Dear Abandonia visitors: We are a small team that runs one of the largest DOS Games websites in the world. We have only 3 members of staff, but serve 450,000 users and have outgoing costs like any other top site for example: our servers, power, rent, programs, and staff. Abandonia is something special. It is a library of old games for you to download. It is like an old gaming arcade with all the old games in their original format. Abandonia is a place where you can find great old games and have fun four hours and years. To protect our independence, we are dependent of our friends using the site. We run on donations averaging around 6 USD (5 Euro). If everyone reading this gave the price of a cup of coffee, our fundraiser would be made easier. If Abandonia is useful to you, take one minute to keep it online for another year. Please help us forget fundraising and get back to Abandonia.

When Abandonia was founded it was to collect and present all old games where the copyright protection had been abandoned, hence the term ’abandonware’ and the site name We are still doing our best to keep the site open and free and will appreciate your support to help it stay that way.

‐ Thank you from the Abandonia Team

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Daydream Software profile
Malmo, Sweden
ESA member:
background details
Previously headquartered in Umea, Sweden. Developers of Traitors Gate, they merged with 24hPoker in August 2006. By then they were already activating in the mobile software market. Later that year, in December, Daydream was acquired from 24hPoker by Gamefederation Svenska AB.

[The Following is Taken From Their Closed Official Site]

Daydream is not a computer games developer. Daydream is a production company for interactive entertainment. Our strength is in our deliberate choice of developing entertainment software together with external creations companies and technology units. Our focus is on conceptualisation, sales and project management. Games development is no longer a task for a group of individuals under the same roof. Just as in the motion picture industry, Daydream will engage competences such as screenwriters, composers, programmers and artists when needed. In this way Daydream can assemble a dream team in co-operation with a customer/publisher. The value of game development is design, sales, execution and most importantly the closure of the vision.

The foundation to Daydream was created in Sombrero AB, a company focusing on system solutions and hardware sales. Jan Phersson, Erik Phersson and Jцrgen Axelsson founded Sombrero AB in 1993. Together with Nigel Papworth, Art Director and Leif Holm, CAD-expert and programmer the group started Daydream Software AB in 1994. Sombrero is a subsidiary to Daydream Ventures AB, which in turn is fully owned by Daydream Software AB. Daydream Ventures AB, was put into liquidation the 21st of February 2003. The Daydream Group of Companies was founded in 1996 through an acquisition off Sombrero AB. The company did its first IPO in 1997 and was traded on the Swedish SBI-list. During June 2000 the Daydream Group moved to a second listing, Nya Marknaden (“New Market”). In December 2000 Daydream was finally listed on the Stockholm list O-listan (“O-list”).
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