a walkthrough for this game. However I could not put the maps in the same file, so the maps are uploaded seperately. To use the walkthrough you will need the maps (not to mention they're generally useful). Good luck in lifting the family curse!
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